Nothing Special   »   [go: up one dir, main page]

skip to main content
article

Visual equivalence: towards a new standard for image fidelity

Published: 29 July 2007 Publication History

Abstract

Efficient, realistic rendering of complex scenes is one of the grand challenges in computer graphics. Perceptually based rendering addresses this challenge by taking advantage of the limits of human vision. However, existing methods, based on predicting visible image differences, are too conservative because some kinds of image differences do not matter to human observers. In this paper, we introduce the concept of visual equivalence, a new standard for image fidelity in graphics. Images are visually equivalent if they convey the same impressions of scene appearance, even if they are visibly different. To understand this phenomenon, we conduct a series of experiments that explore how object geometry, material, and illumination interact to provide information about appearance, and we characterize how two kinds of transformations on illumination maps (blurring and warping) affect these appearance attributes. We then derive visual equivalence predictors (VEPs): metrics for predicting when images rendered with transformed illumination maps will be visually equivalent to images rendered with reference maps. We also run a confirmatory study to validate the effectiveness of these VEPs for general scenes. Finally, we show how VEPs can be used to improve the efficiency of two rendering algorithms: Light-cuts and precomputed radiance transfer. This work represents some promising first steps towards developing perceptual metrics based on higher order aspects of visual coding.

Supplementary Material

JPG File (pps076.jpg)
MP4 File (pps076.mp4)

References

[1]
Adelson, E. H. 2000. Lightness perception and lightness illusions, 2nd ed. The MIT Press, Cambridge, MA, 339--351.
[2]
Anson, O., Sundstedt, V., Gutierrez, D., and Chalmers, A. 2006. Efficient selective rendering of participating media. In APGV '06: Proceedings of the 3rd symposium on Applied perception in graphics and visualization, 135--142.
[3]
Beck, J. 1972. Surface Color Perception. Cornell University Press, Ithaca, NY.
[4]
Belhumeur, P. N., Kriegman, D. J., and Yuille, A. L. 1997. The bas-relief ambiguity. CVPR '97: IEEE conference on Computer vision and pattern recognition 00, 1060--1066.
[5]
Blake, A., and Bülthoff, H. H. 1990. Does the brain know the physics of specular reflection? Nature 394, 165--168.
[6]
Brainard, D. H., and Maloney, L. T. 2004. Perception of color and material properties in complex scenes. Journal of Vision 4, 9, 2--4.
[7]
Brown, R., Cooper, L., and Pham, B. 2003. Visual attention-based polygon level of detail management. In GRAPHITE '03: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, 55--62.
[8]
Cabral, B., Olano, M., and Nemec, P. 1999. Reflection space image based rendering. In SIGGRAPH '99: Proceedings of the 26th annual conference on Computer graphics and interactive techniques, ACM Press/Addison-Wesley Publishing Co., New York, NY, USA, 165--170.
[9]
Cater, K., Chalmers, A., and Ledda, P. 2002. Selective quality rendering by exploiting human inattentional blindness: looking but not seeing. In VRST '02: Proceedings of the ACM symposium on Virtual reality software and technology, 17--24.
[10]
Cater, K., Chalmers, A., and Dalton, C. 2003. Varying rendering fidelity by exploiting human change blindness. In GRAPHITE '03: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, 39--46.
[11]
Cavanagh, P., and Leclerc, Y. G. 1989. Shape from shadows. Journal of Experimental Psychology: Human Perception and Performance 15, 1, 3--27.
[12]
Chalmers, A., Cater, K., and Maflioli, D. 2003. Visual attention models for producing high fidelity graphics efficiently. In SCCG '03: Proceedings of the 19th spring conference on Computer graphics, ACM Press, New York, NY, USA, 39--45.
[13]
Cleju, I., and Saupe, D. 2006. Evaluation of supra-threshold perceptual metrics for 3D models. In APGV '06: Proceedings of the 3rd symposium on Applied perception in graphics and visualization, 41--44.
[14]
Cutting, J. E., and Millard, R. T. 1984. Three gradients and the perception of flat and curved surfaces. Journal of Experimental Psychology: General 113, 2, 198--216.
[15]
Daly, S. 1993. The visible differences predictor: an algorithm for the assessment of image fidelity. In Digital Images and Human Vision, A. B. Watson, Ed. MIT Press, 179--206.
[16]
Dana, K. J., van Ginneken, B., Nayar, S. K., and Koenderink, J. J. 1999. Reflectance and texture of real world surfaces. ACM Transactions on Graphics 18, 1, 1--34.
[17]
Debattista, K., Sundstedt, V., Santos, L. P., and Chalmers, A. 2005. Selective component-based rendering. In GRAPHITE '05: Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, 13--22.
[18]
Debevec, P. E., and Malik, J. 1997. Recovering high dynamic range radiance maps from photographs. In SIGGRAPH '97, 369--378.
[19]
DeCarlo, D., Finkelstein, A., Rusinkiewicz, S., and Santella, A. 2003. Suggestive contours for conveying shape. In ACM Transactions on Graphics.
[20]
Dror, R. O., Willsky, A. S., and Adelson, E. H. 2004. Statistical characterization of real-world illumination. Journal of Vision 4, 9, 821--837.
[21]
Ferwerda, J., and Pellacini, F. 2003. Functional difference predictors (FDPs): Measuring meaningful image differences. Asilomar Conference on Signals, Systems, and Computers, 1388--1392.
[22]
Ferwerda, J. A., Pellacini, F., and Greenberg, D. P. 2001. A psychophysically-based model of surface gloss perception. In Proceedings of the SPIE: Human Vision and Electronic Imaging VI, vol. 4299, 291--301.
[23]
Fleming, R. W., and Bülthoff, H. H. 2005. Low-level image cues in the perception of translucent materials. ACM Transactions on Applied Perception 2, 3, 346--382.
[24]
Fleming, R. W., Dror, R. O., and Adelson, E. H. 2003. Real-world illumination and the perception of surface reflectance properties. Journal of Vision 3, 5, 347--368.
[25]
Fleming, R. W., Torralba, A., and Adelson, E. H. 2004. Specular reflections and the perception of shape. Journal of Vision 4, 9, 798--820.
[26]
Funkhouser, T., and Shilane, P. 2006. Partial matching of 3D shapes with priority-driven search. In Fourth Eurographics Symposium on Geometry Processing, 131--142.
[27]
Gescheider, G. 1997. Psychophysics: The Fundamentals. Lawrence Erlbaum Associates, Mahwah, NJ.
[28]
Gibson, J. 1979. The Ecological Approach to Visual Perception. Houghton Mifflin, Boston, MA.
[29]
Gilchrist, A., Kossyfidis, C., Bonato, F., Agostini, T., Cataliotti, J., Li, X., Spehar, B., Annan, V., and Economou, E. 1999. An anchoring theory of lightness perception. Psychological Review 106, 4, 795--834.
[30]
Hartung, B., and Kersten, D. 2002. Distinguishing shiny from matte. Journal of Vision 2, 7, 551--551.
[31]
Ho, Y.-X., Landy, M. S., and Maloney, L. T. 2006. How direction of illumination affects visually perceived surface roughness. Journal of Vision 6, 5, 634--648.
[32]
Howlett, S., Hamill, J., and O'Sullivan, C. 2004. An experimental approach to predicting saliency for simplified polygonal models. In APGV '04: Proceedings of the 1st Symposium on Applied perception in graphics and visualization, 57--64.
[33]
Joachims, T. 1999. Making large-scale support vector machine learning practical. In Advances in kernel methods: support vector learning. MIT Press, Cambridge, MA, 169--184.
[34]
Kautz, J., Vázquez, P.-P., Heidrich, W., and Seidel, H.-P. 2000. A unified approach to prefiltered environment maps. In Proceedings of the Eurographics Workshop on Rendering Techniques 2000, Springer-Verlag, London, UK, 185--196.
[35]
Khan, E. A., Reinhard, E., Fleming, R. W., and Bülthoff, H. H. 2006. Image-based material editing. ACM Transactions on Graphics 25, 3, 654--663.
[36]
Khang, B.-G., Koenderink, J. J., and Kappers, A. M. L. 2006. Perception of illumination direction in images of 3-D convex objects: Influence of surface materials and light fields. Perception 35, 5, 625--645.
[37]
Knill, D. C., and Richards, W. 1996. Perception as Bayesian Inference. Cambridge University Press, New York, NY.
[38]
Koenderink, J. J., van Doorn, A. J., Kappers, A. M. L., te Pas, S. F., and Pont, S. C. 2003. Illumination direction from texture shading. Journal of the Optical Society of America A 20, 6, 987--995.
[39]
Koffka, K. 1935. Principles of Gestalt Psychology. Harcourt, Brace and World, New York, NY.
[40]
Lee, C. H., Varshney, A., and Jacobs, D. W. 2005. Mesh saliency. ACM Trans. Graph. 24, 3, 659--666.
[41]
Luebke, D. P., and Hallen, B. 2001. Perceptually driven simplification for interactive rendering. In Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 223--234.
[42]
Mantiuk, R., Daly, S., Myszkowski, K., and Seidel, H.-P. 2005. Predicting visible differences in high dynamic range images - model and its calibration. In Proceedings of the SPIE: Human Vision and Electronic Imaging X, vol. 5666, 204--214.
[43]
Meseth, J., Müller, G., Klein, R., Röder, F., and Arnold, M. 2006. Verification of rendering quality from measured BTFs. In APGV '06: Proceedings of the 3rd symposium on Applied perception in graphics and visualization, 127--134.
[44]
Myszkowski, K. 2002. Perception-based global illumination, rendering, and animation techniques. In SCCG '02: Proceedings of the 18th spring conference on Computer graphics, 13--24.
[45]
Ng, R., Ramamoorthi, R., and Hanrahan, P. 2004. Triple product wavelet integrals for all-frequency relighting. ACM Transactions on Graphics, 477--487.
[46]
Ostrovsky, Y., Cavanagh, P., and Sinha, P. 2005. Perceiving illumination inconsistencies in scenes. Perception 34, 11, 1301--1314.
[47]
Palmer, S. E. 1999. Vision science: From Photons to Phenomenology. Bradford Books/MIT Press, Cambridge, MA.
[48]
Parkhurst, D., and Niebur, E. 2004. A feasibility test for perceptually adaptive level of detail rendering on desktop systems. In APGV '04: Proceedings of the 1st Symposium on Applied perception in graphics and visualization, 49--56.
[49]
Pellacini, F., Ferwerda, J. A., and Greenberg, D. P. 2000. Toward a psychophysically-based light reflection model for image synthesis. In SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniques, 55--64.
[50]
Perlin, K. 2002. Improving noise. ACM Transactions on Graphics 21, 3 (July), 681--682.
[51]
Pont, S. C., and Koenderink, J. J. 2004. Surface illuminance flow. In 3DPVT '04: Proceedings of the 2nd international symposium on 3D data processing, visualization and transmission, 2--9.
[52]
Qu, L., and Meyer, G. W. 2006. Perceptually driven interactive geometry remeshing. In SI3D '06: Proceedings of the 2006 symposium on Interactive 3D graphics and games, 199--206.
[53]
Ramamoorthi, R., and Hanrahan, P. 2002. Frequency space environment map rendering. In ACM Transactions on Graphics, 517--526.
[54]
Reddy, M. 2001. Perceptually optimized 3D graphics. IEEE Computer Graphics and Applications 21, 5, 68--75.
[55]
Reinhard, E., Shirley, P., Ashikhmin, M., and Troscianko, T. 2004. Second order image statistics in computer graphics. In APGV '04: Proceedings of the 1st Symposium on Applied perception in graphics and visualization, 99--106.
[56]
Robilotto, R., Khang, B.-G., and Zaidi, Q. 2002. Sensory and physical determinants of perceived achromatic transparency. Journal of Vision 2, 5, 388--403.
[57]
Rock, I. 1983. The Logic of Perception. MIT Press, Cambridge, MA.
[58]
Rogowitz, B. E., and Rushmeier, H. E. 2001. Are image quality metrics adequate to evaluate the quality of geometric objects? In Proceedings of the SPIE: Human Vision and Electronic Imaging VI, vol. 4299, 340--348.
[59]
Stokes, W. A., Ferwerda, J. A., Walter, B., and Green-berg, D. P. 2004. Perceptual illumination components: A new approach to efficient, high quality global illumination rendering. ACM Transactions on Graphics 23, 3 (Aug.), 742--749.
[60]
Sundstedt, V., Debattista, K., and Chalmers, A. 2004. Selective rendering using task-importance maps. In APGV '04: Proceedings of the 1st symposium on Applied perception in graphics and visualization, 175--175.
[61]
te Pas, S. F., and Pont, S. C. 2005. A comparison of material and illumination discrimination performance for real rough, real smooth and computer generated smooth spheres. In APGV '05: Proceedings of the 2nd symposium on Applied perception in graphics and visualization, 75--81.
[62]
Todd, J. T., and Mingolla, E. 1983. Perception of surface curvature and direction of illumination from patterns of shading. Journal of Experimental Psychology: Human Perception and Performance 9, 4, 583--595.
[63]
Todd, J. T., Norman, J. F., and Mingolla, E. 2004. Lightness constancy in the presence of specular highlights. Psychological Science 15, 1, 33--39.
[64]
Tumblin, J., and Rushmeier, H. 1993. Tone reproduction for realistic images. IEEE Computer Graphics and Applications 13, 6, 42--48.
[65]
Vapnik, V. 1995. The Nature of Statistical Learning Theory. Springer-Verlag, Berlin.
[66]
Walter, B., Fernandez, S., Arbree, A., Bala, K., Donikian, M., and Greenberg, D. P. 2005. Lightcuts: a scalable approach to illumination. ACM Transactions on Graphics 24, 3, 1098--1107.
[67]
Wandell, B. A. 1993. Color appearance: The effects of illumination and spatial pattern. In Proceedings of the National Academy of Sciences, vol. 90, 9778--9784.
[68]
Ward, G. J. 1992. Measuring and modeling anisotropic reflection. In SIGGRAPH '92: Proceedings of the 19th annual conference on Computer graphics and interactive techniques, vol. 26, 265--272.
[69]
Watson, B., Friedman, A., and McGaffey, A. 2001. Measuring and predicting visual fidelity. In SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, 213--220.
[70]
Westlund, H. B., and Meyer, G. W. 2001. Applying appearance standards to light reflection models. In SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, 501--51.
[71]
Williams, N., Luebke, D., Cohen, J. D., Kelley, M., and Schubert, B. 2003. Perceptually guided simplification of lit, textured meshes. In SI3D '03: Proceedings of the 2003 symposium on Interactive 3D graphics, 113--121.
[72]
Xiao, B., and Brainard, D. H. 2006. Color perception of 3D objects: constancy with respect to variation of surface gloss. In APGV '06: Proceedings of the 3rd symposium on Applied perception in graphics and visualization, 63--68.
[73]
Yee, H., Pattanaik, S., and Greenberg, D. P. 2001. Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments. ACM Transactions on Graphics 20, 1, 39--65.

Cited By

View all

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 26, Issue 3
July 2007
976 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1276377
Issue’s Table of Contents

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 July 2007
Published in TOG Volume 26, Issue 3

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. appearance
  2. human visual system
  3. perception

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)32
  • Downloads (Last 6 weeks)5
Reflects downloads up to 18 Nov 2024

Other Metrics

Citations

Cited By

View all
  • (2024)Generative Models for the Psychology of Art and AestheticsEmpirical Studies of the Arts10.1177/02762374241288696Online publication date: 7-Oct-2024
  • (2023)The Impact of Reflection Approximations on Visual Quality in Virtual RealityACM Symposium on Applied Perception 202310.1145/3605495.3605794(1-11)Online publication date: 5-Aug-2023
  • (2022)Neural Point Catacaustics for Novel-View Synthesis of ReflectionsACM Transactions on Graphics10.1145/3550454.355549741:6(1-15)Online publication date: 30-Nov-2022
  • (2022)On the Influence of Dynamic Illumination in the Perception of TranslucencyACM Symposium on Applied Perception 202210.1145/3548814.3551462(1-9)Online publication date: 22-Sep-2022
  • (2021)Scaling and discriminability of perceived glossJournal of the Optical Society of America A10.1364/JOSAA.40945438:2(203)Online publication date: 18-Jan-2021
  • (2021)ICTreeACM Transactions on Graphics10.1145/3478513.348051940:6(1-15)Online publication date: 10-Dec-2021
  • (2021)The effect of shape and illumination on material perceptionACM Transactions on Graphics10.1145/3450626.345981340:4(1-16)Online publication date: 19-Jul-2021
  • (2021)Perceptual quality of BRDF approximations: dataset and metricsComputer Graphics Forum10.1111/cgf.14263640:2(327-338)Online publication date: 4-Jun-2021
  • (2019)Perceptual Attributes Analysis of Real-world MaterialsACM Transactions on Applied Perception10.1145/330141216:1(1-19)Online publication date: 29-Jan-2019
  • (2019)Crossmodal perception in virtual realityMultimedia Tools and Applications10.1007/s11042-019-7331-z79:5-6(3311-3331)Online publication date: 26-Feb-2019
  • Show More Cited By

View Options

Login options

Full Access

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media