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Developing a framework to evaluate usability in m-learning systems: mapping study and proposal

Published: 01 October 2014 Publication History

Abstract

This paper presents the analysis of recent research on mobile learning and usability areas, applying a systematic mapping study. It also presents the main focus adopted by each publication, the types of mobile device and operative systems. The aim is also to understand the tendencies and needs in the fields of design and evaluation of the m-learning systems. Results demonstrate that research in the area has grown significantly since the 2012, and due to the recent boom of mobile devices in education, we believe that the number of studies will continue to grow in the following years. Also we identify a necessity when we see that not all the m-learning applications have used usability tests, we did not find guidelines or frameworks to evaluate them either. With this results and tendencies, we propose the creation of an evaluation framework for m-learning applications, considering pedagogical usability and user interface usability, to improve the quality of m-learning applications.

References

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Cited By

View all
  • (2024)A Comprehensive Usability Measurement Tool for m-Learning ApplicationsIEEE Transactions on Education10.1109/TE.2023.334719167:2(209-223)Online publication date: 17-Jan-2024
  • (2024)Usability and User Experience Evaluation in Intelligent Environments: A Review and ReappraisalInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2394724(1-30)Online publication date: 12-Sep-2024
  • (2023)FORTAGONO: A Model for the Technological Mediation of the Teaching and Learning ProcessesIEEE Access10.1109/ACCESS.2023.325444111(64294-64323)Online publication date: 2023
  • Show More Cited By

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  1. Developing a framework to evaluate usability in m-learning systems: mapping study and proposal

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        Stewart Mark Godwin

        Mobile learning (m-learning) can be defined as “learning across multiple contexts, through social and content interactions, using personal electronic devices” [1]. The education sector is faced with a range of hardware technologies that are developed for a constantly changing consumer market. For these platforms, educators have a plethora of software applications to choose from. The question posed by this paper is: How can these technologies be evaluated from a usability perspective__?__ The authors' first question examines the state of m-learning and mobility usability research. The review of academic research suggests the number of published papers in this area has increased during the last few years. The second question revealed the aforementioned research used 16 different development frameworks and nine evaluation guidelines. The paper defines usability as the general acceptance of a system that includes social acceptability, and the practical aspects of reliability, cost, compatibility, and usefulness. This is a wide-ranging paper that proposes a framework for evaluating m-learning using two criteria: pedagogical usability and user interface usability. Within each of these two criteria, the paper comprehensively covers a range of factors that affect the learning experience. This would be of interest to educational professionals who are working with m-learning technologies and need a framework for evaluation purposes. Online Computing Reviews Service

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        cover image ACM Other conferences
        TEEM '14: Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality
        October 2014
        711 pages
        ISBN:9781450328968
        DOI:10.1145/2669711
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 01 October 2014

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        Author Tags

        1. evaluation
        2. m-learning
        3. mapping study
        4. mobile learning
        5. usability

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        Overall Acceptance Rate 496 of 705 submissions, 70%

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        Cited By

        View all
        • (2024)A Comprehensive Usability Measurement Tool for m-Learning ApplicationsIEEE Transactions on Education10.1109/TE.2023.334719167:2(209-223)Online publication date: 17-Jan-2024
        • (2024)Usability and User Experience Evaluation in Intelligent Environments: A Review and ReappraisalInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2394724(1-30)Online publication date: 12-Sep-2024
        • (2023)FORTAGONO: A Model for the Technological Mediation of the Teaching and Learning ProcessesIEEE Access10.1109/ACCESS.2023.325444111(64294-64323)Online publication date: 2023
        • (2021)Comparative study on the readiness of Mobile Learning Application in Learning2021 International Conference on Computer & Information Sciences (ICCOINS)10.1109/ICCOINS49721.2021.9497173(191-194)Online publication date: 13-Jul-2021
        • (2018)Perspectives on usability guidelines for smartphone applicationsInformation and Software Technology10.1016/j.infsof.2017.10.00594:C(130-149)Online publication date: 1-Feb-2018
        • (2017)Introduction: Supporting the Sustainable Implementation of Mobile Learning for Higher Education in the Asia-Pacific RegionMobile Learning in Higher Education in the Asia-Pacific Region10.1007/978-981-10-4944-6_1(3-23)Online publication date: 7-Jul-2017
        • (2016)Framework to Evaluate M-Learning Systems: A Technological and Pedagogical ApproachIEEE Revista Iberoamericana de Tecnologias del Aprendizaje10.1109/RITA.2016.251845911:1(33-40)Online publication date: Feb-2016
        • (2016)Practitioners' validation on effectiveness of multimedia Mobile Learning Application for children2016 3rd International Conference on Computer and Information Sciences (ICCOINS)10.1109/ICCOINS.2016.7783197(103-108)Online publication date: Aug-2016

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