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Quantitative measurement of virtual vs. physical object embodiment through kinesthetic figural after effects

Published: 26 April 2014 Publication History

Abstract

Over the past decade, multi-touch surfaces have become commonplace, with many researchers and practitioners describing the benefits of their natural, physical-like interactions. We present a pair of studies that empirically investigates the psychophysical effects of direct interaction with both physical and virtual artefacts. We use the phenomenon of Kinesthetic Figural After Effects-a change in understanding of the physical size of an object after a period of exposure to an object of different size. Our studies show that, while this effect is robustly reproducible when using physical artefacts, this same effect does not manifest when manipulating virtual artefacts on a direct, multi-touch tabletop display. We contribute quantitative evidence suggesting a psychophysical difference in our response to physical vs. virtual objects, and discuss future research directions to explore measurable phenomena to evaluate the presence of physical-like changes from virtual on-screen objects.

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    cover image ACM Conferences
    CHI '14: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2014
    4206 pages
    ISBN:9781450324731
    DOI:10.1145/2556288
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 26 April 2014

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    Author Tags

    1. embodied interaction
    2. multi-touch
    3. physical interaction
    4. tabletop displays
    5. tangible user interfaces

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    April 26 - May 1, 2014
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    • (2024)Real-Virtual Objects: Exploring Bidirectional Embodied Tangible Interaction with a Virtual Human in World-Fixed Virtual Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00038(147-156)Online publication date: 16-Mar-2024
    • (2022)Tangiball: Foot-Enabled Embodied Tangible Interaction with a Ball in Virtual Reality2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00103(812-820)Online publication date: Mar-2022
    • (2021)Haptic and Visual Comprehension of a 2D Graph Layout Through PhysicalisationProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445704(1-16)Online publication date: 6-May-2021
    • (2021)Give Me a Hand: Exploring Bidirectional Mutual Embodied Tangible Interaction in Virtual Reality2021 IEEE International Conference on Consumer Electronics (ICCE)10.1109/ICCE50685.2021.9427733(1-6)Online publication date: 10-Jan-2021
    • (2021)Virtual products as an extension of my body: Exploring hedonic and utilitarian shopping value in a virtual reality retail environmentJournal of Business Research10.1016/j.jbusres.2021.03.017130(348-363)Online publication date: Jun-2021
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    • (2019)TangiballCompanion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion10.1145/3301019.3323904(135-140)Online publication date: 18-Jun-2019
    • (2019)Quantitative Measurement of Tool Embodiment for Virtual Reality Input AlternativesProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300673(1-11)Online publication date: 2-May-2019
    • (2018)The Dream is CollapsingProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174057(1-13)Online publication date: 21-Apr-2018
    • (2016)A Better Grasp on Pictures Under GlassProceedings of the International Working Conference on Advanced Visual Interfaces10.1145/2909132.2909247(76-83)Online publication date: 7-Jun-2016

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