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Humour, Relationship Maintenance and Personality Matching in automated dialogue: A controlled study

Published: 01 May 2008 Publication History

Abstract

We built an automated dialogue system whose style of interaction can be varied along the three dimensions of Humour, Relationship Maintenance and Personality Matching. We then ran a longitudinal experiment which investigated manipulations of these three dimensions. We explored the interaction of these separate dimensions on user perception of the system using a controlled study design. We showed a strong positive effect for the use of Humour and Relationship Maintenance, while the use of Personality Matching raised a number of questions which need further investigation.

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Cited By

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  • (2017)Humor as an Ostensive Challenge that Displays Mind-Reading AbilityDistributed, Ambient and Pervasive Interactions10.1007/978-3-319-58697-7_47(627-639)Online publication date: 9-Jul-2017
  • (2015)Young Users’ Perception of a Social Robot Displaying Familiarity and Eliciting DisclosureSocial Robotics10.1007/978-3-319-25554-5_38(380-389)Online publication date: 26-Oct-2015
  • (2012)System Personality and Persuasion in Human-Computer DialogueACM Transactions on Interactive Intelligent Systems10.1145/2209310.22093152:2(1-27)Online publication date: 1-Jun-2012
  • Show More Cited By

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      Published In

      cover image Interacting with Computers
      Interacting with Computers  Volume 20, Issue 3
      May, 2008
      147 pages
      ISSN:0953-5438
      EISSN:1873-7951
      Issue’s Table of Contents

      Publisher

      Elsevier Science Inc.

      United States

      Publication History

      Published: 01 May 2008

      Author Tags

      1. Automated dialogue
      2. Humour
      3. Personality Matching
      4. Relationship Maintenance

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      View all
      • (2017)Humor as an Ostensive Challenge that Displays Mind-Reading AbilityDistributed, Ambient and Pervasive Interactions10.1007/978-3-319-58697-7_47(627-639)Online publication date: 9-Jul-2017
      • (2015)Young Users’ Perception of a Social Robot Displaying Familiarity and Eliciting DisclosureSocial Robotics10.1007/978-3-319-25554-5_38(380-389)Online publication date: 26-Oct-2015
      • (2012)System Personality and Persuasion in Human-Computer DialogueACM Transactions on Interactive Intelligent Systems10.1145/2209310.22093152:2(1-27)Online publication date: 1-Jun-2012
      • (2010)A funny proverb generation system based on SukashiProceedings of the 20th international conference on Artificial neural networks: Part III10.5555/1886436.1886488(368-377)Online publication date: 15-Sep-2010

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