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Action Recognition Using Multi-Temporal DMMs Based on Adaptive Vague Division

Published: 24 February 2018 Publication History

Abstract

Depth motion maps (DMMs) extracted from the whole video sequence has inherent shortages. This paper proposes a novel effective method based on depth video sequences for action recognition. First, each depth sequence is divided into several sub-sequences referring to the accumulative motion energy of the sequence. Due to the different density of motion energy in action sequences, we obtain sub-sequences in different lengths by equally dividing the energy. In order to utilize the vague motion energy, we use a parameter α which controls the percent between the sub-sequences and their adjacent sequences to construct sequences. These sequences are denoted as VME-sequences. Second, we calculate Multi-Temporal DMMs of each VME-sequence which is projected to three views (front, side and top) to adapt time and speed variation. Then we use local binary patterns (LBPs) for each projected views and Fisher kernel is applied to encode the patch descriptors which result to a compact feature representation. For classification, we apply kernel based extreme learning machine (KELM). Experiments on three general datasets: MSR Action Pairs, MSR Gesture 3D and MSR Action3D datasets have shown better result than most existing methods.

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Cited By

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  • (2020)Posture Recognition Technology Based on KinectIEICE Transactions on Information and Systems10.1587/transinf.2019EDP7221E103.D:3(621-630)Online publication date: 1-Mar-2020
  • (2019)Dynamic hand gesture recognition using motion pattern and shape descriptorsMultimedia Tools and Applications10.1007/s11042-018-6553-978:8(10649-10672)Online publication date: 1-Apr-2019

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Published In

cover image ACM Other conferences
ICIGP '18: Proceedings of the 2018 International Conference on Image and Graphics Processing
February 2018
183 pages
ISBN:9781450363679
DOI:10.1145/3191442
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • Wuhan Univ.: Wuhan University, China

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 February 2018

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Author Tags

  1. Action Recognition
  2. DMMs
  3. VME-sequences
  4. motion energy

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  • Research-article
  • Research
  • Refereed limited

Funding Sources

  • National Natural Science Foundation of China
  • China Postdoctoral Science Foundation
  • Jiangsu Postdoctoral Science Foundation

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ICIGP 2018

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Cited By

View all
  • (2020)Posture Recognition Technology Based on KinectIEICE Transactions on Information and Systems10.1587/transinf.2019EDP7221E103.D:3(621-630)Online publication date: 1-Mar-2020
  • (2019)Dynamic hand gesture recognition using motion pattern and shape descriptorsMultimedia Tools and Applications10.1007/s11042-018-6553-978:8(10649-10672)Online publication date: 1-Apr-2019

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