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EatChaFood: challenging technology design to slice food waste production

Published: 08 September 2013 Publication History

Abstract

This paper presents work in progress of EatChaFood -- a prototype app designed to increase user knowledge of the currently available domestic supply and location of food, with a view to reducing expired household food waste. In order to reap the benefits that EatChaFood can provide we explore ways to overcome manual data entry as a barrier to use. Our user study has to recognise the limitations of the prototype app, and conduct an evaluation of the interaction design built into the app to promote behaviour change. Innovations in the near future such as the automatic scanning of barcodes on food items or photo-recognition will close the gap between perceived prototype usability and usefulness.

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Dillahunt, T., et al., Motivating environmentally sustainable behavior changes with a virtual polar bear. (2008).
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Farr-Wharton, G., M. Foth, and J.H. Choi, Colour coding the fridge to reduce food waste. in Proc. of the 24th OzCHI Conference (2012). Figure 3. An example of a photo taken by FridgeCam.
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Ganglbauer, E., G. Fitzpatrick, and R. Comber, Negotiating Food Waste: Using a Practice Lens to Inform Design. ToCHI (2013). Conclusion
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Lockton, D., Attitudes, meaning, emotion and motivation in design for behaviour change. Available at SSRN 2123495 (2012).
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Schneider, F., Wasting Food: an insistent behaviour. Proc. Waste: The Social Context 8 (2008).
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Vidgen, H.A. and D. Gallegos, Food literacy: time for a new term or just another buzzword? Journal of the Home Economics Institute of Australia 17, 2 (2010) 2--8. Acknowledgements
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Cited By

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  • (2024)Digitalization and Digital Applications in Waste Recycling: An Integrative ReviewSustainability10.3390/su1617737916:17(7379)Online publication date: 27-Aug-2024
  • (2024)Managing Household Food Waste with the FoodSaveShare Mobile ApplicationSustainability10.3390/su1607280016:7(2800)Online publication date: 27-Mar-2024
  • (2024)Proposing Guidelines for Design Interventions to Reduce Food Waste in Early Morning Food Delivery Services (EMFDS)Archives of Design Research10.15187/adr.2024.05.37.2.29937:2(299-315)Online publication date: 31-May-2024
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    cover image ACM Conferences
    UbiComp '13 Adjunct: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
    September 2013
    1608 pages
    ISBN:9781450322157
    DOI:10.1145/2494091
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 08 September 2013

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    Author Tags

    1. behaviour change
    2. food
    3. food waste
    4. human-computer interaction
    5. interaction design
    6. urban informatics

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    UbiComp '13 Adjunct Paper Acceptance Rate 254 of 399 submissions, 64%;
    Overall Acceptance Rate 764 of 2,912 submissions, 26%

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    Cited By

    View all
    • (2024)Digitalization and Digital Applications in Waste Recycling: An Integrative ReviewSustainability10.3390/su1617737916:17(7379)Online publication date: 27-Aug-2024
    • (2024)Managing Household Food Waste with the FoodSaveShare Mobile ApplicationSustainability10.3390/su1607280016:7(2800)Online publication date: 27-Mar-2024
    • (2024)Proposing Guidelines for Design Interventions to Reduce Food Waste in Early Morning Food Delivery Services (EMFDS)Archives of Design Research10.15187/adr.2024.05.37.2.29937:2(299-315)Online publication date: 31-May-2024
    • (2023)Rethinking Domestic Food Consumption through a Multi-modal Open PantryProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572794(1-15)Online publication date: 26-Feb-2023
    • (2022)Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating ExperiencesACM Transactions on Computer-Human Interaction10.1145/348443929:2(1-52)Online publication date: 30-Apr-2022
    • (2021)The Playful Potential of Shared MealtimeProceedings of the ACM on Human-Computer Interaction10.1145/34746945:CHI PLAY(1-26)Online publication date: 6-Oct-2021
    • (2020)Consumers and Household Food Waste :家庭の食品ロスと消費者Material Cycles and Waste Management Research10.3985/mcwmr.31.25331:4(253-261)Online publication date: 17-Aug-2020
    • (2020)EconundrumProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395509(1287-1300)Online publication date: 3-Jul-2020
    • (2019)Playful Human-Food Interaction ResearchProceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3311350.3347155(225-237)Online publication date: 17-Oct-2019
    • (2016)Eco-feedback Visualization for Closing the Gap of Organic Food ConsumptionProceedings of the 9th Nordic Conference on Human-Computer Interaction10.1145/2971485.2971507(1-9)Online publication date: 23-Oct-2016
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