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cutting|Plane: an interactive tool for exploration of 3D datasets via slicing

Published: 12 May 2008 Publication History

Abstract

The interpretation of results of analysis often requires considerable resources; both hardware and human expertise and time. Many disciplines generate three-dimensional volume datasets that need to be explored to observe structure and trends in key variables. This paper presents a coupled hardware-software approach for aiding data interpretation by cutting the dataset with a plane. The developed device can be held by the user and interactively manipulated to re-orient the cutting plane and observe trends in the data. As a practical application of the device, three-dimensional stress analysis results were explored using the device resulting in an increased efficiency of interaction and interpretation.

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  • (2011)WYSIWYFProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1978942.1979140(1333-1342)Online publication date: 7-May-2011

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    cover image ACM Other conferences
    C3S2E '08: Proceedings of the 2008 C3S2E conference
    May 2008
    240 pages
    ISBN:9781605581019
    DOI:10.1145/1370256
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Concordia University: Concordia University

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 May 2008

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    Author Tags

    1. immersive environment
    2. interaction with data
    3. stress analysis
    4. user interface
    5. virtual reality
    6. visualization

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    C3S2E '08
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    • Concordia University

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    Overall Acceptance Rate 12 of 42 submissions, 29%

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    • (2011)WYSIWYFProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1978942.1979140(1333-1342)Online publication date: 7-May-2011

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