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View all- Cheng BGomes AStrohmeier PVertegaal RChisik YGeiger CHasegawa S(2014)Mood fernProceedings of the 11th Conference on Advances in Computer Entertainment Technology10.1145/2663806.2663818(1-4)Online publication date: 11-Nov-2014
Embodied Cognition has been proposed as a relevant theory for tangible and embedded interaction [14]. Based on two 2-year lasting Research-through-Design cases we identify three variations of the theory: 1) Distributed Representation and Computation, 2) ...
This paper explores the realm of telematic performance practice, interconnecting geographically disparate locations and performers through telecommunication technologies. Specifically, we focus on networked multimedia mixing and advance the field within ...
Tangible and embodied interactions are areas of research within HCI and interaction design. They refer to a way in which interacting with computer systems is closer to the way we interact with the real world. Instead of using devices such as a computer or ...
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