Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- short-paperMay 2024
Evaluation of properties and usability of virtual reality interaction techniques in craniomaxillofacial computer-assisted surgical simulation
OzCHI '23: Proceedings of the 35th Australian Computer-Human Interaction ConferencePages 306–315https://doi.org/10.1145/3638380.3638433Although there are promising results from the use of virtual reality (VR) in the craniomaxillofacial field, there is still a need to validate the usability and properties of the VR environment and interaction techniques. The aim of this study was to ...
- research-articleOctober 2023
Guidelines for conducting biofeedback-enhanced QoE studies in mulsemedia-enhanced virtual reality
WebMedia '23: Proceedings of the 29th Brazilian Symposium on Multimedia and the WebPages 32–40https://doi.org/10.1145/3617023.3617029This paper presents the conclusions drawn from an ongoing experiment investigating the performance, usability, and impact of multisensory stimuli in the virtual environment, with a focus on proposing guidelines for conducting biofeedback-enhanced ...
- Work in ProgressSeptember 2023
Ears Outside the Car: Evaluation of Binaural Vehicular Sounds and Visual Animations as Driver's Blind Spot Indicators
AutomotiveUI '23 Adjunct: Adjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular ApplicationsPages 60–65https://doi.org/10.1145/3581961.3609900Driving demands a significant amount of visual attention, which may impair drivers’ ability to detect and react to visual information such as blind spot warnings. This online pilot study (N = 242) evaluated the perception of binaural auditory cues and ...
- ArticleJuly 2023
Cueing Car Drivers with Ultrasound Skin Stimulation
- Oleg Spakov,
- Hanna Venesvirta,
- Ahmed Farooq,
- Jani Lylykangas,
- Ismo Rakkolainen,
- Roope Raisamo,
- Veikko Surakka
HCI in Mobility, Transport, and Automotive SystemsPages 224–244https://doi.org/10.1007/978-3-031-35908-8_16AbstractThe aim was to utilize ultrasound skin stimulation (UH) on a palm to inform the system state when interacting with mid-air hand gestures in the automotive context. Participants navigated a horizontal menu using touch, buttons, and hand gestures ...
- ArticleJuly 2023
Multimodal Gaze-Based Interaction in Cars: Are Mid-Air Gestures with Haptic Feedback Safer Than Buttons?
AbstractWe studied two interaction techniques to perform secondary tasks in a driving simulator environment with the focus on driving safety. In both techniques, the participants (N = 20) used gaze pointing to select virtual task buttons. Toggling the ...
-
- research-articleOctober 2022
Interpersonal Haptic Communication: Review and Directions for the Future
International Journal of Human-Computer Studies (IJHC), Volume 166, Issue Chttps://doi.org/10.1016/j.ijhcs.2022.102881Highlights- Interpersonal mediated communication is still mainly audio-visual, as current haptic communication technology is limited in both technological readiness and ...
Touch between people is an integral part of human life. Touch is used to convey information, emotions, and other social cues. Still, everyday remote communication remains mainly auditive or audio-visual. The theme of this article, ...
Graphical AbstractDisplay Omitted
- research-articleSeptember 2022
Asynchronous industrial collaboration: How virtual reality and virtual tools aid the process of maintenance method development and documentation creation
- Alisa Burova,
- John Mäkelä,
- Hanna Heinonen,
- Paulina Becerril Palma,
- Jaakko Hakulinen,
- Viveka Opas,
- Sanni Siltanen,
- Roope Raisamo,
- Markku Turunen
AbstractIn the light of Industry 4.0, the field of Industrial Maintenance faces a large digital transformation, adopting Extended Reality (XR) technologies to aid industrial operations. For the manufacturing corporations that provide ...
Highlights- This study provides qualitative insight on how VR is used to aid maintenance method and technical documentation creation.
- posterApril 2022
Expert Evaluation of Haptic Virtual Reality User Interfaces for Medical Landmarking
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 219, Pages 1–7https://doi.org/10.1145/3491101.3519671Three-dimensional (3D) models have widely been used in medical diagnosis and planning tasks. Haptic virtual reality (VR) interfaces implemented by using VR equipment and haptic devices have previously been proposed for these medical 3D manipulation ...
- review-articleJanuary 2022
Measures and modalities in restorative virtual natural environments: An integrative narrative review
- Tomi Nukarinen,
- Jussi Rantala,
- Kalevi Korpela,
- Matthew H.E.M. Browning,
- Howell O. Istance,
- Veikko Surakka,
- Roope Raisamo
AbstractDecades of research in environmental psychology have shown that contact with natural environments has restorative, stress-ameliorating effects. At present, researchers in the emerging field of virtual natural environments are studying whether ...
Graphical abstractDisplay Omitted
Highlights- Reviewing restoration theory in terms of measures and modalities.
- An analysis of measures and modalities in restorative virtual natural environments.
- Introducing the Multidimensional Model of Restoration Measurement.
- Discussing ...
- Work in ProgressSeptember 2021
Origo Steering Wheel: Improving Tactile Feedback for Steering Wheel IVIS Interaction using Embedded Haptic Wave Guides and Constructive Wave Interference
- Ahmed Farooq,
- Hanna Venesvirta,
- Hasse Sinivaara,
- Mikko Laaksonen,
- Arto Hippula,
- Veikko Surakka,
- Roope Raisamo
AutomotiveUI '21 Adjunct: 13th International Conference on Automotive User Interfaces and Interactive Vehicular ApplicationsPages 86–91https://doi.org/10.1145/3473682.3480270Automotive industry is evolving through “Electrification”, “Autonomous Driving Systems”, and “Ride Sharing”, and all three vectors of change are taking place in the same timeframe. One of the key challenges during this transition will be to present ...
- research-articleSeptember 2021
Toward Efficient Academia-Industry Collaboration: A Case Study of Joint VR System Development
- Alisa Burova,
- Hanna Heinonen,
- Paulina Becerril Palma,
- Tuuli Keskinen,
- Jaakko Hakulinen,
- Viveka Opas,
- John Mäkelä,
- Kimmo Ronkainen,
- Sanni Siltanen,
- Roope Raisamo,
- Markku Turunen
Academic Mindtrek '21: Proceedings of the 24th International Academic Mindtrek ConferencePages 176–185https://doi.org/10.1145/3464327.3464367Collaborative academia-industry development and evaluation of virtual reality (VR) systems is a mutually beneficial opportunity to investigate VR technology in a real context and conduct user studies with target users. However, such collaboration is ...
- research-articleJune 2024
Evaluation of haptic virtual reality user interfaces for medical marking on 3D models
International Journal of Human-Computer Studies (IJHC), Volume 147, Issue Chttps://doi.org/10.1016/j.ijhcs.2020.102561Highlights- Two haptic VR interfaces are proposed to interact with volumetric medical images for improving current computer-aided medical diagnosis and planning.
- Compared with the traditional 2D interface using a screen-based 2D display and a ...
Three-dimensional (3D) visualization has been widely used in computer-aided medical diagnosis and planning. To interact with 3D models, current user interfaces in medical systems mainly rely on the traditional 2D interaction techniques by ...
- research-articleDecember 2020
Augmentation of Perceived Sweetness in Sugar Reduced Cakes by Local Odor Display
- Heikki Aisala,
- Jussi Rantala,
- Saara Vanhatalo,
- Markus Nikinmaa,
- Kyösti Pennanen,
- Roope Raisamo,
- Nesli Sözer
ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal InteractionPages 322–327https://doi.org/10.1145/3395035.3425650Multisensory augmented reality systems have demonstrated the potential of olfactory cues in the augmentation of flavor perception. Earlier studies have mainly used commercially available sample products. In this study, custom rye-based cakes with ...
- research-articleOctober 2020
Effects of Visual Locomotion and Tactile Stimuli Duration on the Emotional Dimensions of the Cutaneous Rabbit Illusion
ICMI '20: Proceedings of the 2020 International Conference on Multimodal InteractionPages 117–124https://doi.org/10.1145/3382507.3418835In this study, we assessed the emotional dimensions (valence, arousal, and dominance) of the multimodal visual-cutaneous rabbit effect. Simultaneously to the tactile bursts on the forearm, visual silhouettes of saltatorial animals (rabbit, kangaroo, ...
- short-paperOctober 2020
Gaze Tracker Accuracy and Precision Measurements in Virtual Reality Headsets
ICMI '20: Proceedings of the 2020 International Conference on Multimodal InteractionPages 640–644https://doi.org/10.1145/3382507.3418816To effectively utilize a gaze tracker in user interaction it is important to know the quality of the gaze data that it is measuring. We have developed a method to evaluate the accuracy and precision of gaze trackers in virtual reality headsets. The ...
- posterOctober 2020
Enhancing Vibrotactile Signal Propagation using Sub-Surface 3D-Printed Waveguides
UIST '20 Adjunct: Adjunct Proceedings of the 33rd Annual ACM Symposium on User Interface Software and TechnologyPages 49–52https://doi.org/10.1145/3379350.3416182The mediation of haptic feedback largely depends on physical properties of the surface of interaction and its internal structure. Most mobile devices today are assembled using a wide range of components with varied physical properties that can limit the ...
- posterOctober 2020
Actuation Plate for Multi-Layered in-Vehicle Control Panel
UIST '20 Adjunct: Adjunct Proceedings of the 33rd Annual ACM Symposium on User Interface Software and TechnologyPages 40–42https://doi.org/10.1145/3379350.3416179High-fidelity localized feedback has the potential of providing new and unique levels of interaction with a given device. Achieving this in a cost-effective reproducible manner has been a challenge in modern technology. Past experiments have shown that ...
- ArticleSeptember 2020
Evaluating Ultrasonic Tactile Feedback Stimuli
AbstractUltrasonic tactile stimulation can give the user contactless tactile feedback in a variety of human-computer interfaces. Parameters, such as duration, rhythm, and intensity, can be used to encode information into tactile sensation. The present aim ...
- ArticleSeptember 2020
The Impact of Control-Display Gain in Kinesthetic Search
AbstractKinesthetic interaction typically employs force-feedback devices for providing the kinesthetic input and feedback. However, the length of the mechanical arm limits the space that users can interact with. To overcome this challenge, a large control-...
- abstractApril 2020
Physiological and Psychological Restoration in Matched Real and Virtual Natural Environments
- Tomi Nukarinen,
- Howell O. Istance,
- Jussi Rantala,
- John Mäkelä,
- Kalevi Korpela,
- Kimmo Ronkainen,
- Veikko Surakka,
- Roope Raisamo
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing SystemsPages 1–8https://doi.org/10.1145/3334480.3382956We present a study comparing physiological and psychological restoration in matched real and virtual natural environments. Participants (n=24) experienced a real forest, or one of two audiovisual virtual forests wearing a head-mounted display: A 3D ...