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The Design of Outdoor Technologies for Children

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HCI Outdoors: Theory, Design, Methods and Applications

Abstract

Children have different needs, motivations, interaction styles, and perspectives than adults as they utilize technology and explore the world around them. We present an overview of technologies for children outdoors and lessons learned from developing some of those technologies as well as a survey of adults’ experience with technology while hiking. The literature and our experience inform our recommended design considerations for technology for children outdoors, namely that it should: support social interactions; accommodate groups that are generally led by an adult; motivate via a narrative that piques children’s interest; promote exploration in open, generative and creative ways; and keep children safe and allow communication with parents.

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Notes

  1. 1.

    https://www.commonsensemedia.org/lists/apps-that-inspire-kids-to-play-outside.

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Correspondence to Jerry Alan Fails .

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Fails, J.A., Jones, M. (2020). The Design of Outdoor Technologies for Children. In: McCrickard, D.S., Jones, M., Stelter, T.L. (eds) HCI Outdoors: Theory, Design, Methods and Applications. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-030-45289-6_11

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  • DOI: https://doi.org/10.1007/978-3-030-45289-6_11

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-45288-9

  • Online ISBN: 978-3-030-45289-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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