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Intrinsic images in the wild

Published: 27 July 2014 Publication History

Abstract

Intrinsic image decomposition separates an image into a reflectance layer and a shading layer. Automatic intrinsic image decomposition remains a significant challenge, particularly for real-world scenes. Advances on this longstanding problem have been spurred by public datasets of ground truth data, such as the MIT Intrinsic Images dataset. However, the difficulty of acquiring ground truth data has meant that such datasets cover a small range of materials and objects. In contrast, real-world scenes contain a rich range of shapes and materials, lit by complex illumination.
In this paper we introduce Intrinsic Images in the Wild, a large-scale, public dataset for evaluating intrinsic image decompositions of indoor scenes. We create this benchmark through millions of crowdsourced annotations of relative comparisons of material properties at pairs of points in each scene. Crowdsourcing enables a scalable approach to acquiring a large database, and uses the ability of humans to judge material comparisons, despite variations in illumination. Given our database, we develop a dense CRF-based intrinsic image algorithm for images in the wild that outperforms a range of state-of-the-art intrinsic image algorithms. Intrinsic image decomposition remains a challenging problem; we release our code and database publicly to support future research on this problem, available online at http://intrinsic.cs.cornell.edu/.

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 33, Issue 4
July 2014
1366 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/2601097
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 27 July 2014
Published in TOG Volume 33, Issue 4

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Author Tags

  1. crowdsourcing
  2. intrinsic images
  3. reflectance
  4. shading

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Cited By

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  • (2024)Generative Portrait Shadow RemovalACM Transactions on Graphics10.1145/368790343:6(1-13)Online publication date: 19-Dec-2024
  • (2024)IntrinsicDiffusion: Joint Intrinsic Layers from Latent Diffusion ModelsACM SIGGRAPH 2024 Conference Papers10.1145/3641519.3657472(1-11)Online publication date: 13-Jul-2024
  • (2024)RGB↔X: Image decomposition and synthesis using material- and lighting-aware diffusion modelsACM SIGGRAPH 2024 Conference Papers10.1145/3641519.3657445(1-11)Online publication date: 13-Jul-2024
  • (2024)Intrinsic Omnidirectional Image Decomposition With Illumination Pre-ExtractionIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.336634330:7(4416-4428)Online publication date: 1-Jul-2024
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  • (2024)CRefNet: Learning Consistent Reflectance Estimation With a Decoder-Sharing TransformerIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.333787030:9(6407-6420)Online publication date: Sep-2024
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