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How to survive creating an intergenerational co-design group

Published: 28 June 2016 Publication History

Abstract

In this forum we celebrate research that helps to successfully bring the benefits of computing technologies to children, older adults, people with disabilities, and other populations that are often ignored in the design of mass-marketed products. --- Juan Pablo Hourcade, Editor

References

[1]
Druin, A. The role of children in the design of new technology. Behaviour and Information Technology 21, 1 (2002), 1--25.
[2]
Foss, E., Guha, M.L., Papadatos, P., Clegg, T., Yip, J., and Walsh, G. Cooperative inquiry extended: Creating technology with middle school students with learning differences. Journal of Special Education Technology 28, 3 (2013), 33--46.
[3]
Yip, J.C., Clegg, T., Bonsignore, E., Gelderblom, H., Rhodes, E., and Druin, A. Brownies or bags of stuff: Domain expertise in cooperative inquiry with children. Proc. of the 12th International Conference on Interaction Design and Children. ACM, New York, 2013, 201--210.
[4]
Van Mechelen, M., Zaman, B., Laenen, A., and Vanden Abeele, V. Challenging group dynamics in participatory design with children: Lessons from social interdependence theory. Proc. of the 14th International Conference on Interaction Design and Children. ACM, New York, 2015, 219--228.
[5]
Knudtzon, K., Druin, A., Kaplan, N., Summers, K., Chisik, Y., Kulkarni, R., Moulthrop, S., Weeks, H., and Bederson, B.B. Starting an intergenerational technology design team: A case study. Proc. of the International Conference on Interaction Design and Children. ACM, New York, 2003, 51--58.

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Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 June 2016
Published in INTERACTIONS Volume 23, Issue 4

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Cited By

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  • (2023)Commentary: Strength-based co-design that EMPOWERs – Lessons from codesigning with older adultsJournal of Services Marketing10.1108/JSM-12-2022-039337:9(1105-1112)Online publication date: 13-Sep-2023
  • (2022)System Design Principles for Intergenerational Knowledge SharingThe Transdisciplinary Reach of Design Science Research10.1007/978-3-031-06516-3_34(458-469)Online publication date: 1-Jun-2022
  • (2021)Resisting Racism in Tech DesignProceedings of the ACM on Human-Computer Interaction10.1145/34492915:CSCW1(1-32)Online publication date: 22-Apr-2021
  • (2021)Speaking from ExperienceProceedings of the ACM on Human-Computer Interaction10.1145/34492065:CSCW1(1-27)Online publication date: 22-Apr-2021
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  • (2021)VartalaapProceedings of the ACM on Human-Computer Interaction10.1145/34491705:CSCW1(1-29)Online publication date: 22-Apr-2021
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  • (2021)Where Responsible AI meets RealityProceedings of the ACM on Human-Computer Interaction10.1145/34490815:CSCW1(1-23)Online publication date: 22-Apr-2021
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  • (2019)P for Politics D for DialogueProceedings of the Sixth International Conference on Animal-Computer Interaction10.1145/3371049.3371061(1-13)Online publication date: 12-Nov-2019
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