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JoyTag: a battery-less videogame controller exploiting RFID backscattering: demo

Published: 03 October 2016 Publication History

Abstract

This demo presents our experiences in developing a joystick for videogames that uses RFID backscattering for battery-free operation. Specifically, we develop a system to gather data from a wireless and battery-less joystick, named JoyTag, while it interacts with a videogame console. Our system enables consumers to use JoyTag at every moment without caring about charging.

References

[1]
S. Gollakota, M.S. Reynolds, J.R. Smith, D.J. Wetherall, "The Emergence of RF-Powered Computing," IEEE Computer, 47(1), Jan. 2014.
[2]
T.F. La Porta, G. Maselli, and C. Petrioli. "Anticollision Protocols for Single-Reader RFID Systems: Temporal Analysis and Optimization", IEEE Trans. on Mobile Computing, 10(2), Feb. 2011.
[3]
P. Zhang, P. Hu, V. Pasikanti, D. Ganesan, "EkhoNet: high speed ultra low-power backscatter for next generation sensors", In Proc. of ACM MobiCom 2014.
[4]
"A Batteryless Programmable RFID-Scale Sensor Device", https://spqr.eecs.umich.edu/moo/.

Cited By

View all
  • (2020)Battery-Free Game BoyProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/34118394:3(1-34)Online publication date: 4-Sep-2020
  • (2019)Adaptive Communication for Battery-Free Devices in Smart HomesIEEE Internet of Things Journal10.1109/JIOT.2019.29132316:4(6977-6988)Online publication date: Aug-2019
  • (2019)Battery-Free Smart Objects Based on RFID BackscatteringIEEE Internet of Things Magazine10.1109/IOTM.0001.19000482:3(32-36)Online publication date: Sep-2019
  • Show More Cited By

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Information & Contributors

Information

Published In

cover image ACM Other conferences
MobiCom '16: Proceedings of the 22nd Annual International Conference on Mobile Computing and Networking
October 2016
532 pages
ISBN:9781450342261
DOI:10.1145/2973750
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 October 2016

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Author Tags

  1. RFID
  2. backscattering
  3. battery-free
  4. home entertainment

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  • Demonstration

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MobiCom'16

Acceptance Rates

MobiCom '16 Paper Acceptance Rate 31 of 226 submissions, 14%;
Overall Acceptance Rate 440 of 2,972 submissions, 15%

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Cited By

View all
  • (2020)Battery-Free Game BoyProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/34118394:3(1-34)Online publication date: 4-Sep-2020
  • (2019)Adaptive Communication for Battery-Free Devices in Smart HomesIEEE Internet of Things Journal10.1109/JIOT.2019.29132316:4(6977-6988)Online publication date: Aug-2019
  • (2019)Battery-Free Smart Objects Based on RFID BackscatteringIEEE Internet of Things Magazine10.1109/IOTM.0001.19000482:3(32-36)Online publication date: Sep-2019
  • (2017)Performance Evaluation of a Battery-Free Videogame ControllerProceedings of the 14th ACM Symposium on Performance Evaluation of Wireless Ad Hoc, Sensor, & Ubiquitous Networks10.1145/3134829.3134831(71-75)Online publication date: 21-Nov-2017
  • (2017)BitID: Easily Add Battery-Free Wireless Sensors to Everyday Objects2017 IEEE International Conference on Smart Computing (SMARTCOMP)10.1109/SMARTCOMP.2017.7946990(1-8)Online publication date: May-2017

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