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Modeling and simulation of crowd using cellular discrete event systems theory

Published: 19 May 2013 Publication History

Abstract

In this paper, we discuss how Cellular Discrete Event System Specification (Cell-DEVS) theory can be used in modeling and simulation of the crowd. We will show that the efficient cell update mechanism of Cell-DEVS allows for more efficient entity-based simulation of the crowd compared to cellular automata. On the other hand the formal interfacing mechanisms provided by this theory allows for integration of other components such as DEVS atomic processing component or visualization and building information modeling components with the Cell-DEVS model. Finally, we describe in details of the design and development of several pedestrian models and present the results.

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cover image ACM Conferences
SIGSIM PADS '13: Proceedings of the 1st ACM SIGSIM Conference on Principles of Advanced Discrete Simulation
May 2013
426 pages
ISBN:9781450319201
DOI:10.1145/2486092
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 19 May 2013

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  1. cellular discrete event systems
  2. crowd
  3. pedestrian

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SIGSIM PADS '13 Paper Acceptance Rate 29 of 75 submissions, 39%;
Overall Acceptance Rate 398 of 779 submissions, 51%

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