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System Personality and Persuasion in Human-Computer Dialogue

Published: 01 June 2012 Publication History

Abstract

The human-computer dialogue research field has been studying interaction with computers since the early stage of Artificial Intelligence, however, research has often focused on very practical tasks to be completed with the dialogues. A new trend in the field tries to implement persuasive techniques with automated interactive agents; unlike booking a train ticket, for example, such dialogues require the system to show more anthropomorphic qualities. The influences of such qualities in the effectiveness of persuasive dialogue is only starting to be studied. In this article we focus on one important perceived trait of the system: personality, and explore how it influences the persuasiveness of a dialogue system. We introduce a new persuasive dialogue system and combine it with a state of the art personality utterance generator. By doing so, we can control the system’s extraversion personality trait and observe its influence on the user’s perception of the dialogue and its output. In particular, we observe that the user’s extraversion influences their perception of the dialogue and its persuasiveness, and that the perceived personality of the system can affect its trustworthiness and persuasiveness. We believe that theses observations will help to set up guidelines to tailor dialogue systems to the user’s interaction expectations and improve the persuasive interventions.

Supplementary Material

PDF File (a12-andrews_appendix.pdf)
The proof is given in an electronic appendix, available online in the ACM Digital Library.

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Published In

cover image ACM Transactions on Interactive Intelligent Systems
ACM Transactions on Interactive Intelligent Systems  Volume 2, Issue 2
June 2012
133 pages
ISSN:2160-6455
EISSN:2160-6463
DOI:10.1145/2209310
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 June 2012
Accepted: 01 March 2012
Revised: 01 February 2012
Received: 01 February 2011
Published in TIIS Volume 2, Issue 2

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Author Tags

  1. Human-computer dialogue
  2. big five
  3. computers are social agents
  4. conversational agent
  5. dialogue management
  6. evaluation
  7. extraversion
  8. personality
  9. persuasion

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