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A comparison of different input devices for a 3D environment

Published: 28 August 2007 Publication History

Abstract

Motivation -- To identify a suitable interaction modality -among the ones currently implemented in a three-dimensional (3D) environment for Air Traffic Control- for allowing interactive exploration of and gathering information about 3D weather structures.
Research approach -- A usability study entailing four interaction modalities (also called 'interaction interfaces'): voice, wand, pen and sketch interfaces, across a task requiring 3D surface exploration, information gathering and recall of information. Quantitative data (time, errors and a composite performance index) as well as qualitative data were collected.
Findings/Design -- Overall, the results indicate that the wand supported a better performance when compared to the other interaction interfaces. Among the four interaction interfaces, the voice interface seems to present additional limitations, mostly related to time lag in the voice recognition, that were judged as a source of frustration.
Originality/Value -- The present work provides empirical results deriving from a comparative usability study of four interaction interfaces; it contributes to the study of interaction in 3D environments with new empirical data.

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Cited By

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  • (2024)A Systematic Literature Review of User Evaluation in Immersive AnalyticsComputer Graphics Forum10.1111/cgf.1511143:3Online publication date: 10-Jun-2024
  • (2013)Touch-Enabled Input Devices for Controlling Virtual EnvironmentsIFAC Proceedings Volumes10.3182/20130811-5-US-2037.0004646:15(349-356)Online publication date: 2013
  • (2013)Handheld Augmented Reality Interaction TechniqueThird International Visual Informatics Conference on Advances in Visual Informatics - Volume 823710.1007/978-3-319-02958-0_38(418-426)Online publication date: 13-Nov-2013
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  1. A comparison of different input devices for a 3D environment

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    Published In

    cover image ACM Conferences
    ECCE '07: Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
    August 2007
    334 pages
    ISBN:9781847998491
    DOI:10.1145/1362550
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    • The British Computer Society
    • ACM: Association for Computing Machinery
    • SIGCHI: Specialist Interest Group in Computer-Human Interaction of the ACM
    • Interactions, the Human-Computer Interaction Specialist Group of the BCS
    • Middlesex University, London, School of Computing Science
    • European Office of Aerospace Research and Development, Air Force Office of Scientific Research, United States Air Force Research Laboratory
    • EACE: European Association of Cognitive Ergonomics
    • Brunel University, West London, Department of Information Systems and Computing

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 28 August 2007

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    Author Tags

    1. 3D environments
    2. evaluation
    3. interaction

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    • Research-article

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    ECCE07
    Sponsor:
    ECCE07: European Conference on Cognitive Ergonomics 2007
    August 28 - 31, 2007
    London, United Kingdom

    Acceptance Rates

    Overall Acceptance Rate 56 of 91 submissions, 62%

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    Cited By

    View all
    • (2024)A Systematic Literature Review of User Evaluation in Immersive AnalyticsComputer Graphics Forum10.1111/cgf.1511143:3Online publication date: 10-Jun-2024
    • (2013)Touch-Enabled Input Devices for Controlling Virtual EnvironmentsIFAC Proceedings Volumes10.3182/20130811-5-US-2037.0004646:15(349-356)Online publication date: 2013
    • (2013)Handheld Augmented Reality Interaction TechniqueThird International Visual Informatics Conference on Advances in Visual Informatics - Volume 823710.1007/978-3-319-02958-0_38(418-426)Online publication date: 13-Nov-2013
    • (2012)Navigating in 3D Immersive Environments: a VirCa usability studyIFAC Proceedings Volumes10.3182/20120905-3-HR-2030.0014145:22(380-384)Online publication date: 2012
    • (2012)Gaze tracking and non-touch gesture based interaction method for mobile 3D virtual spacesProceedings of the 24th Australian Computer-Human Interaction Conference10.1145/2414536.2414614(505-512)Online publication date: 26-Nov-2012
    • (2012)Human-information interaction in 3D immersive virtual environments2012 IEEE 3rd International Conference on Cognitive Infocommunications (CogInfoCom)10.1109/CogInfoCom.2012.6422049(597-600)Online publication date: Dec-2012
    • (2010)Verbal control of mathematical tools for simulation and virtual environmentsProceedings of the 2010 Summer Computer Simulation Conference10.5555/1999416.1999430(124-132)Online publication date: 11-Jul-2010
    • (2009)Interacting in 3D Space: Comparison of a 3D Two-handed Interface to a Keyboard-and-mouse Interface for Medical 3D Image ManipulationProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/15419312090530270653:27(2004-2008)Online publication date: 1-Oct-2009
    • (2008)Investigating touch interactions for an augmented worldProceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat10.1145/1517744.1517752(25-32)Online publication date: 8-Dec-2008
    • (2008)Interaction techniques for the analysis of complex data on high-resolution displaysProceedings of the 10th international conference on Multimodal interfaces10.1145/1452392.1452399(21-28)Online publication date: 20-Oct-2008

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