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10th CSEDU 2018: Funchal, Madeira, Portugal - Volume 2
- Bruce M. McLaren, Rob Reilly, Susan Zvacek, James Onohuome Uhomoibhi:
Proceedings of the 10th International Conference on Computer Supported Education, CSEDU 2018, Funchal, Madeira, Portugal, March 15-17, 2018, Volume 2. SciTePress 2018
Invited Speakers
- Liz Bacon:
Impact of Artificial Intelligence and Automation on the Future of Education. CSEDU (1) 2018: 5 - Hamadou Saliah-Hassane:
Standardization of Online Laboratories for Education - Why and How? CSEDU (1) 2018: 7 - H. Chad Lane:
Technology-Enhanced Informal Learning: Bringing Advanced Learning Technologies into Museums and Out-of-School Settings. CSEDU (1) 2018: 9
Artificial Intelligence in Education
- Maximilian Doré, Krysia Broda:
The ELFE System - Verifying Mathematical Proofs of Undergraduate Students. 15-26 - Shimeng Peng, Katashi Nagao:
Automatic Evaluation of Presenters' Discussion Performance based on Their Heart Rate. 27-34 - Matthew Montebello:
The Social Aspect of an Ambient Intelligent Classroom. CSEDU (2) 2018: 37-44 - Haoyang Li, Wei Cui, Zhaohui Xu, Zhenyue Zhu, Mingyu Feng:
Yixue Adaptive Learning System and Its Promise on Improving Student Learning. 45-52
Learning/Teaching Methodologies and Assessment
- Gustavo H. S. Alexandre, Simone C. dos Santos, Ariane Nunes Rodrigues, Priscila B. Souza:
Applying and Managing PBL - An Experience in Information Systems Education. 57-67 - Anne-Maarit Majanoja, Timo Vasankari:
Reflections on Teaching Software Engineering Capstone Course. 68-77 - Jacqueline Schuldt, Stefan Sachse, Susanne Friedemann, Kati Breitbarth:
Storyboard Interpretation Technology Used for Value-based STEM Education in Digital Game-based Learning Contexts. 78-88 - Adriano Lages dos Santos, Maurício R. de A. Souza, Eduardo Figueiredo, Marcella Dayrell:
Game Elements for Learning Programming: A Mapping Study. 89-101 - Igor Vieira de Souza, Antão Moura, Uwe Terton, Mark Bilby, Marcelo Alves de Barros:
Designing Gamified E-Learning Applications for Children with Down's Syndrome - The Case of Teaching Literacy and Language Skills. 102-113 - Tino Koponen, Tommi Lintilä, Anton Vanamo, Ara Taalas, Heli Viskari, Katrina Nordström, Panu Kiviluoma, Ari Ora:
Biology Meets Mechatronics (BIOMEETSMEX) - Video Reporting for Development of Project Management and Interdisciplinarity Skills. 114-123 - Stefano Federici, Claudia Medas, Elisabetta Gola:
Who Learns Better - Achieving Long-term Knowledge Retention by Programming-based Learning. CSEDU (2) 2018: 124-133 - Marcello Passarelli, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello, Donatella Persico, Francesca Pozzi, Thomas P. Buijtenweg, Mata Haggis, Chris Bailey, Carlo Perrotta:
Library Not Found - The Disconnect between Gaming Research and Development. 134-141 - Leonardo Carvalho, Laura Assis, Leonardo Silva de Lima, Eduardo Bezerra, Gustavo Paiva Guedes, Artur Ziviani, Fábio Porto, Rafael Barbastefano, Eduardo S. Ogasawara:
Evaluating the Complementarity of Communication Tools for Learning Platforms. 142-153 - Pia Niemelä, Antti Valmari:
Elementary Math to Close the Digital Skills Gap. 154-165 - Luca Longo:
On the Reliability, Validity and Sensitivity of Three Mental Workload Assessment Techniques for the Evaluation of Instructional Designs: A Case Study in a Third-level Course. 166-178 - Emanuel S. Grant, Pann Ajjimaporn:
Pedagogical Benefits from an Exercise in Reverse Engineering for an Aviation Software Systems. 179-188 - Gaëlle Guigon, Jérémie Humeau, Mathieu Vermeulen:
A Model to Design Learning Escape Games: SEGAM. 191-197 - Feiran Zhang, Panos Markopoulos, Tilde Bekker:
The Role of Children's Emotions during Design-based Learning Activity - A Case Study at a Dutch High School. 198-205 - Gustavo H. S. Alexandre, Simone C. dos Santos:
PBL Planner Toolkit: A Canvas-based Tool for Planning PBL in Software Engineering Education. 206-213 - Juliana de Melo Bezerra, Neusa Maria Franco de Oliveira, Cristiane Aparecida Martins, Raquel Caratti Piani, Lara Kühl Teles, Maria Margareth da Silva:
Supporting the Development of Complete Engineers. 214-221 - Borka Jerman Blazic, Primoz Cigoj, Andrej Jerman-Blazic:
Learning Digital Skils for Elderly People by using Touch Screen Technology and Learning Games: A Case Study. 222-229 - Pedro Guillermo Feijóo García, Mario Fernando De la Rosa Rosero:
Instructional Application for Programming and Algorithmic Self-Learning - A Didactic Approach with Mobile Robotics as Pedagogical Context. 230-237 - Marcelo Alves de Barros, Valéria Andrade, J. Antão B. Moura, Laurent Borgmann, Uwe Terton, Fátima Vieira, Gabriel Cintra Alves da Costa, Rafaela Lacerda Araújo, Aline Oliveira Arruda, Sophie Naviner, Jobson Silva:
ReadAct - Alternate Reality, Serious Games for Reading-Acting to Engage Population and Schools on Social Challenges. 238-245 - Stella M. Mlasi, R. Naidoo:
An Exploratory Study of the ODL Course in Structural Engineering. 246-251 - Tom Drange, Joakim Kargaard:
Cyberpsychology: Psychological Processes That May Affect Dropout Rates among Online IT Security Students. 252-257 - Andrés Larco, Freddy Enríquez, Sergio Luján-Mora:
iOS Apps for People with Intellectual Disability: A Quality Assessment. 258-264 - Aleksandra Konopek, Lukas Hellwig, Michael Schäfer:
A Possible Ubiquitous Way of Learning within a Fab Lab - The Combination of Blended Learning and Implementation-oriented Learning. 265-271 - Marta Gràcia, Josep Casanovas, Maria-Ribera Sancho, Jordi Casanovas, Marta Cuatrecasas:
Empowering Teachers' Self Assessment of Their Own Practice on Student's Oral Skills - EVALOE Decision Support System. 272-277 - Khaled El-Abbasy, Anastassia Angelopoulou, Tony Towell:
Measuring the Engagement of the Learner in a Controlled Environment using Three Different Biosensors. 278-284 - Bastian Küppers, Thomas Eifert, Marius Politze, Ulrik Schroeder:
e-Assessment Behind the Scenes - Common Perception of e-Assessment and How We See It Nowadays. 285-291 - Giuliano Orru, Federico Gobbo, Declan O'Sullivan, Luca Longo:
An Investigation of the Impact of a Social Constructivist Teaching Approach, based on Trigger Questions, Through Measures of Mental Workload and Efficiency. 292-302 - João Paulo Barros:
Students' Perceptions of Paper-Based vs. Computer-Based Testing in an Introductory Programming Course. 303-308 - Flavio Nicastro, M. Cecília C. Baranauskas, Ricardo da Silva Torres:
A Methodology to Conduct Computational Thinking Activities in Children's Educational Context. 309-316
Social Context and Learning Environments
- Otto Petrovic:
Digital Media's Alteration Mechanism for Informal Learning. 321-330 - Nour El Mawas, Jean-Marie Gilliot, Serge Garlatti, Reinhardt Euler, Sylvain Pascual:
Towards Personalized Content in Massive Open Online Courses. 331-339 - Gökmen Dagli, Fahriye Altinay, Zehra Altinay, Menil Celebi, Mehmet Altinay:
Evaluation of the Effect of Information Technology and Media on Children: A Collective Views. CSEDU (2) 2018: 340-344 - Uwe Terton, Irene Visser, Cindy Davis, Karen Sutherland, Alix Stubbs, Maureen O'Neil:
Student's Perspectives Concerning the Use of Social Media as Communication and Educational Tools in a Tertiary Environment. 347-352 - Alan Brown, Jenny Bimrose:
The Use of On-line Collaborative Learning to Facilitate Learning, Development and Professional Identify Transformation of Careers and Employment Practitioners. 353-360 - Mikiko Oono, Yoshifumi Nishida, Koji Kitamura, Asako Kanezaki, Tatsuhiro Yamanaka:
"Change the Changeable" Framework for Implementation Research in Health. 361-368 - Junhong Sha, Kaiquan Chen, Shijun Dong:
Evolution and Development of Virtual Learning Communities based on a Visual Analysis. 369-376 - Cleiton Silva, Orlando Belo:
A Core Ontology for Brazilian Higher Education Institutions. 377-383 - Niina Maarit Novak, Maryam Rabiee, A Min Tjoa:
Head in the Clouds: An Initiative for Digital Learning among Roma Communities in Europe. 384-390 - Ahmed Shams, Raad Bin Tareaf, Jan Renz, Christoph Meinel:
Smart MOOC - Social Computing for Learning and Knowledge Sharing. 391-396 - Gérard Kubryk, Auriane Le Floch, Olivier Las Vergnas:
Identifying the Roots of Lifelong Mathematic Difficulties: First Experiment, First Results. CSEDU (2) 2018: 397-405
Domain Applications and Case Studies
- Janne Lahtiranta, Anne-Maarit Majanoja:
Industry-oriented Education in eHealth. 411-419 - Remco de Man, Ansgar Fehnker:
The Smell of Processing. 420-431 - Paula Chaves, Luan Paschoal, Tauan Velasco, Tiago Bento, Julliany S. Brandão, Carlos Schocair, João Quadros, Talita Oliveira, Eduardo S. Ogasawara:
Orthographic Educational Game for Portuguese Language Countries. 432-440 - Komkid Topoklang, Marcos Sadao Maekawa, Keiko Okawa:
KomaKids: Promoting Global Competence Through Media Creation in Elementary School. 443-448 - Nicholas A. Nechval, Gundars Berzins, Vadims Danovics, Konstantin N. Nechval:
A New Technique for Education Process Optimization via the Dual Control Approach. 449-456
Ubiquitous Learning
- Adriano Baratè, Antonio Elia, Luca A. Ludovico, Eleonora Oriolo:
The Leap Motion Controller in Clinical Music Therapy - A Computer-based Approach to Intellectual and Motor Disabilities. 461-469 - Danilo Pequeno, José Sérgio da Rocha Neto, Jaidilson Jó da Silva, Angelo Perkusich:
Development of a Remote Laboratory for Control-engineering Education based on an Industrial Fluid Transport Platform. 473-480 - Samuli Laato, Heidi Salmento, Mari Murtonen:
Development of an Online Learning Platform for University Pedagogical Studies-Case Study. 481-488 - Joaquim José Cintra Maia Honório, J. Antão B. Moura, Paulo C. O. Brito, Talita Menezes, Marcelo Alves de Barros:
Gamification in Location-based M-Learning: Students' Perceptions of Game Elements. 489-496
Special Session on Analytics in Educational Environments
- Xiaodong Qu, Mercedes Hall, Yile Sun, Robert Sekuler, Timothy J. Hickey:
A Personalized Reading Coach using Wearable EEG Sensors - A Pilot Study of Brainwave Learning Analytics. 501-507 - Fernando Calle-Alonso, Vicente Botón-Fernández, Jesús M. Sánchez-Gómez, Miguel A. Vega-Rodríguez, Carlos J. Pérez Sánchez, Daniel de la Mata Lara:
Word Clouds as a Learning Analytic Tool for the Cooperative e-Learning Platform NeuroK. 508-513 - Paula Correia Tavares, Elsa Ferreira Gomes, Pedro Rangel Henriques:
Studying Programming Students Motivation using Association Rules. 514-520 - Fernando Calle-Alonso, Vicente Botón-Fernández, Dimas de la Fuente, Carlos J. Pérez Sánchez, Miguel A. Vega-Rodríguez, Daniel de la Mata Lara:
Graphs and Key Players in an Educational Social Network. 523-527 - Ernani Damasceno, Ana Azevedo, Agostinho Sousa Pinto:
Business Intelligence - Implantation on Federal Institute of Triângulo Mineiro (IFTM) System. 528-535
Special Session on Blended Learning and Quality Enhancement
- Ebba Ossiannilsson:
Blended Learning - State of the Nation. 541-547 - Peter Mazohl, Ebba Ossiannilsson, Harald Makl:
Technical Innovation in Blended Learning - Concepts for the Creation of High Quality Continuous Vocational Education Courses using Multiple Devices. 548-554 - Peter Mazohl, Ebba Ossiannilsson, Harald Makl, Maria Ampartzaki, Michail Kalogiannakis:
Virtual Teachers' Toolbox - An Innovative Tool to Assist the Creation of High Quality Open Distance Learning Courses. 555-560 - Mohammad Ali Kadampur, Raju Enugala:
A Virtual Lab Plugin for Open Source Learning Management Systems for Improving Quality in Blended Learning. CSEDU (2) 2018: 563-570
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