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VR 2000: New Brunswick, New Jersey, USA
- Virtual Reality 2000 Conference, VR'00, New Brunswick, New Jersey, USA, March 18-22, 2000, Proceedings. IEEE Computer Society 2000, ISBN 0-7695-0478-7
Keynote Address
- Andries van Dam:
Immersive Virtual Reality for Scientific Visualization: A Progress Report. 1-
Workbenches
- Bernd Fröhlich, Henrik Tramberend, Andrew C. Beers, Maneesh Agrawala, David Baraff:
Physically-based Manipulation on the Responsive Workbench. 5-12 - Bastian Leibe, Thad Starner, William Ribarsky, Zachary Wartell, David M. Krum, Brad Singletary, Larry F. Hodges:
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments. 13-20 - Oliver Bimber, L. Miguel Encarnação, Dieter Schmalstieg:
Real Mirrors Reflecting Virtual Worlds. 21-
Haptics: Feeling Good!
- Rungun Ramanathan, Dimitris N. Metaxas:
Dynamic Deformable Models for Enhanced Haptic Rendering in Virtual Environments. 31-36 - Donald D. Nelson, Elaine Cohen:
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates. 37-44 - Arthur D. Gregory, Stephen A. Ehmann, Ming C. Lin:
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface. 45-
Applications I
- Ching-Rong Lin, R. Bowen Loftin, H. Roice Nelson Jr.:
Interaction with Geoscience Data in an Immersive Environment. 55-62 - Albert A. Rizzo, J. Galen Buckwalter, Cheryl van der Zaag, Ulrich Neumann, Marcus Thiébaux, Clint Chua, Andre van Rooyen, L. Humphrey, Peter Larson:
Virtual Environment Applications in Clinical Neuropsychology. 63-70 - Josephine Anstey, Dave Pape, Daniel J. Sandin:
The Thing Growing: Autonomous Characters in Virtual Reality Interactive Fiction. 71-
Panel Session I
- Michael V. Capps, Michael R. Macedonia, Keith McCurdy, Daniel Thalmann:
The Future of Shared Virtual Environments (Panel). 79-
Perception
- Anatole Lécuyer, Sabine Coquillart, Abderrahmane Kheddar, Paul Richard, Philippe Coiffet:
Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback? 83-90 - Jurriaan D. Mulder, Robert van Liere:
Enhancing Fish Tank VR. 91-98 - Koh Kakusho, Jun Kitawaki, Shiro Hagihara, Michihiko Minoh:
Adjusting the Difference between 3D Spaces in VR Systems and Human Perception through Object Manipulation. 99-
Projection-Based Displays
- Ramesh Raskar:
Immersive Planar Display using Roughly Aligned Projectors. 109-116 - Yasuyuki Yanagida, Taro Maeda, Susumu Tachi:
A Method of Constructing a Telexistence Visual System Using Fixed Screens. 117-124 - Kikuo Asai, Noritaka Osawa, Hideaki Takahashi, Yuji Y. Sugimoto, Satoshi Yamazaki, Masahiro Samejima, Taiki Tanimae:
Eye Mark Pointer in Immersive Projection Display. 125-
Distributed Virtual Environments
- Chris Faisstnauer, Dieter Schmalstieg, Werner Purgathofer:
Priority Round-Robin Scheduling for Very Large Virtual Environments. 135-142 - Michael V. Capps:
The QUICK Framework for Task-specific Asset Prioritization in Distributed Virtual Environments. 143-150 - Jeonghwa Yang, Dongman Lee:
Scalable Prediction Based Concurrency Control for Distributed Virtual Environments. 151-
Animation and Navigation
- Hyewon Seo, Nadia Magnenat-Thalmann:
LoD Management on Animating Face Models. 161-168 - Robert S. Allison, Laurence R. Harris, Michael Jenkin, Greg Pintilie, Fara Redlick, Daniel C. Zikovitz:
First Steps with a Rideable Computer. 169-176 - Tsai-Yen Li, Hung-Kai Ting:
An Intelligent User Interface with Motion Planning for 3D Navigation. 177-
Invited Presentation
- Stephen R. Ellis:
The Elements of Human Factors: Illustrations from the Collision at the Mir Space Station. 185-
Applications II
- Robert van Liere, Jurriaan D. Mulder, Jason Frank, Jacques de Swart:
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems. 189- - Ming Wan, Nan Zhang, Arie E. Kaufman, Huamin Qu:
Interactive Stereoscopic Rendering of Voxel-based Terrain. 197-206 - Volker Paelke:
Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments. 207-
Haptics: Movers and Shakers
- Haruo Noma, Toshiaki Sugihara, Tsutomu Miyasato:
Development of Ground Surface Simulator for Tel-E-Merge System. 217- - Zen-Chung Shih, Yuh-Sen Jaw, Mei-Ling Hsu:
Virtual Roller Coaster. 225-232 - Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi, Yasuyuki Yanagida, Taro Maeda, Susumu Tachi:
Visuo-Haptic Display Using Head-mounted Projector. 233-
Panel Session II
- Hiroo Iwata, Ryohei Nakatsu, John M. Hollerbach, James F. Kramer, Thomas Massie:
The Haptic Interfaces of the Next Decade (Panel). 241-
Mixed Reality and Tracking
- Yasuyoshi Yokokohji, Yoshihiko Sugawara, Tsuneo Yoshikawa:
Accurate Image Overlay on Video See-through HMDs Using Vision and Accelerometers. 247-254 - Masayuki Kanbara, Takashi Okuma, Haruo Takemura, Naokazu Yokoya:
A Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration. 255-262 - Toshihiro Kobayashi, Goki Inoue, Yuichi Ohta, Long Quan:
A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality. 263-270 - Ehud Sharlin, Pablo A. Figueroa, Mark Green, Benjamin Watson:
A Wireless, Inexpensive Optical Tracker for the CAVE(tm). 271-
Posters
- Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, Inseok Lee, Sung H. Lim:
Multimodal Menu Presentation and Selection in Immersive Virtual Environments. 281 - J. Michael Moshell, Charles E. Hughes, Dean Reed, Diane Z. Chase, Arlen Chase:
Virtual Drama as a Learning Medium: The Caracol Time Travel Project. 282 - Shervin Shirmohammadi, Nicolas D. Georganas:
An Architecture for Collaboration in Virtual Environments. 283 - Abderraouf Benali, Philippe Bidaud, Paul Richard:
A Six DOF Haptic Interface for Medical Virtual Reality Applications: Design, Control and Human Factors. 284 - Koichi Hirota, Toyohisa Kaneko:
Real-time Representation of Elastic Object. 285 - Dmitry Brodsky, Benjamin Watson:
Model Simplification for Interactive Applications. 286 - Jim Purbrick, Chris Greenhalgh:
Extending Locales: Awareness Management in MASSIVE-3. 287 - Jauvane C. de Oliveira, Shervin Shirmohammadi, Nicolas D. Georganas:
A Collaborative Virtual Environment for Industrial Training. 288 - Mitsunori Yoneda, Fumihito Arai, Toshio Fukuda, Keisuke Miyata:
VR Operational Assistance System for Rough Terrain Crane. 289 - Karsten Bormann:
An Adaptive Occlusion Culling Algorithm for Use in Large VEs. 290 - Hans J. W. Spoelder, Luc Renambot, Desmond Germans, Henri E. Bal, Frans C. A. Groen:
Man Multi-agent Interaction in VR: A Case Study with RoboCup. 291 - Eric A. Wernert, Andrew J. Hanson:
Tethering and Reattachment in Collaborative Virtual Environments. 292 - Somsak Walairacht, Yasuharu Koike, Makoto Sato:
String-based Haptic Interface Device for Multi-fingers. 293
Tutorials
Workshops
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