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Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments

Published: 01 September 1993 Publication History
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References

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Airey, John M., Rohlf, John H., and Brooks, Jr., Frederick P. Towards Image Realism with Interactive Update Rates in Complex Virtual Building Environments. ACM SIGGRAPH Special Issue on 1990 Symposium on Interactive 3D Graphics, 24, 2 (1990), 41-50.
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Blake, Edwin H. A Metric for Computing Adaptive Detail in Animated Scenes using Object-Oriented Programming. Eurographics '87. G. Marechal (Ed.), Elsivier Science Publishers, B.V. (North-Holland), 1987.
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Brooks, Jr., Frederick P. Walkthrough - A Dynamic Graphics System for Simulating Virtual Buildings. Proceedings of the 1986 Workshop on Interactive 3D Graphics.
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Clark, James H. Hierarchical Geometric Models for Visible Surface Algorithms. Communications of the ACM, 19, 10 (October 1976), 547-554.
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Funkhouser, Thomas A., Saquin, Carlo H., and Teller, Seth J. Management of Large Amounts of Data in Interactive Building Walkthroughs. ACM SIGGRAPH Special Issue on 1992 Symposium on Interactive 3D Graphics, 11-20.
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Garey, Michael R., and Johnson, David S. Computers and Intractibility: A Guide to the Theory of NP-Completeness. W.H. Freeman and Company, New York, 1979.
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Rossignac, Jarek, and Bowel, Paul. Multi-resolution 3D approximations for rendering complex scenes. IFIP TC 5.WG 5.10 H Conference on Geometric Modeling in Computer Graphics, Genova, Italy, 1993. Also available as IBM Research Report RC 17697, Yorktown Heights, NY 10598.
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Teller, Seth J. Visibility Computations in Densely Occluded Polyhedral Environments. Ph.D. thesis, Computer Science Division (EECS), University of California, Berkeley, 1992. Also available as UC Berkeley technical report UCB/CSD-92-708.
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cover image ACM Conferences
SIGGRAPH '93: Proceedings of the 20th annual conference on Computer graphics and interactive techniques
September 1993
432 pages
ISBN:0897916018
DOI:10.1145/166117
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 September 1993

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SIGGRAPH '93 Paper Acceptance Rate 46 of 225 submissions, 20%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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  • (2023)Efficiently computing and updating triangle strips for real-time renderingComputer-Aided Design10.1016/S0010-4485(00)00071-332:13(753-772)Online publication date: 1-May-2023
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