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GroFin: enhancing in-store grocery shopping with a context-aware smartphone app

Published: 26 November 2019 Publication History

Abstract

Grocery shopping is a regular necessity typically conducted in-store, with available alternatives such as online grocery shopping still not fully established yet. To address challenges experienced by shoppers in a store environment, two supporting modes were derived, implemented in a prototypical smartphone application using a minimal attention user interface and evaluated in an experimental field study. The two supporting modes consist of a novel map representation of shopping lists and a contextual proximity notification system. The evaluation results show an increase in efficiency in the process of grocery shopping, resulting in reduced shopping time, optimized shopping paths in the store, minimized dependency on external support and preservation of the shopper's cognitive effort. Acceptance of the introduced supporting modes was high which is a crucial indicator for future work.

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Cited By

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  • (2023)Smartphone Apps for Food Purchase Choices: A Scoping Review of Designs and Opportunities and Challenges (Preprint)Journal of Medical Internet Research10.2196/45904Online publication date: 14-Feb-2023
  • (2023)“Oh, could you also grab that?”: A case study on enabling elderly person to remotely explore a supermarket using a wearable telepresence systemProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627799(340-352)Online publication date: 3-Dec-2023
  • (2021)A Comparative Method Based on the Visualization of Cosmetic Items Using Their Various Aspects2021 IEEE International Conference on Consumer Electronics (ICCE)10.1109/ICCE50685.2021.9427774(1-6)Online publication date: 10-Jan-2021

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Published In

cover image ACM Other conferences
MUM '19: Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia
November 2019
462 pages
ISBN:9781450376242
DOI:10.1145/3365610
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 November 2019

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Author Tags

  1. beacon
  2. context awareness
  3. grocery shopping
  4. proximity
  5. shopping list
  6. user study

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MUM 2019

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Overall Acceptance Rate 190 of 465 submissions, 41%

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Cited By

View all
  • (2023)Smartphone Apps for Food Purchase Choices: A Scoping Review of Designs and Opportunities and Challenges (Preprint)Journal of Medical Internet Research10.2196/45904Online publication date: 14-Feb-2023
  • (2023)“Oh, could you also grab that?”: A case study on enabling elderly person to remotely explore a supermarket using a wearable telepresence systemProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627799(340-352)Online publication date: 3-Dec-2023
  • (2021)A Comparative Method Based on the Visualization of Cosmetic Items Using Their Various Aspects2021 IEEE International Conference on Consumer Electronics (ICCE)10.1109/ICCE50685.2021.9427774(1-6)Online publication date: 10-Jan-2021

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