Instructional Design Models
Instructional Design Models
Instructional Design Models
AL DESIGN
MODELS
INSTRUCTIONAL DESIGN MODEL
An instructional model serves as an anchor wherein the journey
to learning is rooted. There are various instructional designs
created to keep track of the efficiency of the instructions.
Through different models of instructions, teachers were able to
draw some inspirations on the different techniques and strategies
patterned on the models of instructions. Nevertheless, teachers
should bear in mind that there is no such thing as a perfect
model. Still, it will be in the appropriateness of the model and
how the teacher processes the learning for such a model to be
effective.
DIFFERENT INSTRUCTIONAL DESIGN
MODEL
Informing Learners of the objective (s) Describe what they will be able to do after
(expectancy) the session
Describe the required performance and its
criteria
Explain how the learning will benefit them
evaluate
analyze
apply
understand
remember
BLOOM’S REVISED
TAXONOMY
1. Remember- is a simple retrieval, recall, and recognition of
essential and relevant knowledge from long-term memory -
simple identification of the different parts of speech in a sentence,
tell the basic step in the dance or label food according to its
category (go, glow, grow)
2. 2. Understand-to demonstrate comprehension by explaining facts
-summarize a story, rephrase an article, outline the steps in case
of emergency
3. 3. Apply-use information or skill and relate it to a new situation -
translation of the local dialect to the second language,
demonstrate the different approaches of teaching, execute the
basic step in dancing
BLOOM’S REVISED
TAXONOMY
4. Analyze- break material into its constituent parts and determine how
the parts relate to one another and/or to an overall structure or purpose -
compare and contrast the similarities and differences of land and water
animals, analyze the relationship between different characters in a play,
analyze the relationship between various members of the family
according to group
evaluation design
implementatio
development
n
ADDIE MODEL
demonstrat
application
ion
Purpose of Each Principle
1. Problem-Centered: Learning is promoted
when learners are engaged in solving real-
world problems.
2. 2. Activation: The purpose of the activation
phase is to create activities that build on
existing knowledge before exposure to new
information. Activating prior knowledge
prepares your learners to connect new
incoming information with existing
knowledge.
Purpose of Each Principle
3. Demonstration: The purpose of the demonstration phase is to create
activities that demonstrate your learners the steps and procedures.
Demonstrating knowledge requires the learners to be mentally active,
but they are not participating physically.