Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3290605.3300909acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Designing for Digital Playing Out

Published: 02 May 2019 Publication History

Abstract

We report on a design-led study in the UK that aimed to understand barriers to children (aged 5 to 14 years) 'playing out' in their neighbourhood and explore the potential of the Internet of Things (IoT) for supporting children's free play that extends outdoors. The study forms a design ethnography, combining observational fieldwork with design prototyping and co-creative activities across four linked workshops, where we used BBC micro:bit devices to co-create new IoT designs with the participating children. Our collective account contributes new insights about the physical and interactive features of micro:bits that shaped play, gameplay, and social interaction in the workshops, illuminating an emerging design space for supporting 'digital playing out' that is grounded in empirical instances. We highlight opportunities for designing for digital playing out in ways that promote social negotiation, supports varying participation, allows for integrating cultural influences, and accounts for the weaving together of placemaking and play.

References

[1]
Marie-Jeanne Aarts, Wanda Wendel-Vos, Hans A.M. vanOers, Ien A.M. van de Goor, and Albertine J. Schuit. 2010. Environmental Determinants of Outdoor Play in Children. American Journal of Preventive Medicine 39, 3: 212--219.
[2]
June Ahn, Elizabeth Bonsignore, Derek L. Hansen, Kari Kraus, and Carman Neustaedter. 2016. Pervasive Play. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '16). ACM, New York, NY, USA, 3317--3324.
[3]
Jon Back, Caspar Heeffer, Susan Paget, Andreas Rau, Eva Lotta Sallnas Pysander, and Annika Waern. 2016. Designing for Children's Outdoor Play. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS '16). ACM, New York, NY, USA, 28--38.
[4]
Jon Back, Laia Turmo Vidal, Annika Waern, Susan Paget, and Eva-Lotta Sallnas Pysander. 2018. Playing Close to Home: Interaction and Emerging Play in Outdoor Play Installations. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Paper 156, 11 pages.
[5]
BBC Media Centre, microbit-first-year (2017), Retrieved September 2018, https://www.bbc.co.uk/mediacentre/latestnews/2017/mi crobit-first-year
[6]
BBC (2012), Safety fears 'hinder outdoor play', says survey. Retrieved September 19, 2019, https://www.bbc.co.uk/news/education-19065224
[7]
Tilde Bekker, Janienke Sturm, and Berry Eggen. 2010. Designing playful interactions for social interaction and physical play. Personal Ubiquitous Comput. 14, 5 (July 2010), 385--396.
[8]
Tilde Bekker and Janienke Sturm. 2009. Stimulating physical and social activity through open-ended play. In Proceedings of the 8th International Conference on Interaction Design and Children (IDC '09). ACM, New York, NY, USA, 309--312.
[9]
Hillary L. Burdette and Robert C. Whitaker (2005). A National Study of Neighborhood Safety, Outdoor Play, Television Viewing, and Obesity in Preschool Children. Pediatrics, 116(3), 657--662.
[10]
Damian Carrington, Guardian (2016), Retrieved Sept 19, 20019 from https://www.theguardian.com/environment/2016/mar/2 5/three-quarters-of-uk-children-spend-less-time-outdoorsthan-prison-inmates-survey
[11]
Deborah A. Cohen, Gerald Hunter, Stephanie Williamson, and Tamara Dubowitz. 2016. Are Food Deserts Also Play Deserts? Journal of Urban Health 93, 2: 235--243.
[12]
Clara Crivellaro, Alex Taylor, Vasillis Vlachokyriakos, Rob Comber, Bettina Nissen, and Peter Wright. 2016. Re-Making Places: HCI, 'Community Building' and Change. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 2958--2969.
[13]
Bernard DeKoven. 2013. The Well-Played Game: A Player's Philosophy. The MIT Press.
[14]
Guy Faulkner, Raktim Mitra, Ron Buliung, Caroline Fusco & Michelle Stone (2015) Children's outdoor playtime, physical activity, and parental perceptions of the neighbourhood environment, International Journal of Play, 4:1, 84--97.
[15]
Natalia Georgiadi, Eleni Kokkoli-Papadopoulou, George Kordatos, Konstantinos Partheniadis, Manos Sparakis, Panayiotis Koutsabasis, Spyros Vosinakis, Dimitris Zissis, and Modestos Stavrakis. 2016. A pervasive role-playing game for introducing elementary school students to archaeology. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI '16). ACM, New York, NY, USA, 1016--1020.
[16]
Kenneth R. Ginsburg. 2007. The Importance of Play in Promoting Healthy Child Development and Maintaining Strong Parent-Child Bonds. PEDIATRICS 119, 1, 182--191.
[17]
Gurwitsch, A. Human Encounters in the Social World. Duquesne University Press, Pittsburgh, 1979.
[18]
Jon Henley, Why our children need to get outside and engage with nature, Guardian (2010), Retrieved 19, 20s18 from https://www.theguardian.com/lifeandstyle/2010/aug/16/ childre-nature-outside-play-health
[19]
Tom Hitron, Itamar Apelblat, Iddo Wald, Eitan Moriano, Andrey Grishko, Idan David, Avihay Bar, and Oren Zuckerman. 2017. Scratch Nodes: Coding Outdoor Play Experiences to enhance Social-Physical Interaction. In Proceedings of the 2017 Conference on Interaction Design and Children (IDC '17). ACM, New York, NY, USA, 601--607.
[20]
Tom Hitron, Idan David, Netta Ofer, Andrey Grishko, Iddo Yehoshua Wald, Hadas Erel, and Oren Zuckerman. 2018. Digital Outdoor Play: Benefits and Risks from an Interaction Design Perspective. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Paper 284, 13 pages.
[21]
John Maguire, BBC (2012), Residential road closures 'to allow children to play'. Retrieved September 19, 2018 from https://www.bbc.co.uk/news/av/uk18687191/residential-road-closures-to-allow-children-toplay
[22]
Michael D. Jones, Zann Anderson, Jonna Hakkila, Keith Cheverst, and Florian Daiber. 2018. HCI Outdoors: Understanding Human-Computer Interaction in Outdoor Recreation. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Paper W12, 8 pages.
[23]
Stuart Lester and Wendy Russell. 2008. Play for a Change. Play for a change Summary report-Play, Policy and Practice: A review of contemporary perspectives. Retrieved September 19, 2019 from http://www.playengland.org.uk/media/120519/play-fora-change-summary.pdf
[24]
Duri Long, Hannah Guthrie, and Brian Magerko. 2018. Don't steal my balloons: designing for musical adult-child ludic engagement. In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC '18). ACM, New York, NY, USA, 657--662.
[25]
Lennart E. Nacke, Anna Cox, Regan L. Mandryk, and Paul Cairns. 2016. SIGCHI Games: The Scope of Games and Play Research at CHI. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '16). ACM, New York, NY, USA, 1088--1091.
[26]
Laura Lentini and Françoise Decortis. 2010. Space and places: when interacting with and in physical space becomes a meaningful experience. Personal and Ubiquitous Computing 14, 5: 407--415.
[27]
Angeline S. Lillard, Matthew D. Lerner, Emily J. Hopkins, Rebecca A. Dore, Eric D. Smith, and Carolyn M. Palmquist. 2013. The impact of pretend play on children's development: A review of the evidence. Psychological Bulletin 139, 1: 1--34.
[28]
Lifelong Kindergarten Group, MIT Media Lab. 2007 Scratch. Retrieved 20 September 2019 from https://scratch.mit.edu/.
[29]
John Maguire, BBC (2012), Residential road closures 'to allow children to play'. Retrieved September 19, 2018 from https://www.bbc.co.uk/news/av/uk18687191/residential-road-closures-to-allow-children-toplay
[30]
Marianna Obrist, Pablo Cesar, David Geerts, Tom Bartindale, and Elizabeth F. Churchill. 2015. Online video and interactive TV experiences. interactions 22, 5 (August 2015), 32--37.
[31]
Kevin Marshall, Gavin Wood, Janet C. Read, Svetlana (Lana) Yarosh, Madeline Balaam, and Jung-Joo Lee. 2015. Supporting Children to Engage in Play for Wellbeing. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 2445--2448.
[32]
George Herbert Mead. Mind, self and society. Vol. 111. University of Chicago Press.: Chicago, 1934
[33]
Microsoft MakeCode, BBC micro:bit Educational Foundation, https://microbit.org (2017), Retrieved September 2018, https://makecode.microbit.org/#
[34]
Stephen Moss. (2012). Natural Childhood. Swindon, UK. Retrieved from https://www.nationaltrust.org.uk/documents/read-ournatural-childhood-report.pdf
[35]
Ofcom, (2017) Children and Parents: Media Use and Attitudes Report, Retrieved September 19, 2019 from https://www.ofcom.org.uk/__data/assets/pdf_file/0020/1 08182/children-parents-media-use-attitudes-2017.pdf
[36]
Nazia Parveen. 2015, Daily Mail (2015). Retrieved 20 September 2019 from https://www.dailymail.co.uk/news/article-3019573/Thesimple-outdoor-pleasures-missed-today-s-computerloving-children.html
[37]
Sean Peacock, Robert Anderson, and Clara Crivellaro. 2018. Streets for People: Engaging Children in Placemaking Through a Socio-technical Process. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Paper 327, 14 pages.
[38]
A.D. Pellegrini and Lee Galda (1993). Ten Years After: A Reexamination of Symbolic Play and Literacy Research. Reading Research Quarterly, 28(2), 162--175.
[39]
Public Health England (2014), Everybody active, every day: framework for physical activity, 2014, Retrieved September 2018 from https://www.gov.uk/government/publications/everybody -active-every-day-a-framework-to-embed-physicalactivity-into-daily-life
[40]
Janet C. Read, Panos Markopoulos, Narcis Pares, Juan Pablo Hourcade, and Alissa N. Antle. 2008. Child computer interaction. In CHI '08 Extended Abstracts on Human Factors in Computing Systems (CHI EA '08). ACM, New York, NY, USA, 2419--2422.
[41]
Marta Ferraz, Paul E. Resta, and Afonso O'neill. 2017. Wholebody interaction in natural environments benefits children's cognitive function compared to sedentary interaction indoors. In Proceedings of the 8th Augmented Human International Conference (AH '17). ACM, New York, NY, USA, Article 8, 11 pages.
[42]
Rideout, V. J., Ulla, M. A., Foehr, G., & Roberts, D. F. (2010). GENERATION M2 Media in the Lives of 8-to 18-Year-Olds. Menlo Park, CA. Retrieved from https://files.eric.ed.gov/fulltext/ED527859.pdf
[43]
Yvonne Rogers. 2015. Playful Interactions in Public. In Proceedings of the 2015 Annual Symposium on ComputerHuman Interaction in Play (CHI PLAY '15). ACM, New York, NY, USA, 127--127.
[44]
Tony Salvador, Genevieve Bell, and Ken Anderson. "Design ethnography." Design Management Journal (Former Series) 10, no. 4 (1999): 35--41.
[45]
Ben Schouten, Panos Markopoulos, Toups, Z., Cairns, P., & Bekker, T. (2017). Proceedings of the Annual Symposium on Computer-Human Interaction in Play. In CHI PLAY'17 Amsterdam. New York, NY: ACM - Association for Computing Machinery. Retrieved from http://chiplay.org
[46]
Elena Marquez Segura (2016). Embodied Core Mechanics Designing for movement-based co-located play. Uppsala University.
[47]
Elena Marquez Segura, Laia Turmo Vidal, Asreen Rostami, and Annika Waern. 2016. Embodied Sketching. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 6014--6027.
[48]
Susanne Seitinger. 2006. An ecological approach to children's playground props. In Proceedings of the 2006 conference on Interaction design and children (IDC '06). ACM, New York, NY, USA, 117--120.
[49]
Ben Shaw, Martha Bicket, Bridget Elliott, Ben Fagan-Watson, Elisabetta Mocca and Mayer Hillman, 2015. Children's Independent Mobility: an international comparison and recommendations for action. Retrievd September 2018 from http://www.psi.org.uk/children_mobility.
[50]
Anita Singh, 2014. Telegraph. Retrieved September 2018, https://www.telegraph.co.uk/lifestyle/10960864/Mostchildren-play-outside-for-less-than-an-hour-a-day.html
[51]
George Smith, Kathy Sylva, Pam Sammons, Teresa Smith, and Aghogho Omonigho. Stop Start. Survival, decline or closure? Children's centres in England, 2018. Retrieved September 2018, https://www.suttontrust.com/wpcontent/uploads/2018/04/StopStart-FINAL.pdf
[52]
Iris Soute, Maurits Kaptein, and Panos Markopoulos. 2009. Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games. In Proceedings of the 8th International Conference on Interaction Designand Children (IDC '09). ACM, New York, NY, USA, 250--253.
[53]
Iris Soute, Panos Markopoulos, & Magielse, R. (2010). Head Up Games: Combining the best of both worlds by merging traditional and digital play. Personal and Ubiquitous Computing, 14(5), 435--444.
[54]
Stappers, Pieter, and Elisa Giaccardi. "The Encyclopedia of Human-Computer Interaction, 43. Research through Design."
[55]
Linda de Valk, Tilde Bekker, and Berry Eggen. 2013. Leaving room for improvisation: towards a design approach for open-ended play. In Proceedings of the 12th International Conference on Interaction Design and Children (IDC '13). ACM, New York, NY, USA, 92--101.
[56]
Hannah Perner-Wilson, Leah Buechley, and Mika Satomi. 2011. Handcrafting textile interfaces from a kit-of-no-parts. In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction - TEI '11.

Cited By

View all
  • (2024)Leveraging Physical Activities to Support Learning for Young People via Technologies: An Examination of Educational Practices Across the FieldReview of Educational Research10.3102/00346543241248464Online publication date: 18-May-2024
  • (2023)Observe It, Draw It: Scaffolding Children’s Observations of Plant Biodiversity with an Interactive Drawing ToolProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589380(253-266)Online publication date: 19-Jun-2023
  • (2023)Loci Stories: Exploring Design for Polyvocality Proceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596114(15-30)Online publication date: 10-Jul-2023
  • Show More Cited By

Index Terms

  1. Designing for Digital Playing Out

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
    May 2019
    9077 pages
    ISBN:9781450359702
    DOI:10.1145/3290605
    This work is licensed under a Creative Commons Attribution International 4.0 License.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 02 May 2019

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. children
    2. digital playing out
    3. internet of things
    4. open-ended play
    5. outdoor play
    6. pervasive play

    Qualifiers

    • Research-article

    Funding Sources

    • RCUK

    Conference

    CHI '19
    Sponsor:

    Acceptance Rates

    CHI '19 Paper Acceptance Rate 703 of 2,958 submissions, 24%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

    Upcoming Conference

    CHI '25
    CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)143
    • Downloads (Last 6 weeks)11
    Reflects downloads up to 18 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Leveraging Physical Activities to Support Learning for Young People via Technologies: An Examination of Educational Practices Across the FieldReview of Educational Research10.3102/00346543241248464Online publication date: 18-May-2024
    • (2023)Observe It, Draw It: Scaffolding Children’s Observations of Plant Biodiversity with an Interactive Drawing ToolProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589380(253-266)Online publication date: 19-Jun-2023
    • (2023)Loci Stories: Exploring Design for Polyvocality Proceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596114(15-30)Online publication date: 10-Jul-2023
    • (2022)Designing with Genius Loci: An Approach to Polyvocality in Interactive Heritage InterpretationMultimodal Technologies and Interaction10.3390/mti60600416:6(41)Online publication date: 24-May-2022
    • (2022)Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoorsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3507656(1-15)Online publication date: 29-Apr-2022
    • (2022)Application of the COM-B model to the correlates of children’s outdoor playing and the potential role of digital interventions: a systematic literature reviewChildren's Geographies10.1080/14733285.2022.207569221:3(442-458)Online publication date: 27-May-2022
    • (2022)Tick Box Design: A bounded and packageable co-design method for large workshopsInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2022.10050533(100505)Online publication date: Sep-2022
    • (2022)The evolution of a toolkit for smart-thing design with children through action researchInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.10035931:COnline publication date: 1-Mar-2022
    • (2021)The emergence of creative and digital place-making: A scoping review across disciplinesNew Media & Society10.1177/1461444821104494225:6(1470-1497)Online publication date: 30-Sep-2021
    • (2021)Exploring the Usage of Digital Technology for Active Play During the COVID-19 Pandemic Among Families with Young ChildrenProceedings of the 33rd Australian Conference on Human-Computer Interaction10.1145/3520495.3520506(352-361)Online publication date: 30-Nov-2021
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format.

    HTML Format

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media