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Towards intuitive exploration tools for data visualization in VR

Published: 11 November 2002 Publication History

Abstract

In this paper we present a basic set of intuitive exploration tools for the data visualization in a Virtual Environment on the Responsive Workbench. First, we introduce the Plexipad, a transparent acrylic panel which allows two-handed interaction in combination with a stylus. After a description of various interaction scenarios with these two devices, we present a basic set of interaction tools, which support the user in the process of exploring volumetric datasets. Besides the interaction tools for navigation and selection we present tools that are closely coupled with probing tools. These interactive probing tools are used as input for complex visualization tools and for performing virtual measurements. We illustrate the use of our tools in two applications from different research areas which use volumetric and particle data.

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Cited By

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  • (2023)Tool-based Interaction for Precise Manipulation in VR: an Exploratory StudyProceedings of the European Conference on Cognitive Ergonomics 202310.1145/3605655.3605677(1-8)Online publication date: 19-Sep-2023
  • (2022)Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517706(1-17)Online publication date: 29-Apr-2022
  • (2022)Hybrid Touch/Tangible Spatial Selection in Augmented RealityComputer Graphics Forum10.1111/cgf.1455041:3(403-415)Online publication date: 12-Aug-2022
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    cover image ACM Conferences
    VRST '02: Proceedings of the ACM symposium on Virtual reality software and technology
    November 2002
    232 pages
    ISBN:1581135300
    DOI:10.1145/585740
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 11 November 2002

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    Author Tags

    1. data exploration
    2. two-handed interaction
    3. user interface
    4. virtual reality
    5. visualization

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    VRST '02 Paper Acceptance Rate 26 of 105 submissions, 25%;
    Overall Acceptance Rate 66 of 254 submissions, 26%

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    Cited By

    View all
    • (2023)Tool-based Interaction for Precise Manipulation in VR: an Exploratory StudyProceedings of the European Conference on Cognitive Ergonomics 202310.1145/3605655.3605677(1-8)Online publication date: 19-Sep-2023
    • (2022)Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517706(1-17)Online publication date: 29-Apr-2022
    • (2022)Hybrid Touch/Tangible Spatial Selection in Augmented RealityComputer Graphics Forum10.1111/cgf.1455041:3(403-415)Online publication date: 12-Aug-2022
    • (2022)RoboHapalytics: A Robot Assisted Haptic Controller for Immersive AnalyticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.3209433(1-11)Online publication date: 2022
    • (2021)The MADE-AxisProceedings of the ACM on Human-Computer Interaction10.1145/34885465:ISS(1-23)Online publication date: 5-Nov-2021
    • (2021)The State of the Art of Spatial Interfaces for 3D VisualizationComputer Graphics Forum10.1111/cgf.1418940:1(293-326)Online publication date: 6-Jan-2021
    • (2021)VRIA: A Web-Based Framework for Creating Immersive Analytics ExperiencesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.296510927:7(3213-3225)Online publication date: 1-Jul-2021
    • (2021)Survey of Immersive AnalyticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2019.292903327:3(2101-2122)Online publication date: 1-Mar-2021
    • (2020)Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis ToolsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376657(1-13)Online publication date: 21-Apr-2020
    • (2017)Virtual Reality-Based Human-Data Interaction2017 International Symposium on Big Data Visual Analytics (BDVA)10.1109/BDVA.2017.8114627(1-6)Online publication date: Nov-2017
    • Show More Cited By

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