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Hexels Crash Log

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EnableConfiguratorSupport=1

SDL_GAMECONTROLLER_IGNORE_DEVICES=0x054c/0x0268,0x0925/0x0005,0x8888/0x0308,0x1a34/
0x0836,0x0f0d/0x006e,0x0f0d/0x0066,0x0f0d/0x005f,0x0f0d/0x005e,0x0738/0x8250,0x0079
/0x181a,0x0079/0x0006,0x0079/0x1844,0x8888/0x0308,0x2563/0x0575,0x0810/0x0001,0x081
0/0x0003,0x2563/0x0523,0x11ff/0x3331,0x20bc/0x5500,0x05b8/0x1004,0x146b/0x0603,0x04
4f/0xb315,0x0925/0x8888,0x0f0d/0x004d,0x0f0d/0x0009,0x0e8f/0x0008,0x0f0d/0x006a,0x0
e6f/0x011e,0x0e6f/0x0214,0x0925/0x8866,0x0e8f/0x310d,0x2c22/0x2003,0x056e/0x2013,0x
0738/0x8838,0x1a34/0x0836,0x0f30/0x1100,0x1345/0x6005,0x0f0d/0x0087,0x146b/0x5500,0
x20d6/0xca6d,0x25f0/0xc121,0x8380/0x0003,0x1345/0x1000,0x0e8f/0x3075,0x0e6f/0x0128,
0x2c22/0x2000,0x06a3/0xf622,0x044f/0xd007,0x25f0/0x83c3,0x05b8/0x1006,0x20d6/0x576d
,0x0e6f/0x6302,0x056e/0x200f,0x0e6f/0x1314,0x054c/0x05c4,0x054c/0x09cc,0x054c/0x0ba
0,0x0f0d/0x008a,0x0f0d/0x0055,0x0f0d/0x0066,0x0738/0x8384,0x0738/0x8250,0x0c12/0x0e
10,0x0c12/0x1cf6,0x1532/0x1000,0x1532/0x0401,0x054c/0x05c5,0x146b/0x0d01,0x146b/0x0
d02,0x0f0d/0x00a0,0x0f0d/0x009c,0x0c12/0x0ef6,0x0079/0x181b,0x0738/0x3250,0x0f0d/0x
00ee,0x0738/0x8481,0x0738/0x8480,0x7545/0x0104,0x0c12/0x0e15,0x11c0/0x4001,0x1532/0
x1007,0x1532/0x100a,0x1532/0x1004,0x1532/0x1009,0x1532/0x1008,
STEAM_DYLD_INSERT_LIBRARIES=/Users/Simon/Library/Application
Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib:/Users
/Simon/Library/Application
Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib
SHELL=/bin/bash
TMPDIR=/var/folders/16/45_w00jd7szdhdpk4krn22cm0000gn/T/
Apple_PubSub_Socket_Render=/private/tmp/com.apple.launchd.nM3XZbEi7L/Render
SDL_GAMECONTROLLERCONFIG=030000004c050000cc09000000010000,PS4
Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b
12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,
rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,
LC_ALL=en_US.UTF-8
ENABLE_VK_LAYER_VALVE_steam_overlay_1=1
SteamAppUser=shankshaw
USER=Simon
SSH_AUTH_SOCK=/private/tmp/com.apple.launchd.XjaasnLKVG/Listeners
__CF_USER_TEXT_ENCODING=0x1F5:0x0:0x0
SteamClientLaunch=1
SteamUser=shankshaw
SteamStreamingHardwareEncodingNVIDIA=1
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SteamGameId=428340
PATH=/usr/bin:/bin:/usr/sbin:/sbin
SteamStreamingHardwareEncodingIntel=1
PWD=/
STEAM_CLIENT_CONFIG_FILE=/Users/Simon/Library/Application
Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
XPC_FLAGS=0x0
SteamStreamingHardwareEncodingAMD=1
SteamAppId=428340
XPC_SERVICE_NAME=0
SHLVL=1
Steam3Master=127.0.0.1:57343
HOME=/Users/Simon
BREAKPAD_DUMP_LOCATION=/tmp/dumps
SteamNoOverlayUI=1
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
LOGNAME=Simon
DISPLAY=/private/tmp/com.apple.launchd.A6OW2MY3zr/org.macosforge.xquartz:0
_=/usr/bin/env
[0.0447 INFO] Steam inited successfully
[0.0448 INFO] _______SYSTEM INFO________
[0.0448 INFO] OS: Mac OS X 10.14.1
[0.0449 INFO] Hexels Version: Hexels Version 3.1.3 Build 8016 [Steam
Version]
[0.0449 INFO] main line 777: time 0.044900
[0.0449 INFO] _________________________________
[0.0449 INFO] apploc: /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels 3.app/Contents/MacOS
[0.0451 INFO] Resources is at /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels
3.app/Contents/Resources/../
[0.0458 INFO] Working dir before splash: 691:
/Users/Simon/Library/Application Support/Steam/SteamApps/common/Marmoset Hexels
2/Hexels 3.app/Contents
[0.0459 INFO] dir at 696: /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels 3.app/Contents
[0.0459 INFO] _________________________________
[0.0459 INFO] arg 0: /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels 3.app/Contents/MacOS/Hexels
3
[1.1891 INFO] Main line 823 at 1.189
[1.1897 INFO] Main line 848 at 1.190
[1.1898 INFO] main line 858: time 1.189760
[1.3758 INFO] Deleting buffer (7fced7f38690) [createFileIfNecessary]
[1.3913 INFO] main line 871: time 1.391290
[1.3915 INFO] Hexels was compiled with QT Version 4.8.5, and is running with
QT Version 4.8.5
[1.3916 INFO] GPBuffer: 48.
hasCustomGlow: 64.
gridDisabled: 65.
exportBorders: 66.
CIBuffer: 72.
HideGrid: 0.
[1.3917 INFO] CIBufferCompressed: 96.
CIBufferCompressedSize: 104.
Hexturing: 108.
zoom: 112.
halftone: 124
[1.3927 INFO] Read settings
[1.3960 INFO] starting UI for current version (Steam)
[1.3961 INFO] Initing main window at 1.396130
[1.3963 INFO] Preparing to init the main window UI: time 1.396250
[1.4078 INFO] Successfully wrote to
/Users/Simon/Library/Logs/Hexels3/HexelsTemp.png
[1.4080 INFO] loading image ./Resources/ui/fill_press.png
[1.4186 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/fill_press.png successfully!
[1.4547 INFO] GLWidget constructor done
[1.4886 INFO] setup line 253: time 1.488580
[1.4886 INFO] setup line 257: time 1.488620
[1.4886 INFO] Creating color dialog
[1.5394 INFO] setup line 259: time 1.539430
[1.5395 INFO] setup line 261: time 1.539490
[1.5395 INFO] Hexels Edition: Steam
[1.5395 INFO] Launch Count: 18
[1.5395 INFO] Max canvas: 512 x 512
[1.5396 INFO] Running Hexels on 11-13-2018 14:47
[1.5396 INFO] loading image Resources/ui/layertransformarrows_480.png
[1.5481 INFO] loading image ./Resources/BrushTextures/Paint.png
[1.5520 INFO] loading image ./Resources/BrushTextures/smallDots.png
[1.5534 INFO] loading image ./Resources/BrushTextures/Frags.png
[1.5568 INFO] loading image ./Resources/BrushTextures/Rose.png
[1.5606 INFO] loading image ./Resources/BrushTextures/Trixel-Halftone.png
[1.5640 INFO] loading image ./Resources/BrushTextures/Trixel-Spread.png
[1.5675 INFO] loading image ./Resources/BrushTextures/Hexel.png
[1.5706 INFO] loading image ./Resources/BrushTextures/Trixel.png
[1.5752 INFO] loading image ./Resources/BrushTextures/Shard-Spread.png
[1.5792 INFO] loading image ./Resources/BrushTextures/Hexel-Spread.png
[1.5829 ERROR] Unable to load XML file
/Users/Simon/Library/Logs/Hexels3/Brushes.xml
[1.5830 ERROR] The error reported was:
Failed to open file
at row 0, column 0
[1.5836 INFO] hexel size: 20
[1.6131 INFO] adding undo state (Add Layer)
[1.6205 INFO] adding undo state (Add Cel)
[1.6205 INFO] Undo state (Add Layer) has 0 color changes in it
[1.6205 INFO] finished undo state. Undo memory estimate: 0.004 MB
[1.6295 INFO] Moving layer 0 from (-1, 0) to parent -1, position 0
[1.6295 INFO] No change in layer position. Skipping
[1.6325 INFO] Set Cel to 0:0(0)
[1.6326 INFO] Replacing hexture at index 0 with
[1.6326 INFO] Updating texture matrices
[1.6327 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 10.00. Rotation: 0.00
Aspect: 1.00
[1.6327 INFO] 0.10 0.00 0.00 0.50
[1.6327 INFO] 0.00 -0.10 0.00 0.50
[1.6327 INFO] 0.00 0.00 1.00 0.00
[1.6327 INFO] 0.00 0.00 0.00 1.00
[1.6327 INFO] replaced image. has 0 bytes. Loaded = 0
[1.6329 INFO] MAKE NEW FILE
[1.6492 INFO] Moving layer 0 from (-1, 0) to parent -1, position 0
[1.6493 INFO] No change in layer position. Skipping
[1.6525 INFO] Set Cel to 0:0(0)
[1.6603 INFO] Deleting croppedBuffer (7fced88d1a00) [destroy]
[1.6603 INFO] Updating texture matrices
[1.6603 INFO] Replacing hexture at index 0 with
[1.6603 INFO] Updating texture matrices
[1.6604 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 10.00. Rotation: 0.00
Aspect: 1.00
[1.6604 INFO] 0.10 0.00 0.00 0.50
[1.6604 INFO] 0.00 -0.10 0.00 0.50
[1.6604 INFO] 0.00 0.00 1.00 0.00
[1.6604 INFO] 0.00 0.00 0.00 1.00
[1.6604 INFO] replaced image. has 0 bytes. Loaded = 0
[1.6615 INFO] Reloading ./Resources/Shaders/HDR2SDR shader
[1.6615 INFO] unable to load file ./Resources/Shaders/HDR2SDR.vert
[1.6667 INFO] Normal is a Blend shader
[1.6667 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6667 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6702 INFO] Reloading ./Resources/Shaders/Blend Modes/Normal shader
[1.6702 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6708 INFO] Additive is a Blend shader
[1.6708 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6708 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6743 INFO] Reloading ./Resources/Shaders/Blend Modes/Additive shader
[1.6743 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6750 INFO] Dissolve is a Blend shader
[1.6751 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6751 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6799 INFO] Reloading ./Resources/Shaders/Blend Modes/Dissolve shader
[1.6800 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6807 INFO] Dither is a Blend shader
[1.6807 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6807 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6850 INFO] Reloading ./Resources/Shaders/Blend Modes/Dither shader
[1.6850 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6866 INFO] Multiply is a Blend shader
[1.6866 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6867 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6903 INFO] Reloading ./Resources/Shaders/Blend Modes/Multiply shader
[1.6904 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6910 INFO] Got a type 2 uniform called Preserve Alpha, for var
Preserve_Alpha, min: 0.00 max: 1.00 default: 1.00, comment:
[1.6913 INFO] None is a Blend shader
[1.6913 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6913 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6974 INFO] Reloading ./Resources/Shaders/Blend Modes/None shader
[1.6975 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6981 INFO] Normal is a Blend shader
[1.6982 INFO] Subtractive is a Blend shader
[1.6982 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6982 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7022 INFO] Reloading ./Resources/Shaders/Blend Modes/Subtractive shader
[1.7023 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7056 INFO] Blob is a PFX shader
[1.7057 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7057 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7092 INFO] Reloading ./Resources/Shaders/Post Effects/Blob shader
[1.7093 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7100 INFO] Using uniform Blob for padding
[1.7102 INFO] Got a type 1 uniform called Blob, for var Blob, min: 0.00
max: 5.00 default: 1.00, comment: Controls the overall amount of blobbing
[1.7102 INFO] Got a type 1 uniform called DeBlur, for var DeBlur, min: 0.00
max: 0.50 default: 0.00, comment: Reduces internal blurring
[1.7103 INFO] Got a type 1 uniform called Inflate, for var Inflate, min:
0.00 max: 1.00 default: 0.50, comment: Expands the blob
[1.7103 INFO] Got a type 1 uniform called Crisp, for var Crisp, min: 0.00
max: 1.00 default: 1.00, comment: Sharpen edges of the blob
[1.7104 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.7124 INFO] Blur is a PFX shader
[1.7124 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7124 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7158 INFO] Reloading ./Resources/Shaders/Post Effects/Blur shader
[1.7159 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7168 INFO] Using uniform Range for padding
[1.7169 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 5.00 default: 1.00, comment:
[1.7170 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.7180 INFO] Bump_Normal_Map is a PFX shader
[1.7180 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7180 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7216 INFO] Reloading ./Resources/Shaders/Post Effects/Bump_Normal_Map
shader
[1.7216 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7227 INFO] Chromatic Aberration is a PFX shader
[1.7228 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7228 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7264 INFO] Reloading ./Resources/Shaders/Post Effects/Chromatic
Aberration shader
[1.7265 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7273 INFO] Using uniform Range for padding
[1.7276 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 2.00 default: 1.00, comment:
[1.7277 INFO] Got a type 1 uniform called Wavelength Spread, for var
Wavelength_Spread, min: -10.00 max: 10.00 default: 1.00, comment:
[1.7278 INFO] Got a type 1 uniform called Phase Shift, for var Phase_Shift,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7279 INFO] Got a type 1 uniform called Sharpen, for var Sharpen, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7280 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.7294 INFO] CRT is a PFX shader
[1.7294 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7294 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7335 INFO] Reloading ./Resources/Shaders/Post Effects/CRT shader
[1.7336 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7350 INFO] Got a type 1 uniform called Horizontal Blur, for var
Horizontal_Blur, min: 0.00 max: 1.00 default: 1.00, comment:
[1.7351 INFO] Got a type 1 uniform called RGB Banding, for var RGB_Banding,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7352 INFO] Got a type 1 uniform called ScanLineDensity, for var
ScanLineDensity, min: 0.25 max: 5.00 default: 1.00, comment: Adjusts the
number of horizontal scanlines. Use 1.0 along with pixel scaling to match document
pixels.
[1.7353 INFO] Got a type 1 uniform called ScanLineWidth, for var
ScanLineWidth, min: 0.00 max: 1.00 default: 0.25, comment: Amount of black
space between horizontal scanlines
[1.7354 INFO] Got a type 1 uniform called ScanLineCrispness, for var
ScanLineCrispness, min: 0.00 max: 1.00 default: 0.20, comment:
[1.7356 INFO] Got a type 1 uniform called ScanHeight, for var ScanHeight,
min: 0.00 max: 1.00 default: 1.00, comment:
[1.7357 INFO] Got a type 1 uniform called FrameScanSync, for var
FrameScanSync, min: -10.00 max: 10.00 default: 0.00, comment: use with
ScanHeight to mimic the effect of video-taping a CRT screen
[1.7357 INFO] Got a type 1 uniform called Rounding, for var Rounding, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7358 INFO] Got a type 1 uniform called Bulge, for var Bulge, min: 0.00
max: 2.00 default: 1.00, comment:
[1.7359 INFO] Got a type 2 uniform called Use Layer Transform, for var
Use_Layer_Transform, min: 0.00 max: 1.00 default: 0.00, comment: should the
distortion conform to the transformed layer?
[1.7360 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: this is a two-pass
shader!
[1.7360 INFO] Read padding value of 5.00
[1.7411 INFO] Curves is a PFX shader
[1.7411 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7411 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7455 INFO] Reloading ./Resources/Shaders/Post Effects/Curves shader
[1.7455 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7474 INFO] Got a type 7 uniform called RGBK1, for var RGBK1, min: 0.00
max: 1.00 default: 1.00, comment: RGB k-values
[1.7475 INFO] Got a type 7 uniform called RGBK2, for var RGBK2, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7477 INFO] Got a type 7 uniform called RGB12, for var RGB12, min: 0.00
max: 1.00 default: 0.00, comment: first two RGB curve points
[1.7478 INFO] Got a type 7 uniform called RGB34, for var RGB34, min: 0.00
max: 1.00 default: 0.29, comment: last two RGB curve points
[1.7479 INFO] Got a type 7 uniform called RGB56, for var RGB56, min: 0.00
max: 1.00 default: 0.57, comment: first two RGB curve points
[1.7481 INFO] Got a type 7 uniform called RGB78, for var RGB78, min: 0.00
max: 1.00 default: 0.86, comment: last two RGB curve points
[1.7481 INFO] Got a type 7 uniform called RK1, for var RK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7482 INFO] Got a type 7 uniform called RK2, for var RK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7482 INFO] Got a type 7 uniform called R12, for var R12, min: 0.00 max:
1.00 default: 0.00, comment: first two Red curve points
[1.7486 INFO] Got a type 7 uniform called R34, for var R34, min: 0.00 max:
1.00 default: 0.29, comment: second two Red curve points
[1.7487 INFO] Got a type 7 uniform called R56, for var R56, min: 0.00 max:
1.00 default: 0.57, comment: first two Red curve points
[1.7488 INFO] Got a type 7 uniform called R78, for var R78, min: 0.00 max:
1.00 default: 0.86, comment: second two Red curve points
[1.7490 INFO] Got a type 7 uniform called GK1, for var GK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7491 INFO] Got a type 7 uniform called GK2, for var GK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7492 INFO] Got a type 7 uniform called G12, for var G12, min: 0.00 max:
1.00 default: 0.00, comment: first two Green curve points
[1.7493 INFO] Got a type 7 uniform called G34, for var G34, min: 0.00 max:
1.00 default: 0.29, comment: second two Green curve points
[1.7495 INFO] Got a type 7 uniform called G56, for var G56, min: 0.00 max:
1.00 default: 0.57, comment: first two Green curve points
[1.7500 INFO] Got a type 7 uniform called G78, for var G78, min: 0.00 max:
1.00 default: 0.86, comment: second two Green curve points
[1.7501 INFO] Got a type 7 uniform called BK1, for var BK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7502 INFO] Got a type 7 uniform called BK2, for var BK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7503 INFO] Got a type 7 uniform called B12, for var B12, min: 0.00 max:
1.00 default: 0.00, comment: first two Blue curve points
[1.7503 INFO] Got a type 7 uniform called B34, for var B34, min: 0.00 max:
1.00 default: 0.29, comment: second two Blue curve points
[1.7505 INFO] Got a type 7 uniform called B56, for var B56, min: 0.00 max:
1.00 default: 0.57, comment: first two Blue curve points
[1.7506 INFO] Got a type 7 uniform called B78, for var B78, min: 0.00 max:
1.00 default: 0.86, comment: second two Blue curve points
[1.7507 INFO] Got a type 7 uniform called AK1, for var AK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7508 INFO] Got a type 7 uniform called AK2, for var AK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7509 INFO] Got a type 7 uniform called A12, for var A12, min: 0.00 max:
1.00 default: 0.00, comment: first two alpha curve points
[1.7510 INFO] Got a type 7 uniform called A34, for var A34, min: 0.00 max:
1.00 default: 0.29, comment: second two alpha curve points
[1.7511 INFO] Got a type 7 uniform called A56, for var A56, min: 0.00 max:
1.00 default: 0.57, comment: first two alpha curve points
[1.7512 INFO] Got a type 7 uniform called A78, for var A78, min: 0.00 max:
1.00 default: 0.86, comment: second two alpha curve points
[1.7513 INFO] Got a type 7 uniform called HUEK1, for var HUEK1, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7514 INFO] Got a type 7 uniform called HUEK2, for var HUEK2, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7515 INFO] Got a type 7 uniform called HUE12, for var HUE12, min: 0.00
max: 1.00 default: 0.00, comment: /etc
[1.7528 INFO] Got a type 7 uniform called HUE34, for var HUE34, min: 0.00
max: 1.00 default: 0.29, comment:
[1.7528 INFO] Got a type 7 uniform called HUE56, for var HUE56, min: 0.00
max: 1.00 default: 0.57, comment:
[1.7529 INFO] Got a type 7 uniform called HUE78, for var HUE78, min: 0.00
max: 1.00 default: 0.86, comment:
[1.7530 INFO] Got a type 7 uniform called VALUEK1, for var VALUEK1, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7530 INFO] Got a type 7 uniform called VALUEK2, for var VALUEK2, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7531 INFO] Got a type 7 uniform called VALUE12, for var VALUE12, min:
0.00 max: 1.00 default: 0.00, comment: /etc
[1.7531 INFO] Got a type 7 uniform called VALUE34, for var VALUE34, min:
0.00 max: 1.00 default: 0.29, comment:
[1.7532 INFO] Got a type 7 uniform called VALUE56, for var VALUE56, min:
0.00 max: 1.00 default: 0.57, comment:
[1.7533 INFO] Got a type 7 uniform called VALUE78, for var VALUE78, min:
0.00 max: 1.00 default: 0.86, comment:
[1.7534 INFO] Got a type 0 uniform called RGB MASK, for var RGB_MASK, min:
1.00 max: 2.00 default: 126.00, comment: 255-128-1
[1.7534 INFO] Got a type 0 uniform called R MASK, for var R_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7535 INFO] Got a type 0 uniform called G MASK, for var G_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7536 INFO] Got a type 0 uniform called B MASK, for var B_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7536 INFO] Got a type 0 uniform called A MASK, for var A_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7537 INFO] Got a type 0 uniform called HUE MASK, for var HUE_MASK, min:
1.00 max: 2.00 default: 126.00, comment:
[1.7538 INFO] Got a type 0 uniform called VALUE MASK, for var VALUE_MASK,
min: 1.00 max: 2.00 default: 126.00, comment:
[1.7538 INFO] Got a type 1 uniform called RGB Active, for var RGB_Active,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7539 INFO] Got a type 1 uniform called R Active, for var R_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7540 INFO] Got a type 1 uniform called G Active, for var G_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7541 INFO] Got a type 1 uniform called B Active, for var B_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7541 INFO] Got a type 1 uniform called A Active, for var A_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7542 INFO] Got a type 1 uniform called HUE Active, for var HUE_Active,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7543 INFO] Got a type 1 uniform called VALUE Active, for var
VALUE_Active, min: 0.00 max: 1.00 default: 0.00, comment:
[1.7562 INFO] Distortion is a PFX shader
[1.7563 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7563 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7599 INFO] Reloading ./Resources/Shaders/Post Effects/Distortion shader
[1.7599 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7608 INFO] Using uniform Amount for padding
[1.7609 INFO] Got a type 1 uniform called Amount, for var Amount, min: 0.00
max: 5.00 default: 1.00, comment: Overall distortion amount
[1.7610 INFO] Got a type 1 uniform called Scale, for var Scale, min: 0.05
max: 4.00 default: 1.00, comment: Scale of the effect
[1.7611 INFO] Got a type 9 uniform called Speed, for var Speed, min: 0.00
max: 1.00 default: 0.10, comment: Animates automatically over the entire
animation
[1.7613 INFO] Got a type 1 uniform called Phase, for var Phase, min: 0.00
max: 10.00 default: 0.00, comment: Manually animate
[1.7617 INFO] Drop Shadow is a PFX shader
[1.7617 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7617 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7656 INFO] Reloading ./Resources/Shaders/Post Effects/Drop Shadow shader
[1.7657 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7666 INFO] Read padding value of 10.00
[1.7667 INFO] Got a type 3 uniform called Color, for var Color, min: 0.00
max: 1.00 default: 0.00, comment:
[1.7667 INFO] Got a type 1 uniform called Blur, for var Blur, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7669 INFO] Got a type 1 uniform called Offset, for var Offset, min: 0.00
max: 5.00 default: 0.00, comment:
[1.7669 INFO] Got a type 6 uniform called Angle, for var Angle, min: 0.00
max: 360.00 default: 0.00, comment:
[1.7696 INFO] Fade to Black is a PFX shader
[1.7697 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7697 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7732 INFO] Reloading ./Resources/Shaders/Post Effects/Fade to Black
shader
[1.7732 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7744 INFO] Got a type 8 uniform called Effect, for var Effect, min: 0.00
max: 1.00 default: 0.00, comment: Different types of effects
[1.7745 INFO] Got a type 1 uniform called Transition, for var Transition,
min: 0.00 max: 1.00 default: 0.00, comment: how far along are we in the
transition?
[1.7746 INFO] Got a type 1 uniform called Fuzziness, for var Fuzziness, min:
0.00 max: 1.00 default: 0.02, comment: Adjusts the edge smoothness (depending
on effect)
[1.7747 INFO] Got a type 3 uniform called Black, for var Black, min: 0.00
max: 1.00 default: 0.00, comment:
[1.7759 INFO] Fill is a PFX shader
[1.7759 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7759 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7797 INFO] Reloading ./Resources/Shaders/Post Effects/Fill shader
[1.7798 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7803 INFO] Got a type 8 uniform called Blend Mode, for var Blend_Mode,
min: 0.00 max: 1.00 default: 0.00, comment: Different types of effects
[1.7803 INFO] Got a type 3 uniform called Color, for var Color, min: 0.00
max: 1.00 default: 0.20, comment: First color of the gradient.
[1.7804 INFO] Got a type 2 uniform called Fill Canvas, for var Fill_Canvas,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7807 INFO] Got a type 1 uniform called Intensity, for var Intensity, min:
0.00 max: 1.00 default: 1.00, comment: Overall strength of the effect.
[1.7814 INFO] Film Grain is a PFX shader
[1.7814 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7814 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7847 INFO] Reloading ./Resources/Shaders/Post Effects/Film Grain shader
[1.7847 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7858 INFO] Got a type 2 uniform called Animated, for var Animated, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7858 INFO] Got a type 1 uniform called Speckle, for var Speckle, min:
-1.00 max: 1.00 default: 0.00, comment:
[1.7860 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7867 INFO] Gradient is a PFX shader
[1.7867 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7868 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7906 INFO] Reloading ./Resources/Shaders/Post Effects/Gradient shader
[1.7907 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7911 INFO] Got a type 8 uniform called Blend Mode, for var Blend_Mode,
min: 0.00 max: 1.00 default: 0.00, comment: Different types of effects
[1.7913 INFO] Got a type 3 uniform called Start, for var Start, min: 0.00
max: 1.00 default: 1.00, comment: First color of the gradient.
[1.7913 INFO] Got a type 3 uniform called End, for var End, min: 0.00 max:
1.00 default: 0.20, comment: Last color of the gradient.
[1.7915 INFO] Got a type 2 uniform called Fill Canvas, for var Fill_Canvas,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7916 INFO] Got a type 1 uniform called Intensity, for var Intensity, min:
0.00 max: 1.00 default: 1.00, comment: Overall strength of the effect.
[1.7917 INFO] Got a type 6 uniform called Angle, for var Angle, min: 0.00
max: 360.00 default: 270.00, comment: Sweep direction
[1.7918 INFO] Got a type 1 uniform called Center, for var Center, min: -1.00
max: 1.00 default: 0.00, comment: shifts the center of the gradient
[1.7919 INFO] Got a type 1 uniform called Focus, for var Focus, min: 0.00
max: 1.00 default: 0.00, comment: Adjusts the speed of the transition.
[1.7920 INFO] Got a type 2 uniform called Follow Layer Transform, for var
Follow_Layer_Transform, min: 0.00 max: 1.00 default: 1.00, comment: Should the
effect origin move with the layer?
[1.7932 INFO] Hue_Saturation is a PFX shader
[1.7932 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7932 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7967 INFO] Reloading ./Resources/Shaders/Post Effects/Hue_Saturation
shader
[1.7967 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7976 INFO] Got a type 1 uniform called Hue, for var Hue, min: -360.00
max: 360.00 default: 0.00, comment: Hue
[1.7976 INFO] Got a type 1 uniform called Contrast, for var Contrast, min:
0.00 max: 2.00 default: 1.00, comment: Contrast
[1.7977 INFO] Got a type 1 uniform called Saturation, for var Saturation,
min: 0.00 max: 2.00 default: 1.00, comment: Saturation
[1.7978 INFO] Got a type 1 uniform called Brightness, for var Brightness,
min: 0.00 max: 2.00 default: 1.00, comment: Brightness
[1.7979 INFO] Got a type 1 uniform called Lightness, for var Lightness, min:
0.00 max: 2.00 default: 1.00, comment: Lightness
[1.7984 INFO] Linear_Blur is a PFX shader
[1.7984 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7984 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8018 INFO] Reloading ./Resources/Shaders/Post Effects/Linear_Blur shader
[1.8019 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8026 INFO] Using uniform Range for padding
[1.8026 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 5.00 default: 1.00, comment:
[1.8027 INFO] Got a type 1 uniform called Angle, for var Angle, min: 0.00
max: 180.00 default: 0.00, comment:
[1.8032 INFO] Map_To_Palette is a PFX shader
[1.8032 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8032 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8069 INFO] Reloading ./Resources/Shaders/Post Effects/Map_To_Palette
shader
[1.8070 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8079 INFO] Motion_Blur is a PFX shader
[1.8080 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8080 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8117 INFO] Reloading ./Resources/Shaders/Post Effects/Motion_Blur shader
[1.8117 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8126 INFO] Read padding value of 2.00
[1.8127 INFO] Got a type 1 uniform called Time Range, for var Time_Range,
min: 0.00 max: 1.00 default: 0.10, comment: How many seconds back does the
blur go?
[1.8138 INFO] Perlin_Distortion is a PFX shader
[1.8138 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8139 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8172 INFO] Reloading ./Resources/Shaders/Post Effects/Perlin_Distortion
shader
[1.8172 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8178 INFO] Got a type 2 uniform called Pixel Perfect, for var
Pixel_Perfect, min: 0.00 max: 1.00 default: 0.00, comment: change this to
randomize the noise. Be cautious of animating it.
[1.8179 INFO] Got a type 1 uniform called Granularity, for var Granularity,
min: 0.01 max: 0.99 default: 0.60, comment: Affects the prominece of fine
details
[1.8180 INFO] Got a type 1 uniform called Scaling, for var Scaling, min:
0.01 max: 10.00 default: 6.00, comment: Controls the overall size of the noise
pattern
[1.8181 INFO] Got a type 1 uniform called Amount, for var Amount, min: 0.00
max: 8.00 default: 3.00, comment: Controls the amount of distortion
[1.8181 INFO] Got a type 1 uniform called Phase, for var Phase, min: 0.00
max: 1.00 default: 0.00, comment: Use to manually animate the distortion
[1.8183 INFO] Got a type 9 uniform called Speed, for var Speed, min: 0.00
max: 10.00 default: 1.00, comment: Use to automatically animate the distortion
[1.8184 INFO] Using uniform Scaling for padding
[1.8203 INFO] Perlin_Noise is a PFX shader
[1.8204 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8204 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8237 INFO] Reloading ./Resources/Shaders/Post Effects/Perlin_Noise shader
[1.8238 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8245 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 1.00 default: 1.00, comment:
[1.8246 INFO] Got a type 1 uniform called Granularity, for var Granularity,
min: 0.01 max: 0.99 default: 0.50, comment: Affects the prominece of fine
details
[1.8247 INFO] Got a type 1 uniform called Scaling, for var Scaling, min:
0.10 max: 10.00 default: 1.00, comment:
[1.8248 INFO] Got a type 1 uniform called Low Threshold, for var
Low_Threshold, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8248 INFO] Got a type 1 uniform called High Threshold, for var
High_Threshold, min: 0.00 max: 1.00 default: 1.00, comment:
[1.8250 INFO] Got a type 2 uniform called Sine Phasing, for var
Sine_Phasing, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8251 INFO] Got a type 1 uniform called Phase, for var Phase, min: 0.00
max: 10.00 default: 1.00, comment:
[1.8252 INFO] Got a type 0 uniform called Seed, for var Seed, min: 0.00
max: 1000.00 default: 0.00, comment: change this to randomize the noise. Be
cautious of animating it.
[1.8253 INFO] Got a type 8 uniform called Mode, for var Mode, min: 0.00
max: 1.00 default: 0.00, comment:
[1.8277 INFO] Pro_Curves is a PFX shader
[1.8277 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8277 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8313 INFO] Reloading ./Resources/Shaders/Post Effects/Pro_Curves shader
[1.8314 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8326 INFO] Got a type 8 uniform called InputChannel, for var
InputChannel, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8327 INFO] Got a type 8 uniform called OutputChannel, for var
OutputChannel, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8328 INFO] Got a type 7 uniform called RGBK1, for var RGBK1, min: 0.00
max: 1.00 default: 1.00, comment: RGB k-values
[1.8329 INFO] Got a type 7 uniform called RGBK2, for var RGBK2, min: 0.00
max: 1.00 default: 1.00, comment:
[1.8330 INFO] Got a type 7 uniform called RGB12, for var RGB12, min: 0.00
max: 1.00 default: 0.00, comment: first two RGB curve points
[1.8331 INFO] Got a type 7 uniform called RGB34, for var RGB34, min: 0.00
max: 1.00 default: 0.29, comment: second two RGB curve points
[1.8332 INFO] Got a type 7 uniform called RGB56, for var RGB56, min: 0.00
max: 1.00 default: 0.57, comment: third two RGB curve points
[1.8333 INFO] Got a type 7 uniform called RGB78, for var RGB78, min: 0.00
max: 1.00 default: 0.86, comment: last two RGB curve points
[1.8333 INFO] Got a type 0 uniform called RGB MASK, for var RGB_MASK, min:
1.00 max: 2.00 default: 126.00, comment: 255-128-1
[1.8337 INFO] Got a type 1 uniform called RGB Active, for var RGB_Active,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.8354 INFO] Radial_Blur is a PFX shader
[1.8355 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8355 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8389 INFO] Reloading ./Resources/Shaders/Post Effects/Radial_Blur shader
[1.8389 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8398 INFO] Using uniform Blur_Amount for padding
[1.8398 INFO] Got a type 1 uniform called Blur Amount, for var Blur_Amount,
min: 0.00 max: 10.00 default: 1.00, comment:
[1.8399 INFO] Got a type 1 uniform called Falloff Radius, for var
Falloff_Radius, min: -2.00 max: 2.00 default: 1.00, comment: Varies the
strength of the effect with radius.
[1.8399 INFO] Got a type 1 uniform called Tangency, for var Tangency, min:
0.00 max: 1.00 default: 0.00, comment: Switch between spin-style and zoom-
style
[1.8401 INFO] Got a type 1 uniform called X Position, for var X_Position,
min: -1.00 max: 1.00 default: 0.00, comment: adjust the x-position of the
focus
[1.8402 INFO] Got a type 1 uniform called Y Position, for var Y_Position,
min: -1.00 max: 1.00 default: 0.00, comment: adjust the y-position of the
focus
[1.8403 INFO] Got a type 2 uniform called Follow Layer Transform, for var
Follow_Layer_Transform, min: 0.00 max: 1.00 default: 1.00, comment: Should the
effect origin move with the layer?
[1.8418 INFO] Sharpen is a PFX shader
[1.8418 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8418 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8452 INFO] Reloading ./Resources/Shaders/Post Effects/Sharpen shader
[1.8452 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8462 INFO] Using uniform Range for padding
[1.8463 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 40.00 default: 1.00, comment:
[1.8463 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 5.00 default: 2.00, comment:
[1.8464 INFO] Got a type 1 uniform called Threshold, for var Threshold, min:
0.00 max: 0.25 default: 0.00, comment:
[1.8473 INFO] Smear is a PFX shader
[1.8473 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8474 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8513 INFO] Reloading ./Resources/Shaders/Post Effects/Smear shader
[1.8513 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8524 INFO] Using uniform Range for padding
[1.8524 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 5.00 default: 1.00, comment:
[1.8525 INFO] Got a type 6 uniform called Angle, for var Angle, min: 0.00
max: 360.00 default: 0.00, comment:
[1.8530 INFO] Thermal Distortion is a PFX shader
[1.8530 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8531 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8574 INFO] Reloading ./Resources/Shaders/Post Effects/Thermal Distortion
shader
[1.8574 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8583 INFO] Using uniform Distortion_Amount for padding
[1.8584 INFO] Got a type 1 uniform called Distortion Scale, for var
Distortion_Scale, min: 0.01 max: 2.00 default: 0.50, comment: how far apart
the waves of distortion are
[1.8585 INFO] Got a type 1 uniform called Distortion Amount, for var
Distortion_Amount, min: 0.00 max: 10.00 default: 2.00, comment: size of the
distortion waves
[1.8585 INFO] Got a type 1 uniform called Blurring, for var Blurring, min:
0.00 max: 5.00 default: 2.00, comment:
[1.8587 INFO] Got a type 0 uniform called Speed, for var Speed, min: 0.00
max: 25.00 default: 2.00, comment:
[1.8588 INFO] Got a type 1 uniform called Chaos, for var Chaos, min: 0.00
max: 1.00 default: 0.75, comment: the complexity of the distortion waves
[1.8590 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.8627 INFO] Reloading ./Resources/Shaders/Draw/Clip shader
[1.8627 INFO] unable to load file ./Resources/Shaders/Draw/Clip.vert
[1.8635 INFO] Reloading ./Resources/Shaders/Draw/Evil shader
[1.8635 INFO] unable to load file ./Resources/Shaders/Draw/Evil.vert
[1.8639 INFO] Reloading ./Resources/Shaders/Draw/Glow shader
[1.8639 INFO] unable to load file ./Resources/Shaders/Draw/Glow.vert
[1.8646 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 3.00, comment: how many passes
should we do on this?
[1.8664 INFO] Reloading ./Resources/Shaders/Draw/Glow_Blur shader
[1.8665 INFO] unable to load file ./Resources/Shaders/Draw/Glow_Blur.vert
[1.8671 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 6.00, comment: how many passes
should we do on this?
[1.8687 INFO] Reloading ./Resources/Shaders/Draw/Glow_Kernel shader
[1.8687 INFO] unable to load file ./Resources/Shaders/Draw/Glow_Kernel.vert
[1.8693 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.8711 INFO] Reloading ./Resources/Shaders/Draw/Glow_Scatter shader
[1.8712 INFO] unable to load file ./Resources/Shaders/Draw/Glow_Scatter.vert
[1.8718 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.8736 INFO] Reloading ./Resources/Shaders/Draw/ImageCel shader
[1.8737 INFO] unable to load file ./Resources/Shaders/Draw/ImageCel.vert
[1.8742 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Brush shader
[1.8793 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Brush shader
[1.8842 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Line shader
[1.8869 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Line shader
[1.8893 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Overlay shader
[1.8894 INFO] unable to load file
./Resources/Shaders/Draw/Pixel_Overlay.vert
[1.8902 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Selection shader
[1.8903 INFO] unable to load file
./Resources/Shaders/Draw/Pixel_Selection.vert
[1.8917 INFO] Reloading ./Resources/Shaders/Draw/PostDivide shader
[1.8917 INFO] unable to load file ./Resources/Shaders/Draw/PostDivide.vert
[1.8921 INFO] Reloading ./Resources/Shaders/Draw/RasterTrixels shader
[1.8931 INFO] Reloading ./Resources/Shaders/Draw/RasterTrixels shader
[1.8940 INFO] Reloading ./Resources/Shaders/Draw/Standard shader
[1.8957 INFO] Reloading ./Resources/Shaders/Draw/Standard shader
[1.8977 INFO] Reloading ./Resources/Shaders/Draw/Straight shader
[1.8980 INFO] unable to load file ./Resources/Shaders/Draw/Straight.frag
[1.8980 INFO] Reloading ./Resources/Shaders/Draw/StraightFrag shader
[1.8985 INFO] Reloading ./Resources/Shaders/Draw/StraightFrag shader
[1.8990 INFO] Reloading ./Resources/Shaders/Draw/TurboTrixels shader
[1.8998 INFO] Reloading ./Resources/Shaders/Draw/TurboTrixels shader
[1.9006 INFO] Reloading ./Resources/Shaders/Draw/VBOTrixels shader
[1.9014 INFO] Reloading ./Resources/Shaders/Draw/VBOTrixels shader
[1.9027 INFO] Reloading ./Resources/Shaders/Glow/Blur shader
[1.9028 INFO] unable to load file ./Resources/Shaders/Glow/Blur.vert
[1.9033 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 6.00, comment: how many passes
should we do on this?
[1.9038 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9039 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9045 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.9054 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9054 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9062 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9062 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9069 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.9078 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9079 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9095 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9096 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9116 INFO] Reloading ./Resources/Shaders/Pixel Tools/Paint shader
[1.9116 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9120 INFO] Got Pixel Tool shader named Paint
[1.9120 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9120 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9143 INFO] Reloading ./Resources/Shaders/Pixel Tools/Blur shader
[1.9144 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9154 INFO] Got Pixel Tool shader named Blur
[1.9155 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9155 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9176 INFO] Reloading ./Resources/Shaders/Pixel Tools/Fingerpaint shader
[1.9177 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9180 INFO] Got a type 1 uniform called Goopiness, for var Goopiness, min:
0.10 max: 1.00 default: 0.25, comment:
[1.9189 INFO] Got Pixel Tool shader named Fingerpaint
[1.9189 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9189 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9208 INFO] Reloading ./Resources/Shaders/Pixel Tools/Hue_Shift shader
[1.9209 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9214 INFO] Got Pixel Tool shader named Hue_Shift
[1.9215 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9215 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9233 INFO] Reloading ./Resources/Shaders/Pixel Tools/Isolate_Hue shader
[1.9233 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9241 INFO] Got Pixel Tool shader named Isolate_Hue
[1.9241 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9241 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9262 INFO] Reloading ./Resources/Shaders/Pixel Tools/Mirror shader
[1.9262 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9265 INFO] Got a type 2 uniform called Vertical, for var Vertical, min:
0.00 max: 1.00 default: 0.00, comment:
[1.9269 INFO] Got Pixel Tool shader named Mirror
[1.9269 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9269 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9290 INFO] Reloading ./Resources/Shaders/Pixel Tools/Noise_Brush shader
[1.9290 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9295 INFO] Got a type 1 uniform called Amount, for var Amount, min: 0.00
max: 4.00 default: 1.00, comment:
[1.9313 INFO] Got Pixel Tool shader named Noise_Brush
[1.9313 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9313 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9332 INFO] Reloading ./Resources/Shaders/Pixel Tools/Radial-Mirror shader
[1.9332 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9334 INFO] Got a type 0 uniform called Segments, for var Segments, min:
2.00 max: 32.00 default: 6.00, comment:
[1.9340 INFO] Got Pixel Tool shader named Radial-Mirror
[1.9340 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9340 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9362 INFO] Reloading ./Resources/Shaders/Pixel Tools/Replace_Hue shader
[1.9362 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9370 INFO] Got Pixel Tool shader named Replace_Hue
[1.9370 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9371 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9391 INFO] Reloading ./Resources/Shaders/Pixel Tools/Smudge shader
[1.9391 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9394 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 1.00 default: 0.20, comment:
[1.9400 INFO] Got Pixel Tool shader named Smudge
[1.9401 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9401 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9422 INFO] Reloading ./Resources/Shaders/Pixel Tools/Stroke Outline
shader
[1.9423 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9431 INFO] Got Pixel Tool shader named Stroke Outline
[1.9432 INFO] set up Ui for current version. pro? 1
[2.0592 INFO] Current drawer is
[2.0595 INFO] customdrawer: greyed out? 0
[2.0805 INFO] setup line 271: time 2.080520
[2.0811 INFO] Writing Mac settings
[2.0815 INFO] Writing Mac settings
[2.0816 INFO] updating recent files menu
[2.0825 INFO] setup line 300: time 2.082540
[2.0826 INFO] setup line 307: time 2.082560
[2.0830 INFO] setup line 317: time 2.082980
[2.0830 INFO] setup line 322: time 2.083000
[2.0919 INFO] setup line 333: time 2.091860
[2.0919 INFO] setup line 336: time 2.091910
[2.0919 INFO] setup line 340: time 2.091920
[2.0928 INFO] Updating drawers list in renderoptions
[2.0929 INFO] current drawer: 0
[2.0929 INFO] Adding Standard drawer (1 of 6)
[2.0931 INFO] loading image ./Resources/ui/Standard_over.png
[2.0939 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png successfully!
[2.0941 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[2.0942 INFO] Adding Shards drawer (2 of 6)
[2.0943 INFO] loading image ./Resources/ui/Shards_over.png
[2.0951 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png successfully!
[2.0954 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[2.0954 INFO] Adding Voronoi drawer (3 of 6)
[2.0955 INFO] loading image ./Resources/ui/Voronoi_over.png
[2.0963 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png successfully!
[2.0965 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[2.0966 INFO] Adding Custom drawer (4 of 6)
[2.0966 INFO] loading image ./Resources/ui/Custom_over.png
[2.0973 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png successfully!
[2.0975 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[2.0975 INFO] Done updating renderoptions
[2.1179 INFO] Writing Mac settings
[2.1199 INFO] Writing Mac settings
[2.1381 INFO] Texture Library box: -1
[2.1382 INFO] Texture Library box: -1
[2.1852 INFO] loading image ./Resources/BrushTextures/_circle.png
[2.1868 INFO] loading image ./Resources/BrushTextures/_Square.png
[2.1878 INFO] loading image ./Resources/BrushTextures/Frags.png
[2.1889 INFO] loading image ./Resources/BrushTextures/Halftone.png
[2.1900 INFO] loading image ./Resources/BrushTextures/Hexel-Spread.png
[2.1913 INFO] loading image ./Resources/BrushTextures/Hexel.png
[2.1924 INFO] loading image ./Resources/BrushTextures/jimmies.png
[2.1927 INFO] loading image ./Resources/BrushTextures/monkey.png
[2.1934 INFO] loading image ./Resources/BrushTextures/Paint.png
[2.1955 INFO] loading image ./Resources/BrushTextures/Rose.png
[2.1966 INFO] loading image ./Resources/BrushTextures/Shard-Spread.png
[2.1976 INFO] loading image ./Resources/BrushTextures/smallDots.png
[2.1983 INFO] loading image ./Resources/BrushTextures/Trixel-Halftone.png
[2.1995 INFO] loading image ./Resources/BrushTextures/Trixel-Spread.png
[2.2008 INFO] loading image ./Resources/BrushTextures/Trixel.png
[2.2020 INFO] loading image ./Resources/ui/addfile.png
[2.2024 INFO] loading image ./Resources/ui/browsefiles.png
[2.2034 INFO] loading image ./Resources/BrushTextures/_circle.png
[2.2401 INFO] loading image ./Resources/ui/titlebarclose_press.png
[2.2409 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/titlebarclose_press.png successfully!
[2.2926 INFO] setup line 382: time 2.292560
[2.3028 WARN] Color stylesheet Standard not found. Using
Resources/stylesheets/colors/Standard.qss
[2.3050 INFO] Detected display DPI of 96.00
[2.3670 INFO] loading image ./Resources/ui/checkbox_pressed.png
[2.3679 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/checkbox_pressed.png successfully!
[2.4248 INFO] Deleting buffer (7fced7f9a6b0) [createFileIfNecessary]
[2.4251 INFO] Deleting buffer (7fced7f9a6b0) [createFileIfNecessary]
[2.4251 INFO] loading image ./Resources/ui/line_press.png
[2.4278 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/line_press.png successfully!
[2.4278 INFO] loading image ./Resources/ui/line_press.png
[2.4301 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/line_press.png successfully!
[2.4365 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.4368 INFO] Deleting buffer (7fced934e800) [createFileIfNecessary]
[2.4369 INFO] loading image ./Resources/ui/circle_press.png
[2.4393 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_press.png successfully!
[2.4393 INFO] loading image ./Resources/ui/circle_press.png
[2.4418 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_press.png successfully!
[2.4472 INFO] Deleting buffer (7fced9329000) [createFileIfNecessary]
[2.4475 INFO] Deleting buffer (7fced934bc00) [createFileIfNecessary]
[2.4475 INFO] loading image ./Resources/ui/circle_iso_press.png
[2.4506 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_iso_press.png successfully!
[2.4507 INFO] loading image ./Resources/ui/circle_iso_press.png
[2.4539 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_iso_press.png successfully!
[2.4602 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.4605 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.4605 INFO] loading image ./Resources/ui/fill_press.png
[2.4630 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/fill_press.png successfully!
[2.4631 INFO] loading image ./Resources/ui/fill_press.png
[2.4655 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/fill_press.png successfully!
[2.4720 INFO] Deleting buffer (7fced7fb88b0) [createFileIfNecessary]
[2.4723 INFO] Deleting buffer (7fced7d14840) [createFileIfNecessary]
[2.4724 INFO] loading image ./Resources/ui/gradient_press.png
[2.4749 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradient_press.png successfully!
[2.4750 INFO] loading image ./Resources/ui/gradient_press.png
[2.4773 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradient_press.png successfully!
[2.4826 INFO] Deleting buffer (7fced7e3d230) [createFileIfNecessary]
[2.4830 INFO] Deleting buffer (7fced7cc4e50) [createFileIfNecessary]
[2.4830 INFO] loading image ./Resources/ui/noise_press.png
[2.4855 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/noise_press.png successfully!
[2.4856 INFO] loading image ./Resources/ui/noise_press.png
[2.4881 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/noise_press.png successfully!
[2.4944 INFO] Deleting buffer (7fced7d160f0) [createFileIfNecessary]
[2.4947 INFO] Deleting buffer (7fced7d160f0) [createFileIfNecessary]
[2.4948 INFO] loading image ./Resources/ui/marquee_press.png
[2.4974 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/marquee_press.png successfully!
[2.4975 INFO] loading image ./Resources/ui/marquee_press.png
[2.4998 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/marquee_press.png successfully!
[2.5061 INFO] Deleting buffer (7fced7cc4090) [createFileIfNecessary]
[2.5063 INFO] Deleting buffer (7fced7cc4090) [createFileIfNecessary]
[2.5064 INFO] loading image ./Resources/ui/wand_press.png
[2.5090 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/wand_press.png successfully!
[2.5091 INFO] loading image ./Resources/ui/wand_press.png
[2.5116 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/wand_press.png successfully!
[2.5171 INFO] Deleting buffer (7fced8c75e00) [createFileIfNecessary]
[2.5173 INFO] Deleting buffer (7fced989ca00) [createFileIfNecessary]
[2.5174 INFO] loading image ./Resources/ui/select_press.png
[2.5199 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/select_press.png successfully!
[2.5200 INFO] loading image ./Resources/ui/select_press.png
[2.5226 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/select_press.png successfully!
[2.5278 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.5280 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.5281 INFO] loading image ./Resources/ui/polyLasso_press.png
[2.5306 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/polyLasso_press.png successfully!
[2.5306 INFO] loading image ./Resources/ui/polyLasso_press.png
[2.5336 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/polyLasso_press.png successfully!
[2.5389 INFO] Deleting buffer (7fced934e800) [createFileIfNecessary]
[2.5392 INFO] Deleting buffer (7fced933cc00) [createFileIfNecessary]
[2.5392 INFO] loading image ./Resources/ui/lasso_press.png
[2.5418 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/lasso_press.png successfully!
[2.5419 INFO] loading image ./Resources/ui/lasso_press.png
[2.5445 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/lasso_press.png successfully!
[2.5497 INFO] loading image ./Resources/ui/brush_press.png
[2.5523 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/brush_press.png successfully!
[2.5534 INFO] loading image ./Resources/ui/layertransform_press.png
[2.5562 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/layertransform_press.png successfully!
[2.5578 INFO] loading image ./Resources/ui/dropper_press.png
[2.5603 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/dropper_press.png successfully!
[2.5615 INFO] loading image ./Resources/ui/outline_press.png
[2.5639 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_press.png successfully!
[2.5649 INFO] loading image ./Resources/ui/hexel_press.png
[2.5683 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/hexel_press.png successfully!
[2.5726 INFO] loading image ./Resources/ui/freetransform_press.png
[2.5741 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/freetransform_press.png successfully!
[2.5760 INFO] loading image ./Resources/ui/selectHexels_press.png
[2.5774 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/selectHexels_press.png successfully!
[2.5785 INFO] loading image ./Resources/ui/selectPixels_press.png
[2.5800 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/selectPixels_press.png successfully!
[2.5812 INFO] loading image ./Resources/ui/pan_press.png
[2.5838 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pan_press.png successfully!
[2.5850 INFO] loading image ./Resources/ui/zoom_press.png
[2.5875 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/zoom_press.png successfully!
[2.5889 INFO] loading image ./Resources/ui/erase_press.png
[2.5915 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/erase_press.png successfully!
[2.5928 INFO] loading image ./Resources/ui/cam_press.png
[2.5951 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/cam_press.png successfully!
[2.5964 INFO] loading image ./Resources/ui/hexelgrid_press.png
[2.5980 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/hexelgrid_press.png successfully!
[2.5991 INFO] loading image ./Resources/ui/pixelgrid_press.png
[2.6005 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pixelgrid_press.png successfully!
[2.6018 INFO] loading image ./Resources/ui/glow_press.png
[2.6032 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/glow_press.png successfully!
[2.6722 INFO] loading image ./Resources/ui/zoom_in_press.png
[2.6736 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/zoom_in_press.png successfully!
[2.6743 INFO] loading image ./Resources/ui/zoom_out_press.png
[2.6757 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/zoom_out_press.png successfully!
[2.6762 INFO] loading image ./Resources/ui/outline_fill_normal.png
[2.6776 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fill_normal.png successfully!
[2.6782 INFO] loading image ./Resources/ui/outline_fill_press.png
[2.6795 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fill_press.png successfully!
[2.6801 INFO] loading image ./Resources/ui/outline_fill_over.png
[2.6814 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fill_over.png successfully!
[2.6821 INFO] loading image ./Resources/ui/outline_erase_normal.png
[2.6835 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_erase_normal.png successfully!
[2.6842 INFO] loading image ./Resources/ui/outline_erase_press.png
[2.6858 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_erase_press.png successfully!
[2.6864 INFO] loading image ./Resources/ui/outline_erase_over.png
[2.6878 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_erase_over.png successfully!
[2.6883 INFO] loading image ./Resources/ui/outline_draw_normal.png
[2.6897 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_draw_normal.png successfully!
[2.6904 INFO] loading image ./Resources/ui/outline_draw_press.png
[2.6919 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_draw_press.png successfully!
[2.6925 INFO] loading image ./Resources/ui/outline_draw_over.png
[2.6938 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_draw_over.png successfully!
[2.6943 INFO] loading image ./Resources/ui/outline_fillerase_normal.png
[2.6957 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fillerase_normal.png
successfully!
[2.6967 INFO] loading image ./Resources/ui/outline_fillerase_press.png
[2.6982 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fillerase_press.png
successfully!
[2.6989 INFO] loading image ./Resources/ui/outline_fillerase_over.png
[2.7003 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fillerase_over.png
successfully!
[2.7137 INFO] updating glow
[2.7148 INFO] Deleting buffer (7fced8161200) [updateGlowImage]
[2.7148 INFO] setup line 402: time 2.714840
[2.7162 INFO] Startup profile:
rebuildLayerFromCels: 0.02% (0.05 ms)(14 calls)
copyToPrevoiusState: 0.03% (0.31 ms)(3 calls)
scaleBuffer: 0.04% (1.01 ms)(1 calls)
updateGlowImage: 0.04% (1.12 ms)(1 calls)
recalcLines: 0.05% (1.42 ms)(1 calls)
preProcessVariables: 0.06% (1.54 ms)(1 calls)
write: 0.06% (0.42 ms)(4 calls)
reloadGUIValues: 0.07% (0.47 ms)(4 calls)
setupMenuBar: 0.07% (1.95 ms)(1 calls)
MainWindow::Event Type 100: 0.08% (0.55 ms)(4 calls)
updateColorPreviews: 0.09% (2.56 ms)(1 calls)
loadXmlFile: 0.09% (0.86 ms)(3 calls)
reload: 0.09% (0.65 ms)(4 calls)
setWidgetBG: 0.12% (0.08 ms)(42 calls)
updateTransforms: 0.14% (1.84 ms)(2 calls)
populatePresetMenu: 0.17% (4.56 ms)(1 calls)
updateUI: 0.17% (0.34 ms)(14 calls)
updateInterfaceForCurrentVersion: 0.17% (4.71 ms)(1 calls)
RenderOptions: 0.21% (5.65 ms)(1 calls)
setupCursors: 0.32% (8.80 ms)(1 calls)
toolChanged: 0.35% (9.38 ms)(1 calls)
buildGlowTexture: 0.51% (6.96 ms)(2 calls)
allocate: 0.75% (5.06 ms)(4 calls)
clearStrokeMask: 0.75% (20.33 ms)(1 calls)
rebuildFrames: 0.93% (6.33 ms)(4 calls)
justAddCel: 1.05% (14.25 ms)(2 calls)
GLTexture: 1.14% (2.82 ms)(11 calls)
loadLibrary: 1.28% (34.85 ms)(1 calls)
addLayer: 1.35% (18.34 ms)(2 calls)
Allocate Hexel stuff: 1.80% (48.93 ms)(1 calls)
showColorPicker: 1.87% (50.80 ms)(1 calls)
recolorIconInStylesheet: 3.26% (4.92 ms)(18 calls)
addTool: 4.61% (11.38 ms)(11 calls)
recolorIcon: 4.69% (2.20 ms)(58 calls)
setupToolOptionsWindow: 10.19% (276.80 ms)(1 calls)
Init 5: 15.74% (427.43 ms)(1 calls)
Init Hexel App: 18.30% (496.89 ms)(1 calls)
QApplication Constructor: 42.11% (1143.76 ms)(1 calls)
[2.7180 INFO] Updating drawers list in renderoptions
[2.7181 INFO] current drawer: 0
[2.7181 INFO] Adding Standard drawer (1 of 6)
[2.7181 INFO] loading image ./Resources/ui/Standard_over.png
[2.7189 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png successfully!
[2.7191 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[2.7191 INFO] Adding Shards drawer (2 of 6)
[2.7192 INFO] loading image ./Resources/ui/Shards_over.png
[2.7201 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png successfully!
[2.7203 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[2.7204 INFO] Adding Voronoi drawer (3 of 6)
[2.7204 INFO] loading image ./Resources/ui/Voronoi_over.png
[2.7212 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png successfully!
[2.7214 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[2.7214 INFO] Adding Custom drawer (4 of 6)
[2.7215 INFO] loading image ./Resources/ui/Custom_over.png
[2.7222 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png successfully!
[2.7223 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[2.7224 INFO] Done updating renderoptions
[2.7224 INFO] Updating drawers list in renderoptions
[2.7224 INFO] current drawer: 0
[2.7224 INFO] Adding Standard drawer (1 of 6)
[2.7225 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[2.7225 INFO] Adding Shards drawer (2 of 6)
[2.7225 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[2.7226 INFO] Adding Voronoi drawer (3 of 6)
[2.7226 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[2.7227 INFO] Adding Custom drawer (4 of 6)
[2.7227 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[2.7227 INFO] Done updating renderoptions
[2.7227 INFO] Updating drawers list in renderoptions
[2.7548 INFO] Done updating glowWidget
[2.7782 INFO] loading image ./Resources/ui/titlebarclose_press.png
[2.7789 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/titlebarclose_press.png successfully!
[2.8531 INFO] loading image ./Resources/ui/tween_linear_press.png
[2.8543 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_linear_press.png successfully!
[2.8557 INFO] loading image ./Resources/ui/tween_easeIn_press.png
[2.8571 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_easeIn_press.png successfully!
[2.8588 INFO] loading image ./Resources/ui/tween_easeOut_press.png
[2.8597 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_easeOut_press.png successfully!
[2.8610 INFO] loading image ./Resources/ui/tween_S_press.png
[2.8619 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_S_press.png successfully!
[2.8632 INFO] loading image ./Resources/ui/tween_step_press.png
[2.8641 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_step_press.png successfully!
[2.8655 INFO] loading image ./Resources/ui/tween_step_now_press.png
[2.8664 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_step_now_press.png successfully!
[2.8681 INFO] loading image ./Resources/ui/tween_reverse_S_press.png
[2.8692 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_reverse_S_press.png
successfully!
[2.8707 INFO] Set animation mode to 0
[2.9134 INFO] Timeline window position: 0, 851. Size: 295, 300, read
coord 985
[2.9679 INFO] Writing Mac settings
[3.1951 INFO] Delete old cel 0x7fced7d1bf70
[3.1951 INFO] Deleting CelPrivate::hexels() (114699000) [~Cel]
[4.2998 INFO] loading image Resources/Templates/Trixels.png
[4.3015 INFO] added a file Resources/Templates/Trixels.hxl to list 0
[4.3017 INFO] loading image Resources/Templates/Pixel Trixels 1080p.png
[4.3033 INFO] added a file Resources/Templates/Pixel Trixels 1080p.hxl to
list 0
[4.3034 INFO] loading image Resources/Templates/Pixel Trixels 256p.png
[4.3051 INFO] added a file Resources/Templates/Pixel Trixels 256p.hxl to
list 0
[4.3052 INFO] loading image Resources/Templates/Exels.png
[4.3062 INFO] added a file Resources/Templates/Exels.hxl to list 0
[4.3063 INFO] loading image Resources/Templates/Hexels Classic.png
[4.3074 INFO] added a file Resources/Templates/Hexels Classic.hxl to list 0
[4.3076 INFO] loading image Resources/Templates/Voronoi.png
[4.3094 INFO] added a file Resources/Templates/Voronoi.hxl to list 0
[4.3095 INFO] loading image Resources/Templates/Squares.png
[4.3105 INFO] added a file Resources/Templates/Squares.hxl to list 0
[4.3106 INFO] loading image Resources/Templates/Houndstooth.png
[4.3116 INFO] added a file Resources/Templates/Houndstooth.hxl to list 0
[4.3117 INFO] loading image Resources/Templates/Halftone Circles.png
[4.3137 INFO] added a file Resources/Templates/Halftone Circles.hxl to list
0
[4.3138 INFO] loading image Resources/Templates/Groovy Voronoi.png
[4.3156 INFO] added a file Resources/Templates/Groovy Voronoi.hxl to list 0
[4.3182 INFO] loading image ./Resources/ui/randomTemplate.png
[4.3468 INFO] loading image Resources/ui/folder_normal.png
[4.3480 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/Untitled.png
[4.3507 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/wall jump.png
[4.3525 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/18-20 levels.png
[4.3545 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/6-10 levels.png
[4.3563 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/1-5 levels.png
[4.3581 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/marmoset isometric.png
[4.3602 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/Untitled.png
[5.8206 INFO] Selected sample Resources/Templates/Pixel Trixels 256p.hxl
[5.8207 INFO] reading Resources/Templates/Pixel Trixels 256p.hxl
[5.8208 INFO] This is a version 13 file
[5.8208 INFO] read doc data (1): size: 97 x 128
[5.8208 INFO] Deleting mData.mGlowPatternBuffer (115bfb000) [read]
[5.8209 INFO] MAKE NEW FILE
[5.8491 INFO] Moving layer 0 from (-1, 0) to parent -1, position 0
[5.8491 INFO] No change in layer position. Skipping
[5.8523 INFO] Set Cel to 0:0(0)
[5.8592 INFO] Deleting croppedBuffer (7fced9078e00) [destroy]
[5.8592 INFO] Updating texture matrices
[5.8592 INFO] Replacing hexture at index 0 with
[5.8593 INFO] Updating texture matrices
[5.8593 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 10.00. Rotation: 0.00
Aspect: 1.00
[5.8593 INFO] 0.10 0.00 0.00 0.50
[5.8593 INFO] 0.00 -0.10 0.00 0.50
[5.8593 INFO] 0.00 0.00 1.00 0.00
[5.8593 INFO] 0.00 0.00 0.00 1.00
[5.8593 INFO] replaced image. has 0 bytes. Loaded = 0
[5.8593 INFO] setdrawer to 0
[5.8594 INFO] Selected: to drawer Standard
[5.8595 INFO] Updating drawers list in renderoptions
[5.8595 INFO] current drawer: 0
[5.8595 INFO] Adding Standard drawer (1 of 6)
[5.8596 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.8597 INFO] Adding Shards drawer (2 of 6)
[5.8597 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.8597 INFO] Adding Voronoi drawer (3 of 6)
[5.8598 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.8598 INFO] Adding Custom drawer (4 of 6)
[5.8598 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.8599 INFO] Done updating renderoptions
[5.8599 INFO] updating glow
[5.8611 INFO] Deleting buffer (7fced9415800) [updateGlowImage]
[5.8614 INFO] Updating TextureTab with 1 textures
[5.8616 INFO] Deleting buffer (7fced9177200) [updatePreview]
[5.8616 INFO] Deleting newbuffer (7fced9174e00) [updatePreview]
[5.9093 INFO] setdrawer to 0
[5.9094 INFO] Selected: to drawer Standard
[5.9094 INFO] Updating drawers list in renderoptions
[5.9095 INFO] current drawer: 0
[5.9095 INFO] Adding Standard drawer (1 of 6)
[5.9095 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.9096 INFO] Adding Shards drawer (2 of 6)
[5.9096 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.9096 INFO] Adding Voronoi drawer (3 of 6)
[5.9097 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.9097 INFO] Adding Custom drawer (4 of 6)
[5.9098 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.9098 INFO] Done updating renderoptions
[5.9206 INFO] setdrawer to 0
[5.9207 INFO] Selected: to drawer Standard
[5.9207 INFO] Updating drawers list in renderoptions
[5.9208 INFO] current drawer: 0
[5.9208 INFO] Adding Standard drawer (1 of 6)
[5.9209 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.9209 INFO] Adding Shards drawer (2 of 6)
[5.9210 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.9210 INFO] Adding Voronoi drawer (3 of 6)
[5.9210 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.9211 INFO] Adding Custom drawer (4 of 6)
[5.9211 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.9211 INFO] Done updating renderoptions
[5.9212 INFO] updating glow
[5.9222 INFO] Deleting buffer (7fced9411000) [updateGlowImage]
[5.9225 INFO] Updating TextureTab with 1 textures
[5.9226 INFO] Deleting buffer (7fced93f5200) [updatePreview]
[5.9227 INFO] Deleting newbuffer (7fced9179600) [updatePreview]
[5.9692 INFO] setdrawer to 0
[5.9693 INFO] Selected: to drawer Standard
[5.9693 INFO] Updating drawers list in renderoptions
[5.9693 INFO] current drawer: 0
[5.9694 INFO] Adding Standard drawer (1 of 6)
[5.9694 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.9695 INFO] Adding Shards drawer (2 of 6)
[5.9695 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.9696 INFO] Adding Voronoi drawer (3 of 6)
[5.9696 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.9696 INFO] Adding Custom drawer (4 of 6)
[5.9697 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.9697 INFO] Done updating renderoptions
[5.9778 INFO] Deleting fileHexels (600000094880) [read]
[5.9853 INFO] This file was saved with 6 sets of drawer data
[5.9854 INFO] this one is called Standard, its size is 5. Current? no
[5.9854 INFO] Deleting data (600000293640) [read]
[5.9854 INFO] this one is called Shards, its size is 22. Current? yes
[5.9854 INFO] loading 22 bytes to the Shards drawer
[5.9899 INFO] Deleting data (600000052820) [read]
[5.9900 INFO] this one is called Voronoi, its size is 26. Current? no
[5.9900 INFO] Deleting data (600000052820) [read]
[5.9900 INFO] this one is called Custom, its size is 81. Current? no
[5.9900 INFO] Deleting data (600002426580) [read]
[5.9900 INFO] this one is called Pixel, its size is 10. Current? no
[5.9900 INFO] Deleting data (600000293640) [read]
[5.9900 INFO] this one is called Trixel, its size is 20. Current? no
[5.9901 INFO] Deleting data (600000052820) [read]
[5.9901 WARN] GetDirectoryForFile can only handle absolute paths for now
[5.9901 INFO] Handling block ExportSettings from savefile [60 bytes]. 8338
bytes left
[5.9901 INFO] Handling Export Settings data
[5.9901 INFO] Deleting data (600001a0de00) [read]
[5.9901 INFO] Handling block LayerCompressed 0 from savefile [217 bytes].
8256 bytes left
[5.9902 INFO] Reading 217 bytes of compressed data for cel 0
[5.9912 INFO] Reading cel data from 149068 bytes
[5.9913 INFO] Deleting hexels() (108639000) [fromData]
[5.9945 INFO] Deleting data (600003981c00) [read]
[5.9945 INFO] Handling block LayerCompressed 1 from savefile [152 bytes].
8017 bytes left
[5.9945 INFO] Reading 152 bytes of compressed data for cel 1
[5.9946 INFO] Reading cel data from 176 bytes
[5.9946 INFO] Reading 105 bytes of compressed image data
[5.9948 INFO] Uncompressed image to size 2 x 2
[5.9948 INFO] Deleting data (60000363ab20) [read]
[5.9949 INFO] Handling block Frame 0 from savefile [13 bytes]. 7853 bytes
left
[5.9949 INFO] Reading data for frame 0
[5.9949 INFO] Deleting data (6000002944d0) [read]
[5.9949 INFO] Handling block RootLayer from savefile [2541 bytes]. 7826
bytes left
[5.9949 INFO] Reading root layer
[5.9968 INFO] Deleting data (7fced9837000) [read]
[5.9968 INFO] Handling block Track 0 from savefile [2545 bytes]. 5273 bytes
left
[5.9968 INFO] Reading data for layer 0
[5.9979 INFO] Deleting data (7fced9837000) [read]
[5.9979 INFO] Handling block Track 1 from savefile [2481 bytes]. 2716 bytes
left
[5.9980 INFO] Reading data for layer 1
[6.0001 INFO] Deleting data (7fced9837000) [read]
[6.0001 INFO] Handling block HextureData from savefile [64 bytes]. 219
bytes left
[6.0001 INFO] Handling Hexture data
[6.0001 INFO] Deleting croppedBuffer (7fced8ca5200) [destroy]
[6.0001 INFO] Updating texture matrices
[6.0002 INFO] Read Hexturer version 10
[6.0002 INFO] read rotation 0.00
[6.0002 INFO] read scale 1.00
[6.0002 INFO] Read mapping mode 1
[6.0002 INFO] Gotta read 0 bytes of compressed image data
[6.0002 INFO] after reading: 64 bytes, read 64 of them
[6.0002 INFO] Updating texture matrices
[6.0002 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 1.00. Rotation: 0.00
Aspect: 1.00
[6.0002 INFO] 1.00 0.00 0.00 0.50
[6.0002 INFO] 0.00 -1.00 0.00 0.50
[6.0003 INFO] 0.00 0.00 1.00 0.00
[6.0003 INFO] 0.00 0.00 0.00 1.00
[6.0003 INFO] Updating texture matrices
[6.0003 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 1.00. Rotation: 0.00
Aspect: 1.00
[6.0003 INFO] 1.00 0.00 0.00 0.50
[6.0003 INFO] 0.00 -1.00 0.00 0.50
[6.0003 INFO] 0.00 0.00 1.00 0.00
[6.0003 INFO] 0.00 0.00 0.00 1.00
[6.0003 INFO] Deleting data (6000023d9860) [read]
[6.0004 INFO] Handling block Palette from savefile [12 bytes]. 143 bytes
left
[6.0004 INFO] Handling Palette data
[6.0004 INFO] Deleting data (600000291380) [read]
[6.0004 INFO] Handling block SpeedPaintDataString from savefile [31 bytes].
106 bytes left
[6.0004 INFO] Deleting data (600000052980) [read]
[6.0004 INFO] Handling block VersionData from savefile [59 bytes]. 59 bytes
left
[6.0004 INFO] This was created with Hexels Hexels Beta Version 3.10 Build
7505 Mac OS X 10.11.6. Pro: 1, version: 30100. Current version is 30103
[6.0005 INFO] Deleting data (600001a0de00) [read]
[6.0072 INFO] Read 9649 bytes out of 9649
[6.0073 INFO] Read 1 hexels out of 12416
[6.0073 INFO] Pan: -30.38, 31.75. zoom: 16.00
[6.0080 INFO] Setting current drawer to 1 after loading file
[6.0080 INFO] Set current drawer to 1
[6.0080 INFO] adding undo state (Change Render Mode)
[6.0120 INFO] Undo state (Change Render Mode) has 0 color changes in it
[6.0120 INFO] finished undo state. Undo memory estimate: 0.004 MB
[6.0129 INFO] setdrawer to 1
[6.0156 INFO] Selected: to drawer Shards
[6.0226 INFO] Set Cel to 0:0(0)
[6.0227 INFO] setdrawer to 1
[6.0228 INFO] Selected: to drawer Shards
[6.0228 INFO] Updating drawers list in renderoptions
[6.0229 INFO] current drawer: 1
[6.0229 INFO] Adding Standard drawer (1 of 6)
[6.0230 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[6.0230 INFO] Adding Shards drawer (2 of 6)
[6.0230 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[6.0231 INFO] Adding Voronoi drawer (3 of 6)
[6.0231 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[6.0232 INFO] Adding Custom drawer (4 of 6)
[6.0232 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[6.0232 INFO] Done updating renderoptions
[6.0233 INFO] updating glow
[6.0242 INFO] Deleting buffer (7fced8195a00) [updateGlowImage]
[6.0245 INFO] Updating TextureTab with 1 textures
[6.0247 INFO] Deleting buffer (7fced940e600) [updatePreview]
[6.0248 INFO] Deleting newbuffer (7fced9174e00) [updatePreview]
[6.0912 INFO] setdrawer to 1
[6.0913 INFO] Selected: to drawer Shards
[6.0913 INFO] Updating drawers list in renderoptions
[6.0914 INFO] current drawer: 1
[6.0914 INFO] Adding Standard drawer (1 of 6)
[6.0914 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[6.0915 INFO] Adding Shards drawer (2 of 6)
[6.0915 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[6.0915 INFO] Adding Voronoi drawer (3 of 6)
[6.0916 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[6.0916 INFO] Adding Custom drawer (4 of 6)
[6.0917 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[6.0917 INFO] Done updating renderoptions
[6.0986 INFO] Writing Mac settings
[6.0989 INFO] Writing Mac settings
[6.1068 INFO] Delete old cel 0x7fced7c5fbd0
[6.1069 INFO] Deleting CelPrivate::hexels() (114b99000) [~Cel]
[6.1185 INFO] Restoring UI state from XML...
[6.1185 INFO] Got element FloaterContainer
[6.1185 INFO] Making a floaterContainer...
[6.1310 INFO] Adding tab called Brush to HipRaw-JoyHid
[6.1512 INFO] Got element FloaterContainer
[6.1512 INFO] Making a floaterContainer...
[6.1642 INFO] Adding tab called Info to EraFox-LogSub
[6.1769 INFO] Got element FloaterContainer
[6.1770 INFO] Making a floaterContainer...
[6.1898 INFO] Adding tab called Shape to GotNet-AirJay
[6.1986 INFO] Adding tab called Color to GotNet-AirJay
[6.1987 INFO] Adding tab called Palette to GotNet-AirJay
[6.1990 INFO] Got element FloaterContainer
[6.1990 INFO] Making a floaterContainer...
[6.2119 INFO] Adding tab called Document to ProCar-PenYou
[6.2277 INFO] Adding tab called Texture to ProCar-PenYou
[6.2278 INFO] Adding tab called Glow to ProCar-PenYou
[6.2279 INFO] Adding tab called Preview to ProCar-PenYou
[6.2305 INFO] Got element Timeline
[6.2305 INFO] Got element mDockArea
[6.2305 INFO] Setting up dock area...
[6.4120 INFO] Set animation mode to 0
[6.6676 INFO] GLWIDGET INIT GL
[6.6677 INFO] Switch to GL Context 0. Hexture update: 1
[6.6677 INFO] GL Version: 2.1 INTEL-12.2.17
[6.6677 INFO] GL Vendor: Intel Inc.
[6.6677 INFO] GLSL Version: 1.20
[6.6677 INFO] Max Renderbuffer size: 16384
[6.6677 INFO] Max Fragment Shader Uniforms: 4096
[6.6677 INFO] Read GL version 2.100000
[6.6677 INFO] Read GLSL version 1.200000
[6.6677 INFO] GL Renderer: Intel Iris OpenGL Engine
[6.6677 INFO] Max 3D Texture Size: 2048
[6.6678 INFO] GL Extension: GL_ARB_color_buffer_float
[6.6678 INFO] GL Extension: GL_ARB_depth_buffer_float
[6.6678 INFO] GL Extension: GL_ARB_depth_clamp
[6.6678 INFO] GL Extension: GL_ARB_depth_texture
[6.6678 INFO] GL Extension: GL_ARB_draw_buffers
[6.6678 INFO] GL Extension: GL_ARB_draw_elements_base_vertex
[6.6678 INFO] GL Extension: GL_ARB_draw_instanced
[6.6678 INFO] GL Extension: GL_ARB_fragment_program
[6.6678 INFO] GL Extension: GL_ARB_fragment_program_shadow
[6.6678 INFO] GL Extension: GL_ARB_fragment_shader
[6.6679 INFO] GL Extension: GL_ARB_framebuffer_object
[6.6679 INFO] GL Extension: GL_ARB_framebuffer_sRGB
[6.6679 INFO] GL Extension: GL_ARB_half_float_pixel
[6.6679 INFO] GL Extension: GL_ARB_half_float_vertex
[6.6679 INFO] GL Extension: GL_ARB_instanced_arrays
[6.6679 INFO] GL Extension: GL_ARB_multisample
[6.6679 INFO] GL Extension: GL_ARB_multitexture
[6.6679 INFO] GL Extension: GL_ARB_occlusion_query
[6.6679 INFO] GL Extension: GL_ARB_pixel_buffer_object
[6.6679 INFO] GL Extension: GL_ARB_point_parameters
[6.6679 INFO] GL Extension: GL_ARB_point_sprite
[6.6679 INFO] GL Extension: GL_ARB_provoking_vertex
[6.6679 INFO] GL Extension: GL_ARB_seamless_cube_map
[6.6679 INFO] GL Extension: GL_ARB_shader_objects
[6.6679 INFO] GL Extension: GL_ARB_shader_texture_lod
[6.6679 INFO] GL Extension: GL_ARB_shading_language_100
[6.6679 INFO] GL Extension: GL_ARB_shadow
[6.6680 INFO] GL Extension: GL_ARB_sync
[6.6680 INFO] GL Extension: GL_ARB_texture_border_clamp
[6.6680 INFO] GL Extension: GL_ARB_texture_compression
[6.6680 INFO] GL Extension: GL_ARB_texture_compression_rgtc
[6.6680 INFO] GL Extension: GL_ARB_texture_cube_map
[6.6680 INFO] GL Extension: GL_ARB_texture_env_add
[6.6680 INFO] GL Extension: GL_ARB_texture_env_combine
[6.6680 INFO] GL Extension: GL_ARB_texture_env_crossbar
[6.6680 INFO] GL Extension: GL_ARB_texture_env_dot3
[6.6680 INFO] GL Extension: GL_ARB_texture_float
[6.6680 INFO] GL Extension: GL_ARB_texture_mirrored_repeat
[6.6680 INFO] GL Extension: GL_ARB_texture_non_power_of_two
[6.6680 INFO] GL Extension: GL_ARB_texture_rectangle
[6.6680 INFO] GL Extension: GL_ARB_texture_rg
[6.6680 INFO] GL Extension: GL_ARB_transpose_matrix
[6.6680 INFO] GL Extension: GL_ARB_vertex_array_bgra
[6.6680 INFO] GL Extension: GL_ARB_vertex_blend
[6.6680 INFO] GL Extension: GL_ARB_vertex_buffer_object
[6.6680 INFO] GL Extension: GL_ARB_vertex_program
[6.6680 INFO] GL Extension: GL_ARB_vertex_shader
[6.6681 INFO] GL Extension: GL_ARB_window_pos
[6.6681 INFO] GL Extension: GL_EXT_abgr
[6.6681 INFO] GL Extension: GL_EXT_bgra
[6.6681 INFO] GL Extension: GL_EXT_blend_color
[6.6681 INFO] GL Extension: GL_EXT_blend_equation_separate
[6.6681 INFO] GL Extension: GL_EXT_blend_func_separate
[6.6681 INFO] GL Extension: GL_EXT_blend_minmax
[6.6681 INFO] GL Extension: GL_EXT_blend_subtract
[6.6681 INFO] GL Extension: GL_EXT_clip_volume_hint
[6.6681 INFO] GL Extension: GL_EXT_debug_label
[6.6681 INFO] GL Extension: GL_EXT_debug_marker
[6.6681 INFO] GL Extension: GL_EXT_draw_buffers2
[6.6681 INFO] GL Extension: GL_EXT_draw_range_elements
[6.6681 INFO] GL Extension: GL_EXT_fog_coord
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_blit
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_multisample
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_multisample_blit_scaled
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_object
[6.6682 INFO] GL Extension: GL_EXT_framebuffer_sRGB
[6.6682 INFO] GL Extension: GL_EXT_geometry_shader4
[6.6682 INFO] GL Extension: GL_EXT_gpu_program_parameters
[6.6682 INFO] GL Extension: GL_EXT_gpu_shader4
[6.6682 INFO] GL Extension: GL_EXT_multi_draw_arrays
[6.6682 INFO] GL Extension: GL_EXT_packed_depth_stencil
[6.6682 INFO] GL Extension: GL_EXT_packed_float
[6.6682 INFO] GL Extension: GL_EXT_provoking_vertex
[6.6682 INFO] GL Extension: GL_EXT_rescale_normal
[6.6682 INFO] GL Extension: GL_EXT_secondary_color
[6.6682 INFO] GL Extension: GL_EXT_separate_specular_color
[6.6682 INFO] GL Extension: GL_EXT_shadow_funcs
[6.6682 INFO] GL Extension: GL_EXT_stencil_two_side
[6.6682 INFO] GL Extension: GL_EXT_stencil_wrap
[6.6682 INFO] GL Extension: GL_EXT_texture_array
[6.6682 INFO] GL Extension: GL_EXT_texture_compression_dxt1
[6.6682 INFO] GL Extension: GL_EXT_texture_compression_s3tc
[6.6683 INFO] GL Extension: GL_EXT_texture_env_add
[6.6683 INFO] GL Extension: GL_EXT_texture_filter_anisotropic
[6.6683 INFO] GL Extension: GL_EXT_texture_integer
[6.6683 INFO] GL Extension: GL_EXT_texture_lod_bias
[6.6683 INFO] GL Extension: GL_EXT_texture_rectangle
[6.6683 INFO] GL Extension: GL_EXT_texture_shared_exponent
[6.6683 INFO] GL Extension: GL_EXT_texture_sRGB
[6.6683 INFO] GL Extension: GL_EXT_texture_sRGB_decode
[6.6683 INFO] GL Extension: GL_EXT_timer_query
[6.6683 INFO] GL Extension: GL_EXT_transform_feedback
[6.6683 INFO] GL Extension: GL_EXT_vertex_array_bgra
[6.6683 INFO] GL Extension: GL_APPLE_aux_depth_stencil
[6.6683 INFO] GL Extension: GL_APPLE_client_storage
[6.6683 INFO] GL Extension: GL_APPLE_element_array
[6.6683 INFO] GL Extension: GL_APPLE_fence
[6.6683 INFO] GL Extension: GL_APPLE_float_pixels
[6.6683 INFO] GL Extension: GL_APPLE_flush_buffer_range
[6.6683 INFO] GL Extension: GL_APPLE_flush_render
[6.6684 INFO] GL Extension: GL_APPLE_object_purgeable
[6.6684 INFO] GL Extension: GL_APPLE_packed_pixels
[6.6684 INFO] GL Extension: GL_APPLE_pixel_buffer
[6.6684 INFO] GL Extension: GL_APPLE_rgb_422
[6.6684 INFO] GL Extension: GL_APPLE_row_bytes
[6.6684 INFO] GL Extension: GL_APPLE_specular_vector
[6.6684 INFO] GL Extension: GL_APPLE_texture_range
[6.6684 INFO] GL Extension: GL_APPLE_transform_hint
[6.6684 INFO] GL Extension: GL_APPLE_vertex_array_object
[6.6684 INFO] GL Extension: GL_APPLE_vertex_array_range
[6.6684 INFO] GL Extension: GL_APPLE_vertex_point_size
[6.6684 INFO] GL Extension: GL_APPLE_vertex_program_evaluators
[6.6684 INFO] GL Extension: GL_APPLE_ycbcr_422
[6.6684 INFO] GL Extension: GL_ATI_separate_stencil
[6.6684 INFO] GL Extension: GL_ATI_texture_env_combine3
[6.6684 INFO] GL Extension: GL_ATI_texture_float
[6.6684 INFO] GL Extension: GL_ATI_texture_mirror_once
[6.6684 INFO] GL Extension: GL_IBM_rasterpos_clip
[6.6684 INFO] GL Extension: GL_NV_blend_square
[6.6684 INFO] GL Extension: GL_NV_conditional_render
[6.6685 INFO] GL Extension: GL_NV_depth_clamp
[6.6685 INFO] GL Extension: GL_NV_fog_distance
[6.6685 INFO] GL Extension: GL_NV_light_max_exponent
[6.6685 INFO] GL Extension: GL_NV_texgen_reflection
[6.6685 INFO] GL Extension: GL_NV_texture_barrier
[6.6685 INFO] GL Extension: GL_SGIS_generate_mipmap
[6.6685 INFO] GL Extension: GL_SGIS_texture_edge_clamp
[6.6685 INFO] GL Extension: GL_SGIS_texture_lod
[6.6721 INFO] GLEW init result: No error
[6.6721 INFO] First init of shader
[6.6721 INFO] Begin first shader enable
[6.6754 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[6.6754 INFO] Init shader HDR2SDR: line 197
[6.6754 INFO] Function glCreateShaderObjectARB exists
[6.6754 INFO] Function glShaderSourceARB exists
[6.6754 INFO] Function glCompileShaderARB exists
[6.6754 INFO] Function glGetInfoLogARB exists
[6.6754 INFO] Function glAttachObjectARB exists
[6.6754 INFO] Function glLinkProgramARB exists
[6.6754 INFO] Function glShaderSource exists
[6.6754 INFO] Function glCompileShader exists
[6.6754 INFO] Function glLinkProgram exists
[6.6775 INFO] Init shader Attach Fragment Program 1: line 340
[6.6775 INFO] Init shader: line 352 about to link program ID: 2
[6.6775 INFO] Linking with glLinkProgram
[6.6781 INFO] Init shader: Linked program line 395
[6.6781 INFO] Function glUseProgramObjectARB exists
[6.6781 INFO] Enable shader: line 442
[6.6781 INFO] Enable shader: line 445
[6.6781 INFO] Finish First Draw: line 988
[6.6781 INFO] First shader enable successful
[6.6781 INFO] initGL line 1011
[6.6781 INFO] initGL line 1027
[6.6781 INFO] initGL line 1032
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] initGL line 1043
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] initGL line 1045
[6.6782 INFO] initGL line 1047
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] initGL line 1054
[6.6783 INFO] initGL line 1056
[6.6783 INFO] initGL line 1058
[6.6783 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6783 INFO] initGL line 1061
[6.6783 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6783 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6783 INFO] initGL line 1070
[6.6783 INFO] InitGL: Make glow and BG textures line 1072
[6.6785 INFO] InitGL: Load background image 1153
[6.6785 INFO] loading image Resources/ui/background.png
[6.6788 INFO] setting BG pattern to Resources/ui/background.png: 16 x 16
[6.6790 INFO] Deleting buffer (7fced9176e00) [loadBGPattern]
[6.6790 INFO] InitGL: gen glow texture 1155
[6.6803 INFO] Texture gen took 0.16 ms
[6.6803 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6803 INFO] Function glBindFramebuffer exists
[6.6803 INFO] Function glBindFramebufferEXT exists
[6.6803 INFO] Function glBindRenderbuffer exists
[6.6803 INFO] Function glBindRenderbufferEXT exists
[6.6804 INFO] Initing FBO []
[6.6857 INFO] Initing FBO [] line 105
[6.6858 INFO] Initing FBO [] line 109
[6.6858 INFO] FBO Textures: [6.6858 INFO] 11 [6.6858 INFO] 12
[6.6858 INFO] 13 [6.6858 INFO]
[6.6859 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6859 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6859 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6859 INFO] Initing FBO [] line 124
[6.6859 INFO] Initing FBO [] line 127
[6.6859 INFO] Init complete for FBO []
[6.6860 INFO] KenFBO::capture(), line 215
[6.6860 INFO] Function glFramebufferTexture2DEXT exists
[6.6860 INFO] Function glFramebufferRenderbuffer exists
[6.6860 INFO] Function glFramebufferRenderbufferEXT exists
[6.6860 INFO] KenFBO::capture(), line 230
[6.6860 INFO] KenFBO::capture(), line 230
[6.6860 INFO] KenFBO::capture(), line 230
[6.6860 INFO] KenFBO::capture(), line 238
[6.6860 INFO] KenFBO::capture(), line 248
[6.6863 INFO] KenFBO::capture() (), line 250, final status:
FRAMEBUFFER_COMPLETE
[6.6864 INFO] Initing FBO [PFX Cache, context 0]
[6.6864 INFO] Initing FBO [PFX Cache, context 0] line 105
[6.6864 INFO] Initing FBO [PFX Cache, context 0] line 109
[6.6864 INFO] FBO Textures: [6.6864 INFO] 14 [6.6864 INFO] 15
[6.6865 INFO] 16 [6.6865 INFO]
[6.6865 INFO] Initing FBO [PFX Cache, context 0] line 124
[6.6865 INFO] Initing FBO [PFX Cache, context 0] line 127
[6.6865 INFO] Init complete for FBO [PFX Cache, context 0]
[6.6865 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6865 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6866 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6868 INFO] KenFBO::capture() (PFX Cache, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[6.6869 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[6.6869 INFO] Init shader Pixel Brush: line 197
[6.6975 INFO] Init shader Attach Vertex Program 3: line 335
[6.6976 INFO] Init shader Attach Fragment Program 4: line 340
[6.6976 INFO] Init shader: line 352 about to link program ID: 5
[6.6976 INFO] Linking with glLinkProgram
[6.7011 INFO] Init shader: Linked program line 395
[6.7012 WARN] GLSL Program Compilation Log:
WARNING: Output of vertex shader 'position' not read by fragment shader

[6.7012 INFO] Enable shader: line 442


[6.7012 INFO] Enable shader: line 445
[6.7524 INFO] loading image Resources/ui/blank.png
[6.7625 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7655 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7656 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7656 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7727 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7728 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7728 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7750 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7751 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7751 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7821 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7821 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7822 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7845 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7846 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7846 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7920 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7921 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7921 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7945 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7945 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7945 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7999 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8000 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8000 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8025 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8026 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8026 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8073 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8073 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8073 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8096 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8097 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8097 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8158 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8158 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8158 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8180 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8180 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8180 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8240 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8240 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8240 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8261 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8262 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8262 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8265 INFO] Initing GLTexture (./Resources/BrushTextures/Paint.png)
[6.8587 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8587 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8588 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8607 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8608 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8608 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8641 INFO] Initing FBO [AA FBO context 0]
[6.8642 INFO] Initing FBO [AA FBO context 0] line 105
[6.8642 INFO] Initing FBO [AA FBO context 0] line 109
[6.8642 INFO] FBO Textures: [6.8642 INFO] 18 [6.8642 INFO] 19
[6.8642 INFO]
[6.8642 INFO] Initing FBO [AA FBO context 0] line 124
[6.8642 INFO] Initing FBO [AA FBO context 0] line 127
[6.8642 INFO] Init complete for FBO [AA FBO context 0]
[6.8642 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8642 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8643 INFO] KenFBO::capture() (AA FBO context 0), line 250, final status:
FRAMEBUFFER_COMPLETE
[6.8644 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[6.8644 INFO] Init shader Fingerpaint: line 197
[6.8681 INFO] Init shader Attach Fragment Program 6: line 340
[6.8681 INFO] Init shader: line 352 about to link program ID: 7
[6.8681 INFO] Linking with glLinkProgram
[6.8690 INFO] Init shader: Linked program line 395
[6.8691 INFO] Enable shader: line 442
[6.8691 INFO] Enable shader: line 445
[6.8691 INFO] Initing GLTexture (Resources/ui/blank.png)
[6.8875 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8875 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8875 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8901 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8901 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8902 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8907 INFO] Initing GLTexture (./Resources/BrushTextures/smallDots.png)
[6.8981 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8982 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8982 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9005 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9005 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9005 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9010 INFO] Initing GLTexture (./Resources/BrushTextures/Frags.png)
[6.9078 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9079 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9079 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9100 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9101 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9101 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9104 INFO] Initing GLTexture (./Resources/BrushTextures/Rose.png)
[6.9160 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9161 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9161 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9182 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9182 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9182 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9233 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9233 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9234 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9255 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9256 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9256 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9315 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9316 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9316 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9340 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9340 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9340 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9345 INFO] Initing GLTexture (./Resources/BrushTextures/Trixel-
Halftone.png)
[6.9421 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9422 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9422 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9445 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9446 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9446 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9450 INFO] Initing GLTexture (./Resources/BrushTextures/Trixel-
Spread.png)
[6.9530 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9530 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9530 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9552 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9552 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9552 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9555 INFO] Initing GLTexture (./Resources/BrushTextures/Hexel.png)
[6.9606 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9606 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9606 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9629 INFO] Initing GLTexture (./Resources/BrushTextures/Trixel.png)
[6.9678 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9679 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9679 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9700 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9700 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9700 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9751 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9752 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9752 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9772 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9772 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9773 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9827 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9828 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9828 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9854 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9854 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9855 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9859 INFO] Initing GLTexture (./Resources/BrushTextures/Shard-Spread.png)
[6.9925 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9926 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9926 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9949 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9950 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9950 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0029 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0030 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0030 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0052 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0052 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0052 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0109 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0110 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0110 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0130 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0130 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0130 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0133 INFO] Initing GLTexture (./Resources/BrushTextures/Hexel-Spread.png)
[7.0191 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0192 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0192 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0214 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0214 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0214 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0269 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0269 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0270 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0293 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0293 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0293 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0367 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0368 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0368 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0393 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0393 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0394 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0470 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0470 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0470 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0494 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0494 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0495 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0540 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.0541 INFO] Init shader Smudge: line 197
[7.0567 INFO] Init shader Attach Fragment Program 8: line 340
[7.0567 INFO] Init shader: line 352 about to link program ID: 9
[7.0567 INFO] Linking with glLinkProgram
[7.0573 INFO] Init shader: Linked program line 395
[7.0574 INFO] Enable shader: line 442
[7.0574 INFO] Enable shader: line 445
[7.0673 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0673 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0673 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0701 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0701 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0702 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0734 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.0734 INFO] Init shader Noise Brush: line 197
[7.0784 INFO] Init shader Attach Fragment Program 10: line 340
[7.0784 INFO] Init shader: line 352 about to link program ID: 11
[7.0784 INFO] Linking with glLinkProgram
[7.0798 INFO] Init shader: Linked program line 395
[7.0799 INFO] Enable shader: line 442
[7.0799 INFO] Enable shader: line 445
[7.5891 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
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[7.6024 INFO] InitGL complete line 1166. Est GPU memory: 220.1 MB
[7.6024 INFO] GL Format: Direct: 1, swap interval: 0
[7.7551 INFO] loading image ./Resources/ui/paintbrush_press.png
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[7.7577 INFO] loading image ./Resources/ui/paintbrush_normal.png
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[7.7604 INFO] loading image ./Resources/ui/paintbrush_over.png
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[7.7626 INFO] loading image ./Resources/ui/pencil_press.png
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[7.7698 INFO] loading image ./Resources/ui/airbrush_press.png
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[7.7772 INFO] loading image ./Resources/ui/collapse_press.png
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[7.8049 INFO] loading image ./Resources/ui/ShardsHalfTri120ButtonUp.png
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[7.8213 INFO] loading image ./Resources/ui/ShardsTrixelButtonUp.png
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[7.8313 INFO] loading image ./Resources/ui/ShardsSmallhexUp.png
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[7.8457 INFO] loading image ./Resources/ui/X-el_checked.png
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[7.8480 INFO] loading image ./Resources/ui/X-el_over.png
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[7.8512 INFO] loading image ./Resources/ui/TrixelWidth_2_1.png
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[7.8519 INFO] loading image ./Resources/ui/TrixelWidth_3_1.png
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[7.8526 INFO] loading image ./Resources/ui/TrixelWidth_Exel.png
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[7.8532 INFO] loading image ./Resources/ui/TrixelWidth_Custom.png
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[7.8542 INFO] loading image ./Resources/ui/ShardsTrixelButtonUp.png
[7.8551 INFO] loading image ./Resources/ui/ShardsButtonUp.png
[7.8565 INFO] loading image ./Resources/ui/ShardsHorizontalUp.png
[7.8578 INFO] loading image ./Resources/ui/ShardsHalfTri60ButtonUp.png
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[7.8608 INFO] loading image ./Resources/ui/ShardsSmallhexUp.png
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[7.8625 INFO] loading image ./Resources/ui/X-el_over.png
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[7.8657 INFO] loading image ./Resources/ui/circle_brush_selected.png
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[7.8678 INFO] loading image ./Resources/ui/square_brush.png
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[7.8721 INFO] loading image ./Resources/ui/colorpicker_switch_press.png
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[7.8749 INFO] loading image ./Resources/ui/trash_press.png
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[7.8857 INFO] Finish First Draw: line 8340
[7.8859 INFO] Initing FBO [Worker FBO 7, context 0]
[7.8859 INFO] Initing FBO [Worker FBO 7, context 0] line 105
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[7.8859 INFO] FBO Textures: [7.8859 INFO] 31 [7.8860 INFO] 32
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[7.8860 INFO] Initing FBO [Worker FBO 7, context 0] line 124
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[7.8860 INFO] First Draw: line 8394
[7.8860 INFO] First Draw: line 8408
[7.8860 INFO] Initing FBO [Glow FBO, context 0]
[7.8860 INFO] Initing FBO [Glow FBO, context 0] line 105
[7.8860 INFO] Initing FBO [Glow FBO, context 0] line 109
[7.8860 INFO] FBO Textures: [7.8860 INFO] 33 [7.8860 INFO] 34
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[7.8861 INFO] Initing FBO [Glow FBO, context 0] line 124
[7.8861 INFO] Initing FBO [Glow FBO, context 0] line 127
[7.8861 INFO] Init complete for FBO [Glow FBO, context 0]
[7.8861 INFO] KenFBO::capture() (Glow FBO, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0]
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0] line 105
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0] line 109
[7.8862 INFO] FBO Textures: [7.8862 INFO] 35 [7.8862 INFO] 36
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[7.8862 INFO] Initing FBO [Worker FBO 0, context 0] line 124
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[7.8863 INFO] Init complete for FBO [Worker FBO 0, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0] line 105
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[7.8863 INFO] FBO Textures: [7.8863 INFO] 37 [7.8863 INFO] 38
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[7.8863 INFO] Initing FBO [Worker FBO 1, context 0] line 124
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[7.8863 INFO] Init complete for FBO [Worker FBO 1, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 2, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 2, context 0] line 105
[7.8864 INFO] Initing FBO [Worker FBO 2, context 0] line 109
[7.8864 INFO] FBO Textures: [7.8864 INFO] 39 [7.8864 INFO] 40
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[7.8864 INFO] Initing FBO [Worker FBO 2, context 0] line 124
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[7.8864 INFO] Init complete for FBO [Worker FBO 2, context 0]
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0]
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 105
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 109
[7.8864 INFO] FBO Textures: [7.8864 INFO] 41 [7.8864 INFO] 42
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[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 124
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[7.8864 INFO] Init complete for FBO [Worker FBO 3, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 105
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 109
[7.8865 INFO] FBO Textures: [7.8865 INFO] 43 [7.8865 INFO] 44
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[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 124
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[7.8865 INFO] Init complete for FBO [Worker FBO 4, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 5, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 5, context 0] line 105
[7.8865 INFO] Initing FBO [Worker FBO 5, context 0] line 109
[7.8865 INFO] FBO Textures: [7.8865 INFO] 45 [7.8866 INFO] 46
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[7.8866 INFO] Initing FBO [Worker FBO 5, context 0] line 124
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[7.8866 INFO] Init complete for FBO [Worker FBO 5, context 0]
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0]
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 105
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 109
[7.8866 INFO] FBO Textures: [7.8866 INFO] 47 [7.8866 INFO] 48
[7.8866 INFO]
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 124
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 127
[7.8867 INFO] Init complete for FBO [Worker FBO 6, context 0]
[7.8868 INFO] KenFBO::capture() (Worker FBO 0, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8869 INFO] KenFBO::capture() (Worker FBO 1, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8873 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[7.8873 INFO] Init shader TurboTrixels: line 197
[7.8882 INFO] Init shader Attach Vertex Program 21: line 335
[7.8882 INFO] Init shader Attach Fragment Program 22: line 340
[7.8882 INFO] Init shader: line 352 about to link program ID: 23
[7.8882 INFO] Linking with glLinkProgram
[7.8887 INFO] Init shader: Linked program line 395
[7.8887 INFO] Enable shader: line 442
[7.8887 INFO] Enable shader: line 445
[7.8911 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.8912 INFO] Init shader PostDivide: line 197
[7.8918 INFO] Init shader Attach Fragment Program 24: line 340
[7.8918 INFO] Init shader: line 352 about to link program ID: 25
[7.8918 INFO] Linking with glLinkProgram
[7.8920 INFO] Init shader: Linked program line 395
[7.8921 INFO] Enable shader: line 442
[7.8921 INFO] Enable shader: line 445
[7.8932 INFO] KenFBO::capture() (Worker FBO 2, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8938 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.8938 INFO] Init shader Normal: line 197
[7.8968 INFO] Init shader Attach Fragment Program 26: line 340
[7.8968 INFO] Init shader: line 352 about to link program ID: 27
[7.8968 INFO] Linking with glLinkProgram
[7.8974 INFO] Init shader: Linked program line 395
[7.8974 INFO] Enable shader: line 442
[7.8974 INFO] Enable shader: line 445
[7.8984 INFO] creating shader objects... [vert: 1 frag: 0 geom: 0
[7.8984 INFO] Init shader Straight: line 197
[7.8988 INFO] Init shader Attach Vertex Program 28: line 335
[7.8989 INFO] Init shader: line 352 about to link program ID: 29
[7.8989 INFO] Linking with glLinkProgram
[7.8991 INFO] Init shader: Linked program line 395
[7.8992 INFO] Enable shader: line 442
[7.8992 INFO] Enable shader: line 445
[7.9002 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9003 INFO] Init shader Evil: line 197
[7.9008 INFO] Init shader Attach Fragment Program 30: line 340
[7.9008 INFO] Init shader: line 352 about to link program ID: 31
[7.9008 INFO] Linking with glLinkProgram
[7.9010 INFO] Init shader: Linked program line 395
[7.9010 INFO] Enable shader: line 442
[7.9010 INFO] Enable shader: line 445
[7.9017 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9018 INFO] Init shader ImageCel: line 197
[7.9025 INFO] Init shader Attach Fragment Program 32: line 340
[7.9025 INFO] Init shader: line 352 about to link program ID: 33
[7.9025 INFO] Linking with glLinkProgram
[7.9028 INFO] Init shader: Linked program line 395
[7.9028 INFO] Enable shader: line 442
[7.9028 INFO] Enable shader: line 445
[7.9042 INFO] First Draw: line 8429
[7.9042 INFO] First Draw: line 8434
[7.9089 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9089 INFO] Init shader Blur: line 197
[7.9105 INFO] Init shader Attach Fragment Program 34: line 340
[7.9105 INFO] Init shader: line 352 about to link program ID: 35
[7.9105 INFO] Linking with glLinkProgram
[7.9110 INFO] Init shader: Linked program line 395
[7.9110 INFO] Enable shader: line 442
[7.9110 INFO] Enable shader: line 445
[7.9110 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9110 INFO] Init shader Default: line 197
[7.9143 INFO] Init shader Attach Fragment Program 36: line 340
[7.9143 INFO] Init shader: line 352 about to link program ID: 37
[7.9143 INFO] Linking with glLinkProgram
[7.9152 INFO] Init shader: Linked program line 395
[7.9153 INFO] Enable shader: line 442
[7.9153 INFO] Enable shader: line 445
[7.9217 INFO] First Draw: line 8444
[7.9217 INFO] DRAWING WITH SHADERS: line 4077
[7.9217 INFO] Finish First Draw: line 4079
[7.9218 INFO] Finish First Draw: line 4081
[7.9219 INFO] KenFBO::capture() (Worker FBO 7, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.9219 INFO] Finish First Draw: line 4083
[7.9219 INFO] Finish First Draw: line 4088
[7.9219 INFO] Finish First Draw: line 4091
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[7.9219 INFO] Finish First Draw: line 4157
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[7.9243 INFO] Finish First Draw: line 4180
[7.9243 INFO] Finish First Draw: line 4182
[7.9244 INFO] Finish First Draw: line 4203
[7.9244 INFO] Writing shader logs to
/Users/Simon/Library/Logs/Hexels3/ShaderCompile.txt
[7.9246 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9246 INFO] Init shader Blob: line 197
[7.9298 INFO] Init shader Attach Fragment Program 38: line 340
[7.9298 INFO] Init shader: line 352 about to link program ID: 39
[7.9298 INFO] Linking with glLinkProgram
[7.9312 INFO] Init shader: Linked program line 395
[7.9312 INFO] Enable shader: line 442
[7.9312 INFO] Enable shader: line 445
[7.9312 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9312 INFO] Init shader Blur: line 197
[7.9364 INFO] Init shader Attach Fragment Program 40: line 340
[7.9364 INFO] Init shader: line 352 about to link program ID: 41
[7.9364 INFO] Linking with glLinkProgram
[7.9376 INFO] Init shader: Linked program line 395
[7.9376 INFO] Enable shader: line 442
[7.9376 INFO] Enable shader: line 445
[7.9377 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9377 INFO] Init shader Bump Normal Map: line 197
[7.9413 INFO] Init shader Attach Fragment Program 42: line 340
[7.9413 INFO] Init shader: line 352 about to link program ID: 43
[7.9413 INFO] Linking with glLinkProgram
[7.9420 INFO] Init shader: Linked program line 395
[7.9420 INFO] Enable shader: line 442
[7.9420 INFO] Enable shader: line 445
[7.9421 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9421 INFO] Init shader Chromatic Aberration: line 197
[7.9465 INFO] Init shader Attach Fragment Program 44: line 340
[7.9465 INFO] Init shader: line 352 about to link program ID: 45
[7.9465 INFO] Linking with glLinkProgram
[7.9475 INFO] Init shader: Linked program line 395
[7.9476 INFO] Enable shader: line 442
[7.9476 INFO] Enable shader: line 445
[7.9476 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9476 INFO] Init shader CRT: line 197
[7.9570 INFO] Init shader Attach Fragment Program 46: line 340
[7.9571 INFO] Init shader: line 352 about to link program ID: 47
[7.9571 INFO] Linking with glLinkProgram
[7.9596 INFO] Init shader: Linked program line 395
[7.9597 INFO] Enable shader: line 442
[7.9597 INFO] Enable shader: line 445
[7.9597 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9597 INFO] Init shader Curves: line 197
[7.9652 INFO] Init shader Attach Fragment Program 48: line 340
[7.9652 INFO] Init shader: line 352 about to link program ID: 49
[7.9652 INFO] Linking with glLinkProgram
[7.9668 INFO] Init shader: Linked program line 395
[7.9668 INFO] Enable shader: line 442
[7.9668 INFO] Enable shader: line 445
[7.9668 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9668 INFO] Init shader Distortion: line 197
[7.9699 INFO] Init shader Attach Fragment Program 50: line 340
[7.9699 INFO] Init shader: line 352 about to link program ID: 51
[7.9699 INFO] Linking with glLinkProgram
[7.9707 INFO] Init shader: Linked program line 395
[7.9707 INFO] Enable shader: line 442
[7.9707 INFO] Enable shader: line 445
[7.9707 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9707 INFO] Init shader Drop Shadow: line 197
[7.9784 INFO] Init shader Attach Fragment Program 52: line 340
[7.9784 INFO] Init shader: line 352 about to link program ID: 53
[7.9784 INFO] Linking with glLinkProgram
[7.9796 INFO] Init shader: Linked program line 395
[7.9797 INFO] Enable shader: line 442
[7.9797 INFO] Enable shader: line 445
[7.9797 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9797 INFO] Init shader Fade to Black: line 197
[7.9842 INFO] Init shader Attach Fragment Program 54: line 340
[7.9843 INFO] Init shader: line 352 about to link program ID: 55
[7.9843 INFO] Linking with glLinkProgram
[7.9855 INFO] Init shader: Linked program line 395
[7.9855 INFO] Enable shader: line 442
[7.9855 INFO] Enable shader: line 445
[7.9855 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9856 INFO] Init shader Fill: line 197
[7.9892 INFO] Init shader Attach Fragment Program 56: line 340
[7.9893 INFO] Init shader: line 352 about to link program ID: 57
[7.9893 INFO] Linking with glLinkProgram
[7.9901 INFO] Init shader: Linked program line 395
[7.9901 INFO] Enable shader: line 442
[7.9901 INFO] Enable shader: line 445
[7.9901 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9901 INFO] Init shader Film Grain: line 197
[7.9934 INFO] Init shader Attach Fragment Program 58: line 340
[7.9935 INFO] Init shader: line 352 about to link program ID: 59
[7.9935 INFO] Linking with glLinkProgram
[7.9945 INFO] Init shader: Linked program line 395
[7.9945 INFO] Enable shader: line 442
[7.9945 INFO] Enable shader: line 445
[7.9945 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9945 INFO] Init shader Gradient: line 197
[7.9991 INFO] Init shader Attach Fragment Program 60: line 340
[7.9992 INFO] Init shader: line 352 about to link program ID: 61
[7.9992 INFO] Linking with glLinkProgram
[8.0003 INFO] Init shader: Linked program line 395
[8.0003 INFO] Enable shader: line 442
[8.0003 INFO] Enable shader: line 445
[8.0004 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0004 INFO] Init shader Hue Saturation: line 197
[8.0037 INFO] Init shader Attach Fragment Program 62: line 340
[8.0038 INFO] Init shader: line 352 about to link program ID: 63
[8.0038 INFO] Linking with glLinkProgram
[8.0046 INFO] Init shader: Linked program line 395
[8.0046 INFO] Enable shader: line 442
[8.0046 INFO] Enable shader: line 445
[8.0046 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0046 INFO] Init shader Linear Blur: line 197
[8.0084 INFO] Init shader Attach Fragment Program 64: line 340
[8.0084 INFO] Init shader: line 352 about to link program ID: 65
[8.0084 INFO] Linking with glLinkProgram
[8.0092 INFO] Init shader: Linked program line 395
[8.0092 INFO] Enable shader: line 442
[8.0092 INFO] Enable shader: line 445
[8.0093 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0093 INFO] Init shader Map To Palette: line 197
[8.0125 INFO] Init shader Attach Fragment Program 66: line 340
[8.0125 INFO] Init shader: line 352 about to link program ID: 67
[8.0125 INFO] Linking with glLinkProgram
[8.0132 INFO] Init shader: Linked program line 395
[8.0132 INFO] Enable shader: line 442
[8.0132 INFO] Enable shader: line 445
[8.0132 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0132 INFO] Init shader Motion Blur: line 197
[8.0176 INFO] Init shader Attach Fragment Program 68: line 340
[8.0176 INFO] Init shader: line 352 about to link program ID: 69
[8.0177 INFO] Linking with glLinkProgram
[8.0187 INFO] Init shader: Linked program line 395
[8.0187 INFO] Enable shader: line 442
[8.0188 INFO] Enable shader: line 445
[8.0188 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0188 INFO] Init shader Perlin Distortion: line 197
[8.0243 INFO] Init shader Attach Fragment Program 70: line 340
[8.0244 INFO] Init shader: line 352 about to link program ID: 71
[8.0244 INFO] Linking with glLinkProgram
[8.0258 INFO] Init shader: Linked program line 395
[8.0258 INFO] Enable shader: line 442
[8.0258 INFO] Enable shader: line 445
[8.0258 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0259 INFO] Init shader Perlin Noise: line 197
[8.0325 INFO] Init shader Attach Fragment Program 72: line 340
[8.0326 INFO] Init shader: line 352 about to link program ID: 73
[8.0326 INFO] Linking with glLinkProgram
[8.0344 INFO] Init shader: Linked program line 395
[8.0344 INFO] Enable shader: line 442
[8.0344 INFO] Enable shader: line 445
[8.0344 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0344 INFO] Init shader Pro Curves: line 197
[8.0399 INFO] Init shader Attach Fragment Program 74: line 340
[8.0399 INFO] Init shader: line 352 about to link program ID: 75
[8.0399 INFO] Linking with glLinkProgram
[8.0418 INFO] Init shader: Linked program line 395
[8.0418 INFO] Enable shader: line 442
[8.0418 INFO] Enable shader: line 445
[8.0418 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0418 INFO] Init shader Radial Blur: line 197
[8.0468 INFO] Init shader Attach Fragment Program 76: line 340
[8.0468 INFO] Init shader: line 352 about to link program ID: 77
[8.0468 INFO] Linking with glLinkProgram
[8.0480 INFO] Init shader: Linked program line 395
[8.0480 INFO] Enable shader: line 442
[8.0480 INFO] Enable shader: line 445
[8.0481 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0481 INFO] Init shader Sharpen: line 197
[8.0519 INFO] Init shader Attach Fragment Program 78: line 340
[8.0520 INFO] Init shader: line 352 about to link program ID: 79
[8.0520 INFO] Linking with glLinkProgram
[8.0531 INFO] Init shader: Linked program line 395
[8.0531 INFO] Enable shader: line 442
[8.0531 INFO] Enable shader: line 445
[8.0531 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0532 INFO] Init shader Smear: line 197
[8.0564 INFO] Init shader Attach Fragment Program 80: line 340
[8.0564 INFO] Init shader: line 352 about to link program ID: 81
[8.0564 INFO] Linking with glLinkProgram
[8.0571 INFO] Init shader: Linked program line 395
[8.0571 INFO] Enable shader: line 442
[8.0571 INFO] Enable shader: line 445
[8.0571 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0572 INFO] Init shader Thermal Distortion: line 197
[8.0621 INFO] Init shader Attach Fragment Program 82: line 340
[8.0621 INFO] Init shader: line 352 about to link program ID: 83
[8.0621 INFO] Linking with glLinkProgram
[8.0633 INFO] Init shader: Linked program line 395
[8.0633 INFO] Enable shader: line 442
[8.0633 INFO] Enable shader: line 445
[8.0633 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0633 INFO] Init shader Additive: line 197
[8.0662 INFO] Init shader Attach Fragment Program 84: line 340
[8.0662 INFO] Init shader: line 352 about to link program ID: 85
[8.0662 INFO] Linking with glLinkProgram
[8.0668 INFO] Init shader: Linked program line 395
[8.0668 INFO] Enable shader: line 442
[8.0668 INFO] Enable shader: line 445
[8.0668 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0668 INFO] Init shader Dissolve: line 197
[8.0700 INFO] Init shader Attach Fragment Program 86: line 340
[8.0700 INFO] Init shader: line 352 about to link program ID: 87
[8.0700 INFO] Linking with glLinkProgram
[8.0707 INFO] Init shader: Linked program line 395
[8.0707 INFO] Enable shader: line 442
[8.0707 INFO] Enable shader: line 445
[8.0707 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0707 INFO] Init shader Dither: line 197
[8.0745 INFO] Init shader Attach Fragment Program 88: line 340
[8.0746 INFO] Init shader: line 352 about to link program ID: 89
[8.0746 INFO] Linking with glLinkProgram
[8.0755 INFO] Init shader: Linked program line 395
[8.0755 INFO] Enable shader: line 442
[8.0755 INFO] Enable shader: line 445
[8.0756 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0756 INFO] Init shader Multiply: line 197
[8.0790 INFO] Init shader Attach Fragment Program 90: line 340
[8.0790 INFO] Init shader: line 352 about to link program ID: 91
[8.0790 INFO] Linking with glLinkProgram
[8.0798 INFO] Init shader: Linked program line 395
[8.0798 INFO] Enable shader: line 442
[8.0798 INFO] Enable shader: line 445
[8.0798 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0798 INFO] Init shader None: line 197
[8.0827 INFO] Init shader Attach Fragment Program 92: line 340
[8.0827 INFO] Init shader: line 352 about to link program ID: 93
[8.0827 INFO] Linking with glLinkProgram
[8.0834 INFO] Init shader: Linked program line 395
[8.0834 INFO] Enable shader: line 442
[8.0834 INFO] Enable shader: line 445
[8.0834 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0834 INFO] Init shader Subtractive: line 197
[8.0865 INFO] Init shader Attach Fragment Program 94: line 340
[8.0865 INFO] Init shader: line 352 about to link program ID: 95
[8.0865 INFO] Linking with glLinkProgram
[8.0871 INFO] Init shader: Linked program line 395
[8.0872 INFO] Enable shader: line 442
[8.0872 INFO] Enable shader: line 445
[8.0872 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0872 INFO] Init shader Texture: line 197
[8.0890 INFO] Init shader Attach Fragment Program 96: line 340
[8.0890 INFO] Init shader: line 352 about to link program ID: 97
[8.0890 INFO] Linking with glLinkProgram
[8.0897 INFO] Init shader: Linked program line 395
[8.0897 INFO] Enable shader: line 442
[8.0897 INFO] Enable shader: line 445
[8.0897 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0897 INFO] Init shader Paint: line 197
[8.0916 INFO] Init shader Attach Fragment Program 98: line 340
[8.0916 INFO] Init shader: line 352 about to link program ID: 99
[8.0916 INFO] Linking with glLinkProgram
[8.0922 INFO] Init shader: Linked program line 395
[8.0922 INFO] Enable shader: line 442
[8.0922 INFO] Enable shader: line 445
[8.0923 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0923 INFO] Init shader Blur: line 197
[8.0952 INFO] Init shader Attach Fragment Program 100: line 340
[8.0952 INFO] Init shader: line 352 about to link program ID: 101
[8.0952 INFO] Linking with glLinkProgram
[8.0960 INFO] Init shader: Linked program line 395
[8.0960 INFO] Enable shader: line 442
[8.0960 INFO] Enable shader: line 445
[8.0960 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0960 INFO] Init shader Hue Shift: line 197
[8.0986 INFO] Init shader Attach Fragment Program 102: line 340
[8.0986 INFO] Init shader: line 352 about to link program ID: 103
[8.0986 INFO] Linking with glLinkProgram
[8.0994 INFO] Init shader: Linked program line 395
[8.0994 INFO] Enable shader: line 442
[8.0994 INFO] Enable shader: line 445
[8.0994 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0994 INFO] Init shader Isolate Hue: line 197
[8.1023 INFO] Init shader Attach Fragment Program 104: line 340
[8.1023 INFO] Init shader: line 352 about to link program ID: 105
[8.1023 INFO] Linking with glLinkProgram
[8.1031 INFO] Init shader: Linked program line 395
[8.1031 INFO] Enable shader: line 442
[8.1031 INFO] Enable shader: line 445
[8.1032 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1032 INFO] Init shader Mirror: line 197
[8.1057 INFO] Init shader Attach Fragment Program 106: line 340
[8.1058 INFO] Init shader: line 352 about to link program ID: 107
[8.1058 INFO] Linking with glLinkProgram
[8.1065 INFO] Init shader: Linked program line 395
[8.1066 INFO] Enable shader: line 442
[8.1066 INFO] Enable shader: line 445
[8.1066 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1066 INFO] Init shader Radial-Mirror: line 197
[8.1092 INFO] Init shader Attach Fragment Program 108: line 340
[8.1092 INFO] Init shader: line 352 about to link program ID: 109
[8.1092 INFO] Linking with glLinkProgram
[8.1101 INFO] Init shader: Linked program line 395
[8.1101 INFO] Enable shader: line 442
[8.1101 INFO] Enable shader: line 445
[8.1101 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1102 INFO] Init shader Replace Hue: line 197
[8.1131 INFO] Init shader Attach Fragment Program 110: line 340
[8.1132 INFO] Init shader: line 352 about to link program ID: 111
[8.1132 INFO] Linking with glLinkProgram
[8.1140 INFO] Init shader: Linked program line 395
[8.1140 INFO] Enable shader: line 442
[8.1140 INFO] Enable shader: line 445
[8.1140 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1140 INFO] Init shader Stroke Outline: line 197
[8.1168 INFO] Init shader Attach Fragment Program 112: line 340
[8.1169 INFO] Init shader: line 352 about to link program ID: 113
[8.1169 INFO] Linking with glLinkProgram
[8.1178 INFO] Init shader: Linked program line 395
[8.1178 INFO] Enable shader: line 442
[8.1178 INFO] Enable shader: line 445
[8.1178 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1178 INFO] Init shader Clip: line 197
[8.1188 INFO] Init shader Attach Fragment Program 114: line 340
[8.1188 INFO] Init shader: line 352 about to link program ID: 115
[8.1189 INFO] Linking with glLinkProgram
[8.1192 INFO] Init shader: Linked program line 395
[8.1192 INFO] Enable shader: line 442
[8.1192 INFO] Enable shader: line 445
[8.1193 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1193 INFO] Init shader Glow: line 197
[8.1233 INFO] Init shader Attach Fragment Program 116: line 340
[8.1233 INFO] Init shader: line 352 about to link program ID: 117
[8.1233 INFO] Linking with glLinkProgram
[8.1243 INFO] Init shader: Linked program line 395
[8.1243 INFO] Enable shader: line 442
[8.1243 INFO] Enable shader: line 445
[8.1243 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1243 INFO] Init shader Glow Blur: line 197
[8.1278 INFO] Init shader Attach Fragment Program 118: line 340
[8.1278 INFO] Init shader: line 352 about to link program ID: 119
[8.1279 INFO] Linking with glLinkProgram
[8.1286 INFO] Init shader: Linked program line 395
[8.1286 INFO] Enable shader: line 442
[8.1286 INFO] Enable shader: line 445
[8.1287 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1287 INFO] Init shader Glow Kernel: line 197
[8.1317 INFO] Init shader Attach Fragment Program 120: line 340
[8.1317 INFO] Init shader: line 352 about to link program ID: 121
[8.1317 INFO] Linking with glLinkProgram
[8.1325 INFO] Init shader: Linked program line 395
[8.1325 INFO] Enable shader: line 442
[8.1325 INFO] Enable shader: line 445
[8.1325 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1325 INFO] Init shader Glow Scatter: line 197
[8.1361 INFO] Init shader Attach Fragment Program 122: line 340
[8.1361 INFO] Init shader: line 352 about to link program ID: 123
[8.1361 INFO] Linking with glLinkProgram
[8.1370 INFO] Init shader: Linked program line 395
[8.1370 INFO] Enable shader: line 442
[8.1370 INFO] Enable shader: line 445
[8.1371 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1371 INFO] Init shader Pixel Brush: line 197
[8.1433 INFO] Init shader Attach Vertex Program 124: line 335
[8.1434 INFO] Init shader Attach Fragment Program 125: line 340
[8.1434 INFO] Init shader: line 352 about to link program ID: 126
[8.1434 INFO] Linking with glLinkProgram
[8.1458 INFO] Init shader: Linked program line 395
[8.1459 WARN] GLSL Program Compilation Log:
WARNING: Output of vertex shader 'position' not read by fragment shader

[8.1459 INFO] Enable shader: line 442


[8.1459 INFO] Enable shader: line 445
[8.1459 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1459 INFO] Init shader Pixel Line: line 197
[8.1497 INFO] Init shader Attach Vertex Program 127: line 335
[8.1497 INFO] Init shader Attach Fragment Program 128: line 340
[8.1497 INFO] Init shader: line 352 about to link program ID: 129
[8.1497 INFO] Linking with glLinkProgram
[8.1509 INFO] Init shader: Linked program line 395
[8.1510 INFO] Enable shader: line 442
[8.1510 INFO] Enable shader: line 445
[8.1510 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1510 INFO] Init shader Pixel Line: line 197
[8.1541 INFO] Init shader Attach Vertex Program 130: line 335
[8.1541 INFO] Init shader Attach Fragment Program 131: line 340
[8.1541 INFO] Init shader: line 352 about to link program ID: 132
[8.1541 INFO] Linking with glLinkProgram
[8.1555 INFO] Init shader: Linked program line 395
[8.1555 INFO] Enable shader: line 442
[8.1555 INFO] Enable shader: line 445
[8.1555 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1555 INFO] Init shader Pixel Overlay: line 197
[8.1569 INFO] Init shader Attach Fragment Program 133: line 340
[8.1570 INFO] Init shader: line 352 about to link program ID: 134
[8.1570 INFO] Linking with glLinkProgram
[8.1574 INFO] Init shader: Linked program line 395
[8.1574 INFO] Enable shader: line 442
[8.1574 INFO] Enable shader: line 445
[8.1575 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1575 INFO] Init shader Pixel Selection: line 197
[8.1595 INFO] Init shader Attach Fragment Program 135: line 340
[8.1595 INFO] Init shader: line 352 about to link program ID: 136
[8.1595 INFO] Linking with glLinkProgram
[8.1602 INFO] Init shader: Linked program line 395
[8.1602 INFO] Enable shader: line 442
[8.1602 INFO] Enable shader: line 445
[8.1602 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1602 INFO] Init shader RasterTrixels: line 197
[8.1612 INFO] Init shader Attach Vertex Program 137: line 335
[8.1613 INFO] Init shader Attach Fragment Program 138: line 340
[8.1613 INFO] Init shader: line 352 about to link program ID: 139
[8.1613 INFO] Linking with glLinkProgram
[8.1616 INFO] Init shader: Linked program line 395
[8.1616 INFO] Enable shader: line 442
[8.1617 INFO] Enable shader: line 445
[8.1617 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1617 INFO] Init shader RasterTrixels: line 197
[8.1626 INFO] Init shader Attach Vertex Program 140: line 335
[8.1627 INFO] Init shader Attach Fragment Program 141: line 340
[8.1627 INFO] Init shader: line 352 about to link program ID: 142
[8.1627 INFO] Linking with glLinkProgram
[8.1630 INFO] Init shader: Linked program line 395
[8.1630 INFO] Enable shader: line 442
[8.1630 INFO] Enable shader: line 445
[8.1631 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1631 INFO] Init shader Standard: line 197
[8.1654 INFO] Init shader Attach Vertex Program 143: line 335
[8.1654 INFO] Init shader Attach Fragment Program 144: line 340
[8.1655 INFO] Init shader: line 352 about to link program ID: 145
[8.1655 INFO] Linking with glLinkProgram
[8.1663 INFO] Init shader: Linked program line 395
[8.1663 INFO] Enable shader: line 442
[8.1663 INFO] Enable shader: line 445
[8.1663 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1663 INFO] Init shader Standard: line 197
[8.1686 INFO] Init shader Attach Vertex Program 146: line 335
[8.1686 INFO] Init shader Attach Fragment Program 147: line 340
[8.1686 INFO] Init shader: line 352 about to link program ID: 148
[8.1686 INFO] Linking with glLinkProgram
[8.1696 INFO] Init shader: Linked program line 395
[8.1696 INFO] Enable shader: line 442
[8.1696 INFO] Enable shader: line 445
[8.1696 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1696 INFO] Init shader StraightFrag: line 197
[8.1701 INFO] Init shader Attach Vertex Program 149: line 335
[8.1701 INFO] Init shader Attach Fragment Program 150: line 340
[8.1701 INFO] Init shader: line 352 about to link program ID: 151
[8.1701 INFO] Linking with glLinkProgram
[8.1705 INFO] Init shader: Linked program line 395
[8.1705 INFO] Enable shader: line 442
[8.1705 INFO] Enable shader: line 445
[8.1705 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1705 INFO] Init shader StraightFrag: line 197
[8.1710 INFO] Init shader Attach Vertex Program 152: line 335
[8.1710 INFO] Init shader Attach Fragment Program 153: line 340
[8.1710 INFO] Init shader: line 352 about to link program ID: 154
[8.1710 INFO] Linking with glLinkProgram
[8.1713 INFO] Init shader: Linked program line 395
[8.1714 INFO] Enable shader: line 442
[8.1714 INFO] Enable shader: line 445
[8.1714 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1714 INFO] Init shader TurboTrixels: line 197
[8.1722 INFO] Init shader Attach Vertex Program 155: line 335
[8.1722 INFO] Init shader Attach Fragment Program 156: line 340
[8.1722 INFO] Init shader: line 352 about to link program ID: 157
[8.1722 INFO] Linking with glLinkProgram
[8.1726 INFO] Init shader: Linked program line 395
[8.1727 INFO] Enable shader: line 442
[8.1727 INFO] Enable shader: line 445
[8.1727 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1727 INFO] Init shader VBOTrixels: line 197
[8.1735 INFO] Init shader Attach Vertex Program 158: line 335
[8.1735 INFO] Init shader Attach Fragment Program 159: line 340
[8.1735 INFO] Init shader: line 352 about to link program ID: 160
[8.1735 INFO] Linking with glLinkProgram
[8.1739 INFO] Init shader: Linked program line 395
[8.1739 INFO] Enable shader: line 442
[8.1739 INFO] Enable shader: line 445
[8.1739 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1739 INFO] Init shader VBOTrixels: line 197
[8.1747 INFO] Init shader Attach Vertex Program 161: line 335
[8.1747 INFO] Init shader Attach Fragment Program 162: line 340
[8.1747 INFO] Init shader: line 352 about to link program ID: 163
[8.1747 INFO] Linking with glLinkProgram
[8.1751 INFO] Init shader: Linked program line 395
[8.1751 INFO] Enable shader: line 442
[8.1751 INFO] Enable shader: line 445
[8.1834 INFO] saved image /Users/Simon/Library/Logs/Hexels3/iconPreviews/
(current document).png successfully!
[8.1834 INFO] Decreasing glow sampling to 8 (avg draw: 50.0000 ms), 50.00%
[8.1862 INFO] Initing FBO []
[8.1862 INFO] Initing FBO [] line 105
[8.1862 INFO] Initing FBO [] line 109
[8.1862 INFO] FBO Textures: [8.1862 INFO] 50 [8.1862 INFO]
[8.1862 INFO] Initing FBO [] line 124
[8.1862 INFO] Initing FBO [] line 127
[8.1862 INFO] Init complete for FBO []
[8.1863 INFO] KenFBO::capture() (), line 250, final status:
FRAMEBUFFER_COMPLETE
[8.1937 INFO] Initing FBO [Combined FBO context 0]
[8.1938 INFO] Initing FBO [Combined FBO context 0] line 105
[8.1939 INFO] Initing FBO [Combined FBO context 0] line 109
[8.1939 INFO] FBO Textures: [8.1939 INFO] 51 [8.1939 INFO]
[8.1939 INFO] Initing FBO [Combined FBO context 0] line 124
[8.1940 INFO] Initing FBO [Combined FBO context 0] line 127
[8.1940 INFO] Init complete for FBO [Combined FBO context 0]
[8.1947 INFO] KenFBO::capture() (Combined FBO context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[8.2038 INFO] GLWIDGET Paint first time
[8.2053 INFO] Updating drawers list in renderoptions
[8.2053 INFO] current drawer: 1
[8.2054 INFO] Adding Standard drawer (1 of 6)
[8.2054 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[8.2055 INFO] Adding Shards drawer (2 of 6)
[8.2055 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[8.2056 INFO] Adding Voronoi drawer (3 of 6)
[8.2056 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[8.2057 INFO] Adding Custom drawer (4 of 6)
[8.2057 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[8.2058 INFO] Done updating renderoptions
[8.2058 INFO] Updating drawers list in renderoptions
[8.2058 INFO] current drawer: 1
[8.2058 INFO] Adding Standard drawer (1 of 6)
[8.2058 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[8.2059 INFO] Adding Shards drawer (2 of 6)
[8.2059 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[8.2060 INFO] Adding Voronoi drawer (3 of 6)
[8.2060 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[8.2060 INFO] Adding Custom drawer (4 of 6)
[8.2061 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[8.2061 INFO] Done updating renderoptions
[8.2062 INFO] Updating drawers list in renderoptions
[8.2232 INFO] Done updating glowWidget
[8.2424 INFO] Switch to GL Context 0. Hexture update: 1
[8.2424 INFO] Texture gen took 0.04 ms
[8.3535 INFO] loading image ./Resources/ui/loop_press.png
[8.3543 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/loop_press.png successfully!
[8.3549 INFO] loading image Resources/ui/play_press.png
[8.3558 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/play_press.png successfully!
[8.3567 INFO] loading image Resources/ui/pause_press.png
[8.3575 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pause_press.png successfully!
[8.4750 INFO] loading image ./Resources/ui/key_press.png
[8.4763 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/key_press.png successfully!
[8.4809 INFO] loading image ./Resources/ui/add_press.png
[8.4820 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/add_press.png successfully!
[8.4829 INFO] loading image ./Resources/ui/mask_press.png
[8.4840 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/mask_press.png successfully!
[8.4855 INFO] loading image ./Resources/ui/clipmask_press.png
[8.4868 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/clipmask_press.png successfully!
[8.4888 INFO] loading image ./Resources/ui/adjustment_press.png
[8.4901 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/adjustment_press.png successfully!
[8.4910 INFO] loading image ./Resources/ui/settings_press.png
[8.4922 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/settings_press.png successfully!
[8.4951 INFO] loading image ./Resources/ui/add_next_press.png
[8.4963 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/add_next_press.png successfully!
[8.4974 INFO] loading image ./Resources/ui/addpixel_press.png
[8.4985 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/addpixel_press.png successfully!
[8.5010 INFO] loading image ./Resources/ui/firstframe_press.png
[8.5024 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/firstframe_press.png successfully!
[8.5033 INFO] loading image ./Resources/ui/prevframe_press.png
[8.5044 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/prevframe_press.png successfully!
[8.5070 INFO] loading image ./Resources/ui/nextframe_press.png
[8.5079 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/nextframe_press.png successfully!
[8.5087 INFO] loading image ./Resources/ui/lastframe_press.png
[8.5101 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/lastframe_press.png successfully!
[8.5120 INFO] loading image ./Resources/ui/duplicate_press.png
[8.5129 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/duplicate_press.png successfully!
[8.5144 INFO] loading image ./Resources/ui/folder_press.png
[8.5154 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/folder_press.png successfully!
[8.5165 INFO] loading image ./Resources/ui/playhead.png
[8.5175 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/playhead.png successfully!
[8.5254 INFO] loading image ./Resources/ui/gradientlinear_press.png
[8.5273 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradientlinear_press.png successfully!
[8.5283 INFO] loading image ./Resources/ui/gradientradial_press.png
[8.5312 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradientradial_press.png successfully!
[8.5323 ERROR] Unable to load XML file
/Users/Simon/Library/Logs/Hexels3/keys.xml
[8.5323 ERROR] The error reported was:
Failed to open file
at row 0, column 0
[8.5328 INFO] exec...
[8.5348 INFO] Cache dir: /Users/Simon/Library/Caches
[8.7816 INFO] Update preview for frame 0 took 17.63 ms
[9.2238 INFO] Logger: Startup complete
[9.9680 INFO] 9.968: start stroke at 1.32, 8.33
[9.9681 INFO] adding undo state (Paint)
[10.4443 INFO] Finish stroke
[10.4484 INFO] Undo state (Paint) has 132 color changes in it
[10.4484 INFO] finished undo state. Undo memory estimate: 0.009 MB
[10.5086 INFO] Update preview for frame 0 took 12.17 ms
[11.0153 INFO] Menu item: actionUndoo
[11.0154 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[11.0174 INFO] Finishing up undo state before undo
[11.0175 INFO] undo on cel 0... to state 0
[11.0175 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 132
pieces)
[11.0175 INFO] applying 132 color changes (selection = 0)
[11.0903 INFO] Update preview for frame 0 took 17.69 ms
[15.5724 INFO] Clicked on cell at 0, 0
[15.5724 INFO] Adding current color to palette
[15.5724 INFO] adding undo state (Add to Palette)
[15.5798 INFO] Undo state (Add to Palette) has 0 color changes in it
[15.5799 INFO] finished undo state. Undo memory estimate: 0.004 MB
[16.3238 INFO] Saving as
[16.3239 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[16.3242 INFO] wrote 5 bytes for drawer Standard at 1078
[16.3242 INFO] Deleting drawerData (600000287d00) [save]
[16.3242 INFO] wrote 22 bytes for drawer Shards at 1111
[16.3242 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3242 INFO] wrote 26 bytes for drawer Voronoi at 1149
[16.3242 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3242 INFO] wrote 81 bytes for drawer Custom at 1241
[16.3242 INFO] Deleting drawerData (600003cabd00) [save]
[16.3243 INFO] wrote 10 bytes for drawer Pixel at 1261
[16.3243 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3243 INFO] wrote 20 bytes for drawer Trixel at 1292
[16.3243 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3243 INFO] Writing 60 bytes of export settings data
[16.3243 INFO] Deleting exportSettingsData (7fced9345400) [save]
[16.3243 WARN] GetDirectoryForFile can only handle absolute paths for now
[16.3243 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[16.3265 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[16.3265 INFO] Write 105 bytes of compressed image data
[16.3266 INFO] Deleting frameData (7fced823fa00) [save]
[16.3276 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[16.3281 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[16.3281 INFO] Write 0 bytes of compressed image data
[16.3282 INFO] Writing 64 bytes of hexture data
[16.3282 INFO] Deleting hextureData (7fcedc861200) [save]
[16.3282 INFO] Writing 28 bytes of palette data
[16.3282 INFO] Writing 689 bytes of ASCII speedpaint data
[16.3297 INFO] Deleting buffer (7fced9981600) [createFileIfNecessary]
[16.3309 INFO] Writing Mac settings
[16.3311 INFO] autosaving took 7.2 ms!
[16.3317 INFO] Increasing glow sampling to 4 (avg draw: 4.7768 ms, 54.29%)
[17.4678 INFO] showcolor picker()?!?! Presently it's 0
[17.5410 INFO] clicked color box
[17.6318 INFO] showcolor picker()?!?! Presently it's 1
[17.7835 INFO] clicked color box
[18.1000 INFO] 18.100: start stroke at 12.39, 30.37
[18.1001 INFO] adding undo state (Paint)
[18.3899 INFO] Finish stroke
[18.3939 INFO] Undo state (Paint) has 42 color changes in it
[18.3939 INFO] finished undo state. Undo memory estimate: 0.010 MB
[18.4810 INFO] Update preview for frame 0 took 10.77 ms
[19.0759 INFO] Menu item: actionUndoo
[19.0760 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[19.0781 INFO] Finishing up undo state before undo
[19.0781 INFO] undo on cel 0... to state 1
[19.0781 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 42 pieces)
[19.0781 INFO] applying 42 color changes (selection = 0)
[19.1627 INFO] Update preview for frame 0 took 17.20 ms
[20.7015 INFO] Color accepted!
[21.8233 INFO] Clicked on cell at 4, 0
[21.8234 INFO] Adding current color to palette
[21.8234 INFO] adding undo state (Add to Palette)
[21.8306 INFO] Undo state (Add to Palette) has 0 color changes in it
[21.8307 INFO] finished undo state. Undo memory estimate: 0.009 MB
[22.5170 INFO] Clicked on cell at 4, 0
[23.3200 INFO] adding undo state (Create Gradient)
[23.3235 INFO] Undo state (Create Gradient) has 0 color changes in it
[23.3236 INFO] finished undo state. Undo memory estimate: 0.014 MB
[26.9599 INFO] Clicked on cell at 4, 0
[31.3501 INFO] 31.350: start stroke at 10.26, 13.51
[31.3502 INFO] adding undo state (Paint)
[31.5887 INFO] Increasing glow sampling to 2 (avg draw: 4.9163 ms, 63.17%)
[32.9328 INFO] Finish stroke
[32.9361 INFO] Undo state (Paint) has 150 color changes in it
[32.9361 INFO] finished undo state. Undo memory estimate: 0.023 MB
[33.0030 INFO] Update preview for frame 0 took 16.13 ms
[41.8754 INFO] 41.875: start stroke at 10.77, 37.99
[41.8755 INFO] adding undo state (Paint)
[43.3001 INFO] Finish stroke
[43.3034 INFO] Undo state (Paint) has 156 color changes in it
[43.3035 INFO] finished undo state. Undo memory estimate: 0.032 MB
[43.3713 INFO] Update preview for frame 0 took 15.77 ms
[43.7634 INFO] 43.763: start stroke at 37.79, 23.97
[43.7634 INFO] adding undo state (Paint)
[44.6161 INFO] Finish stroke
[44.6201 INFO] Undo state (Paint) has 120 color changes in it
[44.6202 INFO] finished undo state. Undo memory estimate: 0.040 MB
[44.7070 INFO] Update preview for frame 0 took 19.51 ms
[46.0675 INFO] 46.068: start stroke at 11.68, 13.21
[46.0676 INFO] adding undo state (Paint)
[47.4910 INFO] Finish stroke
[47.4949 INFO] Undo state (Paint) has 159 color changes in it
[47.4950 INFO] finished undo state. Undo memory estimate: 0.050 MB
[47.5602 INFO] Update preview for frame 0 took 12.01 ms
[47.9338 INFO] 47.934: start stroke at 37.38, 1.73
[47.9338 INFO] adding undo state (Paint)
[48.3356 INFO] Finish stroke
[48.3401 INFO] Undo state (Paint) has 12 color changes in it
[48.3402 INFO] finished undo state. Undo memory estimate: 0.055 MB
[48.4137 INFO] Update preview for frame 0 took 17.09 ms
[50.2133 INFO] Clicked on cell at 3, 0
[59.5984 INFO] 59.598: start stroke at 10.06, 12.19
[59.5985 INFO] adding undo state (Paint)
[60.4925 INFO] Finish stroke
[60.4967 INFO] Undo state (Paint) has 66 color changes in it
[60.4968 INFO] finished undo state. Undo memory estimate: 0.062 MB
[60.5746 INFO] Update preview for frame 0 took 17.14 ms
[61.9081 INFO] 61.908: start stroke at 34.84, 0.51
[61.9081 INFO] adding undo state (Paint)
[62.7352 INFO] Finish stroke
[62.7393 INFO] Undo state (Paint) has 18 color changes in it
[62.7394 INFO] finished undo state. Undo memory estimate: 0.067 MB
[62.8274 INFO] Update preview for frame 0 took 18.94 ms
[63.3934 INFO] 63.393: start stroke at 33.42, 0.51
[63.3934 INFO] adding undo state (Paint)
[65.6229 INFO] Finish stroke
[65.6262 INFO] Undo state (Paint) has 156 color changes in it
[65.6263 INFO] finished undo state. Undo memory estimate: 0.076 MB
[65.6983 INFO] Update preview for frame 0 took 18.83 ms
[66.7299 INFO] 66.730: start stroke at 8.94, 4.27
[66.7300 INFO] adding undo state (Paint)
[66.8114 INFO] Finish stroke
[66.8148 INFO] Undo state (Paint) has 582 color changes in it
[66.8149 INFO] finished undo state. Undo memory estimate: 0.098 MB
[66.8813 INFO] Update preview for frame 0 took 13.95 ms
[68.1060 INFO] Clicked on cell at 2, 0
[71.2989 INFO] 71.299: start stroke at 0.20, 9.04
[71.2990 INFO] adding undo state (Paint)
[72.0518 INFO] Finish stroke
[72.0550 INFO] Undo state (Paint) has 144 color changes in it
[72.0551 INFO] finished undo state. Undo memory estimate: 0.108 MB
[72.1206 INFO] Update preview for frame 0 took 13.06 ms
[72.6536 INFO] 72.654: start stroke at 9.65, 37.59
[72.6536 INFO] adding undo state (Paint)
[73.0474 INFO] Finish stroke
[73.0510 INFO] Undo state (Paint) has 60 color changes in it
[73.0511 INFO] finished undo state. Undo memory estimate: 0.114 MB
[73.1207 INFO] Update preview for frame 0 took 13.18 ms
[73.6143 INFO] 73.614: start stroke at 3.56, 29.97
[73.6144 INFO] adding undo state (Paint)
[74.6512 INFO] Finish stroke
[74.6547 INFO] Undo state (Paint) has 246 color changes in it
[74.6548 INFO] finished undo state. Undo memory estimate: 0.126 MB
[74.7208 INFO] Update preview for frame 0 took 13.50 ms
[75.4927 INFO] Menu item: actionUndoo
[75.4928 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[75.4950 INFO] Finishing up undo state before undo
[75.4951 INFO] undo on cel 0... to state 14
[75.4951 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 246
pieces)
[75.4951 INFO] applying 246 color changes (selection = 0)
[75.5549 INFO] Update preview for frame 0 took 12.02 ms
[76.4218 INFO] 76.422: start stroke at 9.14, 17.27
[76.4219 INFO] adding undo state (Paint)
[76.4930 INFO] Finish stroke
[76.4970 INFO] Undo state (Paint) has 576 color changes in it
[76.4971 INFO] finished undo state. Undo memory estimate: 0.136 MB
[76.5605 INFO] Update preview for frame 0 took 14.40 ms
[77.3745 INFO] Saving as
[77.3746 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[77.3748 INFO] wrote 5 bytes for drawer Standard at 1078
[77.3748 INFO] Deleting drawerData (60000029f3e0) [save]
[77.3749 INFO] wrote 22 bytes for drawer Shards at 1111
[77.3749 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3749 INFO] wrote 26 bytes for drawer Voronoi at 1149
[77.3749 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3749 INFO] wrote 81 bytes for drawer Custom at 1241
[77.3749 INFO] Deleting drawerData (600003c9cc00) [save]
[77.3749 INFO] wrote 10 bytes for drawer Pixel at 1261
[77.3750 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3750 INFO] wrote 20 bytes for drawer Trixel at 1292
[77.3750 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3750 INFO] Writing 60 bytes of export settings data
[77.3750 INFO] Deleting exportSettingsData (7fcedc129c00) [save]
[77.3750 WARN] GetDirectoryForFile can only handle absolute paths for now
[77.3750 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[77.3773 INFO] Deleting frameData (7fcedc824600) [save]
[77.3784 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[77.3788 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[77.3789 INFO] Write 0 bytes of compressed image data
[77.3789 INFO] Writing 64 bytes of hexture data
[77.3789 INFO] Deleting hextureData (7fced80e8e00) [save]
[77.3789 INFO] Writing 104 bytes of palette data
[77.3790 INFO] Writing 1442 bytes of ASCII speedpaint data
[77.3874 INFO] Deleting buffer (7fced8d0f200) [createFileIfNecessary]
[77.3887 INFO] Writing Mac settings
[77.3889 INFO] autosaving took 14.3 ms!
[78.3993 INFO] Clicked on cell at 4, 0
[78.8842 INFO] 78.884: start stroke at 22.45, 12.50
[78.8842 INFO] adding undo state (Paint)
[78.9422 INFO] Finish stroke
[78.9454 INFO] Undo state (Paint) has 1584 color changes in it
[78.9454 INFO] finished undo state. Undo memory estimate: 0.189 MB
[79.0107 INFO] Update preview for frame 0 took 12.81 ms
[82.5968 INFO] Create undo point for DocData
[82.5989 INFO] adding undo state (Change Document Settings)
[82.6033 INFO] Undo state (Change Document Settings) has 0 color changes in
it
[82.6034 INFO] finished undo state. Undo memory estimate: 0.194 MB
[82.6255 INFO] Update preview for frame 0 took 17.48 ms
[84.5413 INFO] Create undo point for DocData
[84.5414 INFO] adding undo state (Change Document Settings)
[84.5445 INFO] Undo state (Change Document Settings) has 0 color changes in
it
[84.5446 INFO] finished undo state. Undo memory estimate: 0.198 MB
[84.5636 INFO] Update preview for frame 0 took 14.75 ms
[87.2464 INFO] Create undo point for DocData
[87.2464 INFO] adding undo state (Change Document Settings)
[87.2528 INFO] Undo state (Change Document Settings) has 0 color changes in
it
[87.2529 INFO] finished undo state. Undo memory estimate: 0.203 MB
[87.2883 INFO] Update preview for frame 0 took 20.35 ms
[89.1814 INFO] Menu item: actionGrid
[89.1815 INFO] do action ToggleGrid at t=89.18
[103.4809 INFO] Menu item: actionUndoo
[103.4810 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[103.4837 INFO] Finishing up undo state before undo
[103.4837 INFO] undo on cel 0... to state 18
[103.4838 INFO] Undo a state of type (Modify Doc Data) to layer 0:0 (Change
Document Settings, 0 pieces)
[103.4838 INFO] Undo doc data change
[103.5634 INFO] Update preview for frame 0 took 17.91 ms
[104.7028 INFO] Menu item: actionGrid
[104.7029 INFO] do action ToggleGrid at t=104.70
[105.2166 INFO] Menu item: actionSelect_All
[105.2167 INFO] do action SelectAll at t=105.22
[105.2168 INFO] adding undo state (Select All)
[105.2235 INFO] Undo state (Select All) has 0 color changes in it
[105.2238 INFO] finished undo state. Undo memory estimate: 0.391 MB
[117.2729 INFO] Switch to dragging hexel with selection index 4772!
[117.4469 INFO] adding undo state (Pickup Movebuffer)
[117.4572 INFO] Undo state (Pickup Movebuffer) has 3783 color changes in it
[117.4572 INFO] finished undo state. Undo memory estimate: 0.511 MB
[117.4584 INFO] adding moveSelection undo state
[117.4584 INFO] adding undo state (Move Hexels)
[118.2281 INFO] Update preview for frame 0 took 19.30 ms
[119.8369 INFO] Switch to dragging hexel with selection index 4900!
[120.8311 INFO] Update preview for frame 0 took 15.18 ms
[123.3764 INFO] Undo state (Move Hexels) has 0 color changes in it
[123.3767 INFO] finished undo state. Undo memory estimate: 0.890 MB
[123.3777 INFO] adding undo state (Drop Movebuffer)
[123.3837 INFO] Undo state (Drop Movebuffer) has 3783 color changes in it
[123.3838 INFO] finished undo state. Undo memory estimate: 1.245 MB
[123.3847 INFO] adding undo state (Select None)
[123.3893 INFO] Undo state (Select None) has 0 color changes in it
[123.3894 INFO] finished undo state. Undo memory estimate: 1.437 MB
[123.3911 INFO] 123.391: start stroke at 70.62, 33.38
[123.3911 INFO] adding undo state (Select)
[123.3936 INFO] Can't fill outside the selection
[123.3951 INFO] UndoLinker Select linked 2 undos
[123.4921 INFO] Finish stroke
[123.4955 INFO] Undo state (Select) has 0 color changes in it
[123.4956 INFO] finished undo state. Undo memory estimate: 1.442 MB
[123.5643 INFO] Update preview for frame 0 took 11.81 ms
[132.0205 INFO] Clicked on cell at 3, 0
[137.9293 INFO] Saving as
[137.9293 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[137.9295 INFO] wrote 5 bytes for drawer Standard at 1078
[137.9296 INFO] Deleting drawerData (6000002afb30) [save]
[137.9296 INFO] wrote 22 bytes for drawer Shards at 1111
[137.9296 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9296 INFO] wrote 26 bytes for drawer Voronoi at 1149
[137.9296 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9296 INFO] wrote 81 bytes for drawer Custom at 1241
[137.9296 INFO] Deleting drawerData (600003c9c400) [save]
[137.9297 INFO] wrote 10 bytes for drawer Pixel at 1261
[137.9297 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9297 INFO] wrote 20 bytes for drawer Trixel at 1292
[137.9297 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9297 INFO] Writing 60 bytes of export settings data
[137.9297 INFO] Deleting exportSettingsData (7fcedc1bf600) [save]
[137.9297 WARN] GetDirectoryForFile can only handle absolute paths for now
[137.9297 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[137.9321 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[137.9321 INFO] Write 105 bytes of compressed image data
[137.9322 INFO] Deleting frameData (7fced93dce00) [save]
[137.9325 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[137.9327 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[137.9328 INFO] Write 0 bytes of compressed image data
[137.9328 INFO] Writing 64 bytes of hexture data
[137.9328 INFO] Deleting hextureData (7fcedc88ec00) [save]
[137.9328 INFO] Writing 104 bytes of palette data
[137.9328 INFO] Writing 5003 bytes of ASCII speedpaint data
[137.9419 INFO] Deleting buffer (7fced82aa600) [createFileIfNecessary]
[137.9434 INFO] Writing Mac settings
[137.9436 INFO] autosaving took 14.3 ms!
[142.4157 INFO] 142.416: start stroke at 51.00, 16.75
[142.4158 INFO] adding undo state (Paint)
[142.4996 INFO] Finish stroke
[142.5030 INFO] Undo state (Paint) has 6 color changes in it
[142.5031 INFO] finished undo state. Undo memory estimate: 1.446 MB
[142.5729 INFO] Update preview for frame 0 took 12.30 ms
[144.0074 INFO] Menu item: actionUndoo
[144.0075 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[144.0098 INFO] Finishing up undo state before undo
[144.0098 INFO] undo on cel 0... to state 24
[144.0099 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 6 pieces)
[144.0099 INFO] applying 6 color changes (selection = 0)
[144.0789 INFO] Update preview for frame 0 took 13.85 ms
[144.5597 INFO] Clicked on cell at 4, 0
[145.4352 INFO] 145.435: start stroke at 51.50, 16.88
[145.4353 INFO] adding undo state (Paint)
[145.5125 INFO] Finish stroke
[145.5159 INFO] Undo state (Paint) has 3 color changes in it
[145.5160 INFO] finished undo state. Undo memory estimate: 1.446 MB
[145.6083 INFO] Update preview for frame 0 took 19.85 ms
[146.5405 INFO] Clicked on cell at 3, 0
[147.9608 INFO] 147.961: start stroke at 50.25, 16.38
[147.9608 INFO] adding undo state (Paint)
[148.7826 INFO] Finish stroke
[148.7877 INFO] Undo state (Paint) has 84 color changes in it
[148.7878 INFO] finished undo state. Undo memory estimate: 1.454 MB
[148.8925 INFO] Update preview for frame 0 took 20.25 ms
[149.5759 INFO] Menu item: actionUndoo
[149.5760 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[149.5789 INFO] Finishing up undo state before undo
[149.5790 INFO] undo on cel 0... to state 25
[149.5790 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 84
pieces)
[149.5790 INFO] applying 84 color changes (selection = 0)
[149.6422 INFO] Update preview for frame 0 took 17.21 ms
[150.1021 INFO] 150.102: start stroke at 50.00, 15.88
[150.1022 INFO] adding undo state (Paint)
[150.9707 INFO] Finish stroke
[150.9740 INFO] Undo state (Paint) has 114 color changes in it
[150.9741 INFO] finished undo state. Undo memory estimate: 1.454 MB
[151.0553 INFO] Update preview for frame 0 took 12.92 ms
[151.5678 INFO] 151.568: start stroke at 31.88, 7.12
[151.5679 INFO] adding undo state (Paint)
[154.7425 INFO] Finish stroke
[154.7464 INFO] Undo state (Paint) has 162 color changes in it
[154.7465 INFO] finished undo state. Undo memory estimate: 1.464 MB
[154.8365 INFO] Update preview for frame 0 took 21.39 ms
[155.4222 INFO] 155.422: start stroke at 5.75, 19.62
[155.4223 INFO] adding undo state (Paint)
[156.0544 INFO] Finish stroke
[156.0598 INFO] Undo state (Paint) has 42 color changes in it
[156.0599 INFO] finished undo state. Undo memory estimate: 1.470 MB
[156.1469 INFO] Update preview for frame 0 took 19.58 ms
[157.5042 INFO] 157.504: start stroke at 10.88, 19.88
[157.5042 INFO] adding undo state (Paint)
[157.5965 INFO] Finish stroke
[157.6005 INFO] Undo state (Paint) has 54 color changes in it
[157.6006 INFO] finished undo state. Undo memory estimate: 1.476 MB
[157.6984 INFO] Update preview for frame 0 took 19.35 ms
[157.8422 INFO] 157.842: start stroke at 30.88, 13.75
[157.8423 INFO] adding undo state (Paint)
[157.9100 INFO] Finish stroke
[157.9150 INFO] Undo state (Paint) has 486 color changes in it
[157.9151 INFO] finished undo state. Undo memory estimate: 1.496 MB
[158.0077 INFO] Update preview for frame 0 took 18.98 ms
[158.8572 INFO] Clicked on cell at 2, 0
[161.2322 INFO] 161.232: start stroke at 4.75, 20.75
[161.2323 INFO] adding undo state (Paint)
[162.0492 INFO] Finish stroke
[162.0525 INFO] Undo state (Paint) has 138 color changes in it
[162.0526 INFO] finished undo state. Undo memory estimate: 1.505 MB
[162.1494 INFO] Update preview for frame 0 took 20.17 ms
[162.8152 INFO] 162.815: start stroke at 13.12, 49.88
[162.8153 INFO] adding undo state (Paint)
[163.6140 INFO] Finish stroke
[163.6194 INFO] Undo state (Paint) has 60 color changes in it
[163.6195 INFO] finished undo state. Undo memory estimate: 1.511 MB
[163.7046 INFO] Update preview for frame 0 took 12.92 ms
[163.8931 INFO] 163.893: start stroke at 5.50, 44.12
[163.8932 INFO] adding undo state (Paint)
[164.0846 INFO] Finish stroke
[164.0894 INFO] Undo state (Paint) has 24 color changes in it
[164.0895 INFO] finished undo state. Undo memory estimate: 1.516 MB
[164.1985 INFO] Update preview for frame 0 took 15.78 ms
[165.2143 INFO] 165.214: start stroke at 6.12, 31.75
[165.2144 INFO] adding undo state (Paint)
[165.2832 INFO] Finish stroke
[165.2866 INFO] Undo state (Paint) has 558 color changes in it
[165.2867 INFO] finished undo state. Undo memory estimate: 1.538 MB
[165.3620 INFO] Update preview for frame 0 took 18.72 ms
[167.3446 INFO] Menu item: actionGrid
[167.3447 INFO] do action ToggleGrid at t=167.34
[189.2672 INFO] Lost focus!
[197.9701 INFO] Saving as
[197.9701 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[197.9704 INFO] wrote 5 bytes for drawer Standard at 1078
[197.9705 INFO] Deleting drawerData (6000002bfce0) [save]
[197.9705 INFO] wrote 22 bytes for drawer Shards at 1111
[197.9705 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9705 INFO] wrote 26 bytes for drawer Voronoi at 1149
[197.9705 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9706 INFO] wrote 81 bytes for drawer Custom at 1241
[197.9706 INFO] Deleting drawerData (600003c9d300) [save]
[197.9706 INFO] wrote 10 bytes for drawer Pixel at 1261
[197.9706 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9707 INFO] wrote 20 bytes for drawer Trixel at 1292
[197.9707 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9707 INFO] Writing 60 bytes of export settings data
[197.9707 INFO] Deleting exportSettingsData (7fced88b3600) [save]
[197.9707 WARN] GetDirectoryForFile can only handle absolute paths for now
[197.9707 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[197.9737 INFO] Deleting frameData (7fced8275600) [save]
[197.9749 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[197.9756 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[197.9756 INFO] Write 0 bytes of compressed image data
[197.9757 INFO] Writing 64 bytes of hexture data
[197.9757 INFO] Deleting hextureData (7fced80e8e00) [save]
[197.9757 INFO] Writing 104 bytes of palette data
[197.9757 INFO] Writing 6117 bytes of ASCII speedpaint data
[197.9764 INFO] Deleting buffer (7fced82bc600) [createFileIfNecessary]
[197.9776 INFO] Writing Mac settings
[197.9778 INFO] autosaving took 7.6 ms!
[206.6863 INFO] Got focus!
[210.7489 INFO] Clicked on cell at 4, 0
[215.7722 INFO] 215.772: start stroke at 52.75, 40.74
[215.7798 INFO] adding undo state (Paint)
[217.7567 INFO] Finish stroke
[217.7619 INFO] Undo state (Paint) has 48 color changes in it
[217.7620 INFO] finished undo state. Undo memory estimate: 1.544 MB
[217.8445 INFO] Update preview for frame 0 took 17.21 ms
[218.0048 INFO] 218.005: start stroke at 59.38, 37.37
[218.0048 INFO] adding undo state (Paint)
[219.5873 INFO] Finish stroke
[219.5906 INFO] Undo state (Paint) has 138 color changes in it
[219.5907 INFO] finished undo state. Undo memory estimate: 1.553 MB
[219.6671 INFO] Update preview for frame 0 took 18.68 ms
[219.8887 INFO] 219.889: start stroke at 58.00, 13.99
[219.8888 INFO] adding undo state (Paint)
[220.5546 INFO] Finish stroke
[220.5579 INFO] Undo state (Paint) has 24 color changes in it
[220.5580 INFO] finished undo state. Undo memory estimate: 1.558 MB
[220.6337 INFO] Update preview for frame 0 took 17.62 ms
[221.0361 INFO] Menu item: actionUndoo
[221.0361 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[221.0387 INFO] Finishing up undo state before undo
[221.0387 INFO] undo on cel 0... to state 36
[221.0387 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 24
pieces)
[221.0388 INFO] applying 24 color changes (selection = 0)
[221.1238 INFO] Update preview for frame 0 took 15.84 ms
[224.1493 INFO] 224.149: start stroke at 58.88, 14.12
[224.1494 INFO] adding undo state (Paint)
[224.7981 INFO] Finish stroke
[224.8023 INFO] Undo state (Paint) has 30 color changes in it
[224.8024 INFO] finished undo state. Undo memory estimate: 1.559 MB
[224.8767 INFO] Update preview for frame 0 took 18.98 ms
[225.4046 INFO] Menu item: actionUndoo
[225.4047 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[225.4074 INFO] Finishing up undo state before undo
[225.4074 INFO] undo on cel 0... to state 36
[225.4074 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 30
pieces)
[225.4074 INFO] applying 30 color changes (selection = 0)
[225.4828 INFO] Update preview for frame 0 took 17.94 ms
[226.1660 INFO] Clicked on cell at 4, 0
[230.3783 INFO] 230.378: start stroke at 52.75, 16.74
[230.3783 INFO] adding undo state (Paint)
[231.4093 INFO] Finish stroke
[231.4141 INFO] Undo state (Paint) has 36 color changes in it
[231.4142 INFO] finished undo state. Undo memory estimate: 1.559 MB
[231.5004 INFO] Update preview for frame 0 took 17.35 ms
[231.9246 INFO] 231.925: start stroke at 59.50, 13.49
[231.9246 INFO] adding undo state (Paint)
[232.0056 INFO] Finish stroke
[232.0096 INFO] Undo state (Paint) has 6 color changes in it
[232.0097 INFO] finished undo state. Undo memory estimate: 1.564 MB
[232.0904 INFO] Update preview for frame 0 took 20.13 ms
[233.4573 INFO] 233.457: start stroke at 55.50, 20.99
[233.4574 INFO] adding undo state (Paint)
[233.5240 INFO] Finish stroke
[233.5283 INFO] Undo state (Paint) has 396 color changes in it
[233.5284 INFO] finished undo state. Undo memory estimate: 1.580 MB
[233.5984 INFO] Update preview for frame 0 took 21.29 ms
[235.3168 INFO] Clicked on cell at 3, 0
[237.3837 INFO] 237.384: start stroke at 58.75, 11.74
[237.3838 INFO] adding undo state (Paint)
[238.6353 INFO] Finish stroke
[238.6395 INFO] Undo state (Paint) has 120 color changes in it
[238.6396 INFO] finished undo state. Undo memory estimate: 1.589 MB
[238.7079 INFO] Update preview for frame 0 took 12.31 ms
[239.0887 INFO] 239.089: start stroke at 39.25, 3.49
[239.0887 INFO] adding undo state (Paint)
[239.9893 INFO] Finish stroke
[239.9930 INFO] Undo state (Paint) has 36 color changes in it
[239.9931 INFO] finished undo state. Undo memory estimate: 1.594 MB
[240.0845 INFO] Update preview for frame 0 took 22.19 ms
[241.2335 INFO] 241.233: start stroke at 46.38, 9.24
[241.2335 INFO] adding undo state (Paint)
[241.2923 INFO] Finish stroke
[241.2956 INFO] Undo state (Paint) has 324 color changes in it
[241.2957 INFO] finished undo state. Undo memory estimate: 1.609 MB
[241.3837 INFO] Update preview for frame 0 took 20.13 ms
[249.8943 INFO] Clicked on cell at 3, 0
[257.1611 INFO] 257.161: start stroke at 26.88, 52.37
[257.1687 INFO] adding undo state (Paint)
[259.9653 INFO] Finish stroke
[259.9698 INFO] Undo state (Paint) has 192 color changes in it
[259.9699 INFO] finished undo state. Undo memory estimate: 1.619 MB
[260.0219 INFO] Saving as
[260.0220 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[260.0225 INFO] wrote 5 bytes for drawer Standard at 1078
[260.0226 INFO] Deleting drawerData (6000002a42b0) [save]
[260.0226 INFO] wrote 22 bytes for drawer Shards at 1111
[260.0226 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0227 INFO] wrote 26 bytes for drawer Voronoi at 1149
[260.0227 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0227 INFO] wrote 81 bytes for drawer Custom at 1241
[260.0227 INFO] Deleting drawerData (600003c9d400) [save]
[260.0228 INFO] wrote 10 bytes for drawer Pixel at 1261
[260.0228 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0229 INFO] wrote 20 bytes for drawer Trixel at 1292
[260.0229 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0229 INFO] Writing 60 bytes of export settings data
[260.0230 INFO] Deleting exportSettingsData (7fced8c8ca00) [save]
[260.0230 WARN] GetDirectoryForFile can only handle absolute paths for now
[260.0231 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[260.0260 INFO] Deleting frameData (7fcedc0f6000) [save]
[260.0272 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[260.0277 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[260.0277 INFO] Write 0 bytes of compressed image data
[260.0277 INFO] Writing 64 bytes of hexture data
[260.0278 INFO] Deleting hextureData (7fced8c9f400) [save]
[260.0278 INFO] Writing 104 bytes of palette data
[260.0278 INFO] Writing 6514 bytes of ASCII speedpaint data
[260.0285 INFO] Deleting buffer (7fcedc192e00) [createFileIfNecessary]
[260.0294 INFO] Writing Mac settings
[260.0295 INFO] autosaving took 7.5 ms!
[260.0476 INFO] Update preview for frame 0 took 18.04 ms
[260.3923 INFO] 260.392: start stroke at 57.62, 36.62
[260.3924 INFO] adding undo state (Paint)
[261.1013 INFO] Finish stroke
[261.1050 INFO] Undo state (Paint) has 12 color changes in it
[261.1051 INFO] finished undo state. Undo memory estimate: 1.624 MB
[261.1797 INFO] Update preview for frame 0 took 18.89 ms
[261.4920 INFO] Menu item: actionUndoo
[261.4921 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[261.4951 INFO] Finishing up undo state before undo
[261.4952 INFO] undo on cel 0... to state 43
[261.4952 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 12
pieces)
[261.4952 INFO] applying 12 color changes (selection = 0)
[261.5725 INFO] Update preview for frame 0 took 18.98 ms
[263.2154 INFO] Clicked on cell at 2, 0
[265.0486 INFO] 265.049: start stroke at 57.38, 35.99
[265.0486 INFO] adding undo state (Paint)
[268.5544 INFO] Finish stroke
[268.5589 INFO] Undo state (Paint) has 126 color changes in it
[268.5591 INFO] finished undo state. Undo memory estimate: 1.628 MB
[268.6444 INFO] Update preview for frame 0 took 21.73 ms
[278.6512 INFO] Clicked on cell at 1, 0
[281.6974 INFO] 281.697: start stroke at 31.38, 15.24
[281.6974 INFO] adding undo state (Paint)
[281.7967 INFO] Finish stroke
[281.7999 INFO] Undo state (Paint) has 2160 color changes in it
[281.8000 INFO] finished undo state. Undo memory estimate: 1.698 MB
[281.8753 INFO] Update preview for frame 0 took 16.66 ms
[282.5087 INFO] Menu item: actionUndoo
[282.5088 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[282.5123 INFO] Finishing up undo state before undo
[282.5123 INFO] undo on cel 0... to state 44
[282.5123 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 2160
pieces)
[282.5124 INFO] applying 2160 color changes (selection = 0)
[282.5898 INFO] Update preview for frame 0 took 21.39 ms
[283.0008 INFO] 283.001: start stroke at 14.75, 37.12
[283.0009 INFO] adding undo state (Paint)
[283.0644 INFO] Finish stroke
[283.0687 INFO] Undo state (Paint) has 1560 color changes in it
[283.0688 INFO] finished undo state. Undo memory estimate: 1.680 MB
[283.1572 INFO] Update preview for frame 0 took 16.97 ms
[283.7822 INFO] Clicked on cell at 2, 0
[284.1777 INFO] 284.178: start stroke at 23.38, 17.12
[284.1778 INFO] adding undo state (Paint)
[284.2703 INFO] Finish stroke
[284.2752 INFO] Undo state (Paint) has 2160 color changes in it
[284.2753 INFO] finished undo state. Undo memory estimate: 1.751 MB
[284.3583 INFO] Update preview for frame 0 took 16.11 ms
[285.4380 INFO] Menu item: actionUndoo
[285.4381 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[285.4413 INFO] Finishing up undo state before undo
[285.4413 INFO] undo on cel 0... to state 45
[285.4414 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 2160
pieces)
[285.4414 INFO] applying 2160 color changes (selection = 0)
[285.5158 INFO] Update preview for frame 0 took 17.30 ms
[286.2387 INFO] 286.239: start stroke at 30.12, 19.74
[286.2387 INFO] adding undo state (Paint)
[286.3061 INFO] Finish stroke
[286.3103 INFO] Undo state (Paint) has 2160 color changes in it
[286.3104 INFO] finished undo state. Undo memory estimate: 1.751 MB
[286.3821 INFO] Update preview for frame 0 took 18.80 ms
[293.1225 INFO] Clicked on cell at 3, 0
[295.6694 INFO] 295.669: start stroke at 55.75, 16.99
[295.6695 INFO] adding undo state (Paint)
[295.7585 INFO] Finish stroke
[295.7623 INFO] Undo state (Paint) has 2496 color changes in it
[295.7624 INFO] finished undo state. Undo memory estimate: 1.831 MB
[295.8308 INFO] Update preview for frame 0 took 21.33 ms
[296.4435 INFO] Menu item: actionUndoo
[296.4435 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[296.4460 INFO] Finishing up undo state before undo
[296.4461 INFO] undo on cel 0... to state 46
[296.4461 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 2496
pieces)
[296.4461 INFO] applying 2496 color changes (selection = 0)
[296.5031 INFO] Update preview for frame 0 took 14.53 ms
[298.1665 INFO] Clicked on cell at 2, 0
[301.7380 INFO] 301.738: start stroke at 52.12, 38.37
[301.7381 INFO] adding undo state (Paint)
[301.8085 INFO] Finish stroke
[301.8140 INFO] Undo state (Paint) has 186 color changes in it
[301.8141 INFO] finished undo state. Undo memory estimate: 1.761 MB
[301.8974 INFO] Update preview for frame 0 took 20.14 ms
[302.7401 INFO] Menu item: actionUndoo
[302.7402 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[302.7435 INFO] Finishing up undo state before undo
[302.7435 INFO] undo on cel 0... to state 46
[302.7436 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 186
pieces)
[302.7436 INFO] applying 186 color changes (selection = 0)
[302.8061 INFO] Update preview for frame 0 took 13.76 ms
[304.0027 INFO] Clicked on cell at 1, 0
[305.6036 INFO] 305.604: start stroke at 56.62, 19.87
[305.6037 INFO] adding undo state (Paint)
[305.6613 INFO] Finish stroke
[305.6661 INFO] Undo state (Paint) has 126 color changes in it
[305.6663 INFO] finished undo state. Undo memory estimate: 1.759 MB
[305.7491 INFO] Update preview for frame 0 took 19.10 ms
[306.5213 INFO] Clicked on cell at 2, 0
[307.3044 INFO] 307.304: start stroke at 50.88, 39.49
[307.3045 INFO] adding undo state (Paint)
[307.3813 INFO] Finish stroke
[307.3850 INFO] Undo state (Paint) has 186 color changes in it
[307.3851 INFO] finished undo state. Undo memory estimate: 1.769 MB
[307.4583 INFO] Update preview for frame 0 took 17.67 ms
[309.0520 INFO] Clicked on cell at 3, 0
[312.2384 INFO] 312.238: start stroke at 55.50, 16.49
[312.2384 INFO] adding undo state (Paint)
[313.9228 INFO] Finish stroke
[313.9262 INFO] Undo state (Paint) has 174 color changes in it
[313.9263 INFO] finished undo state. Undo memory estimate: 1.779 MB
[313.9934 INFO] Update preview for frame 0 took 12.08 ms
[314.5500 INFO] 314.550: start stroke at 27.25, 31.37
[314.5500 INFO] adding undo state (Paint)
[317.4357 INFO] Finish stroke
[317.4398 INFO] Undo state (Paint) has 114 color changes in it
[317.4398 INFO] finished undo state. Undo memory estimate: 1.788 MB
[317.5145 INFO] Update preview for frame 0 took 18.65 ms
[318.8065 INFO] 318.807: start stroke at 43.75, 35.12
[318.8066 INFO] adding undo state (Paint)
[318.8705 INFO] Finish stroke
[318.8749 INFO] Undo state (Paint) has 1512 color changes in it
[318.8751 INFO] finished undo state. Undo memory estimate: 1.838 MB
[318.9634 INFO] Update preview for frame 0 took 17.79 ms
[320.0237 INFO] Saving as
[320.0237 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[320.0240 INFO] wrote 5 bytes for drawer Standard at 1078
[320.0240 INFO] Deleting drawerData (6000002a9550) [save]
[320.0241 INFO] wrote 22 bytes for drawer Shards at 1111
[320.0241 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0241 INFO] wrote 26 bytes for drawer Voronoi at 1149
[320.0241 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0242 INFO] wrote 81 bytes for drawer Custom at 1241
[320.0242 INFO] Deleting drawerData (600003c9ca00) [save]
[320.0242 INFO] wrote 10 bytes for drawer Pixel at 1261
[320.0242 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0243 INFO] wrote 20 bytes for drawer Trixel at 1292
[320.0243 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0243 INFO] Writing 60 bytes of export settings data
[320.0243 INFO] Deleting exportSettingsData (7fced8220400) [save]
[320.0243 WARN] GetDirectoryForFile can only handle absolute paths for now
[320.0244 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[320.0278 INFO] Deleting frameData (7fced82d0600) [save]
[320.0281 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[320.0284 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[320.0284 INFO] Write 0 bytes of compressed image data
[320.0284 INFO] Writing 64 bytes of hexture data
[320.0284 INFO] Deleting hextureData (7fced82aca00) [save]
[320.0284 INFO] Writing 108 bytes of palette data
[320.0284 INFO] Writing 6924 bytes of ASCII speedpaint data
[320.0377 INFO] Deleting buffer (7fcedc913c00) [createFileIfNecessary]
[320.0388 INFO] Writing Mac settings
[320.0389 INFO] autosaving took 15.2 ms!
[327.9593 INFO] Clicked on cell at 1, 0
[331.6765 INFO] Opening save dialog, starting in dir:
/Users/Simon/Desktop/bonsai level design
[331.6766 INFO] Before dialog: def: "/Users/Simon/Desktop/bonsai level
design/" dff:
[347.7555 INFO] Immediate filename from dialog:
/Users/Simon/Documents/FB/Heist Game/museum.hxl
[347.7559 INFO] Saving as /Users/Simon/Documents/FB/Heist Game/museum.hxl
[347.7559 INFO] Writing /Users/Simon/Documents/FB/Heist Game/museum.hxl
[347.7561 INFO] wrote 5 bytes for drawer Standard at 1078
[347.7561 INFO] Deleting drawerData (6000002e1190) [save]
[347.7561 INFO] wrote 22 bytes for drawer Shards at 1111
[347.7562 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7562 INFO] wrote 26 bytes for drawer Voronoi at 1149
[347.7562 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7562 INFO] wrote 81 bytes for drawer Custom at 1241
[347.7562 INFO] Deleting drawerData (600003cfc200) [save]
[347.7562 INFO] wrote 10 bytes for drawer Pixel at 1261
[347.7562 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7563 INFO] wrote 20 bytes for drawer Trixel at 1292
[347.7563 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7563 INFO] Writing 60 bytes of export settings data
[347.7563 INFO] Deleting exportSettingsData (7fced8c8ca00) [save]
[347.7563 INFO] New HXL Directory: /Users/Simon/Documents/FB/Heist Game
[347.7570 INFO] Writing Mac settings
[347.7572 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[347.7597 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[347.7597 INFO] Write 105 bytes of compressed image data
[347.7598 INFO] Deleting frameData (7fced8803000) [save]
[347.7607 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[347.7610 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[347.7610 INFO] Write 0 bytes of compressed image data
[347.7610 INFO] Writing 64 bytes of hexture data
[347.7611 INFO] Deleting hextureData (7fcedc28a400) [save]
[347.7611 INFO] Writing 108 bytes of palette data
[347.7611 INFO] Writing 7100 bytes of ASCII speedpaint data
[347.7617 INFO] Deleting buffer (7fcedc26e000) [createFileIfNecessary]
[347.7628 INFO] Deleting buffer (7fcedc26e000) [createFileIfNecessary]
[347.7636 INFO] Writing Mac settings
[347.7819 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[347.7912 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/backups/Backup01.png successfully!
[347.7924 INFO] Deleting dd (10c020000) [setIconForFile]
[347.8166 INFO] Deleting newData (109ac1000) [setIconForFile]
[347.8166 INFO] NO LONGER NEEDS SAVE
[347.8166 INFO] updating recent files menu
[347.8174 INFO] Writing Mac settings
[347.8238 WARN] Hang detected on saveAs (16.147s)
[347.8278 WARN] Hang detected on saveFile (16.151s)
[347.8278 INFO] Menu item: actionSave
[347.8719 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[357.2590 INFO] Clicked on cell at 2, 0
[366.5439 INFO] 366.544: start stroke at 54.75, 35.49
[366.5439 INFO] adding undo state (Paint)
[366.6935 INFO] Finish stroke
[366.6970 INFO] Undo state (Paint) has 6 color changes in it
[366.6971 INFO] finished undo state. Undo memory estimate: 1.843 MB
[366.7701 INFO] Update preview for frame 0 took 18.68 ms
[367.6187 INFO] 367.619: start stroke at 53.88, 35.87
[367.6187 INFO] adding undo state (Paint)
[370.4975 INFO] Finish stroke
[370.5013 INFO] Undo state (Paint) has 168 color changes in it
[370.5014 INFO] finished undo state. Undo memory estimate: 1.853 MB
[370.5911 INFO] Update preview for frame 0 took 21.03 ms
[371.0475 INFO] 371.048: start stroke at 26.38, 48.37
[371.0476 INFO] adding undo state (Paint)
[373.0615 INFO] Finish stroke
[373.0674 INFO] Undo state (Paint) has 174 color changes in it
[373.0675 INFO] finished undo state. Undo memory estimate: 1.863 MB
[373.1551 INFO] Update preview for frame 0 took 19.74 ms
[373.9112 INFO] Menu item: actionUndoo
[373.9113 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[373.9140 INFO] Finishing up undo state before undo
[373.9141 INFO] undo on cel 0... to state 53
[373.9141 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 174
pieces)
[373.9141 INFO] applying 174 color changes (selection = 0)
[373.9735 INFO] Update preview for frame 0 took 16.60 ms
[374.9052 INFO] 374.905: start stroke at 52.50, 34.87
[374.9052 INFO] adding undo state (Paint)
[376.6761 INFO] Finish stroke
[376.6805 INFO] Undo state (Paint) has 162 color changes in it
[376.6806 INFO] finished undo state. Undo memory estimate: 1.863 MB
[376.7906 INFO] Update preview for frame 0 took 16.39 ms
[377.6556 INFO] Clicked on cell at 1, 0
[378.6932 INFO] 378.693: start stroke at 55.12, 35.24
[378.6933 INFO] adding undo state (Paint)
[379.8470 INFO] Finish stroke
[379.8507 INFO] Undo state (Paint) has 114 color changes in it
[379.8508 INFO] finished undo state. Undo memory estimate: 1.871 MB
[379.9449 INFO] Update preview for frame 0 took 20.36 ms
[380.5331 INFO] 380.533: start stroke at 53.75, 18.24
[380.5331 INFO] adding undo state (Paint)
[381.3344 INFO] Finish stroke
[381.3395 INFO] Undo state (Paint) has 102 color changes in it
[381.3397 INFO] finished undo state. Undo memory estimate: 1.878 MB
[381.4428 INFO] Update preview for frame 0 took 24.51 ms
[383.1657 INFO] Saving as
[383.1658 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[383.1661 INFO] wrote 5 bytes for drawer Standard at 1078
[383.1661 INFO] Deleting drawerData (6000002e2160) [save]
[383.1661 INFO] wrote 22 bytes for drawer Shards at 1111
[383.1661 INFO] Deleting drawerData (7fced806e800) [save]
[383.1662 INFO] wrote 26 bytes for drawer Voronoi at 1149
[383.1662 INFO] Deleting drawerData (7fced806e800) [save]
[383.1662 INFO] wrote 81 bytes for drawer Custom at 1241
[383.1662 INFO] Deleting drawerData (600003cfd900) [save]
[383.1663 INFO] wrote 10 bytes for drawer Pixel at 1261
[383.1663 INFO] Deleting drawerData (7fced806e800) [save]
[383.1663 INFO] wrote 20 bytes for drawer Trixel at 1292
[383.1663 INFO] Deleting drawerData (7fced806e800) [save]
[383.1664 INFO] Writing 60 bytes of export settings data
[383.1664 INFO] Deleting exportSettingsData (7fced8343000) [save]
[383.1664 WARN] GetDirectoryForFile can only handle absolute paths for now
[383.1664 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[383.1701 INFO] Deleting frameData (7fced8274400) [save]
[383.1712 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[383.1718 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[383.1718 INFO] Write 0 bytes of compressed image data
[383.1719 INFO] Writing 64 bytes of hexture data
[383.1719 INFO] Deleting hextureData (7fced8094400) [save]
[383.1719 INFO] Writing 108 bytes of palette data
[383.1719 INFO] Writing 7267 bytes of ASCII speedpaint data
[383.1729 INFO] Deleting buffer (7fced9ae9000) [createFileIfNecessary]
[383.1742 INFO] Writing Mac settings
[383.1744 INFO] autosaving took 8.6 ms!
[383.6934 INFO] 383.693: start stroke at 51.00, 33.49
[383.6935 INFO] adding undo state (Paint)
[384.7591 INFO] Finish stroke
[384.7644 INFO] Undo state (Paint) has 90 color changes in it
[384.7646 INFO] finished undo state. Undo memory estimate: 1.886 MB
[384.8557 INFO] Update preview for frame 0 took 22.98 ms
[385.6190 INFO] Clicked on cell at 2, 0
[386.6723 INFO] 386.672: start stroke at 50.88, 34.24
[386.6724 INFO] adding undo state (Paint)
[388.6208 INFO] Finish stroke
[388.6258 INFO] Undo state (Paint) has 150 color changes in it
[388.6260 INFO] finished undo state. Undo memory estimate: 1.895 MB
[388.7131 INFO] Update preview for frame 0 took 16.85 ms
[389.4040 INFO] 389.404: start stroke at 27.00, 43.74
[389.4041 INFO] adding undo state (Paint)
[390.6706 INFO] Finish stroke
[390.6754 INFO] Undo state (Paint) has 138 color changes in it
[390.6756 INFO] finished undo state. Undo memory estimate: 1.904 MB
[390.7630 INFO] Update preview for frame 0 took 18.22 ms
[391.4384 INFO] 391.438: start stroke at 46.38, 32.12
[391.4384 INFO] adding undo state (Paint)
[392.6758 INFO] Finish stroke
[392.6810 INFO] Undo state (Paint) has 126 color changes in it
[392.6812 INFO] finished undo state. Undo memory estimate: 1.912 MB
[392.7721 INFO] Update preview for frame 0 took 16.45 ms
[393.9713 INFO] Clicked on cell at 1, 0
[394.9308 INFO] 394.931: start stroke at 47.25, 31.24
[394.9309 INFO] adding undo state (Paint)
[395.7419 INFO] Finish stroke
[395.7465 INFO] Undo state (Paint) has 66 color changes in it
[395.7466 INFO] finished undo state. Undo memory estimate: 1.919 MB
[395.8331 INFO] Update preview for frame 0 took 20.72 ms
[396.2235 INFO] 396.223: start stroke at 49.38, 20.37
[396.2236 INFO] adding undo state (Paint)
[397.1424 INFO] Finish stroke
[397.1465 INFO] Undo state (Paint) has 78 color changes in it
[397.1466 INFO] finished undo state. Undo memory estimate: 1.926 MB
[397.2341 INFO] Update preview for frame 0 took 20.17 ms
[400.3279 INFO] Saving as /Users/Simon/Documents/FB/Heist Game/museum.hxl
[400.3280 INFO] Writing /Users/Simon/Documents/FB/Heist Game/museum.hxl
[400.3285 INFO] wrote 5 bytes for drawer Standard at 1078
[400.3285 INFO] Deleting drawerData (6000002e2aa0) [save]
[400.3286 INFO] wrote 22 bytes for drawer Shards at 1111
[400.3286 INFO] Deleting drawerData (7fced8161800) [save]
[400.3286 INFO] wrote 26 bytes for drawer Voronoi at 1149
[400.3286 INFO] Deleting drawerData (7fced8161800) [save]
[400.3287 INFO] wrote 81 bytes for drawer Custom at 1241
[400.3287 INFO] Deleting drawerData (600003cfe000) [save]
[400.3287 INFO] wrote 10 bytes for drawer Pixel at 1261
[400.3287 INFO] Deleting drawerData (7fced8161800) [save]
[400.3288 INFO] wrote 20 bytes for drawer Trixel at 1292
[400.3288 INFO] Deleting drawerData (7fced8161800) [save]
[400.3288 INFO] Writing 60 bytes of export settings data
[400.3288 INFO] Deleting exportSettingsData (7fced8292000) [save]
[400.3288 INFO] New HXL Directory: /Users/Simon/Documents/FB/Heist Game
[400.3296 INFO] Writing Mac settings
[400.3298 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[400.3333 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[400.3333 INFO] Write 105 bytes of compressed image data
[400.3334 INFO] Deleting frameData (7fced82d1800) [save]
[400.3347 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[400.3353 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[400.3354 INFO] Write 0 bytes of compressed image data
[400.3354 INFO] Writing 64 bytes of hexture data
[400.3354 INFO] Deleting hextureData (7fced93fb400) [save]
[400.3354 INFO] Writing 108 bytes of palette data
[400.3354 INFO] Writing 7417 bytes of ASCII speedpaint data
[400.3365 INFO] Deleting buffer (7fcedca4c400) [createFileIfNecessary]
[400.3380 INFO] Deleting buffer (7fcedca4c400) [createFileIfNecessary]
[400.3396 INFO] Writing Mac settings
[400.3615 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[400.3703 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/backups/Backup02.png successfully!
[400.3716 INFO] Deleting dd (109ac1000) [setIconForFile]
[400.3987 INFO] Deleting newData (10985f000) [setIconForFile]
[400.3988 INFO] NO LONGER NEEDS SAVE
[400.4031 INFO] Menu item: actionSave
[400.4367 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[400.8847 INFO] Lost focus!
[403.2175 INFO] Got focus!
[410.2191 INFO] Clicked on cell at 1, 0
[414.2598 INFO] adding undo state (Create Gradient)
[414.2634 INFO] Undo state (Create Gradient) has 0 color changes in it
[414.2635 INFO] finished undo state. Undo memory estimate: 1.931 MB
[414.7865 INFO] Clicked on cell at 1, 0
[416.5435 INFO] adding undo state (Modify Palette)
[416.5477 INFO] Undo state (Modify Palette) has 0 color changes in it
[416.5479 INFO] finished undo state. Undo memory estimate: 1.935 MB
[417.3532 INFO] Clicked on cell at 0, 0
[417.8694 INFO] adding undo state (Modify Palette)
[417.8730 INFO] Undo state (Modify Palette) has 0 color changes in it
[417.8731 INFO] finished undo state. Undo memory estimate: 1.940 MB
[418.2722 INFO] Clicked on cell at 0, 2
[418.8816 INFO] adding undo state (Create Gradient)
[418.8867 INFO] Undo state (Create Gradient) has 0 color changes in it
[418.8869 INFO] finished undo state. Undo memory estimate: 1.945 MB
[419.8285 INFO] Clicked on cell at 2, 2
[429.9821 INFO] Clicked on cell at 3, 2
[430.6922 INFO] adding undo state (Modify Palette)
[430.6970 INFO] Undo state (Modify Palette) has 0 color changes in it
[430.6971 INFO] finished undo state. Undo memory estimate: 1.949 MB
[431.3021 INFO] Clicked on cell at 0, 5
[431.3022 INFO] Adding current color to palette
[431.3022 INFO] adding undo state (Add to Palette)
[431.3092 INFO] Undo state (Add to Palette) has 0 color changes in it
[431.3094 INFO] finished undo state. Undo memory estimate: 1.954 MB
[431.5202 INFO] Clicked on cell at 0, 5
[432.3831 INFO] Clicked on cell at 0, 5
[432.5340 INFO] Double Clicked on cell at 0, 5
[432.5490 INFO] showcolor picker()?!?! Presently it's 0
[442.0217 INFO] Color accepted!
[442.0303 INFO] adding undo state (Modify Palette Color)
[442.0361 INFO] Undo state (Modify Palette Color) has 0 color changes in it
[442.0362 INFO] finished undo state. Undo memory estimate: 1.959 MB
[442.7519 INFO] Clicked on cell at 0, 5
[443.2332 INFO] adding undo state (Create Gradient)
[443.2386 INFO] Undo state (Create Gradient) has 0 color changes in it
[443.2388 INFO] finished undo state. Undo memory estimate: 1.964 MB
[444.0911 INFO] Clicked on cell at 2, 5
[444.7972 INFO] Saving as
[444.7973 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[444.7975 INFO] wrote 5 bytes for drawer Standard at 1078
[444.7975 INFO] Deleting drawerData (6000002e1f50) [save]
[444.7976 INFO] wrote 22 bytes for drawer Shards at 1111
[444.7976 INFO] Deleting drawerData (7fcedc394400) [save]
[444.7976 INFO] wrote 26 bytes for drawer Voronoi at 1149
[444.7976 INFO] Deleting drawerData (7fcedc394400) [save]
[444.7976 INFO] wrote 81 bytes for drawer Custom at 1241
[444.7976 INFO] Deleting drawerData (600003c8e100) [save]
[444.7977 INFO] wrote 10 bytes for drawer Pixel at 1261
[444.7977 INFO] Deleting drawerData (7fcedc394400) [save]
[444.7977 INFO] wrote 20 bytes for drawer Trixel at 1292
[444.7978 INFO] Deleting drawerData (7fcedca33400) [save]
[444.7978 INFO] Writing 60 bytes of export settings data
[444.7978 INFO] Deleting exportSettingsData (7fcedca9f200) [save]
[444.7978 WARN] GetDirectoryForFile can only handle absolute paths for now
[444.7979 INFO] Deleting frameData (7fcedcb9d600) [save]
[444.7987 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[444.7991 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[444.7991 INFO] Write 0 bytes of compressed image data
[444.7992 INFO] Writing 64 bytes of hexture data
[444.7992 INFO] Deleting hextureData (7fced93c2200) [save]
[444.7992 INFO] Writing 188 bytes of palette data
[444.7992 INFO] Writing 7417 bytes of ASCII speedpaint data
[444.8000 INFO] Deleting buffer (7fced9a9c600) [createFileIfNecessary]
[444.8009 INFO] Writing Mac settings
[444.8011 INFO] autosaving took 3.8 ms!
[450.9926 INFO] 450.993: start stroke at 45.00, 30.74
[450.9930 INFO] adding undo state (Paint)
[452.1461 INFO] Finish stroke
[452.1504 INFO] Undo state (Paint) has 54 color changes in it
[452.1505 INFO] finished undo state. Undo memory estimate: 1.970 MB
[452.2451 INFO] Update preview for frame 0 took 18.55 ms
[452.5506 INFO] 452.551: start stroke at 45.25, 22.37
[452.5507 INFO] adding undo state (Paint)
[454.2821 INFO] Finish stroke
[454.2863 INFO] Undo state (Paint) has 120 color changes in it
[454.2864 INFO] finished undo state. Undo memory estimate: 1.979 MB
[454.3723 INFO] Update preview for frame 0 took 17.82 ms
[454.6491 INFO] Menu item: actionUndoo
[454.6492 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[454.6517 INFO] Finishing up undo state before undo
[454.6518 INFO] undo on cel 0... to state 71
[454.6518 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 120
pieces)
[454.6518 INFO] applying 120 color changes (selection = 0)
[454.7116 INFO] Update preview for frame 0 took 13.21 ms
[455.2230 INFO] 455.223: start stroke at 27.75, 31.99
[455.2230 INFO] adding undo state (Paint)
[455.9717 INFO] Finish stroke
[455.9753 INFO] Undo state (Paint) has 120 color changes in it
[455.9754 INFO] finished undo state. Undo memory estimate: 1.979 MB
[456.0625 INFO] Update preview for frame 0 took 14.56 ms
[456.2089 INFO] Menu item: actionUndoo
[456.2090 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[456.2116 INFO] Finishing up undo state before undo
[456.2117 INFO] undo on cel 0... to state 71
[456.2117 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 120
pieces)
[456.2117 INFO] applying 120 color changes (selection = 0)
[456.2789 INFO] Update preview for frame 0 took 19.56 ms
[456.5712 INFO] 456.571: start stroke at 45.50, 22.49
[456.5713 INFO] adding undo state (Paint)
[457.7302 INFO] Finish stroke
[457.7354 INFO] Undo state (Paint) has 114 color changes in it
[457.7356 INFO] finished undo state. Undo memory estimate: 1.978 MB
[457.8218 INFO] Update preview for frame 0 took 19.93 ms
[460.5763 INFO] Menu item: actionUndoo
[460.5764 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[460.5790 INFO] Finishing up undo state before undo
[460.5790 INFO] undo on cel 0... to state 71
[460.5790 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 114
pieces)
[460.5791 INFO] applying 114 color changes (selection = 0)
[460.6462 INFO] Update preview for frame 0 took 15.75 ms
[461.2407 INFO] Menu item: actionUndoo
[461.2408 INFO] undo on cel 0... to state 70
[461.2409 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 54
pieces)
[461.2409 INFO] applying 54 color changes (selection = 0)
[461.3084 INFO] Update preview for frame 0 took 19.56 ms
[463.6968 INFO] Saving as /Users/Simon/Documents/FB/Heist Game/museum.hxl
[463.7050 INFO] Writing /Users/Simon/Documents/FB/Heist Game/museum.hxl
[463.7054 INFO] wrote 5 bytes for drawer Standard at 1078
[463.7054 INFO] Deleting drawerData (6000002e3ba0) [save]
[463.7054 INFO] wrote 22 bytes for drawer Shards at 1111
[463.7054 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7054 INFO] wrote 26 bytes for drawer Voronoi at 1149
[463.7055 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7055 INFO] wrote 81 bytes for drawer Custom at 1241
[463.7055 INFO] Deleting drawerData (600003c8d400) [save]
[463.7055 INFO] wrote 10 bytes for drawer Pixel at 1261
[463.7055 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7056 INFO] wrote 20 bytes for drawer Trixel at 1292
[463.7056 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7056 INFO] Writing 60 bytes of export settings data
[463.7056 INFO] Deleting exportSettingsData (7fced8a2a600) [save]
[463.7056 INFO] New HXL Directory: /Users/Simon/Documents/FB/Heist Game
[463.7063 INFO] Writing Mac settings
[463.7065 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[463.7095 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[463.7095 INFO] Write 105 bytes of compressed image data
[463.7096 INFO] Deleting frameData (7fced826b000) [save]
[463.7099 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[463.7101 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[463.7101 INFO] Write 0 bytes of compressed image data
[463.7102 INFO] Writing 64 bytes of hexture data
[463.7102 INFO] Deleting hextureData (7fced8392000) [save]
[463.7102 INFO] Writing 188 bytes of palette data
[463.7102 INFO] Writing 7585 bytes of ASCII speedpaint data
[463.7108 INFO] Deleting buffer (7fced84de800) [createFileIfNecessary]
[463.7120 INFO] Deleting buffer (7fced84de800) [createFileIfNecessary]
[463.7130 INFO] Writing Mac settings
[463.7347 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[463.7447 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/backups/Backup03.png successfully!
[463.7459 INFO] Deleting dd (109ac1000) [setIconForFile]
[463.7694 INFO] Deleting newData (1095c9000) [setIconForFile]
[463.7695 INFO] NO LONGER NEEDS SAVE
[463.7739 INFO] Menu item: actionSave
[463.8089 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!

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