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Phone proxies: effortless content sharing between smartphones and interactive surfaces

Published: 17 June 2014 Publication History

Abstract

We present Phone Proxies, a technique for effortless content sharing between mobile devices and interactive surfaces. In such a scenario, users often have to perform a lengthy setup process before the actual exchange of content can take place. Phone Proxies uses a combination of custom NFC (near-field communication) tags and optical markers on the interactive surface to reduce the user interaction required for this setup process to an absolute minimum. We discuss two use cases: "pickup", in which the user wants to transfer content from the surface onto their device, and "share", in which the user transfers device content to the surface for shared viewing. We introduce three possible implementations of Phone Proxies for each of these use cases and discuss their respective advantages.

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Cited By

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  • (2017)Bringing Your Own Device into Multi-device EcologiesProceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces10.1145/3132272.3132279(306-311)Online publication date: 17-Oct-2017
  • (2016)CapCamProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2992182(169-178)Online publication date: 6-Nov-2016

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    cover image ACM Conferences
    EICS '14: Proceedings of the 2014 ACM SIGCHI symposium on Engineering interactive computing systems
    June 2014
    312 pages
    ISBN:9781450327251
    DOI:10.1145/2607023
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 17 June 2014

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    Author Tags

    1. casual interaction
    2. interactive surface
    3. mobile device
    4. nfc
    5. smartphone

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    EICS '14 Paper Acceptance Rate 16 of 88 submissions, 18%;
    Overall Acceptance Rate 73 of 299 submissions, 24%

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    View all
    • (2017)Bringing Your Own Device into Multi-device EcologiesProceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces10.1145/3132272.3132279(306-311)Online publication date: 17-Oct-2017
    • (2016)CapCamProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2992182(169-178)Online publication date: 6-Nov-2016

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