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ICVS 2003: Toulouse, France
- Olivier Balet, Gérard Subsol, Patrice Torguet:
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings. Lecture Notes in Computer Science 2897, Springer 2003, ISBN 3-540-20535-7
Real-Time Technologies
- Kevin Björke:
Seizing Power: Shaders and Storytellers. 3-11 - Magy Seif El-Nasr, Ian Horswill:
Real-Time Lighting Design for Interactive Narrative. 12-20 - Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno:
Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform. 21-29 - Nicolas Courty, Fabrice Lamarche, Stéphane Donikian, Éric Marchand:
A Cinematography System for Virtual Storytelling. 30-34
Narrativity and Authoring
- Nicolas Szilas, Olivier Marty, Jean-Hugues Réty:
Authoring Highly Generative Interactive Drama. 37-46 - Mark O. Riedl, Robert Michael Young:
Character-Focused Narrative Generation for Execution in Virtual Worlds. 47-56 - Daniel Sobral, Isabel Machado, Ana Paiva:
Managing Authorship in Plot Conduction. 57-64 - Barry G. Silverman, Michael Johns, Ransom Weaver, Joshua Mosley:
Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas. 65-73 - Nelson Zagalo, Vasco A. Branco, Anthony Barker:
From the Necessity of Film Closure to Inherent VR Wideness. 74-77 - Sandrine Darcy, Julie Dugdale, Mehdi El Jed, Nico Pallamin, Bernard Pavard:
Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors. 78-81
Mediation and Interface
- Michael Nitsche, Maureen Thomas:
Stories in Space: The Concept of the Story Map. 85-93 - Pietro Casella, Ana Paiva:
Mediating Action and Background Music. 94-101 - Sarah Brown, Ilda Ladeira, Cara Winterbottom, Edwin H. Blake:
The Effects of Mediation in a Storytelling Virtual Environment. 102-111 - Stanislav Roudavski, François Penz:
Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment. 112-115 - Raúl Cid:
Group Interaction and VR Storytelling in Museums. 116-119 - Ron Broglio, Stephen Guynup:
Beyond Human, Avatar as Multimedia Expression. 120-123
Virtual Characters
- Ken Perlin:
Building Virtual Actors Who Can Really Act. 127-134 - Eric Menou, Laurent Philippon, Stéphane Sanchez, Jérôme Duchon, Olivier Balet:
The V-Man Project: Toward Autonomous Virtual Characters. 135-145 - André Silva, Guilherme Raimundo, Ana Paiva:
Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller. 146-154 - Alexander Sibiryakov, Xiangyang Ju, Jean-Christophe Nebel:
A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data. 155-158 - Nikos Avradinis, Ruth Aylett, Themis Panayiotopoulos:
Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents. 159-162
Mixed Reality
- Sally Jane Norman:
The Art of Mixing Realities. 165-178 - Ulrike Spierling, Ido Iurgel:
"Just Talking about Art" - Creating Virtual Storytelling Experiences in Mixed Reality. 179-188 - Marc Cavazza, Olivier Martin, Fred Charles, Steven J. Mead, Xavier Marichal:
Users Acting in Mixed Reality Interactive Storytelling. 189-197 - Alok Nandi, Xavier Marichal:
Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities. 198-207
Applications
- Martin Hachet, Pascal Guitton:
Using Virtual Reality for "New Clowns". 211-219 - Naoko Tosa, Koji Miyazaki, Hideki Murasato, Seigo Matsuoka:
Storytelling for Recreating Our Selves: ZENetic Computer. 220-226 - Eric Perdigau, Patrice Torguet, Cédric Sanza, Jean-Pierre Jessel:
A Distributed Virtual Storytelling System for Firefighters Training. 227-230 - Franz Fischnaller:
CITYCLUSTER - "From the Renaissance to the Megabyte Networking Age" - A Virtual Reality & High Speed Networking Project. 231-234 - Stefan Conrad, Ernst Kruijff, Martin Suttrop, Frank Hasenbrink, Alex Lechner:
A Storytelling Concept for Digital Heritage Exchange in Virtual Environments. 235-238
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