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Gamify: Gamification in Software Development, Verification,and Validation

Published: 03 April 2024 Publication History

Abstract

In this paper we report the outcomes of the 1st and 2nd edition of the International Workshop on Gamification in Software Development, Verification, and Validation (Gamify 2022 and Gamify 2023) which were held as part of the 30th and 31st ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering (ESEC/FSE 2022, in Singapore, November 17, 2022 and ESEC/FSE 2023, online workshop, December 4, 2023).

References

[1]
[CAFL23] Riccardo Coppola, Luca Ardito, Gordon Fraser, and Maurizio Leotta, editors. Gamify 2023: Proceedings of the 2nd International Workshop on Gamification of Software Development, Verification, and Validation, New York, NY, USA, 2023. ACM.
[2]
[CAML22] Riccardo Coppola, Luca Ardito, Mirna Munoz, and Maurizio Leotta, editors. Gamify 2022: Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation, New York, NY, USA, 2022. ACM.
[3]
[CGC+23] Christian Cagnazzo, Giacomo Garaccione, Riccardo Coppola, Luca Ardito, and Marco Torchiano. Umlegend: A gamified learning tool for conceptual modeling with uml class diagrams. In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 2--5, New York, NY, USA, 2023. Association for Computing Machinery.
[4]
[DAD22] Casimer DeCusatis, Erin Alvarico, and Omar Dirahoui. Gamification of cybersecurity training. In Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation, Gamify 2022, page 10--13, New York, NY, USA, 2022. Association for Computing Machinery.
[5]
[Fra22] Gordon Fraser. Gamifying software testing (keynote). In Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation, Gamify 2022, page 1, New York, NY, USA, 2022. Association for Computing Machinery.
[6]
[FSF23] Patric Feldmeier, Philipp Straubinger, and Gordon Fraser. Playtest: A gamified test generator for games. In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 47--51, New York, NY, USA, 2023. Association for Computing Machinery.
[7]
[FT23] Tommaso Fulcini and Marco Torchiano. Is chatgpt capable of crafting gamification strategies for software engineering tasks? In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 22--28, New York, NY, USA, 2023. Association for Computing Machinery.
[8]
[GDG+23] Lorenzo Gerini, Giorgio Delzanno, Giovanna Guerrini, Fabio Solari, and Manuela Chessa. Gamified virtual reality for computational thinking. In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 13--21, New York, NY, USA, 2023. Association for Computing Machinery.
[9]
[GFT22] Giacomo Garaccione, Tommaso Fulcini, and Marco Torchiano. Gerry: a gamified browser tool for gui testing. In Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation, Gamify 2022, page 2--9, New York, NY, USA, 2022. Association for Computing Machinery.
[10]
[LCA] Maurizio Leotta, Riccardo Coppola, and Luca Ardito. Gamification of software development, verification and validation. Software Quality Journal (SQJ).
[11]
[Mar23] Beatriz Mar´n. Gamification to ignite learning in modern times (keynote). In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 1, New York, NY, USA, 2023. Association for Computing Machinery.
[12]
[Ozt22] Savas Ozturk. Gamification of exploratory testing process. In Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation, Gamify 2022, page 14--17, New York, NY, USA, 2022. Association for Computing Machinery.
[13]
[Ren23] Wei Ren. Gamification in test-driven development practice. In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 38--46, New York, NY, USA, 2023. Association for Computing Machinery.
[14]
[RRO+23] Enrico Russo, Marina Ribaudo, Alessandro Orlich, Giacomo Longo, and Alessandro Armando. Cyber range and cyber defense exercises: Gamification meets university students. In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 29--37, New York, NY, USA, 2023. Association for Computing Machinery.
[15]
[USBK23] Naomi Unkelos-Shpigel, Barak Berencwaig, and Sharon Kas. Revise that again: Are you motivated? In Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2023, page 6--12, New York, NY, USA, 2023. Association for Computing Machinery.

Information & Contributors

Information

Published In

cover image ACM SIGSOFT Software Engineering Notes
ACM SIGSOFT Software Engineering Notes  Volume 49, Issue 2
April 2024
28 pages
DOI:10.1145/3650142
Issue’s Table of Contents
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 April 2024
Published in SIGSOFT Volume 49, Issue 2

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