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Design Processes in Game Jams: Studies of Rapid Design Processes

Published: 15 October 2017 Publication History

Abstract

With the rise of game jams, game creation has been opened up to a diverse community of game developers, be they professionals or hobbyists. However, despite game jams? increasing importance for aspiring game developers, and their utilization in education and professional game development, game jams as a design process are not thoroughly researched, empirically or theoretically. I draw on interaction design and game design theory to study how design processes in game jams unfold; for example, how the format impacts the creative process, how participants cope with the specific challenges and opportunities in this process, and how they qualify design choices under the pressure of a game jam setting. In presenting my research and future plans for my PhD project, I discuss how game jams can be studied from a research-through-design approach to develop knowledge on how people work creatively in game jams.

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Cited By

View all
  • (2024)Players, Take (Self-)Care: Bringing Humanistic Psychology into a Game Jam about Mental HealthProceedings of the ACM on Human-Computer Interaction10.1145/36770948:CHI PLAY(1-27)Online publication date: 15-Oct-2024
  • (2023)A Visual Ethnographic Study at Cultural Spaces to Identify Character Creation OpportunitiesProceedings of the 18th International Conference on the Foundations of Digital Games10.1145/3582437.3582445(1-12)Online publication date: 12-Apr-2023
  • (2022)A framework for tailorable games: toward inclusive end-user development of inclusive gamesUniversal Access in the Information Society10.1007/s10209-020-00779-821:1(193-237)Online publication date: 1-Mar-2022
  • Show More Cited By

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  1. Design Processes in Game Jams: Studies of Rapid Design Processes

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    cover image ACM Conferences
    CHI PLAY '17 Extended Abstracts: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
    October 2017
    700 pages
    ISBN:9781450351119
    DOI:10.1145/3130859
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 15 October 2017

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    Author Tags

    1. design process
    2. game creation events
    3. game jam
    4. hackathon
    5. research through design

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    • Innovation Fund Denmark

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    CHI PLAY '17
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    CHI PLAY '17 Extended Abstracts Paper Acceptance Rate 46 of 178 submissions, 26%;
    Overall Acceptance Rate 421 of 1,386 submissions, 30%

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    Cited By

    View all
    • (2024)Players, Take (Self-)Care: Bringing Humanistic Psychology into a Game Jam about Mental HealthProceedings of the ACM on Human-Computer Interaction10.1145/36770948:CHI PLAY(1-27)Online publication date: 15-Oct-2024
    • (2023)A Visual Ethnographic Study at Cultural Spaces to Identify Character Creation OpportunitiesProceedings of the 18th International Conference on the Foundations of Digital Games10.1145/3582437.3582445(1-12)Online publication date: 12-Apr-2023
    • (2022)A framework for tailorable games: toward inclusive end-user development of inclusive gamesUniversal Access in the Information Society10.1007/s10209-020-00779-821:1(193-237)Online publication date: 1-Mar-2022
    • (2022)AstraVerse: Establishing a Culturally Sensitive Framework for Integrating Elements from Mythological BackgroundsEntertainment Computing – ICEC 202210.1007/978-3-031-20212-4_1(3-17)Online publication date: 1-Nov-2022
    • (2021)Design at hackathons: new opportunities for design researchDesign Science10.1017/dsj.2021.17Online publication date: 22-Feb-2021
    • (2019)ZooJammingProceedings of the International Conference on Game Jams, Hackathons and Game Creation Events 201910.1145/3316287.3316294(1-8)Online publication date: 17-Mar-2019
    • (2018)SoundJam 2018Proceedings of the Fifth International Conference on Animal-Computer Interaction10.1145/3295598.3314845(1-8)Online publication date: 4-Dec-2018

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