Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3472307.3484662acmconferencesArticle/Chapter ViewAbstractPublication PageshaiConference Proceedingsconference-collections
poster

Study of Interviewee’s ImpressionMade by Interviewer Wearing Digital Full-face Mask DisplayDuring Recruitment Interview

Published: 09 November 2021 Publication History

Abstract

During recruitment interviews, the facial impressions of the interviewers likely affect the nervousness of the interviewees and make it difficult to conduct fair and consistent interview processes. To minimize the difference in facial impressions among interviewers, we have investigated a method to convert an interviewer’s face into an avatar. In this study, we used a digital full-face mask display capable of replacing the wearer’s face with an avatar in the real world. By reproducing the interviewer’s facial expression with an avatar in real time, we investigated the effect of avatar appearance on interviewee’s nervousness during interviews. Two types of avatars (a dignified face and a gentle face) were applied to three male interviewers in different age groups (10s, 20s and 60s). We compared the level of interviewee’s nervousness between before and after augmenting interviewer’s face with avatar. 172 college students were recruited as interviewees to assess the variation in the level of nervousness. Our experimental results show that avatar appearance can elicit more unique and consistent impressions than the interviewer’s real face and reduce the variation in interviewee’s nervousness level across interviewers.

References

[1]
Timothy Bickmore, Amanda Gruber, and Rosalind Picard. 2005. Establishing the computer–patient working alliance in automated health behavior change interventions. Patient education and counseling 59, 1 (2005), 21–30.
[2]
Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, and M Angela Sasse. 2003. The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. In Proceedings of the SIGCHI conference on Human factors in computing systems. 529–536.
[3]
Shirley Hatchett and Howard Schuman. 1975. White respondents and race-of-interviewer effects. The Public Opinion Quarterly 39, 4 (1975), 523–528.
[4]
Adineh Hosseinpanah, Nicole C Krämer, and Carolin Straßmann. 2018. Empathy for everyone? The effect of age when evaluating a virtual agent. In Proceedings of the 6th international conference on human-agent interaction. 184–190.
[5]
Emily W Kane and Laura J Macaulay. 1993. Interviewer gender and gender attitudes. Public opinion quarterly 57, 1 (1993), 1–28.
[6]
Eva Krumhuber, Antony SR Manstead, Darren Cosker, Dave Marshall, and Paul L Rosin. 2009. Effects of dynamic attributes of smiles in human and synthetic faces: A simulated job interview setting. Journal of Nonverbal Behavior 33, 1 (2009), 1–15.
[7]
Gale M Lucas, Jonathan Gratch, Aisha King, and Louis-Philippe Morency. 2014. It’s only a computer: Virtual humans increase willingness to disclose. Computers in Human Behavior 37 (2014), 94–100.
[8]
Albert Mehrabian. 1971. Nonverbal betrayal of feeling.Journal of Experimental Research in Personality (1971).
[9]
Yoshinari Takegawa, Yutaka Tokuda, Akino Umezawa, Katsuhiro Suzuki, Katsutoshi Masai, Yuta Sugiura, Maki Sugimoto, Diego Martinez Plasencia, Sriram Subramanian, and Keiji Hirata. 2020. Digital Full-Face Mask Display with Expression Recognition using Embedded Photo Reflective Sensor Arrays. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE, 101–108.
[10]
David Weibel, Daniel Stricker, Bartholomäus Wissmath, and Fred W Mast. 2010. How socially relevant visual characteristics of avatars influence impression formation. Journal of Media Psychology(2010).

Cited By

View all
  • (2024)Kawaii Computing: Scoping Out the Japanese Notion of Cute in User Experiences with Interactive SystemsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651001(1-9)Online publication date: 11-May-2024

Index Terms

  1. Study of Interviewee’s ImpressionMade by Interviewer Wearing Digital Full-face Mask DisplayDuring Recruitment Interview
        Index terms have been assigned to the content through auto-classification.

        Recommendations

        Comments

        Please enable JavaScript to view thecomments powered by Disqus.

        Information & Contributors

        Information

        Published In

        cover image ACM Conferences
        HAI '21: Proceedings of the 9th International Conference on Human-Agent Interaction
        November 2021
        447 pages
        ISBN:9781450386203
        DOI:10.1145/3472307
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

        Sponsors

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 09 November 2021

        Check for updates

        Author Tags

        1. avatar
        2. face-to-face communication
        3. mental state

        Qualifiers

        • Poster
        • Research
        • Refereed limited

        Conference

        HAI '21
        Sponsor:
        HAI '21: International Conference on Human-Agent Interaction
        November 9 - 11, 2021
        Virtual Event, Japan

        Acceptance Rates

        Overall Acceptance Rate 121 of 404 submissions, 30%

        Contributors

        Other Metrics

        Bibliometrics & Citations

        Bibliometrics

        Article Metrics

        • Downloads (Last 12 months)18
        • Downloads (Last 6 weeks)1
        Reflects downloads up to 13 Nov 2024

        Other Metrics

        Citations

        Cited By

        View all
        • (2024)Kawaii Computing: Scoping Out the Japanese Notion of Cute in User Experiences with Interactive SystemsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651001(1-9)Online publication date: 11-May-2024

        View Options

        Get Access

        Login options

        View options

        PDF

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader

        HTML Format

        View this article in HTML Format.

        HTML Format

        Media

        Figures

        Other

        Tables

        Share

        Share

        Share this Publication link

        Share on social media