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Gamifying software testing (keynote)

Published: 09 November 2022 Publication History

Abstract

Writing good software tests is difficult and not every developer's favourite occupation. If an activity is so difficult, boring, or otherwise unattractive that people do not want to engage with it, then gamification offers a solution: By turning the activity into a fun and competitive task, participants engage, compete, and excel. In this talk, I will explore how this idea can be integrated into software testing tools (e.g. IDEs), processes (e.g. continuous integration), and education. Our experiences with gamified testing illustrate the potential of using gamification to address some of the many problems that we are facing today in software testing. There are, however, many challenges ahead, and I will outline some of the challenges and research opportunities related to gamifying software testing.

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  • (2024)Gamify: Gamification in Software Development, Verification,and ValidationACM SIGSOFT Software Engineering Notes10.1145/3650142.365015149:2(27-30)Online publication date: 3-Apr-2024

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cover image ACM Conferences
Gamify 2022: Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation
November 2022
17 pages
ISBN:9781450394543
DOI:10.1145/3548771
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

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Published: 09 November 2022

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  • (2024)Gamify: Gamification in Software Development, Verification,and ValidationACM SIGSOFT Software Engineering Notes10.1145/3650142.365015149:2(27-30)Online publication date: 3-Apr-2024

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