Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/986537.986642acmconferencesArticle/Chapter ViewAbstractPublication Pagesacm-seConference Proceedingsconference-collections
Article

Digital production arts: coming soon to a college near you!

Published: 02 April 2004 Publication History

Abstract

In 1999, Clemson University established a new, graduate degree program that bridges the arts and the sciences. The Master of Fine Arts in Digital Production Arts is a two-year program that is aimed at producing digital artists who carry a solid foundation in computer science and thus can expect to find employment in the rapidly expanding special effects industry for entertainment and advertising. After four years of operation and three graduating classes, a retrospective is offered. A description of the program is provided that includes a discussion of the numerous obstacles encountered in establishing the program, techniques used to circumvent the obstacles, program successes, program failures, and suggestions for preparatory undergraduate curricula.

References

[1]
D. Brindley, R. Bennefield, N. Danyliw, K. Hetter, and M. Loftus. 20 hot job tracks. US News & World Report, October 27, 1997.
[2]
College of Architecture, Texas A&M University. Master of science in visualization science. http://www-viz.tamu.edu/, 2003.
[3]
T. A. Davis (director). Sourdough. Eurographics 2003 Slides & Video Program, Granada, Spain, September 2003.
[4]
T. A. Davis and S. R. Johnson. Lip Synching in Sourdough. Eurographics 2003 Slides & Video Program, Granada, Spain, September 2003.
[5]
D. Gürer and T. Camp. An acm-w literature review on women in computing. ACM SIGCSE Bulletin, 34(2):121--127, 2002.
[6]
L. G. Jones and A. L. Price. Changes in computer science accreditation. Communications of the ACM, 45(8):99--103, 2002.
[7]
J. Kundert-Gibbs, editor. Maya: Secrets of the Pros. SYBEX Inc., Almeda, CA, 2002.
[8]
J. Kundert-Gibbs and P. Lee. Mastering Maya 3. Sybex Inc., Almeda, CA, 2001.
[9]
J. Kundert-Gibbs, P. Lee, and P. Harovas. Mastering Maya Complete 2. Sybex Inc., Almeda, CA, 2000.
[10]
J. Kundert-Gibbs et. al. Maya Savvy 5. Sybex Inc., Almeda, CA, 2003.

Cited By

View all
  • (2006)The role of computer science in digital production artsProceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education10.1145/1140124.1140146(73-77)Online publication date: 26-Jun-2006
  • (2006)The role of computer science in digital production artsACM SIGCSE Bulletin10.1145/1140123.114014638:3(73-77)Online publication date: 26-Jun-2006

Index Terms

  1. Digital production arts: coming soon to a college near you!

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ACMSE '04: Proceedings of the 42nd annual ACM Southeast Conference
    April 2004
    485 pages
    ISBN:1581138709
    DOI:10.1145/986537
    • General Chair:
    • Seong-Moo Yoo,
    • Program Chair:
    • Letha Hughes Etzkorn
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 02 April 2004

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. computer graphics
    2. computer science education
    3. curriculum design
    4. special effects

    Qualifiers

    • Article

    Conference

    ACM SE04
    Sponsor:
    ACM SE04: ACM Southeast Regional Conference 2004
    April 2 - 3, 2004
    Alabama, Huntsville

    Acceptance Rates

    Overall Acceptance Rate 502 of 1,023 submissions, 49%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)1
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 22 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2006)The role of computer science in digital production artsProceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education10.1145/1140124.1140146(73-77)Online publication date: 26-Jun-2006
    • (2006)The role of computer science in digital production artsACM SIGCSE Bulletin10.1145/1140123.114014638:3(73-77)Online publication date: 26-Jun-2006

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media