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DIS 2014: Vancouver, BC, Canada
- Ron Wakkary, Steve Harrison, Carman Neustaedter, Shaowen Bardzell, Eric Paulos:
Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, Canada, June 21-25, 2014. ACM 2014, ISBN 978-1-4503-2902-6
Plenary talks
- Peter-Paul Verbeek:
On icarus' wings: craft and the art of hybridization. 1 - Janet Moore, Duane Elverum:
CityStudio Vancouver: collborative city building. 3-4
Craft
- Vasiliki Tsaknaki, Ylva Fernaeus, Mischa Schaub:
Leather as a material for crafting interactive and physical artifacts. 5-14 - Anne Weibert, Andrea Marshall, Konstantin Aal, Kai Schubert, Jennifer A. Rode:
Sewing interest in E-textiles: analyzing making from a gendered perspective. 15-24 - Malte F. Jung, Nik Martelaro, Halsey Hoster, Clifford Nass:
Participatory materials: having a reflective conversation with an artifact in the making. 25-34 - Nicolai Brodersen Hansen, Rikke Toft Nørgård, Kim Halskov:
Crafting code at the demo-scene. 35-38 - Michael Shorter, Jon Rogers, John B. McGhee:
Enhancing everyday paper interactions with paper circuits. 39-42
Domestic life
- Michael Massimi, Carman Neustaedter:
Moving from talking heads to newlyweds: exploring video chat use during major life events. 43-52 - Jung-Joo Lee, Siân E. Lindley, Salu Ylirisku, Tim Regan, Markus Nurminen, Giulio Jacucci:
Domestic appropriations of tokens to the web. 53-62 - Tao Dong, Mark S. Ackerman, Mark W. Newman:
"If these walls could talk": designing with memories of places. 63-72 - Hilary Davis, Bjorn Nansen, Frank Vetere, Toni Robertson, Margot Brereton, Jeannette Durick, Kate Vaisutis:
Homemade cookbooks: a recipe for sharing. 73-82
Reflection
- Aba-Sah Dadzie, Laura Benton, Asimina Vasalou, Russell Beale:
Situated design for creative, reflective, collaborative, technology-mediated learning. 83-92 - Eric P. S. Baumer, Vera D. Khovanskaya, Mark Matthews, Lindsay Reynolds, Victoria Schwanda Sosik, Geri Gay:
Reviewing reflection: on the use of reflection in interactive system design. 93-102 - Jae-eul Bae, Youn-Kyung Lim, Jin-bae Bang, Myungsuk Kim:
Ripening room: designing social media for self-reflection in self-expression. 103-112 - Jakob Tholander, Jarmo Laaksolahti, Stina Nylander:
Experiencing art through kinesthetic dialogue. 113-116 - Guy Peter Schofield:
Time telescope: engagement with heritage through participatory design. 117-120
Pictorials I
- Lorenzo Davoli, Johan Redström:
Materializing infrastructures for participatory hacking. 121-130 - James Pierce, Eric Paulos:
Some variations on a counterfunctional digital camera. 131-140 - Stephan Wensveen, Oscar Tomico, Martijn ten Bhömer, Kristi Kuusk:
Growth plan for an inspirational test-bed of smart textile services. 141-150 - Ron Wakkary, Audrey Desjardins, William Odom, Sabrina Hauser, Leila Aflatoony:
Eclipse: eliciting the subjective qualities of public places. 151-160
Touch
- Juan David Hincapié-Ramos, Sophie Roscher, Wolfgang Büschel, Ulrike Kister, Raimund Dachselt, Pourang Irani:
tPad: designing transparent-display mobile interactions. 161-170 - Felix Lauber, Anna Follmann, Andreas Butz:
What you see is what you touch: visualizing touch screen interaction in the head-up display. 171-180 - Matthijs Kwak, Kasper Hornbæk, Panos Markopoulos, Miguel Bruns Alonso:
The design space of shape-changing interfaces: a repertory grid study. 181-190 - Richard Chulwoo Park, Hyunjae Lee, Hwan Kim, Woohun Lee:
The previewable switch: a light switch with feedforward. 191-194 - David Holman, Nicholas Fellion, Roel Vertegaal:
Sensing touch using resistive graphs. 195-198
Sound
- Jérémie Garcia, Theophanis Tsandilas, Carlos Agón, Wendy E. Mackay:
Structured observation with polyphony: a multifaceted tool for studying music composition. 199-208 - Guy Schofield, David Philip Green, Thomas Smith, Peter C. Wright, Patrick Olivier:
Cinejack: using live music to control narrative visuals. 209-218 - Ben Freeth, John Bowers, Bennett Hogg:
Musical meshworks: from networked performance to cultures of exchange. 219-228 - Cecily Morrison, Neil Smyth, Robert Corish, Kenton O'Hara, Abigail Sellen:
Collaborating with computer vision systems: an exploration of audio feedback. 229-238
Design methods
- Betsy James DiSalvo, Parisa Khanipour Roshan:
Medium probes: exploring the medium not the message. 239-248 - Ilda Ladeira, Gary Marsden:
Interactive personal storytelling: an ethnographic study and simulation of apartheid-era narratives. 249-258 - Paul H. Dietz, Gabriel Reyes, David Kim:
The PumpSpark fountain development kit. 259-266 - Jo Vermeulen, Kris Luyten, Karin Coninx, Nicolai Marquardt:
The design of slow-motion feedback. 267-270 - Chung-Ching Huang, Erik Stolterman:
Temporal anchors in user experience research. 271-274
Hedonic
- Yeonsu Yu, Tek-Jin Nam:
Let's giggle!: design principles for humorous products. 275-284 - John Downs, Nicolas Villar, James Scott, Siân E. Lindley, John Helmes, Gavin Smyth:
A small space for playful messaging in the workplace: designing and deploying Picco. 285-294 - Sabrina Hauser, Ron Wakkary, Carman Neustaedter:
Understanding guide dog team interactions: design opportunities to support work and play. 295-304 - Sarah Diefenbach, Nina Kolb, Marc Hassenzahl:
The 'hedonic' in human-computer interaction: history, contributions, and future research directions. 305-314
Well being
- Leslie Wu, Jesse Cirimele, Kristen Leach, Stuart K. Card, Larry F. Chu, T. Kyle Harrison, Scott R. Klemmer:
Supporting crisis response with dynamic procedure aids. 315-324 - Narae Lee, Young Ho Lee, Jeeyong Chung, Heejeong Heo, Hyeonkyeong Yang, Kyung Soo Lee, Hokyoung Ryu, Sungho Jang, Woohun Lee:
Shape-changing robot for stroke rehabilitation. 325-334 - Arnold P. O. S. Vermeeren, Josje van Beusekom, Marco C. Rozendaal, Elisa Giaccardi:
Design for complex persuasive experiences: helping parents of hospitalized children take care of themselves. 335-344 - William Simm, Maria Angela Ferrario, Adrian Gradinar, Jon Whittle:
Prototyping 'clasp': implications for designing digital technology for and with adults with autism. 345-354
Critical design
- Gabriele Ferri, Jeffrey Bardzell, Shaowen Bardzell, Stephanie Louraine:
Analyzing critical designs: categories, distinctions, and canons of exemplars. 355-364 - Danielle Wilde, Jenny Underwood, Rebecca Pohlner:
PKI: crafting critical design. 365-374 - James Pierce, Eric Paulos:
Counterfunctional things: exploring possibilities in designing digital limitations. 375-384 - Melanie Feinberg, Daniel Carter, Julia Bullard:
A story without end: writing the residual into descriptive infrastructure. 385-394
Communication & collaboration
- Jiannan Li, Saul Greenberg, Ehud Sharlin, Joaquim A. Jorge:
Interactive two-sided transparent displays: designing for collaboration. 395-404 - Matthew W. Easterday, Daniel Rees Lewis, Colin Fitzpatrick, Elizabeth M. Gerber:
Computer supported novice group critique. 405-414 - Helen Ai He, Elaine M. Huang:
A qualitative study of workplace intercultural communication tensions in dyadic face-to-face and computer-mediated interactions. 415-424 - Tiffany Tseng, Mitchel Resnick:
Product versus process: representing and appropriating DIY projects online. 425-428 - Alison R. Murphy, Madhu C. Reddy, Nathan J. McNeese:
Exploring the perceptions and use of electronic medical record systems by non-clinicians. 429-432
Analysis & visualization
- Samuel Huron, Sheelagh Carpendale, Alice Thudt, Anthony Tang, Michael Mauerer:
Constructive visualization. 433-442 - Graham Dove, Sara Jones:
Using data to stimulate creative thinking in the design of new products and services. 443-452 - Michael Mose Biskjaer, Peter Dalsgård, Kim Halskov:
A constraint-based understanding of design spaces. 453-462 - Raja Gumienny, Steven P. Dow, Christoph Meinel:
Supporting the synthesis of information in design teams. 463-472
P ictorials II
- Elisa Giaccardi, Elvin Karana, Holly Robbins, Patrizia D'Olivo:
Growing traces on objects of daily use: a product design perspective for HCI. 473-482 - Michael Shorter, Jon Rogers, John B. McGhee:
Practical notes on paper circuits. 483-492 - Eli Blevis:
Stillness and motion, meaning and form. 493-502 - Diego Trujillo-Pisanty, Abigail Durrant, Sarah Martindale, Stuart James, John P. Collomosse:
Admixed portrait: reflections on being online as a new parent. 503-512 - William Odom, John Zimmerman, Jodi Forlizzi, Hajin Choi, Stephanie Meier, Angela Park:
Unpacking the thinking and making behind a user enactments project. 513-522
Body interaction
- Saul Greenberg, Sebastian Boring, Jo Vermeulen, Jakub Dostal:
Dark patterns in proxemic interactions: a critical perspective. 523-532 - Florian Mueller, Sophie Stellmach, Saul Greenberg, Andreas Dippon, Susanne Boll, Jayden Garner, Rohit Ashok Khot, Amani Naseem, David Altimira:
Proxemics play: understanding proxemics for designing digital play experiences. 533-542 - Chris Harrison, Haakon Faste:
Implications of location and touch for on-body projected interfaces. 543-552 - Claudia Núñez-Pacheco, Lian Loke:
Crafting the body-tool: a body-centred perspective on wearable technology. 553-566
Heatlh & community
- Louise Oram, Karon E. MacLean, Philippe Kruchten, Bruce Forster:
Crafting diversity in radiology image stack scrolling: control and annotations. 567-576 - Tamara Peyton, Erika Shehan Poole, Madhu C. Reddy, Jennifer Kraschnewski, Cynthia Chuang:
"Every pregnancy is different": designing mHealth for the pregnancy ecology. 577-586 - Swamy Ananthanarayan, Nathan Lapinski, Katie A. Siek, Michael Eisenberg:
Towards the crafting of personal health technologies. 587-596 - Jonathan Hook, Sanne Verbaan, Abigail Durrant, Patrick Olivier, Peter C. Wright:
A study of the challenges related to DIY assistive technology in the context of children with disabilities. 597-606
Horror, vampires, magic, & hobbits
- Lucian Leahu, Phoebe Sengers:
Freaky: performing hybrid human-machine emotion. 607-616 - Sabiha Ghellal, Ann Morrison, Marc Hassenzahl, Benjamin Schaufler:
The remediation of nosferatu: exploring transmedia experiences. 617-626 - Kristina Andersen:
The deliberate cargo cult. 627-636 - Maaret Posti, Johannes Schöning, Jonna Häkkilä:
Unexpected journeys with the HOBBIT: the design and evaluation of an asocial hiking app. 637-646
Social data
- Johanna Ylipulli, Anna Luusua, Hannu Kukka, Timo Ojala:
Winter is coming: introducing climate sensitive urban computing. 647-656 - Franco Curmi, Maria Angela Ferrario, Jon Whittle:
Sharing real-time biometric data across social networks: requirements for research experiments. 657-666 - Daniel A. Epstein, Felicia Cordeiro, Elizabeth S. Bales, James Fogarty, Sean A. Munson:
Taming data complexity in lifelogs: exploring visual cuts of personal informatics data. 667-676 - Julie S. Hui, Elizabeth M. Gerber, Darren Gergle:
Understanding and leveraging social networks for crowdfunding: opportunities and challenges. 677-680 - Manya Sleeper, Sunny Consolvo, Jessica Staddon:
Exploring the benefits and uses of web analytics tools for non-transactional websites. 681-684
Games
- Mads Møller Jensen, Majken Kirkegaard Rasmussen, Kaj Grønbæk:
Design sensitivities for interactive sport-training games. 685-694 - Ying Deng, Alissa Nicole Antle, Carman Neustaedter:
Tango cards: a card-based design tool for informing the design of tangible learning games. 695-704 - Jorge Gonçalves, Simo Hosio, Denzil Ferreira, Vassilis Kostakos:
Game of words: tagging places through crowdsourcing on public displays. 705-714 - Petra Sundström, Axel Baumgartner, Elke Beck, Christine Döttlinger, Martin Murer, Ivana Randelshofer, David Wilfinger, Alexander Meschtscherjakov, Manfred Tscheligi:
Gaming to sit safe: the restricted body as an integral part of gameplay. 715-724
Design research
- Colin M. Gray, Erik Stolterman, Martin A. Siegel:
Reprioritizing the relationship between HCI research and practice: bubble-up and trickle-down effects. 725-734 - James Pierce:
On the presentation and production of design research artifacts in HCI. 735-744 - Peter Dalsgård, Kim Halskov, Ditte Amund Basballe:
Emergent boundary objects and boundary zones in collaborative design research projects. 745-754 - Kevin Marshall, Anja Thieme, Jayne Wallace, John Vines, Gavin Wood, Madeline Balaam:
Making wellbeing: a process of user-centered design. 755-764
Communities
- Johannes Schöning, Brent J. Hecht, Werner Kuhn:
Informing online and mobile map design with the collective wisdom of cartographers. 765-774 - Serena Hillman, Jason Procyk, Carman Neustaedter:
'alksjdf;Lksfd': tumblr and the fandom user experience. 775-784 - Sarah E. Fox, Christopher A. Le Dantec:
Community historians: scaffolding community engagement through culture and heritage. 785-794 - Vasillis Vlachokyriakos, Rob Comber, Karim Ladha, Nick Taylor, Paul Dunphy, Patrick McCorry, Patrick Olivier:
PosterVote: expanding the action repertoire for local political activism. 795-804
Digital fabrication landscapes
- Maryam M. Maleki, Robert F. Woodbury, Carman Neustaedter:
Liveness, localization and lookahead: interaction elements for parametric design. 805-814 - Rita Shewbridge, Amy Hurst, Shaun K. Kane:
Everyday making: identifying future uses for 3D printing in the home. 815-824 - Bettina Nissen, John Bowers, Peter C. Wright, Jonathan Hook, Christopher Newell:
Volvelles, domes and wristbands: embedding digital fabrication within a visitor's trajectory of engagement. 825-834 - Thomas Ludwig, Oliver Stickel, Alexander Boden, Volkmar Pipek:
Towards sociable technologies: an empirical study on designing appropriation infrastructures for 3D printing. 835-844
Social ionteractions
- Norman Makoto Su, Bryan Duggan:
TuneTracker: tensions in the surveillance of traditional music. 845-854 - Brandon Heenan, Saul Greenberg, Setareh Aghel Manesh, Ehud Sharlin:
Designing social greetings in human robot interaction. 855-864 - George J. Schafer, Keith Evan Green, Ian D. Walker, Susan King Fullerton, Elise Lewis:
An interactive, cyber-physical read-aloud environment: results and lessons from an evaluation activity with children and their teachers. 865-874 - Julie S. Hui, Elizabeth M. Gerber, Steven P. Dow:
Crowd-based design activities: helping students connect with users online. 875-884
Design practice
- Craig M. MacDonald, Michael E. Atwood:
What does it mean for a system to be useful?: an exploratory study of usefulness. 885-894 - Xiao Zhang, Ron Wakkary:
Understanding the role of designers' personal experiences in interaction design practice. 895-904 - Steven J. Jackson, Syed Ishtiaque Ahmed, Md. Rashidujjaman Rifat:
Learning, innovation, and sustainability among mobile phone repairers in Dhaka, Bangladesh. 905-914 - Ylva Fernaeus, Anna Vallgårda:
Ajna: negotiating forms in the making of a musical cabinet. 915-924
Urban screens
- Marius Hoggenmüller, Alexander Wiethoff:
LightSet: enabling urban prototyping of interactive media façades. 925-934 - Gilbert Beyer, Vincent Binder, Nina Jäger, Andreas Butz:
The puppeteer display: attracting and actively shaping the audience with an interactive public banner display. 935-944 - Luke Hespanhol, Martin Tomitsch, Oliver Bown, Miriama Young:
Using embodied audio-visual interaction to promote social encounters around large media façades. 945-954 - Claude Fortin, Carman Neustaedter, Kate Hennessy:
The appropriation of a digital "speakers" corner: lessons learned from the deployment of mégaphone. 955-964
Digital memory
- Wendy Moncur, David S. Kirk:
An emergent framework for digital memorials. 965-974 - Rebecca Gulotta, William Odom, Haakon Faste, Jodi Forlizzi:
Legacy in the age of the internet: reflections on how interactive systems shape how we are remembered. 975-984 - William Odom, John Zimmerman, Jodi Forlizzi:
Placelessness, spacelessness, and formlessness: experiential qualities of virtual possessions. 985-994 - Wenn-Chieh Tsai, Po-Hao Wang, Hung-Chi Lee, Rung-Huei Liang, Jane Yung-jen Hsu:
The reflexive printer: toward making sense of perceived drawbacks in technology-mediated reminiscence. 995-1004
Sustainability
- Yue Pan, Eli Blevis:
Fashion thinking: lessons from fashion and sustainable interaction design, concepts and issues. 1005-1014 - Adrian K. Clear, Adrian Friday, Mike Hazas, Carolynne Lord:
Catch my drift?: achieving comfort more sustainably in conventionally heated buildings. 1015-1024 - Maria Håkansson, Phoebe Sengers:
No easy compromise: sustainability and the dilemmas and dynamics of change. 1025-1034 - Bran Knowles, Lynne Blair, Stuart Walker, Paul Coulton, Lisa Thomas, Louise Mullagh:
Patterns of persuasion for sustainability. 1035-1044
Performing interactions
- Anna Maria Feit, Antti Oulasvirta:
PianoText: redesigning the piano keyboard for text entry. 1045-1054 - Wonjun Lee, Youn-Kyung Lim, Richard Shusterman:
Practicing somaesthetics: exploring its impact on interactive product design ideation. 1055-1064 - Jacob Buur, Agnese Caglio, Lars Christian Jensen:
Human actions made tangible: analysing the temporal organization of activities. 1065-1073 - Francesco Cafaro, Leilah Lyons, Jessica Roberts, Josh Radinsky:
The uncanny valley of embodied interaction design. 1075-1078 - Jules Françoise, Sarah Fdili Alaoui, Thecla Schiphorst, Frédéric Bevilacqua:
Vocalizing dance movement for interactive sonification of laban effort factors. 1079-1082
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