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Advancements in 3D interactive devices for virtual environments

Published: 22 May 2003 Publication History

Abstract

New commercially available interactive 3D tracking devices and systems for use in virtual environments are discussed. InterSense originally introduced the IS-900 scalable-area hybrid tracking system for virtual environments in 1999. In response to customer requests, we have almost completely revamped the system over the past two years. The major changes include a drastic 3-fold reduction in the size and weight of the wearable sensor devices, introduction of wireless tracking capability, a standardized I2C interface to allow OEM system integrators to add additional custom controls, and evolution of the system software interfaces, the performance, and the price. This paper will briefly describe the underlying technology changes that have allowed these advances to occur, and will outline some of the configuration possibilities that are now supported. Specific examples of how these devices and systems are being used to improve productivity in oil & gas seismic analysis & well field planning; automotive design & test; and, industrial/military training applications will be used to illustrate. Customization standards and future developments are discussed.

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  • (2020)A Three-Dimensional Ultrasonic Pen-Type Input Device With Millimeter-Level Accuracy for Human–Computer InteractionIEEE Access10.1109/ACCESS.2020.30141698(143837-143847)Online publication date: 2020
  • (2013)A Study of Tracking System Using Multiple Emitter TowersAdvanced Materials Research10.4028/www.scientific.net/AMR.694-697.927694-697(927-935)Online publication date: May-2013
  • (2013)Visualization And Digitization Of Welder Skill For Education And TrainingWelding in the World10.1007/BF0332137856:9-10(26-34)Online publication date: 19-Mar-2013
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Published In

cover image ACM Other conferences
EGVE '03: Proceedings of the workshop on Virtual environments 2003
May 2003
211 pages
ISBN:1581136862
DOI:10.1145/769953
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • EUROGRAPHICS: The European Association for Computer Graphics

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 May 2003

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Author Tags

  1. I2C Bus
  2. inertial tracking
  3. motion tracking
  4. tracking in virtual environments
  5. wireless tracking

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Cited By

View all
  • (2020)A Three-Dimensional Ultrasonic Pen-Type Input Device With Millimeter-Level Accuracy for Human–Computer InteractionIEEE Access10.1109/ACCESS.2020.30141698(143837-143847)Online publication date: 2020
  • (2013)A Study of Tracking System Using Multiple Emitter TowersAdvanced Materials Research10.4028/www.scientific.net/AMR.694-697.927694-697(927-935)Online publication date: May-2013
  • (2013)Visualization And Digitization Of Welder Skill For Education And TrainingWelding in the World10.1007/BF0332137856:9-10(26-34)Online publication date: 19-Mar-2013
  • (2012)Visual Based Hand Gesture Recognition SystemsApplied Mechanics and Materials10.4028/www.scientific.net/AMM.263-266.2422263-266(2422-2425)Online publication date: Dec-2012
  • (2011)Physical and Cognitive Effects of Virtual Reality Integrated TrainingHuman Factors: The Journal of the Human Factors and Ergonomics Society10.1177/001872081141338953:5(558-572)Online publication date: 16-Sep-2011
  • (2011)Immersive manipulation of virtual objects through glove-based hand gesture interactionVirtual Reality10.1007/s10055-011-0195-916:3(243-252)Online publication date: 5-Aug-2011
  • (2010)Real-Time Immersive Table Tennis Game for Two Players with Motion TrackingProceedings of the 2010 14th International Conference Information Visualisation10.1109/IV.2010.97(500-505)Online publication date: 26-Jul-2010
  • (2010)Low-cost simulated MIG welding for advancement in technical trainingVirtual Reality10.1007/s10055-010-0162-x15:1(69-81)Online publication date: 21-May-2010
  • (2009)Sensor Augmented Virtual Reality Based Teleoperation Using Mixed AutonomyJournal of Computing and Information Science in Engineering10.1115/1.30860309:1(014502)Online publication date: 2009
  • (2009)Dynamic Hand Gesture Tracking and Recognition for Real-Time Immersive Virtual Object ManipulationProceedings of the 2009 International Conference on CyberWorlds10.1109/CW.2009.22(29-35)Online publication date: 7-Sep-2009
  • Show More Cited By

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