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Miguel A. Nacenta
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2020 – today
- 2024
- [j11]Xu Zhu, Miguel A. Nacenta, Özgür Akgün, Daniel Zenkovitch:
Solvi: A visual constraint modeling tool. J. Comput. Lang. 78: 101242 (2024) - [c67]Yichun Zhao, Jingyi Lu, Miguel A. Nacenta:
Speech-based Mark for Data Sonification. ASSETS 2024: 98:1-98:5 - [c66]Yichun Zhao, Miguel A. Nacenta, Mahadeo A. Sukhai, Sowmya Somanath:
TADA: Making Node-link Diagrams Accessible to Blind and Low-Vision People. CHI 2024: 45:1-45:20 - [c65]Shishir Halaharvi, Gonzalo Gabriel Méndez, Hamid Mansoor, Quinton Yong, Alessandra Maciel Paz Milani, Margaret-Anne D. Storey, Miguel A. Nacenta:
P-Inti: Interactive Visual Representation of Programming Concepts for Learning and Instruction. VL/HCC 2024: 199-210 - [i4]Yichun Zhao, Miguel A. Nacenta:
Tools and Tasks in Sensemaking: A Visual Accessibility Perspective. CoRR abs/2404.00192 (2024) - [i3]Yichun Zhao, Jingyi Lu, Miguel A. Nacenta:
Speech-based Mark for Data Sonification. CoRR abs/2408.06942 (2024) - 2023
- [j10]Scott Bateman, Carl Gutwin, Hamid Mansoor, Miguel A. Nacenta, Michael van der Kamp, Mykyta Baliesnyi, Kolton Gagnon, Jesse Rollheiser:
WAMS: A Flexible API for Visual Workspaces Across Multiple Surfaces. Proc. ACM Hum. Comput. Interact. 7(EICS): 1-40 (2023) - [i2]Yichun Zhao, Miguel A. Nacenta, Mahadeo A. Sukhai, Sowmya Somanath:
TADA: Making Node-link Diagrams Accessible to Blind and Low-Vision People. CoRR abs/2311.04502 (2023) - 2022
- [j9]Adam Binks, Alice Toniolo, Miguel A. Nacenta:
Representational transformations: Using maps to write essays. Int. J. Hum. Comput. Stud. 165: 102851 (2022) - [j8]Johannes Lang, Miguel A. Nacenta:
Perception of letter glyph parameters for InfoTypography. ACM Trans. Graph. 41(4): 147:1-147:21 (2022) - [j7]Ai Jiang, Miguel A. Nacenta, Juan Ye:
VisuaLizations As Intermediate Representations (VLAIR): An approach for applying deep learning-based computer vision to non-image-based data. Vis. Informatics 6(3): 35-50 (2022) - [c64]Ruth Hoffmann, Xu Zhu, Özgür Akgün, Miguel A. Nacenta:
Understanding How People Approach Constraint Modelling and Solving. CP 2022: 28:1-28:18 - 2021
- [j6]Alexandra Lee, Daniel Archambault, Miguel A. Nacenta:
The Effectiveness of Interactive Visualization Techniques for Time Navigation of Dynamic Graphs on Large Displays. IEEE Trans. Vis. Comput. Graph. 27(2): 528-538 (2021) - [c63]Mario Alberto Moreno Rocha, Miguel A. Nacenta, Juan Ye:
An Exploratory Study on Academic Reading Contexts, Technology, and Strategies. MexIHC 2021: 3:1-3:10 - [c62]Guilherme Carneiro, Alice Toniolo, Miguel A. Nacenta, Aaron J. Quigley:
Text vs. Graphs in Argument Analysis. VL/HCC 2021: 1-9 - 2020
- [j5]Xu Zhu, Miguel A. Nacenta, Özgür Akgün, Peter Nightingale:
How People Visually Represent Discrete Constraint Problems. IEEE Trans. Vis. Comput. Graph. 26(8): 2603-2619 (2020) - [c61]Han L. Han, Miguel A. Nacenta:
The Effect of Visual and Interactive Representations on Human Performance and Preference with Scalar Data Fields. Graphics Interface 2020: 225-235 - [c60]Ai Jiang, Miguel A. Nacenta, Kasim Terzic, Juan Ye:
Visualization as Intermediate Representations (VLAIR) for Human Activity Recognition. PervasiveHealth 2020: 201-210 - [i1]Alexandra Lee, Daniel Archambault, Miguel A. Nacenta:
The Effectiveness of Interactive Visualization Techniques for Time Navigation of Dynamic Graphs on Large Displays. CoRR abs/2008.12747 (2020)
2010 – 2019
- 2019
- [c59]Julian Petford, Iain Carson, Miguel A. Nacenta, Carl Gutwin:
A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays. CHI 2019: 58 - [c58]Alexandra Lee, Daniel Archambault, Miguel A. Nacenta:
Dynamic Network Plaid: A Tool for the Analysis of Dynamic Networks. CHI 2019: 130 - [c57]Ayman Alzayat, Mark Hancock, Miguel A. Nacenta:
Quantitative Measurement of Tool Embodiment for Virtual Reality Input Alternatives. CHI 2019: 443 - [c56]Guilherme Carneiro, Miguel A. Nacenta, Alice Toniolo, Gonzalo Gabriel Méndez, Aaron J. Quigley:
Deb8: A Tool for Collaborative Analysis of Video. TVX 2019: 47-58 - 2018
- [c55]Julian Petford, Miguel A. Nacenta, Carl Gutwin:
Pointing All Around You: Selection Performance of Mouse and Ray-Cast Pointing in Full-Coverage Displays. CHI 2018: 533 - [c54]Gonzalo Gabriel Méndez, Miguel A. Nacenta, Uta Hinrichs:
Considering Agency and Data Granularity in the Design of Visualization Tools. CHI 2018: 638 - [p3]Kim Marriott, Jian Chen, Marcel Hlawatsch, Takayuki Itoh, Miguel A. Nacenta, Guido Reina, Wolfgang Stuerzlinger:
Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation. Immersive Analytics 2018: 25-55 - [p2]Kim Marriott, Jian Chen, Marcel Hlawatsch, Takayuki Itoh, Miguel A. Nacenta, Guido Reina, Wolfgang Stuerzlinger:
Just 5 Questions: Toward a Design Framework for Immersive Analytics. Immersive Analytics 2018: 259-288 - 2017
- [c53]Gonzalo Gabriel Méndez, Uta Hinrichs, Miguel A. Nacenta:
Bottom-up vs. Top-down: Trade-offs in Efficiency, Understanding, Freedom and Creativity with InfoVis Tools. CHI 2017: 841-852 - [c52]Constant Manteau, Miguel A. Nacenta, Michael Mauderer:
Reading Small Scalar Data Fields: Color Scales vs. Detail on Demand vs. FatFonts. Graphics Interface 2017: 50-56 - [c51]Ayman Alzayat, Mark Hancock, Miguel A. Nacenta:
Measuring Readiness-to-Hand through Differences in Attention to the Task vs. Attention to the Tool. ISS 2017: 42-51 - [c50]Miguel A. Nacenta, Gonzalo Gabriel Méndez:
iVoLVER: A Visual Language for Constructing Visualizations from In-the-Wild Data. ISS 2017: 438-441 - 2016
- [j4]Miguel A. Nacenta, Mark S. Hancock, Carl Gutwin, Sheelagh Carpendale:
The Effects of Changing Projection Geometry on Perception of 3D Objects on and Around Tabletops. ACM Trans. Comput. Hum. Interact. 23(2): 11:1-11:54 (2016) - [c49]Gonzalo Gabriel Méndez, Miguel A. Nacenta:
Constructing Interactive Visualizations with iVoLVER. CHI Extended Abstracts 2016: 3727-3730 - [c48]Gonzalo Gabriel Méndez, Miguel A. Nacenta, Sebastien Vandenheste:
iVoLVER: Interactive Visual Language for Visualization Extraction and Reconstruction. CHI 2016: 4073-4085 - [c47]Michael Mauderer, David R. Flatla, Miguel A. Nacenta:
Gaze-Contingent Manipulation of Color Perception. CHI 2016: 5191-5202 - [c46]Chengzhao Li, Carl Gutwin, Kevin G. Stanley, Miguel A. Nacenta:
All Across the Circle: Using Auto-Ordering to Improve Object Transfer between Mobile Devices. Graphics Interface 2016: 49-56 - [c45]Julian Petford, Miguel A. Nacenta, Carl Gutwin, Joseph Eremondi, Cody Ede:
The ASPECTA toolkit: affordable full coverage displays. PerDis 2016: 87-105 - [c44]Gonzalo Gabriel Méndez, Miguel A. Nacenta:
Opportunistic visualization with iVoLVER. VL/HCC 2016: 234-235 - 2015
- [c43]Stacey D. Scott, T. C. Nicholas Graham, James R. Wallace, Mark S. Hancock, Miguel A. Nacenta:
"Local Remote" Collaboration: Applying Remote Group AwarenessTechniques to Co-located Settings. CSCW Companion 2015: 319-324 - [c42]Lindsay MacDonald, John Brosz, Miguel A. Nacenta, Sheelagh Carpendale:
Designing the Unexpected: Endlessly Fascinating Interaction for Interactive Installations. TEI 2015: 41-48 - 2014
- [j3]Mustafa Emre Karagozler, Ivan Poupyrev, Gary K. Fedder, Yuri Suzuki, Lining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Hiroshi Ishii, John Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale, Christophe Hurter, Jun Rekimoto:
Demo hour. Interactions 21(3): 6-9 (2014) - [c41]Jonathan Haber, Miguel A. Nacenta, Sheelagh Carpendale:
Paper vs. tablets: the effect of document media in co-located collaborative work. AVI 2014: 89-96 - [c40]Michael Mauderer, Simone Conte, Miguel A. Nacenta, Dhanraj Vishwanath:
Depth perception with gaze-contingent depth of field. CHI 2014: 217-226 - [c39]Ayman Alzayat, Mark S. Hancock, Miguel A. Nacenta:
Quantitative measurement of virtual vs. physical object embodiment through kinesthetic figural after effects. CHI 2014: 2903-2912 - [c38]Daniela Grijincu, Miguel A. Nacenta, Per Ola Kristensson:
User-defined Interface Gestures: Dataset and Analysis. ITS 2014: 25-34 - [e2]Raimund Dachselt, T. C. Nicholas Graham, Kasper Hornbæk, Miguel A. Nacenta:
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, ITS 2014, Dresden, Germany, November 16 - 19, 2014. ACM 2014, ISBN 978-1-4503-2587-5 [contents] - 2013
- [c37]Miguel A. Nacenta, Yemliha Kamber, Yizhou Qiang, Per Ola Kristensson:
Memorability of pre-designed and user-defined gesture sets. CHI 2013: 1099-1108 - [c36]Andre Doucette, Regan L. Mandryk, Carl Gutwin, Miguel A. Nacenta, Andriy Pavlovych:
The effects of tactile feedback and movement alteration on interaction and awareness with digital embodiments. CHI 2013: 1891-1900 - [c35]Eve E. Hoggan, John Williamson, Antti Oulasvirta, Miguel A. Nacenta, Per Ola Kristensson, Anu Lehtiö:
Multi-touch rotation gestures: performance and ergonomics. CHI 2013: 3047-3050 - [c34]Andre Doucette, Carl Gutwin, Regan L. Mandryk, Miguel A. Nacenta, Sunny Sharma:
Sometimes when we touch: how arm embodiments change reaching and collaboration on digital tables. CSCW 2013: 193-202 - [c33]Miguel A. Nacenta:
The Broken Mirror: Space, Attention and Collaboration in Co-located Distributed User Interfaces. DUI@EICS 2013: 8-9 - [c32]Eve E. Hoggan, Miguel A. Nacenta, Per Ola Kristensson, John Williamson, Antti Oulasvirta, Anu Lehtiö:
Multi-touch pinch gestures: performance and ergonomics. ITS 2013: 219-222 - [c31]Jakub Dostal, Miguel A. Nacenta, Roman Rädle, Harald Reiterer, Sophie Stellmach:
ITS 2013 workshop on visual adaptation of interfaces. ITS 2013: 491-492 - [c30]John Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale, Christophe Hurter:
Transmogrification: causal manipulation of visualizations. UIST 2013: 97-106 - [e1]Aaron J. Quigley, Giulio Jacucci, Michael S. Horn, Miguel A. Nacenta:
The ACM International Conference on Interactive Tabletops and Surfaces, ITS '13, St Andrews, United Kingdom - October 06 - 09, 2013. ACM 2013, ISBN 978-1-4503-2271-3 [contents] - 2012
- [c29]Umar Rashid, Miguel A. Nacenta, Aaron J. Quigley:
The cost of display switching: a comparison of mobile, large display and hybrid UI configurations. AVI 2012: 99-106 - [c28]Miguel A. Nacenta, Uta Hinrichs, Sheelagh Carpendale:
FatFonts: combining the symbolic and visual aspects of numbers. AVI 2012: 407-414 - [c27]Aaron J. Quigley, Alan J. Dix, Miguel A. Nacenta, Tom Rodden:
Workshop on Infrastructure and Design Challenges of Coupled Display Visual Interfaces: in conjunction with Advanced Visual Interfaces 2012 (AVI'12). AVI 2012: 815-817 - [c26]Umar Rashid, Miguel A. Nacenta, Aaron J. Quigley:
Factors influencing visual attention switch in multi-display user interfaces: a survey. PerDis 2012: 1 - [c25]Miguel A. Nacenta, Mikkel R. Jakobsen, Remy Dautriche, Uta Hinrichs, Marian Dörk, Jonathan Haber, Sheelagh Carpendale:
The LunchTable: a multi-user, multi-display system for information sharing in casual group interactions. PerDis 2012: 18 - [c24]David Ledo, Miguel A. Nacenta, Nicolai Marquardt, Sebastian Boring, Saul Greenberg:
The HapticTouch toolkit: enabling exploration of haptic interactions. TEI 2012: 115-122 - 2011
- [j2]John Brosz, Sheelagh Carpendale, Miguel A. Nacenta:
The Undistort Lens. Comput. Graph. Forum 30(3): 881-890 (2011) - [c23]Kris Luyten, Davy Vanacken, Malte Weiss, Jan O. Borchers, Miguel A. Nacenta:
Second workshop on engineering patterns for multi-touch interfaces. EICS 2011: 335-336 - [c22]Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, Andy Cockburn, Carl Gutwin:
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments. Graphics Interface 2011: 135-142 - [c21]Sean Lynch, Miguel A. Nacenta, Sheelagh Carpendale:
ToCoPlay: Graphical Multi-touch Interaction for Composing and Playing Music. INTERACT (3) 2011: 306-322 - 2010
- [c20]Ricardo Jota, Miguel A. Nacenta, Joaquim A. Jorge, Sheelagh Carpendale, Saul Greenberg:
A comparison of ray pointing techniques for very large displays. Graphics Interface 2010: 269-276 - [c19]Sebastian Schmidt, Miguel A. Nacenta, Raimund Dachselt, Sheelagh Carpendale:
A set of multi-touch graph interaction techniques. ITS 2010: 113-116 - [c18]Luc Vlaming, Christopher Collins, Mark S. Hancock, Miguel A. Nacenta, Tobias Isenberg, Sheelagh Carpendale:
Integrating 2D Mouse Emulation with 3D Manipulation for Visualizations on a Multi-Touch Table. ITS 2010: 221-230 - [c17]Mathias Frisch, Sebastian Schmidt, Jens Heydekorn, Miguel A. Nacenta, Raimund Dachselt, Sheelagh Carpendale:
Editing and exploring node-link diagrams on pen- and multi-touch-operated tabletops. ITS 2010: 304 - [p1]Miguel A. Nacenta, David Pinelle, Carl Gutwin, Regan L. Mandryk:
Individual and Group Support in Tabletop Interaction Techniques. Tabletops 2010: 303-333
2000 – 2009
- 2009
- [j1]Miguel A. Nacenta, Carl Gutwin, Dzmitry Aliakseyeu, Sriram Subramanian:
There and Back Again: Cross-Display Object Movement in Multi-Display Environments. Hum. Comput. Interact. 24(1-2): 170-229 (2009) - [c16]David Pinelle, Mutasem Barjawi, Miguel A. Nacenta, Regan L. Mandryk:
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware. CHI 2009: 2129-2138 - [c15]Miguel A. Nacenta, Patrick Baudisch, Hrvoje Benko, Andy Wilson:
Separability of spatial manipulations in multi-touch interfaces. Graphics Interface 2009: 175-182 - [c14]Nicolai Marquardt, Miguel A. Nacenta, James Everett Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin:
The Haptic Tabletop Puck: the video. ITS 2009: 2 - [c13]Nicolai Marquardt, Miguel A. Nacenta, James Everett Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin:
The Haptic Tabletop Puck: tactile feedback for interactive tabletops. ITS 2009: 85-92 - [c12]Mark S. Hancock, Miguel A. Nacenta, Carl Gutwin, Sheelagh Carpendale:
The effects of changing projection geometry on the interpretation of 3D orientation on tabletops. ITS 2009: 157-164 - 2008
- [c11]Miguel A. Nacenta, Regan L. Mandryk, Carl Gutwin:
Targeting across displayless space. CHI 2008: 777-786 - [c10]Satoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, Miguel A. Nacenta, Tokuo Yamaguchi, Sriram Subramanian, Fumio Kishino:
A Middleware for Seamless Use of Multiple Displays. DSV-IS 2008: 252-266 - [c9]David Pinelle, Miguel A. Nacenta, Carl Gutwin, Tadeusz Stach:
The effects of co-present embodiments on awareness and collaboration in tabletop groupware. Graphics Interface 2008: 1-8 - [c8]Scott Bateman, Carl Gutwin, Miguel A. Nacenta:
Seeing things in the clouds: the effect of visual features on tag cloud selections. Hypertext 2008: 193-202 - [c7]Satoshi Sakurai, Tokuo Yamaguchi, Yoshifumi Kitamura, Yuichi Itoh, Ryo Fukazawa, Fumio Kishino, Miguel A. Nacenta, Sriram Subramanian:
M3: multi-modal interface in multi-display environment for multi-users. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2008: 45 - 2007
- [c6]Miguel A. Nacenta, David Pinelle, Dane Stuckel, Carl Gutwin:
The effects of interaction technique on coordination in tabletop groupware. Graphics Interface 2007: 191-198 - [c5]Miguel A. Nacenta, Satoshi Sakurai, Tokuo Yamaguchi, Yohei Miki, Yuichi Itoh, Yoshifumi Kitamura, Sriram Subramanian, Carl Gutwin:
E-conic: a perspective-aware interface for multi-display environments. UIST 2007: 279-288 - 2006
- [c4]Dzmitry Aliakseyeu, Miguel A. Nacenta, Sriram Subramanian, Carl Gutwin:
Bubble radar: efficient pen-based interaction. AVI 2006: 19-26 - [c3]Miguel A. Nacenta, Samer Sallam, Bernard Champoux, Sriram Subramanian, Carl Gutwin:
Perspective cursor: perspective-based interaction for multi-display environments. CHI 2006: 289-298 - [c2]Adrian Reetz, Carl Gutwin, Tadeusz Stach, Miguel A. Nacenta, Sriram Subramanian:
Superflick: a natural and efficient technique for long-distance object placement on digital tables. Graphics Interface 2006: 163-170 - 2005
- [c1]Miguel A. Nacenta, Dzmitry Aliakseyeu, Sriram Subramanian, Carl Gutwin:
A comparison of techniques for multi-display reaching. CHI 2005: 371-380
Coauthor Index
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last updated on 2024-11-07 20:31 CET by the dblp team
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