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A Topic Modeling Approach Towards Understanding the Discourse between Religion and Videogames on Reddit

Published: 15 October 2024 Publication History

Abstract

Today's videogames are often intertwined with profound religious narratives, content, characters, and artifacts - but how do player communities understand the role of religion in games, and what is the impression of believers on the use, portrayal, and representation of the religion they practice? This paper dives deep into this confluence by rigorously analyzing discussions from religion and videogame subreddits that often depict the most popular communication channel for their communities. Following topic modeling, we cluster posts and comments from the three major religious groups and the most popular related videogame subreddits, bringing forth representative cultural sentiments and patterns of players and religious stakeholders. Through this, we discovered 22 distinct sub-themes, further categorized into the three overarching themes of (a) Blasphemous Elements of Videogames, (b) Religion as a Design Space for Videogames, and (c) Videogames for Religious Education and Community Forming.

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  • (2024)Shloka: Developing Climate Change interventions through a lens of Religion and VideogamesCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678798(181-187)Online publication date: 14-Oct-2024

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    cover image Proceedings of the ACM on Human-Computer Interaction
    Proceedings of the ACM on Human-Computer Interaction  Volume 8, Issue CHI PLAY
    CHI PLAY
    October 2024
    1726 pages
    EISSN:2573-0142
    DOI:10.1145/3700823
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    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Published: 15 October 2024
    Published in PACMHCI Volume 8, Issue CHI PLAY

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    1. NLP
    2. Reddit
    3. game design
    4. game mechanics
    5. language models
    6. religion
    7. serious games

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    • (2024)Shloka: Developing Climate Change interventions through a lens of Religion and VideogamesCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678798(181-187)Online publication date: 14-Oct-2024

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