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Gesture modeling: improving spatial recognition in architectural design process

Published: 03 November 2011 Publication History

Abstract

In this paper, we discuss the role of spatial cognition during the architectural design activity, and how it affects design creativity. Recognizing that current CAD applications' Windows-Icon-Menu-Pointer (WIMP) user interfaces do not fully support creative exploration in modeling geometries for design, we design a prototype system that incorporates a regular pc and a depth camera for gestural input. We present the implementation and use scenario of the system, and discuss why gestural input may advance creativity in the design process.

References

[1]
Eastman, C. M. Cognitive Processes And Ill-Defined Problems: A Case Study From Design, In Proc. the International Joint Conference on Artificial Intelligence, (Washington, DC, 1969), 671--690.
[2]
Boden, M. A. The Creative Mind: Myths and Mechanisms. Weidenfeld & Nicolson, London, 1990.
[3]
Logie, R. H. Visuo-Spatial Working Memory. Lawrence Erlbaum Associates, East Sussex, UK, 1995.
[4]
Johnson, M. The Body In The Mind. The University of Chicago Press, Chicago, 1987.
[5]
Gross, M. D. and Kemp, A. J. Gesture Modelling - Using Video to Capture Freehand Modeling Commands. In Proc. CAAD Futures 2001. (Eindhoven, The Netherlands). CUMINCAD, 33--46.
[6]
Holz, C. and Wilson, A. Data miming: inferring spatial object descriptions from human gesture. In Proc. CHI 2011 (Vancouver, BC, Canada). ACM, 811--820.

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    Published In

    cover image ACM Conferences
    C&C '11: Proceedings of the 8th ACM conference on Creativity and cognition
    November 2011
    492 pages
    ISBN:9781450308205
    DOI:10.1145/2069618
    • General Chair:
    • Ashok K. Goel,
    • Program Chairs:
    • Fox Harrell,
    • Brian Magerko,
    • Yukari Nagai,
    • Jane Prophet

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 03 November 2011

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    Author Tags

    1. cognition
    2. computer supported/ mediated creativity
    3. creative process
    4. design
    5. embodied interaction
    6. gesture input

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    C&C '11
    Sponsor:
    C&C '11: Creativity and Cognition 2011
    November 3 - 6, 2011
    Georgia, Atlanta, USA

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    Overall Acceptance Rate 108 of 371 submissions, 29%

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