Category:Mechanics
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A game mechanic is a particular way in which the player interacts with a game. It can be an ability (e.g. Cooking), an interface (e.g. Map Screen), or a recurring concept such as a Boss, Dungeon, Quest, etc.
Instances of a particular mechanic are not mechanics themselves. Dungeons in general are a mechanic, but the Fire Temple is not a mechanic.
Subcategories
This category has the following 2 subcategories, out of 2 total.
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Pages in category "Mechanics"
The following 200 pages are in this category, out of 296 total.
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- Sand Shroud
- Sand Speed Up
- Sandstorm
- Saving
- Scenario
- Schematic
- Scope
- Scorching Climate
- Seal
- Sealed Skill
- Season
- Secret
- Secret Code
- Secrets in Ripened Tingle's Balloon Trip of Love
- See Enemy HP
- Sell Price
- Set Bonus
- Shield Gauge
- Shining Steps
- Shock Damage Resist
- Shock Resistance
- Shrine Quest
- Side Adventure
- Side Quest
- Sideways Climbing Speed Increased
- Sideways Climbing Speed Up
- Skydive Mobility Up
- Slip Proof
- Slip Reduction
- Slip Resistance
- Snow Speed Up
- Song
- Soul Power Up Fire
- Soul Power Up Lightning
- Soul Power Up Spirit
- Soul Power Up Water