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ACM Transactions on Graphics (TOG), Volume 23
Volume 23, Number 1, January 2004
- Gareth Bradshaw, Carol O'Sullivan:
Adaptive medial-axis approximation for sphere-tree construction. 1-26 - Bruce Gooch, Erik Reinhard, Amy Gooch:
Human facial illustrations: Creation and psychophysical evaluation. 27-44 - Jack Goldfeather, Victoria Interrante:
A novel cubic-order algorithm for approximating principal direction vectors. 45-63 - Christopher G. Healey, Laura Tateosian, James T. Enns, Mark Remple:
Perceptually based brush strokes for nonphotorealistic visualization. 64-96
Volume 23, Number 2, April 2004
- Craig S. Kaplan, David Salesin:
Islamic star patterns in absolute geometry. 97-119 - Xuejun Hao, Amitabh Varshney:
Real-time rendering of translucent meshes. 120-142 - Heung-Yeung Shum, Jian Sun, Shuntaro Yamazaki, Yin Li, Chi-Keung Tang:
Pop-up light field: An interactive image-based modeling and rendering system. 143-162 - Xavier Granier, George Drettakis:
A final reconstruction approach for a unified global illumination algorithm. 163-189 - Zoë J. Wood, Hugues Hoppe, Mathieu Desbrun, Peter Schröder:
Removing excess topology from isosurfaces. 190-208
Volume 23, Number 3, August 2004 - Proceedings of ACM SIGGRAPH
- Stephane Guy, Cyril Soler:
Graphics gems revisited: fast and physically-based rendering of gemstones. 231-238 - Roger D. Hersch, Sylvain Chosson:
Band moiré images. 239-247 - Nicolas Tsingos, Emmanuel Gallo, George Drettakis:
Perceptual audio rendering of complex virtual environments. 249-258 - Jun Mitani, Hiromasa Suzuki:
Making papercraft toys from meshes using strip-based approximate unfolding. 259-263
- Nina Amenta, Yong Joo Kil:
Defining point-set surfaces. 264-270 - Lexing Ying, Denis Zorin:
A simple manifold-based construction of surfaces of arbitrary smoothness. 271-275 - Thomas W. Sederberg, David L. Cardon, G. Thomas Finnigan, Nicholas S. North, Jianmin Zheng, Tom Lyche:
T-spline simplification and local refinement. 276-283 - Michael Hofer, Helmut Pottmann:
Energy-minimizing splines in manifolds. 284-293
- Aseem Agarwala, Mira Dontcheva, Maneesh Agrawala, Steven Mark Drucker, Alex Colburn, Brian Curless, David Salesin, Michael F. Cohen:
Interactive digital photomontage. 294-302 - Yin Li, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum:
Lazy snapping. 303-308 - Carsten Rother, Vladimir Kolmogorov, Andrew Blake:
"GrabCut": interactive foreground extraction using iterated graph cuts. 309-314 - Jian Sun, Jiaya Jia, Chi-Keung Tang, Heung-Yeung Shum:
Poisson matting. 315-321
- Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi:
Volumetric illustration: designing 3D models with internal textures. 322-328 - Robert Jagnow, Julie Dorsey, Holly E. Rushmeier:
Stereological techniques for solid textures. 329-335 - M. Alex O. Vasilescu, Demetri Terzopoulos:
TensorTextures: multilinear image-based rendering. 336-342 - Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum:
Shell texture functions. 343-353
- Hui Fang, John C. Hart:
Textureshop: texture synthesis as a photograph editing tool. 354-359 - Kiran S. Bhat, Steven M. Seitz, Jessica K. Hodgins, Pradeep K. Khosla:
Flow-based video synthesis and editing. 360-363 - Qing Wu, Yizhou Yu:
Feature matching and deformation for texture synthesis. 364-367 - Yanxi Liu, Wen-Chieh Lin, James Hays:
Near-regular texture analysis and manipulation. 368-376
- Mark Carlson, Peter J. Mucha, Greg Turk:
Rigid fluid: animating the interplay between rigid bodies and fluid. 377-384 - Neil Molino, Zhaosheng Bao, Ronald Fedkiw:
A virtual node algorithm for changing mesh topology during simulation. 385-392 - Doug L. James, Dinesh K. Pai:
BD-tree: output-sensitive collision detection for reduced deformable models. 393-398 - Robert W. Sumner, Jovan Popovic:
Deformation transfer for triangle meshes. 399-405
- Ramesh Raskar, Paul A. Beardsley, Jeroen van Baar, Yao Wang, Paul H. Dietz, Johnny C. Lee, Darren Leigh, Thomas Willwacher:
RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors. 406-415 - John P. Lewis, Ruth Rosenholtz, Nickson Fong, Ulrich Neumann:
VisualIDs: automatic distinctive icons for desktop interfaces. 416-423 - Matthew Thorne, David Burke, Michiel van de Panne:
Motion doodles: an interface for sketching character motion. 424-431 - Joseph J. LaViola Jr., Robert C. Zeleznik:
MathPad2: a system for the creation and exploration of mathematical sketches. 432-440
- Raanan Fattal, Dani Lischinski:
Target-driven smoke animation. 441-448 - Antoine McNamara, Adrien Treuille, Zoran Popovic, Jos Stam:
Fluid control using the adjoint method. 449-456 - Frank Losasso, Frédéric Gibou, Ronald Fedkiw:
Simulating water and smoke with an octree data structure. 457-462 - Tolga Göktekin, Adam W. Bargteil, James F. O'Brien:
A method for animating viscoelastic fluids. 463-468
- Eric Tabellion, Arnauld Lamorlette:
An approximate global illumination system for computer generated films. 469-476 - Ren Ng, Ravi Ramamoorthi, Pat Hanrahan:
Triple product wavelet integrals for all-frequency relighting. 477-487 - Victor Ostromoukhov, Charles Donohue, Pierre-Marc Jodoin:
Fast hierarchical importance sampling with blue noise properties. 488-495 - Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi:
Efficient BRDF importance sampling using a factored representation. 496-505
- Matthew Stone, Douglas DeCarlo, Insuk Oh, Christian Rodriguez, Adrian Stere, Alyssa Lees, Christoph Bregler:
Speaking with hands: creating animated conversational characters from recordings of human performance. 506-513 - Alla Safonova, Jessica K. Hodgins, Nancy S. Pollard:
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces. 514-521 - Keith Grochow, Steven L. Martin, Aaron Hertzmann, Zoran Popovic:
Style-based inverse kinematics. 522-531 - Katsu Yamane, James J. Kuffner, Jessica K. Hodgins:
Synthesizing animations of human manipulation tasks. 532-539
- Christian Theobalt, Irene Albrecht, Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel:
Pitching a baseball: tracking high-speed motion with multi-exposure images. 540-547 - Li Zhang, Noah Snavely, Brian Curless, Steven M. Seitz:
Spacetime faces: high resolution capture for modeling and animation. 548-558 - Lucas Kovar, Michael Gleicher:
Automated extraction and parameterization of motions in large data sets. 559-568 - Jason Harrison, Ronald A. Rensink, Michiel van de Panne:
Obscuring length changes during animated motion. 569-573
- Jue Wang, Yingqing Xu, Heung-Yeung Shum, Michael F. Cohen:
Video tooning. 574-583 - Aseem Agarwala, Aaron Hertzmann, David Salesin, Steven M. Seitz:
Keyframe-based tracking for rotoscoping and animation. 584-591 - Peter Sand, Seth J. Teller:
Video matching. 592-599 - C. Lawrence Zitnick, Sing Bing Kang, Matthew Uyttendaele, Simon A. J. Winder, Richard Szeliski:
High-quality video view interpolation using a layered representation. 600-608
- Yutaka Ohtake, Alexander G. Belyaev, Hans-Peter Seidel:
Ridge-valley lines on meshes via implicit surface fitting. 609-612 - Xinlai Ni, Michael Garland, John C. Hart:
Fair morse functions for extracting the topological structure of a surface mesh. 613-622 - Michael M. Kazhdan, Thomas A. Funkhouser, Szymon Rusinkiewicz:
Shape matching and anisotropy. 623-629
- Mario Botsch, Leif Kobbelt:
An intuitive framework for real-time freeform modeling. 630-634 - Jianbo Peng, Daniel Kristjansson, Denis Zorin:
Interactive modeling of topologically complex geometric detail. 635-643 - Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Mesh editing with poisson-based gradient field manipulation. 644-651 - Thomas A. Funkhouser, Michael M. Kazhdan, Philip Shilane, Patrick Min, William Kiefer, Ayellet Tal, Szymon Rusinkiewicz, David P. Dobkin:
Modeling by example. 652-663
- Georg Petschnigg, Richard Szeliski, Maneesh Agrawala, Michael F. Cohen, Hugues Hoppe, Kentaro Toyama:
Digital photography with flash and no-flash image pairs. 664-672 - Elmar Eisemann, Frédo Durand:
Flash photography enhancement via intrinsic relighting. 673-678 - Ramesh Raskar, Kar-Han Tan, Rogério Schmidt Feris, Jingyi Yu, Matthew A. Turk:
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging. 679-688 - Anat Levin, Dani Lischinski, Yair Weiss:
Colorization using optimization. 689-694
- David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, Roberto Scopigno:
Protected interactive 3D graphics via remote rendering. 695-703 - Ko Nishino, Shree K. Nayar:
Eyes for relighting. 704-711 - Sylvain Paris, Héctor M. Briceño, François X. Sillion:
Capture of hair geometry from multiple images. 712-719 - Alex Reche Martinez, Ignacio Martín, George Drettakis:
Volumetric reconstruction and interactive rendering of trees from photographs. 720-727
- Eric Saund, David J. Fleet, Daniel Larner, James Mahoney:
Perceptually-supported image editing of text and graphics. 728 - Xiang Cao, Ravin Balakrishnan:
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D. 729 - James Fogarty, Scott E. Hudson:
GADGET: a toolkit for optimization-based approaches to interface and display generation. 730
- Martin Hachet, Pascal Guitton, Patrick Reuter, Florence Tyndiuk:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. 731 - Hajime Nagahara, Yasushi Yagi, Masahiko Yachida:
Super wide viewer using catadioptrical optics. 732
- Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel:
Perception-motivated high dynamic range video encoding. 733-741 - William A. Stokes, James A. Ferwerda, Bruce Walter, Donald P. Greenberg:
Perceptual illumination components: a new approach to efficient, high quality global illumination rendering. 742-749 - Benjamin Watson, Neff Walker, Larry F. Hodges:
Supra-threshold control of peripheral LOD. 750-759 - Helge Seetzen, Wolfgang Heidrich, Wolfgang Stürzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs:
High dynamic range display systems. 760-768
- Frank Losasso, Hugues Hoppe:
Geometry clipmaps: terrain rendering using nested regular grids. 769-776 - Ian Buck, Theresa Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan:
Brook for GPUs: stream computing on graphics hardware. 777-786 - Michael D. McCool, Stefanus Du Toit, Tiberiu Popa, Bryan Chan, Kevin Moule:
Shader algebra. 787-795 - Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno:
Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models. 796-803
- Kurt Akeley, Simon J. Watt, Ahna Reza Girshick, Martin S. Banks:
A stereo display prototype with multiple focal distances. 804-813 - Wojciech Matusik, Hanspeter Pfister:
3D TV: a scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes. 814-824 - Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, Mark T. Bolas:
Synthetic aperture confocal imaging. 825-834 - Michael Goesele, Hendrik P. A. Lensch, Jochen Lang, Christian Fuchs, Hans-Peter Seidel:
DISCO: acquisition of translucent objects. 835-844
- Nathan A. Carr, John C. Hart:
Painting detail. 845-852 - Marco Tarini, Kai Hormann, Paolo Cignoni, Claudio Montani:
PolyCube-Maps. 853-860 - Vladislav Kraevoy, Alla Sheffer:
Cross-parameterization and compatible remeshing of 3D models. 861-869 - John Schreiner, Arul Asirvatham, Emil Praun, Hugues Hoppe:
Inter-surface mapping. 870-877
- Andrei Sharf, Marc Alexa, Daniel Cohen-Or:
Context-based surface completion. 878-887 - Tao Ju:
Robust repair of polygonal models. 888-895 - Chen Shen, James F. O'Brien, Jonathan Richard Shewchuk:
Interpolating and approximating implicit surfaces from polygon soup. 896-904 - David Cohen-Steiner, Pierre Alliez, Mathieu Desbrun:
Variational shape approximation. 905-914
Volume 23, Number 4, October 2004
- John C. Hart:
Editorial. 929 - Steve Zelinka, Michael Garland:
Jump map-based interactive texture synthesis. 930-962 - Shree K. Nayar, Peter N. Belhumeur, Terrance E. Boult:
Lighting sensitive display. 963-979 - Jörg Peters, Le-Jeng Shiue:
Combining 4- and 3-direction subdivision. 980-1003 - Ravi Ramamoorthi, Pat Hanrahan:
A signal-processing framework for reflection. 1004-1042 - Ioannis P. Ivrissimtzis, Malcolm A. Sabin, Neil A. Dodgson:
On the support of recursive subdivision. 1043-1060 - Ilja Friedel, Peter Schröder, Andrei Khodakovsky:
Variational normal meshes. 1061-1073
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