Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/2607023.2611449acmconferencesArticle/Chapter ViewAbstractPublication PageseicsConference Proceedingsconference-collections
demonstration

Location based experience design for mobile augmented reality

Published: 17 June 2014 Publication History

Abstract

The main strength of Augmented Reality (AR) technology is the ability to immediately provide context in unfamiliar environments and experiences, representing digital virtual information that is associated with real world objects. AR has a proven record of commercial applications from tourism and entertainment industries to manufacturing and support services. In this work we are presenting a set of design decisions based on empirical observations for outdoor Augmented Reality. Present work led us to develop a consumer AR browser for mobile and wearable devices to be used in natural, uncontrolled settings.

References

[1]
Augmented Reality Experience Language. https://dev.metaio.com/arel/overview/ .
[2]
Azuma, R.T. The Survey of Augmented Reality. In Presence: Teleoperators and Virtual Environments 6, 4 (1997), 355--385.
[3]
Grasset, R., Langlotz, T., Kalkofen, D., Tatzgern, M., and Schmalstieg, D. Image-driven view management for augmented reality browsers. In Proc. ISMAR 2012. IEEE Computer Society (2012), 177--186.
[4]
Hartmann, K., Gotzelmann, T., Ali, K., and Strothotte, T. Metrics for functional and aesthetic label layouts. In Proc. SG 2005, 115--126.
[5]
How Do Users Really Hold Mobile Devices? http://uxmatters.com/mt/archives/2013/02/how-dousers-really-hold-mobile-devices.php
[6]
Kalkofen, D., Zollman, S., Schall, G., Reitmayr, G. and Schmalstieg, D. Adaptive visualization for outdoor AR displays. In Proc. ISMAR 2009, 19--23.
[7]
The Junaio Augmented Reality Browser. http://www.junaio.com
[8]
Yovcheva, Z., Buhalis, D., Gatzidis, C. and van Elzakker, C.P.J.M. Towards meaningful augmentation of the cityscape: new challenges for mobile GeoHCI. In Proc. GeoHCI Workshop at CHI 2013, 57--59.
[9]
Wegerich, A., Rotting, M. A context-aware adaptation system for spatial augmented reality. In Proc. ICDHM 2011. Springer-Verlag, Berlin (2011), 417--425.
[10]
Wither, J., DiVerdi, S., and Hollerer, T. Technical Section: Annotation in outdoor augmented reality. Comput. Graph. 33, 6 (2009), 679--689.

Cited By

View all
  • (2023)Handling Non-Visible Referents in Situated VisualizationsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.3327361(1-11)Online publication date: 2023
  • (2020)Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2019.290558026:9(2762-2774)Online publication date: 1-Sep-2020
  • (2019)Use of Virtual and Augmented Reality as Tools for Visualization of Information: A Systematic ReviewIntelligent Human Systems Integration 201910.1007/978-3-030-11051-2_62(407-417)Online publication date: 6-Jan-2019
  • Show More Cited By

Index Terms

  1. Location based experience design for mobile augmented reality

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    EICS '14: Proceedings of the 2014 ACM SIGCHI symposium on Engineering interactive computing systems
    June 2014
    312 pages
    ISBN:9781450327251
    DOI:10.1145/2607023
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 17 June 2014

    Check for updates

    Author Tags

    1. augmented reality
    2. information visualization
    3. mobile
    4. natural settings
    5. point of interest
    6. wearables

    Qualifiers

    • Demonstration

    Funding Sources

    Conference

    EICS'14
    Sponsor:

    Acceptance Rates

    EICS '14 Paper Acceptance Rate 16 of 88 submissions, 18%;
    Overall Acceptance Rate 73 of 299 submissions, 24%

    Upcoming Conference

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)6
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 13 Feb 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)Handling Non-Visible Referents in Situated VisualizationsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.3327361(1-11)Online publication date: 2023
    • (2020)Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2019.290558026:9(2762-2774)Online publication date: 1-Sep-2020
    • (2019)Use of Virtual and Augmented Reality as Tools for Visualization of Information: A Systematic ReviewIntelligent Human Systems Integration 201910.1007/978-3-030-11051-2_62(407-417)Online publication date: 6-Jan-2019
    • (2016)InterAKT: A mobile augmented reality browser for geo-social mashups2016 4th International Conference on User Science and Engineering (i-USEr)10.1109/IUSER.2016.7857954(167-171)Online publication date: Aug-2016

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media