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Urban probes: encountering our emerging urban atmospheres

Published: 02 April 2005 Publication History

Abstract

Urban Atmospheres captures a unique, synergistic moment - expanding urban populations, rapid adoption of Bluetooth mobile devices, tiny ad hoc sensor networks, and the widespread influence of wireless technologies across our growing urban landscapes. The United Nations recently reported that 48 percent of the world's population current live in urban areas and that this number is expected to exceed the 50 percent mark world wide by 2007 [1]. In developed nations the number of urban dwellers is even more dramatic - expected to exceed 75%. Current studies project Bluetooth-enabled devices to reach 5.4 billion units by 2005 - five times the number of mobile phones or Internet connections [2]. Mobile phone penetration already exceeds 80% of the population in places like the European Union (EU) and parts of Asia [3]. WiFi hardware is being deployed at the astonishing rate of one every 4 seconds globally [4]. We argue that now is the time to initiate inspirational research into the very essence of these newly emerging technological urban spaces. We desire to move towards an improved understanding of the emotional experience of urban life. This paper describes Urban Probes - a lightweight, provocative, intervention methodology designed to rapidly deconstruct urban situations, reveal new opportunities for technology in urban spaces, and guide future long term research in urban computing. We also describe a completed Urban Probe exploring urban trash.

References

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"Merrill Lynch Report: Bluetooth Handbook," 29 June 2000.
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B. Gaver, T. Dunne, and E. Pacenti, "Design: Cultural Probes," ACM Interactions, vol. 6, pp. 21--29, 1999.
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H. Hutchinson, W. Mackay, B. Westerlund, B. B. Bederson, A. Druin, C. Plaisant, M. Beaudouin-Lafon, S. Conversy, H. Evans, H. Hansen, N. Roussel, B. Eiderbäck, S. Lindquist, and Y. Sundblad, "Technoloy Probes: Inspiring Design for and with Families," presented at ACM SIGCHI, 2003.
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A. Henri, Total Art: Environments, Happenings and Performance: W.W. Norton & Company, 1974.
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W. L. Rathje and C. Murphy, Rubbish!: the archaeology of garbage. Tucson, AZ: University of Arizona Press, 2001.
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  • (2024)Trash in Motion: Emergent Interactions with a Robotic TrashcanProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642610(1-17)Online publication date: 11-May-2024
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cover image ACM Conferences
CHI '05: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
April 2005
928 pages
ISBN:1581139985
DOI:10.1145/1054972
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 02 April 2005

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Author Tags

  1. cultural probes
  2. dérive
  3. détournement
  4. technology probes
  5. trash
  6. urban atmospheres
  7. urban computing

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CHI '05 Paper Acceptance Rate 93 of 372 submissions, 25%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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Cited By

View all
  • (2024)Reflective Design for Informal Participatory Algorithm Auditing: A Case Study with Emotion AIProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685411(1-17)Online publication date: 13-Oct-2024
  • (2024)Changing Perspective on Data in Designing for Active EnvironmentsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661635(2403-2419)Online publication date: 1-Jul-2024
  • (2024)Trash in Motion: Emergent Interactions with a Robotic TrashcanProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642610(1-17)Online publication date: 11-May-2024
  • (2024)InstantProbes: a new approach to cultural probes methodCoDesign10.1080/15710882.2024.2379582(1-18)Online publication date: 25-Jul-2024
  • (2023)Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface PrototypesMultimodal Technologies and Interaction10.3390/mti70800827:8(82)Online publication date: 18-Aug-2023
  • (2023)Sociable Smart CitiesSustainable, Innovative and Intelligent Societies and Cities10.1007/978-3-031-30514-6_8(155-181)Online publication date: 10-Jun-2023
  • (2022)Affective Interaction in UrbanIxD: Designing for the Lived Urban ExperienceCompanion Publication of the 2022 ACM Designing Interactive Systems Conference10.1145/3532107.3532877(24-27)Online publication date: 13-Jun-2022
  • (2021)Interdisciplinary Design Teams Translating Ethnographic Field Data Into Design ModelsResearch Anthology on Recent Trends, Tools, and Implications of Computer Programming10.4018/978-1-7998-3016-0.ch009(173-201)Online publication date: 2021
  • (2021)Distancing interfaces—improvisational media architectures for place-based discourse under lockdownProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469421(111-120)Online publication date: 28-Jun-2021
  • (2021)How Design Researchers Interpret ProbesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445328(1-15)Online publication date: 6-May-2021
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