default search action
ISMAR 2018: Munich, Germany: Adjunct
- IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018 Adjunct, Munich, Germany, October 16-20, 2018. IEEE 2018, ISBN 978-1-5386-7592-2
ISMAR 2018 Posters
- Shohei Mori, Jan Herling, Wolfgang Broll, Norihiko Kawai, Hideo Saito, Dieter Schmalstieg, Denis Kalkofen:
3D PixMix: Image Inpainting in 3D Environments. 1-2 - Chengyuan Lin, Daniel Andersen, Voicu Popescu, Edgar Rojas-Munoz, Maria Eugenia Cabrera, Brian Mullis, Ben Zarzaur, Kathryn Anderson, Sherri Marley, Juan P. Wachs:
A First-Person Mentee Second-Person Mentor AR Interface for Surgical Telementoring. 3-8 - Thibaud Michel, Pierre Genevès, Nabil Layaïda:
A Method to Quantitatively Evaluate Geo Augmented Reality Applications. 9-14 - Bingyao Huang, Samed Ozdemir, Ying Tang, Chunyuan Liao, Haibin Ling:
A Single-Shot-Per-Pose Camera-Projector Calibration System for Imperfect Planar Targets. 15-20 - Jesús Gimeno, Sergio Casas, Cristina Portalés, Marcos Fernández:
Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects. 21-24 - Brian M. Williamson, Andrés N. Vargas, Pat Garrity, Robert A. Sottilare, Joseph J. LaViola:
AgileSLAM: A Localization Approach for Agile Head Movements in Augmented Reality. 25-30 - Michael Prilla, Lisa M. Rühmann:
An Analysis Tool for Cooperative Mixed Reality Scenarios. 31-35 - Patrick Lindemann, Tae-Young Lee, Gerhard Rigoll:
An Explanatory Windshield Display Interface with Augmented Reality Elements for Urban Autonomous Driving. 36-37 - Jakob Zillner, Erick Méndez, Daniel Wagner:
Augmented Reality Remote Collaboration with Dense Reconstruction. 38-39 - Radoslaw Dukalski, Doris Aschenbrenner, Michel Dieben, Monique Jongbloed, Jouke Verlinden:
Augmenting a Cardiology-Patient Doctor-Dialogue Through Integrated Heartbeat-Activated Holographic Display. 40-44 - Jonny M. Collins, Holger Regenbrecht, Tobias Langlotz:
Back to the Future: Constructivist Learning in Virtual Reality. 45-46 - Florian Niebling, Marc Erich Latoschik:
Browsing Spatial Photography Using Augmented Models. 47-48 - Jann Philipp Freiwald, Nicholas Katzakis, Frank Steinicke:
Camera Time Warp: Compensating Latency in Video See-Through Head-Mounted-Displays for Reduced Cybersickness Effects. 49-50 - Umberto Fontana, Fabrizio Cutolo, Nadia Cattari, Vincenzo Ferrari:
Closed - Loop Calibration for Optical See-Through Near Eye Display with Infinity Focus. 51-56 - Jiafang Wang, Haiwei Liu, Lin Cong, Zuoxin Xiahou, Liming Wang:
CNN-MonoFusion: Online Monocular Dense Reconstruction Using Learned Depth from Single View. 57-62 - Tonghan Wang, Xueying Qin, Fan Zhong, Xinmeng Tong, Baoquan Chen, Ming C. Lin:
Compact Object Representation of a Non-Rigid Object for Real-Time Tracking in AR Systems. 63-68 - Doris Aschenbrenner, Michael Rojkov, Florian Leutert, Jouke Verlinden, Stephan G. Lukosch, Marc Erich Latoschik, Klaus Schilling:
Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial Robot. 69-74 - Nate Phillips, Kristen Massey, Mohammed Safayet Arefin, J. Edward Swan II:
Design and Calibration of an Augmented Reality Haploscope. 75-76 - Peng Wang, Shusheng Zhang, Xiaoliang Bai, Mark Billinghurst, Weiping He, Li Zhang, Jiaxiang Du, Shuxia Wang:
Do You Know What I Mean? An MR-Based Collaborative Platform. 77-78 - Pallavi Mohan, Wooi Boon Goh, Chi-Wing Fu, Sai-Kit Yeung:
DualGaze: Addressing the Midas Touch Problem in Gaze Mediated VR Interaction. 79-84 - Chih-Fan Chen, Evan Suma Rosenberg:
Dynamic Omnidirectional Texture Synthesis for Photorealistic Virtual Content Creation. 85-90 - Kristie K. K. Kwok, Adrian K. T. Ng, Henry Y. K. Lau:
Effect of Navigation Speed and VR Devices on Cybersickness. 91-92 - Xingyao Yu, Dongdong Weng, Jie Guo, Haiyan Jiang, Yihua Bao:
Effect of Using HMDs for One Hour on Preteens Visual Fatigue. 93-96 - Lili Wang, Antong Cao, Zhichao Li, Xuefeng Yang, Voicu Popescu:
Effective Free Field of View Scene Exploration in VR and AR. 97-102 - Daniel Roth, Peter Kullmann, Gary Bente, Dominik Gall, Marc Erich Latoschik:
Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediated Interactions. 103-108 - Tejo Chalasani, Jan Ondrej, Aljosa Smolic:
Egocentric Gesture Recognition for Head-Mounted AR Devices. 109-114 - Masashi Miyazaki, Takashi Komuro:
Extended Workspace Using a Smartphone with a Depth Camera. 115-116 - Alisa Korinevskaya, Ilya Makarov:
Fast Depth Map Super-Resolution Using Deep Neural Network. 117-122 - Alaeddin Nassani, Huidong Bai, Gun A. Lee, Tobias Langlotz, Mark Billinghurst, Robert W. Lindeman:
Filtering 3D Shared Surrounding Environments by Social Proximity in AR. 123-124 - Andreas Langbein, David A. Plecher, Frieder Pankratz, Chloe Eghtebas, Fabrizio Palmas, Gudrun Klinker:
Gamifying Stereo Camera Registration for Augmented Reality. 125-126 - Uwe Gruenefeld, Tim Claudius Stratmann, Jinki Jung, Hyeopwoo Lee, Jeehye Choi, Abhilasha Nanda, Wilko Heuten:
Guiding Smombies: Augmenting Peripheral Vision with Low-Cost Glasses to Shift the Attention of Smartphone Users. 127-131 - Haiyan Jiang, Dongdong Weng, Zhenliang Zhang, Yihua Bao, Yufei Jia, Mengman Nie:
HiKeyb: High-Efficiency Mixed Reality System for Text Entry. 132-137 - Rafael Radkowski:
HoloLens Integration into a Multi-Kinect Tracking Environment. 138-142 - Sota Shoman, Tomohiro Mashita, Alexander Plopski, Photchara Ratsamee, Yuki Uranishi, Haruo Takemura:
Illumination Invariant Camera Localization Using Synthetic Images. 143-144 - Patrick Skinner, Jonathan Ventura, Stefanie Zollmann:
Indirect Augmented Reality Browser for GIS Data. 145-150 - Mario Lorenz, Sebastian Knopp, Philipp Klimant:
Industrial Augmented Reality: Requirements for an Augmented Reality Maintenance Worker Support System. 151-153 - Zhenliang Zhang, Dongdong Weng, Haiyan Jiang, Yue Liu, Yongtian Wang:
Inverse Augmented Reality: A Virtual Agent's Perspective. 154-157 - Chontira Nimcharoen, Stefanie Zollmann, Jonny M. Collins, Holger Regenbrecht:
Is That Me? - Embodiment and Body Perception with an Augmented Reality Mirror. 158-163 - Jason R. Rambach, Chengbiao Deng, Alain Pagani, Didier Stricker:
Learning 6DoF Object Poses from Synthetic Single Channel Images. 164-169 - Pascal Knierim, Francisco Kiss, Albrecht Schmidt:
Look Inside: Understanding Thermal Flux Through Augmented Reality. 170-171 - Atsunori Moteki, Nobuyasu Yamaguchi, Ayu Karasudani, Yoshie Kobayashi, Toshiyuki Yoshitake, Junya Kato, Tomohiro Aoyagi:
Manufacturing Defects Visualization via Robust Edge-Based Registration. 172-173 - Meghal Dani, Gaurav Garg, Ramakrishna Perla, Ramya Hebbalaguppe:
Mid-Air Fingertip-Based User Interaction in Mixed Reality. 174-178 - Inma García-Pereira, Jesús Gimeno, Manolo Pérez, Cristina Portalés, Sergio Casas:
MIME: A Mixed-Space Collaborative System with Three Immersion Levels and Multiple Users. 179-183 - Giorgio Ballestin, Fabio Solari, Manuela Chessa:
Perception and Action in Peripersonal Space: A Comparison Between Video and Optical See-Through Augmented Reality Devices. 184-189 - Masahiro Nishizawa, Katsunori Okajima:
Precise Surface Color Estimation Using a Non-Diagonal Reflectance Matrix on an Adaptive Projector-Camera System. 190-195 - Seiji Tsunezaki, Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura:
Reproducing Material Appearance of Real Objects Using Mobile Augmented Reality. 196-197 - Caterina Battisti, Stefano Messelodi, Fabio Poiesi:
Seamless Bare-Hand Interaction in Mixed Reality. 198-203 - Steffen Haesler, Kangsoo Kim, Gerd Bruder, Greg Welch:
Seeing is Believing: Improving the Perceived Trust in Visually Embodied Alexa in Augmented Reality. 204-205 - Ana Stanescu, Philipp Fleck, Dieter Schmalstieg, Clemens Arth:
Semantic Segmentation of Geometric Primitives in Dense 3D Point Clouds. 206-211 - Jonathon D. Hart, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst:
Sharing and Augmenting Emotion in Collaborative Mixed Reality. 212-213 - Kelvin Cheng, Ichiro Furusawa:
The Deployment of a Mixed Reality Experience for a Small-Scale Exhibition in the Wild. 214-215 - Li Zhang, Weiping He, Xiaoliang Bai, Yongxing Chen, Mark Billinghurst:
The Effect of AR Based Emotional Interaction Among Personified Physical Objects in Manual Operation. 216-221 - Shingo Okeda, Hikari Takehara, Norihiko Kawai, Nobuchika Sakata, Tomokazu Sato, Takuma Tanaka, Kiyoshi Kiyokawa:
Toward More Believable VR by Smooth Transition Between Real and Virtual Environments via Omnidirectional Video. 222-225 - Glen Queguiner, Matthieu Fradet, Mohammad Rouhani:
Towards Mobile Diminished Reality. 226-231 - Woojin Cho, Gabyong Park, Woontack Woo:
Tracking an Object-Grabbing Hand Using Occluded Depth Reconstruction. 232-235 - Andrew Pringle, Abraham G. Campbell, Stefanie Hutka, Alberto Torrasso, Colin Couper, Fabian Strunden, Ján Bajana, Kamil Jastzab, Ralph Croly, Rob Quigley, Ross McKiernan, Paul Sweeney, Mark T. Keane:
[Poster] Using an Industry-Ready AR HMD on a Real Maintenance Task: AR Benefits Performance on Certain Task Steps More Than Others. 236-241 - Ann McNamara, Katherine Boyd, David Oh, Ryan Sharpe, Annie Suther:
Using Eye Tracking to Improve Information Retrieval in Virtual Reality. 242-243 - Paulo Bala, Dina Dionisio, Valentina Nisi, Nuno Nunes:
Visually Induced Motion Sickness in 360° Videos: Comparing and Combining Visual Optimization Techniques. 244-249 - Kohei Kanamori, Nobuchika Sakata, Tomu Tominaga, Yoshinori Hijikata, Kensuke Harada, Kiyoshi Kiyokawa:
Walking Support in Real Space Using Social Force Model When Wearing Immersive HMD. 250-253 - Chanho Park, Kyungho Jang, Junsuk Lee:
Walking-in-Place for VR Navigation Independent of Gaze Direction Using a Waist-Worn Inertial Measurement Unit. 254-257 - Nam-Duong Duong, Amine Kacete, Catherine Sodalie, Pierre-Yves Richard, Jérôme Royan:
xyzNet: Towards Machine Learning Camera Relocalization by Using a Scene Coordinate Prediction Network. 258-263
Enterprise AR Functional Requirements Workshop
- Michael Rygol, Christine Perey:
Enterprise AR Functional Requirements Workshop. 264
MVAR: 2nd International Workshop on Multimodal Virtual & Augmented Reality
- Wolfgang Hürst, Daisuke Iwai, Klen Copic Pucihar, Matjaz Kljun:
Multimodal Virtual & Augmented Reality - Editorial to the MVAR Workshop at ISMAR 2018. 265 - Alexander Ohlei, Thomas Winkler, Daniel Wessel, Michael Herczeg:
Evaluation of Direct Manipulation Methods in Augmented Reality Environments Using Google Glass. 266-269 - Jing Yang, Shiheng Wang, Gábor Sörös:
User-Perspective Rendering for Handheld Applications. 270-274 - Armin Becher, Cristian Axenie, Thomas Grauschopf:
VIRTOOAIR: Virtual Reality TOOlbox for Avatar Intelligent Reconstruction. 275-279
MADVR: 1st International Workshop on Multimedia Analysis for Architecture, Design and Visual Reality Games
- Konstantinos Avgerinakis, Francesco Bellotti, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis:
1st International Workshop on Multimedia Analysis for Architecture, Design and Virtual Reality Games (MADVR 2018). 280 - Alejandro Martin Naranjo, Holger Sprengel:
Art and VR Technology, Creating the "Experience Society". 281-286 - Jens Derdaele, Yash Shekhawat, Maarten Vergauwen:
Exploring Past and Present: VR Reconstruction of the Berlin Gendarmenmarkt. 287-292 - Roberto de Lima Hernandez, Maarten Vergauwen:
From TLS Recoding to VR Environment for Documentation of the Governor's Tombs in Dayr al-Barsha, Egypt. 293-298 - Pavlos Kosmides, Konstantinos P. Demestichas, Evgenia F. Adamopoulou, Nikos Koutsouris, Ioannis V. Loumiotis, Victor Ortega, Lorenzo Mureddu:
InLife Ecosystem: Creating Serious Games with IoT Features. 299-304 - Konstantinos Avgerinakis, Georgios Meditskos, Jens Derdaele, Simon Mille, Yash Shekhawat, Luis Fraguada, Eva López, Jolan Wuyts, Anastasios Tellios, Steffen Riegas, Jesper Wachtmeister, Kriszta Doczy, Victor-Jan Vos, Nicolaus Heise, Jens Piesk, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis, Ioannis Kompatsiaris:
V4Design for Enhancing Architecture and Video Game Creation. 305-309 - Eleftherios Anastasovitis, Manos Roumeliotis:
Virtual Museum for the Antikythera Mechanism: Designing an Immersive Cultural Exhibition. 310-313
Creativity in Designing with & for Mixed Reality Workshop
- Jouke Verlinden, Doris Aschenbrenner, Stephan Lukosh:
Workshop on Creativity in Designing with & for Mixed Reality. 314 - István Koren, Benedikt Hensen, Ralf Klamma:
Co-Design of Gamified Mixed Reality Applications. 315-317 - Daniel Shor, Bryan Zaaijer, Laura Ahsmann, Simon Immerzeel, Max Weetzel, Daniel Eikelenboom, Jess Hartcher-O'Brien, Doris Aschenbrenner:
Designing Haptics: Comparing Two Virtual Reality Gloves with Respect to Realism, Performance and Comfort. 318-323 - Maria Engberg, Jay David Bolter, Blair MacIntyre:
RealityMedia: An Experimental Digital Book in WebXR. 324-327 - Gheric Speiginer, Blair MacIntyre:
Rethinking Reality: A Layered Model of Reality for Immersive Systems. 328-332 - Michael Nebeling, Maximilian Speicher:
The Trouble with Augmented Reality/Virtual Reality Authoring Tools. 333-337 - Blair Maclntyre, Trevor F. Smith:
Thoughts on the Future of WebXR and the Immersive Web. 338-342
International Workshop on Comfort Intelligence with AR for Autonomous Vehicle 2018
- Masayuki Kanbara, Itaru Kitahara, Kiyoshi Kiyokawa:
International Workshop on Comfort Intelligence with AR for Autonomous Vehicle 2018. 343 - Yuki Sakamura, Akitoshi Tomita, Hidehiko Shishido, Tazu Mizunami, Kazuya Inoue, Yoshinari Kameda, Etsuko T. Harada, Itaru Kitahara:
A Virtual Boarding System of an Autonomous Vehicle for Investigating the Effect of an AR Display on Passenger Comfort. 344-349 - Taishi Sawabe, Masayuki Kanbara, Norihiro Hagita:
Comfort Intelligence for Autonomous Vehicles. 350-353 - Sei Ikeda, Iwao Takemura, Asako Kimura, Fumihisa Shibata:
Diminished Reality System Based on Open-Source Software for Self-Driving Mobility. 354-357 - Patrick Lindemann, Tae-Young Lee, Gerhard Rigoll:
Supporting Driver Situation Awareness for Autonomous Urban Driving with an Augmented-Reality Windshield Display. 358-363
VAR4Good: Virtual and Augmented Reality for Good
- Arindam Dey, Mark Billinghurst, Gregory F. Welch, Edgar Rojas-Munoz:
3rd Virtual and Augmented Reality for Good (VAR4Good) Workshop. 364 - Joshua A. Fisher, Jay David Bolter:
Ethical Considerations for AR Experiences at Dark Tourism Sites. 365-369 - Nancy Rodriguez:
Identifying Accessibility Conditions for Children with Multiple Disabilities: A Virtual Reality Wheelchair Simulator. 370-372 - Stéphane Côté, Johanne St-Pierre:
Interfacing with Global Collective Intelligence Using Virtual Assistants. 373-376 - Christoph Leuze, Grant Yang, Brian A. Hargreaves, Bruce L. Daniel, Jennifer A. McNab:
Mixed-Reality Guidance for Brain Stimulation Treatment of Depression. 377-380 - Robin Horst, Ralf Dörner:
Opportunities for Virtual and Mixed Reality Knowledge Demonstration. 381-385 - Hendrik Engelbrecht, Stephan G. Lukosch:
Viability of Augmented Content for Field Policing. 386-389 - Christian Zimmer, Nanette Ratz, Michael Bertram, Christian Geiger:
War Children: Using AR in a Documentary Context. 390-394
ISMAR 2018 Demonstrations
- Srinidhi Hegde, Gaurav Garg, Ramakrishna Perla, Ramya Hebbalaguppe:
A Fingertip Gestural User Interface Without Depth Data for Mixed Reality Applications. 395-396 - François Bérard, Thibault Louis:
A Low-Latency, High-Precision Handheld Perspective Corrected Display. 397-398 - Mikael Uimonen, Mika Hakkarainen:
Accessing BIM-Related Information Through AR. 399-400 - Dariusz Ruminski, Gudrun Klinker:
Augmenting Mixed Reality Applications with the Vibro Motors Wearable. 401-402 - Sylvia Rothe, Tobias Höllerer, Heinrich Hußmann:
CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns. 403-404 - Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. 405-406 - Yongzhe Yan, Benjamin Bout, Anthony Berthelier, Xavier Naturel, Thierry Chateau:
Face Parsing for Mobile AR Applications. 407-408 - Damien Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato:
HoloRoyale: A Large Scale High Fidelity Augmented Reality Game. 409-410 - Carmine Elvezio, Pierre Amelot, Robert Boyle, Catherine Ilona Wes, Steven Feiner:
Hybrid UIs for Music Exploration in AR and VR. 411-412 - Stuart Golodetz, Tommaso Cavallari, Nicholas A. Lord, Victor Adrian Prisacariu, David William Murray, Philip H. S. Torr:
Live Collaborative Large-Scale Dense 3D Reconstruction Using Consumer-Grade Hardware. 413-414 - Javier Rodriguez Puigvert, Till Krempel, Arnulph Fuhrmann:
Localization Service Using Sparse Visual Information Based on Recent Augmented Reality Platforms. 415-416 - Sanna Ekneling, Tilian Sonestedt, Abraham Georgiadis, Shahrouz Yousefi, Julio Chana:
Magestro: Gamification of the Data Collection Process for Development of the Hand Gesture Recognition Technology. 417-418 - Salma Jiddi, Philippe Robert, Anthony Laurent, Matthieu Fradet, Pierrick Jouet, Caroline Baillard, Éric Marchand:
Probeless and Realistic Mixed Reality Application in Presence of Dynamic Light Sources. 419-420 - Seiji Tsunezaki, Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura:
Reproducing Material Appearance of Real Objects Using Mobile Augmented Reality. 421-422 - Tomoki Kurahashi, Ryota Sakuma, Keiichi Zempo, Koichi Mizutani, Naoto Wakatsuki:
Retrospective Speech Balloons on Speech-Visible AR via Head-Mounted Display. 423-424 - Joerg H. Mueller, Philip Voglreiter, Mark Dokter, Thomas Neff, Mina Makar, Markus Steinberger, Dieter Schmalstieg:
Shading Atlas Streaming Demonstration. 425-426 - Christian Sandor, Hiraku Nakamura:
SoliScratch: A Radar Interface for Scratch DJs. 427 - Hyung-il Kim, Juyoung Lee, Hui-Shyong Yeo, Aaron Quigley, Woontack Woo:
SWAG Demo: Smart Watch Assisted Gesture Interaction for Mixed Reality Head-Mounted Displays. 428-429 - Daniel Eckhoff, Christian Sandor, Denis Kalkofen, Ulrich Eck, Christian Lins, Andreas Hein:
TutAR: Semi-Automatic Generation of Augmented Reality Tutorials for Medical Education. 430-431
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.