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The Impact of Control-Display Gain in Kinesthetic Search

Published: 06 September 2020 Publication History

Abstract

Kinesthetic interaction typically employs force-feedback devices for providing the kinesthetic input and feedback. However, the length of the mechanical arm limits the space that users can interact with. To overcome this challenge, a large control-display (CD) gain (>1) is often used to transfer a small movement of the arm to a large movement of the onscreen interaction point. Although a large gain is commonly used, its effects on task performance (e.g., task completion time and accuracy) and user experience in kinesthetic interaction remain unclear. In this study, we compared a large CD gain with the unit CD gain as the baseline in a task involving kinesthetic search. Our results showed that the large gain reduced task completion time at the cost of task accuracy. Two gains did not differ in their effects on perceived hand fatigue, naturalness, and pleasantness, but the large gain negatively influenced user confidence of successful task completion.

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Cited By

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  • (2021)Evaluation of haptic virtual reality user interfaces for medical marking on 3D modelsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2020.102561147:COnline publication date: 1-Mar-2021

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Published In

cover image Guide Proceedings
Haptics: Science, Technology, Applications: 12th International Conference, EuroHaptics 2020, Leiden, The Netherlands, September 6–9, 2020, Proceedings
Sep 2020
570 pages
ISBN:978-3-030-58146-6
DOI:10.1007/978-3-030-58147-3
Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.The images or other third party material in this chapter are included in the chapter's Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder.

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 06 September 2020

Author Tags

  1. Control-display gain
  2. Force-feedback device
  3. Kinesthetic search

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  • (2021)Evaluation of haptic virtual reality user interfaces for medical marking on 3D modelsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2020.102561147:COnline publication date: 1-Mar-2021

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