Nothing Special   »   [go: up one dir, main page]

skip to main content
10.5555/3093119.3093121guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
Article

End-User Development and Meta-design: Foundations for Cultures of Participation

Published: 02 March 2009 Publication History

Abstract

The first decade of the World Wide Web predominantly enforced a clear separation between designers and consumers. New technological developments, such as the cyberinfrastructure and Web 2.0 architectures, have emerged to support a participatory Web. These developments are the foundations for a fundamental shift from a consumer culture specialized in producing finished goods to be consumed passively to a culture of participation in which all people are provided with the means to participate actively in personally meaningful activities. End-user development and meta-design provide foundations for this fundamental transformation. They explore and support new approaches for the design, adoption, appropriation, adaptation, evolution, and sharing of artifacts by all participating stakeholders. They take into account that cultures of participation are not dictated by technology alone: they are the result of incremental shifts in human behavior and social organizations.

References

[1]
Alexander, C.: The Synthesis of Form, Part I. Harvard University Press, Cambridge 1964
[2]
Alexander, C.: The State of the Art in Design Methods. In: Cross, N. ed. Developments in Design Methodology, pp. 309---316. John Wiley & Sons, New York 1984
[3]
Anderson, C.: The Long Tail: Why the Future of Business Is Selling Less of More. Hyperion, New York 2006
[4]
Benkler, Y.: The Wealth of Networks: How Social Production Transforms Markets and Freedom. Yale University Press, New Haven 2006
[5]
Brand, S.: How Buildings Learn: What Happens after They're Built. Penguin Books, New York 1995
[6]
Brown, J.S.: New Learning Environments for the 21st Century 2005, http://www.johnseelybrown.com/newlearning.pdf
[7]
Bruner, J.: The Culture of Education. Harvard University Press, Cambridge 1996
[8]
Burnett, M., Cook, C., Rothermel, G.: End-User Software Engineering. Communications of the ACM 479, 53---58 2004
[9]
Carmien, S.P., Fischer, G.: Design, Adoption, and Assessment of a Socio-Technical Environment Supporting Independence for Persons with Cognitive Disabilities. In: Proceedings of Chi 2008, pp. 597---607. ACM, Florence 2008
[10]
Carr, N.: Is Google Making Us Stupid? 2008, http://www.theatlantic.com/doc/200807/google
[11]
Davis, R.: Interactive Transfer of Expertise. In: Buchanan, B.G., Shortliffe, E.H. eds. Rule-Based Expert Systems: The Mycin Experiments of the Stanford Heuristic Programming Project, pp. 171---205. Addison-Wesley Publishing Company, Reading 1984
[12]
Dawe, M.: Reflective Design-in-Use: Co-Designing an Assistive Remote Communication System with Individuals with Cognitive Disabilities and Their Families, Ph.D. Dissertation, University of Colorado at Boulder 2007, http://l3d.cs.colorado.edu/~meliss/diss/
[13]
dePaula, R., Fischer, G., Ostwald, J.: Courses as Seeds: Expectations and Realities. In: Dillenbourg, P., Eurelings, A., Hakkarainen, K. eds. Proceedings of the European Conference on Computer-Supported Collaborative Learning, Maastricht, The Netherlands, pp. 494---501 2001
[14]
Eisenberg, M., Fischer, G.: Programmable Design Environments: Integrating End-User Programming with Domain-Oriented Assistance. In: Human Factors in Computing Systems, Chi 1994, Boston, MA, pp. 431---437. ACM, New York 1994
[15]
Fischer, G.: Turning Breakdowns into Opportunities for Creativity. Knowledge-Based Systems, Special Issue on Creativity and Cognition 74, 221---232 1994
[16]
Fischer, G.: Communities of Interest: Learning through the Interaction of Multiple Knowledge Systems. In: 24th Annual Information Systems Research Seminar In Scandinavia IRIS 1924, Ulvik, Norway, pp. 1---14 2001
[17]
Fischer, G.: Beyond 'Couch Potatoes': From Consumers to Designers and Active Contributors," Firstmonday Peer-Reviewed Journal on the Internet 2002, http://firstmonday.org/issues/issue7_12/fischer/
[18]
Fischer, G., Giaccardi, E.: Meta-Design: A Framework for the Future of End User Development. In: Lieberman, H., Paternò, F., Wulf, V. eds. End User Development, pp. 427---457. Kluwer Academic Publishers, Dordrecht 2006
[19]
Fischer, G., Girgensohn, A.: End-User Modifiability in Design Environments. In: Human Factors in Computing Systems Chi 1990, Seattle, WA, pp. 183---191. ACM, New York 1990
[20]
Fischer, G., Ostwald, J.: Seeding, Evolutionary Growth, and Reseeding: Enriching Participatory Design with Informed Participation, Malmö University, Sweden, pp. 135---143 2002
[21]
Gantt, M., Nardi, B.A.: Gardeners and Gurus: Patterns of Cooperation among CAD Users. In: Bauersfeld, P., Bennett, J., Lynch, G. eds. Proceedings of ACM CHI 1992 Conference on Human Factors in Computing Systems, pp. 107---117. ACM, New York 1992, http://www.acm.org/pubs/articles/proceedings/chi/142750/p107-gantt/p107-gantt.pdf
[22]
Giaccardi, E.: Principles of Metadesign: Processes and Levels of Co-Creation in the New Design Space, Ph.D. Dissertation, CAiiA-STAR, School of Computing, Plymouth, UK 2004
[23]
Girgensohn, A.: End-User Modifiability in Knowledge-Based Design Environments, Ph.D. Dissertation, University of Colorado at Boulder 1992
[24]
Illich, I.: Deschooling Society. Harper and Row, New York 1971
[25]
Kittur, A., Suh, B., Chi, E.H.: Can You Ever Trust a Wiki? Impacting Perceived Trustworthiness in Wikipedia. In: Proceedings of CSCW 2008 2008
[26]
Klann, M., Paterno, F., Wulf, V.: Future Perspectives in End-User Development. In: Lieberman, H., Paternò, F., Wulf, V. eds. End User Development, pp. 475---486. Kluwer Academic Publishers, Dordrecht 2006
[27]
Lanier, J.: Digital Maoism: The Hazards of the New Online Collectivism 2006, http://www.edge.org/3rd_culture/lanier06/lanier06_index.html
[28]
Leadbeater, C., Miller, P.: The Pro-Am Revolution--How Enthusiasts Are Changing Our Economy and Society 2008, http://www.demos.co.uk/files/proamrevolutionfinal.pdf
[29]
Lieberman, H., Paterno, F., Wulf, V. eds.: End User Development. Kluwer Publishers, Dordrecht 2006
[30]
McLuhan, M.: Understanding Media: The Extensions of Man. MIT Press, Cambridge 1964
[31]
O'Reilly, T.: What Is Web 2.0--Design Patterns and Business Models for the Next Generation of Software 2006, http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html
[32]
Orr, J.: Talking About Machines--an Ethnography of a Modern Job. ILR Press/Cornell University Press, Ithaca, NY 1996
[33]
Postman, N.: Amusing Ourselves to Death--Public Discourse in the Age of Show Business. Penguin Books, New York 1985
[34]
Raymond, E.S., Young, B.: The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary. O'Reilly & Associates, Sebastopol 2001
[35]
Rittel, H.: Second-Generation Design Methods. In: Cross, N. ed. Developments in Design Methodology, pp. 317---327. John Wiley & Sons, New York 1984
[36]
Rittel, H., Webber, M.M.: Planning Problems Are Wicked Problems. In: Cross, N. ed. Developments in Design Methodology, pp. 135---144. John Wiley & Sons, New York 1984
[37]
Rogoff, B., Matsuov, E., White, C.: Models of Teaching and Learning: Participation in a Community of Learners. In: Olsen, D.R., Torrance, N. eds. The Handbook of Education and Human Development--New Models of Learning, Teaching and Schooling, pp. 388---414. Blackwell, Oxford 1998
[38]
Scharff, E.: Open Source Software, a Conceptual Framework for Collaborative Artifact and Knowledge Construction, Ph.D. Dissertation, University of Colorado at Boulder 2002
[39]
Schön, D.A.: The Reflective Practitioner: How Professionals Think in Action. Basic Books, New York 1983
[40]
Suchman, L.A.: Plans and Situated Actions. Cambridge University Press, Cambridge 1987
[41]
Surowiecki, J.: The Wisdom of Crowds. Anchor Books, New York 2005
[42]
Tapscott, D., Williams, A.D.: Wikinomics: How Mass Collaboration Changes Everything, Portofolio. Penguin Group, New York 2006
[43]
von Hippel, E.: Democratizing Innovation. MIT Press, Cambridge 2005
[44]
Winograd, T., Flores, F.: Understanding Computers and Cognition: A New Foundation for Design. Ablex Publishing Corporation, Norwood 1986
[45]
Ye, Y., Fischer, G.: Designing for Participation in Socio-Technical Software Systems. In: Stephanidis, C. ed. Proceedings of 4th International Conference on Universal Access in Human-Computer Interaction, Beijing, China, pp. 312---321. Springer, Heidelberg 2007

Cited By

View all
  • (2015)A UI-Centric Approach for the End-User Development of Multidevice MashupsACM Transactions on the Web10.1145/27356329:3(1-40)Online publication date: 16-Jun-2015
  • (2014)A Model for Context in the Design of Open Production CommunitiesACM Computing Surveys10.1145/266164247:2(1-29)Online publication date: 12-Nov-2014
  • (2014)An OWL in the classroomProceedings of the 2014 conference on Interaction design and children10.1145/2593968.2610467(261-264)Online publication date: 17-Jun-2014
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image Guide Proceedings
IS-EUD 2009: Proceedings of the 2nd International Symposium on End-User Development - Volume 5435
March 2009
277 pages
ISBN:9783642004254
  • Editors:
  • Volkmar Pipek,
  • Mary Rosson,
  • Boris Ruyter,
  • Volker Wulf

Publisher

Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 02 March 2009

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 05 Mar 2025

Other Metrics

Citations

Cited By

View all
  • (2015)A UI-Centric Approach for the End-User Development of Multidevice MashupsACM Transactions on the Web10.1145/27356329:3(1-40)Online publication date: 16-Jun-2015
  • (2014)A Model for Context in the Design of Open Production CommunitiesACM Computing Surveys10.1145/266164247:2(1-29)Online publication date: 12-Nov-2014
  • (2014)An OWL in the classroomProceedings of the 2014 conference on Interaction design and children10.1145/2593968.2610467(261-264)Online publication date: 17-Jun-2014
  • (2011)DashMashProceedings of the 11th international conference on Web engineering10.5555/2027776.2027789(152-166)Online publication date: 20-Jun-2011
  • (2011)Own your energyProceedings of the Third international conference on End-user development10.5555/2022939.2022997(367-370)Online publication date: 7-Jun-2011
  • (2011)Collaborative modeling from an end-user perspectiveProceedings of the Third international conference on End-user development10.5555/2022939.2022993(351-354)Online publication date: 7-Jun-2011
  • (2011)From consumers to ownersProceedings of the Third international conference on End-user development10.5555/2022939.2022986(319-324)Online publication date: 7-Jun-2011
  • (2011)Extending the meta-design theoryProceedings of the Third international conference on End-user development10.5555/2022939.2022973(264-269)Online publication date: 7-Jun-2011
  • (2011)Enabling end user development through mashupsProceedings of the Third international conference on End-user development10.5555/2022939.2022944(9-24)Online publication date: 7-Jun-2011
  • (2010)Entering the ClubhouseJournal of Organizational and End User Computing10.4018/joeuc.201010190622:2(21-35)Online publication date: 1-Apr-2010
  • Show More Cited By

View Options

View options

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media