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Preserving Agency During Electrical Muscle Stimulation Training Speeds up Reaction Time Directly After Removing EMS

Published: 07 May 2021 Publication History

Abstract

Abstract: Force feedback devices, such as motor-based exoskeletons or wearables based on electrical muscle stimulation (EMS), have the unique potential to accelerate users’ own reaction time (RT). However, this speedup has only been explored while the device is attached to the user. In fact, very little is known regarding whether this faster reaction time still occurs after the user removes the device from their bodies–this is precisely what we investigated by means of a simple reaction time (RT) experiment, in which participants were asked to tap as soon as they saw an LED flashing. Participants experienced this in three EMS conditions: (1) fast-EMS, the electrical impulses were synced with the LED; (2) agency-EMS, the electrical impulse was delivered 40ms faster than the participant’s own RT, which prior work has shown to preserve one’s sense of agency over this movement; and, (3) late-EMS: the impulse was delivered after the participant’s own RT. Our results revealed that the participants’ RT was significantly reduced by approximately 8ms (up to 20ms) only after training with the agency-EMS condition. This finding suggests that the prioritizing agency during EMS training is key to motor-adaptation, i.e., it enables a faster motor response even after the user has removed the EMS device from their body.

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        cover image ACM Conferences
        CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
        May 2021
        10862 pages
        ISBN:9781450380966
        DOI:10.1145/3411764
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        Published: 07 May 2021

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        Author Tags

        1. agency
        2. electrical muscle stimulation
        3. reaction time

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        • (2024)Method of Electrical Muscle Stimulation to Improve Hand-eye Coordination Training in GamingProceedings of the ACM on Human-Computer Interaction10.1145/36770888:CHI PLAY(1-20)Online publication date: 15-Oct-2024
        • (2024)Who did it? How User Agency is influenced by Visual Properties of Generated ImagesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676335(1-17)Online publication date: 13-Oct-2024
        • (2024)Electrical Muscle Stimulation-Based Approach for Enhancing Hand-eye Coordination TrainingExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650939(1-6)Online publication date: 11-May-2024
        • (2024)Paired-EMS: Enhancing Electrical Muscle Stimulation (EMS)-based Force Feedback Experience by Stimulating Both Muscles in Antagonistic PairsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642841(1-7)Online publication date: 11-May-2024
        • (2024)SplitBody: Reducing Mental Workload while Multitasking via Muscle StimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642629(1-11)Online publication date: 11-May-2024
        • (2023)Temporal Dynamics of Brain Activity Predicting Sense of Agency over Muscle MovementsThe Journal of Neuroscience10.1523/JNEUROSCI.1116-23.202343:46(7842-7852)Online publication date: 18-Sep-2023
        • (2023)Method of Electrical Muscle Stimulation for Training FPS Game Players in the Timing of ShotsProceedings of the ACM on Human-Computer Interaction10.1145/36110677:CHI PLAY(1234-1252)Online publication date: 4-Oct-2023
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        • (2023)Interactive Benefits from Switching Electrical to Magnetic Muscle StimulationProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606812(1-12)Online publication date: 29-Oct-2023
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