The author discusses the existing theoretical approaches of semiotically informed research in HCI, what is useful and the limitations. He proposes a radical rethink to this approach through a re-evaluation of important semiotic concepts and applied semiotic methods. Using a semiotic model of interaction he explores this concept through several studies that help to develop his argument. He concludes that this semiotics of interaction is more appropriate than other versions because it focuses on the characteristics of interactive media as they are experienced and the way in which users make sense of them rather than thinking about interface design or usability issues.
Cited By
- Mingers J and Willcocks L (2017). An integrative semiotic methodology for IS research, Information and Organization, 27:1, (17-36), Online publication date: 1-Mar-2017.
- Maxwell D, Speed C, Monsen K and Zamora D Creating a Collaborative Space for Creativity through a Pervasive User Experience Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, (255-264)
- Derboven J, Geerts D and De Grooff D Researching user interpretation beyond designer intentions CHI '13 Extended Abstracts on Human Factors in Computing Systems, (367-372)
- Benyon D (2019). Presence in blended spaces, Interacting with Computers, 24:4, (219-226), Online publication date: 1-Jul-2012.
- Hemmert F Interfaces beyond the surface CHI '10 Extended Abstracts on Human Factors in Computing Systems, (2903-2906)
- Hemmert F, Hamann S, Löwe M, Zeipelt J and Joost G Co-designing with children Proceedings of the 9th International Conference on Interaction Design and Children, (202-205)
- May M The semantic level in HMS design Proceedings of the 28th Annual European Conference on Cognitive Ergonomics, (67-74)
- Benyon D, Höök K and Nigay L Spaces of interaction Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference, (1-7)
- Cipolla Ficarra F and Cipolla-Ficarra M Attention and Motivation in Hypermedia Systems Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application Domains, (78-87)
Index Terms
- Interactive Media: The Semiotics of Embodied Interaction
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