Pe 103 Badminton Second Part
Pe 103 Badminton Second Part
Pe 103 Badminton Second Part
Y 2022-2023
PE 103
1. GAME RULES
2. SCORING
3. GENERAL RULES/
REGULATIONS
BASIC
4. 5. TERMINOLOGIES
SKILLS
GAME RULES
GAME RULES
PLAYERS
MIXED
SINGLES DOUBLES DOUBLES
One male and
One player Two one female
partner opposing
on a side players on a male and
female opponent
a side
SCORING
SCORING
1. Rally scoring allows for a
point to be won by either team 5. At 29 all, the side scoring
regardless of which team is the 30th point wins that
serving. game.
2. Both singles and doubles 6. In the third game of
games are won with 21 points. singles and doubles, players
3. The side winning a rally adds change sides when a side
a point to their score. scores 11 points.
4. At 20 all, the side that gains
7. A match is won by winning
a 2 point lead first, wins that
game. two out of three games.
GENERAL RULES/
REGULATIONS
GENERAL RULES/REGULATIONS
SERVING
4.The server should not serve until
1. The server must keep the receiver is ready; the opponent is
deemed ready if a return is
both feet in contact with attempted.
the floor at the time of 5.Partners of the server and receiver
may stand anywhere on the court
the serve. providing they do not obstruct the
2. The bird must be opponent’s view.
6. A bird that touches the net on the
contacted below the waist. serve and goes into the proper service
3. The racket head must court is legal.
be below the server’s 7. If the server misses the bird on
the serve attempt, it still counts. In
wrist. singles and doubles the serve would go
to the opponent.
GENERAL RULES/REGULATIONS
SERVING ORDER (SINGLES)
At the beginning of the game (0-0) and when the server’s score is
even, the serve will begin from the right service court. When the
server’s score is odd, the serve will be from the left service court.
On the service, any part of the racket head is higher than the
server’s wrist and contact is made above the waist.
The feet of the server and receiver are not in the proper
courts at time of service.
GENERAL RULES/REGULATIONS
A fault (violation of rules) occurs if:
A bird hit into the net, under the net, against the wall or
ceiling is out-of-bounds.
GENERAL RULES/REGULATIONS
A fault (violation of rules) occurs if:
The following situations occur before the next serve and if the
offending side wins the rally:
https://www.youtube.com/watch?v=vm0315bHkpw
BASIC SKILLS
FOOTWORKS
Move toward the shot with short steps and end with a
long stride.
In the ready position the racket is held high, the knees are
slightly bent, and the body weight is on the balls of the feet.
https://www.youtube.com/watch?v=_2piF9P-ULI
BASIC SKILLS
STROKES
By using the same motion for all shots, the opponent is unable to
detect what shot you are going to make until the bird is actually hit.
A good wrist action allows more power and control with much less
effort. A forehand stroke is one from the dominant side; the
backhand stroke is from the non-dominant side.
The racket is swung back, the arm is bent with the elbow up, the
wrist is cocked, and the body weight is placed on the back foot.
From this position, the stroke is made by throwing the hand at the
point of contact between bird and racket with weight being
transferred to the forward foot. If possible, shots should be made
with an overhand stroke.
BASIC SKILLS (STROKES)
CLEAR – a shot used
to drive your opponent
SMASH – an attacking DRIVE – A flat shot
away from the net or
shot made at the limit of
forecourt or to slow kept as low as
one’s upward reach and
the game. The bird
slightly in front of the
possible and is second
should fly above the only to the smash as
shoulder. At the moment
opponent’s reach and an attacking shot.
of contact, the arm and
fall within one foot of
wrist come down forcibly.
the baseline.
DRIVE (FLICK)– a quick snap of the wrist in the backhand grip with the
bird held directly in front of the body. The bird travels in a direct line
at the receiver.
(https://www.youtube.com/watch?v=-xW126a4Uwo)
TERMINOLOGIES
TERMINOLOGIES
ALLEY – an extension of the BIRD – the object that flies
width of the court on both over the net, officially known
sides to be used in doubles as a shuttlecock.
play. BLOCK – placing the racket in
BACKHAND – any stroke made front of the bird and letting it
rebound into the opponent’s
on the side of the body
court.
opposite the racket side. CARRY – momentarily holding
BASELINE – back boundary the bird on the racket during
line. the execution of a stroke.
CLEAR – a high shot that falls close to the baseline.
DOUBLE HIT– contacting the bird twice in succession on the same
stroke.
TERMINOLOGIES
DOUBLES – a game of four DROP – a shot made that
players, two on each team. barely clears the net with
DOWN – loss of the serve given little speed.
when the serving side fails to FAULT – any violation of
score. In doubles, the side the rules whose penalty is
serving first has only one down. loss of serve or the point.
DRIVE– a hard stroke that just FOREHAND – any stroke
clears the net on a horizontal
made on the racket side of
plane.
the body.
HAIRPIN STROKE– shot made from below and very close to the net with the
bird just clearing the net and dropping sharply downward.
HAND DOWN– the loss of serve in doubles.
TERMINOLOGIES
MATCH – best two out of
three games.
HOME POSITION – the ideal ODD AND EVEN COURTS – in
spot for awaiting the singles, the right half of the
opponent’s return. court is “even” and the left
INNING – turn of service. half of the court is the “odd.”
LET – a play allowed to be When the even player is
replayed. serving from the right the
score is even, and odd when
serving from the left.