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Impact of Level-up Element in Development of Exergame for Preventing Prolonged Orthostatic Dysregulation

Published: 27 October 2024 Publication History

Abstract

We developed an exergame to reduce exercise resistance and maintain motivation in adolescents with orthostatic dysregulation (OD). The 2D side-scrolling action game was played on a smartphone and synchronized with leg exercises in lying and sitting positions, which are considered effective in the treatment of OD. Furthermore, we conducted a three-week experiment with nine healthy participants to verify the relationship between the level-up element of the player character in the game and the players’ playing styles, including playing time and frequency.

References

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Natsumi Hirata, Yosuke Nakamura, Koji Mikami, and Kunio Kondo. 2021. [A Study on Character Growth Timing and Motivation in RPG](RPG NI OKERU KYARAKUTA SEICHO TAIMINGU TO MOCHIBE SHON NI KANSURU KENKYU). Technical Report of The Institute of Image Information and Television Engineers 41.12, 0 (2021), 197–200. https://doi.org/10.11485/itetr.41.12.0_197
[2]
Machiko Hukutomi, Hazime Imai, and Nanae Imai. 2005. [Investigation of changes in the autonomic nervous system of children with orthostatic dysregulation induced by exercise](undo niyoru kiritsuseichosetsushogaiji no jiritsushinkeikei no henka no kento. The journal of child health 64, 2 (03 2005), 308–315. https://cir.nii.ac.jp/crid/1520009407810714368
[3]
Hassan Ali Khan, Murayyiam Parvez, Suleman Shahid, and Asbar Javaid. 2018. A Comparative Study on the Effectiveness of Adaptive Exergames for Stroke Rehabilitation in Pakistan. Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing SystemsLBW044, 1–6. https://doi.org/10.1145/3170427.3188523
[4]
Hitomi Miyazaki, Wataru Kurihara, Xu Han, Saki Sakaguchi, and Kumiko Kushiyama. 2022. Development of Exergame to Resolve Deconditioning in Children with Orthostatic Dysregulation. In ACM SIGGRAPH 2022 Posters (Vancouver, BC, Canada) (SIGGRAPH ’22). Association for Computing Machinery, New York, NY, USA, Article 1, 2 pages. https://doi.org/10.1145/3532719.3543212
[5]
Koichiro Takagi, Hiroshi Tomiyasu, and Makoto Amamiya. 2001. [Mental factors for the growth in balance configuration system of battle in RPG](rorupureingugemu (RPG) no sentobaransu niokeru seicho wo koryoshita shinritekiyoso no kaiseki). Game Programming Workshop 2001 2001, 14 (10 2001), 183–186. https://cir.nii.ac.jp/crid/1050855522073561600
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Yoshitoki Yanagimoto. 2021. [Orthostatic dysregulation and deconditioning - Let’s talk about the importance of exercise.](KIRITSUSEITYOGAI TO DECONDITIONING -UNDO NO ZYUYOSE WO KATARO-). [Journal of Japanese Society of Psychosomatic Pediatrics](KODOMO NO KOKORO TO KARADA) 29, 4 (2021), 413–415. in Japanese.

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    cover image ACM Conferences
    ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility
    October 2024
    1475 pages
    ISBN:9798400706776
    DOI:10.1145/3663548
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 27 October 2024

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    Author Tags

    1. exergame
    2. orthostatic dysregulation
    3. serious game

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