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Ambient wood: designing new forms of digital augmentation for learning outdoors

Published: 01 June 2004 Publication History

Abstract

Ubiquitous and mobile technologies provide opportunities for designing novel learning experiences that move out of the classroom. Information can be presented and interacted with in a variety of ways while exploring a physical environment. A key issue this raises is when, where, what and how much? Our research is concerned with the design, delivery and interaction of digital information when learning about ecology outdoors. We present a framework of the different forms of digital augmentation and the different processes by which they can be accessed. Using the framework, we designed an outdoors learning experience, aimed at encouraging students to carry out contextualized scientific enquiry and to reflect on their interactions. Pairs of 11-12 year olds explored a woodland and were presented at certain times with different forms of digital augmentation. Our study showed that this kind of exploration promoted interpretation and reflection at a number of levels of abstraction.

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  • (2024)Leveraging Physical Activities to Support Learning for Young People via Technologies: An Examination of Educational Practices Across the FieldReview of Educational Research10.3102/00346543241248464Online publication date: 18-May-2024
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  • (2023)Rethinking the Development of Computational Thinking Skills in Young Children through Nature PlayProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638447(536-549)Online publication date: 2-Dec-2023
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cover image ACM Conferences
IDC '04: Proceedings of the 2004 conference on Interaction design and children: building a community
June 2004
190 pages
ISBN:1581137915
DOI:10.1145/1017833
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 June 2004

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Author Tags

  1. digital augmentation
  2. mobile learning
  3. outdoor learning
  4. reflective learning
  5. ubiquitous computing

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Cited By

View all
  • (2024)Leveraging Physical Activities to Support Learning for Young People via Technologies: An Examination of Educational Practices Across the FieldReview of Educational Research10.3102/00346543241248464Online publication date: 18-May-2024
  • (2023)Reconciling Nature-Technology-Child Connections: Smart Cities and the Necessity of a New Paradigm of Nature-Sensitive Technologies for Today’s ChildrenSustainability10.3390/su1508645315:8(6453)Online publication date: 11-Apr-2023
  • (2023)Rethinking the Development of Computational Thinking Skills in Young Children through Nature PlayProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638447(536-549)Online publication date: 2-Dec-2023
  • (2023)NaCanva: Exploring and Enabling the Nature-Inspired Creativity for ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/36042627:MHCI(1-25)Online publication date: 13-Sep-2023
  • (2023)Investigating Sensory Extensions as Input for Interactive SimulationsProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3573108(1-7)Online publication date: 26-Feb-2023
  • (2023)Engaging with Nature through Technology: A Scoping Review of HCI ResearchProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581534(1-18)Online publication date: 19-Apr-2023
  • (2023)Designing Immersive, Narrative-Based Interfaces to Guide Outdoor LearningProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581365(1-22)Online publication date: 19-Apr-2023
  • (2023)Technology‐mediated outdoor learning for primary school student teachers: Focusing on biodiversityJournal of Computer Assisted Learning10.1111/jcal.1284139:6(1819-1833)Online publication date: 7-Jun-2023
  • (2023)Wired, wild, wonderful: A scoping review of early childhood nature connections fostered by digital technologiesInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2023.10061938(100619)Online publication date: Dec-2023
  • (2023)Designing integrated physical–digital systems for children–nature interactionInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2023.10058236(100582)Online publication date: Jun-2023
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