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High resolution étendue expansion for holographic displays

Published: 12 August 2020 Publication History

Abstract

Holographic displays can create high quality 3D images while maintaining a small form factor suitable for head-mounted virtual and augmented reality systems. However, holographic displays have limited étendue based on the number of pixels in their spatial light modulators, creating a tradeoff between the eyebox size and the field-of-view. Scattering-based étendue expansion, in which coherent light is focused into an image after being scattered by a static mask, is a promising avenue to break this tradeoff. However, to date, this approach has been limited to very sparse content consisting of, for example, only tens of spots.
In this work, we introduce new algorithms to scattering-based étendue expansion that support dense, photorealistic imagery at the native resolution of the spatial light modulator, offering up to a 20 dB improvement in peak signal to noise ratio over baseline methods. We propose spatial and frequency constraints to optimize performance for human perception, and performance is characterized both through simulation and a preliminary benchtop prototype. We further demonstrate the ability to generate content at multiple depths, and we provide a path for the miniaturization of our benchtop prototype into a sunglasses-like form factor.

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References

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  • (2024)Full-colour 3D holographic augmented-reality displays with metasurface waveguidesNature10.1038/s41586-024-07386-0629:8013(791-797)Online publication date: 8-May-2024
  • (2024)Neural étendue expander for ultra-wide-angle high-fidelity holographic displayNature Communications10.1038/s41467-024-46915-315:1Online publication date: 22-Apr-2024
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    Published In

    cover image ACM Transactions on Graphics
    ACM Transactions on Graphics  Volume 39, Issue 4
    August 2020
    1732 pages
    ISSN:0730-0301
    EISSN:1557-7368
    DOI:10.1145/3386569
    Issue’s Table of Contents
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 August 2020
    Published in TOG Volume 39, Issue 4

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    Author Tags

    1. augmented reality
    2. computational displays
    3. computer generated holography
    4. near-eye displays

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    • (2024)Full-colour 3D holographic augmented-reality displays with metasurface waveguidesNature10.1038/s41586-024-07386-0629:8013(791-797)Online publication date: 8-May-2024
    • (2024)Neural étendue expander for ultra-wide-angle high-fidelity holographic displayNature Communications10.1038/s41467-024-46915-315:1Online publication date: 22-Apr-2024
    • (2024)Waveguide holography for 3D augmented reality glassesNature Communications10.1038/s41467-023-44032-115:1Online publication date: 2-Jan-2024
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