Case Study Kaplan University
Case Study Kaplan University
Case Study Kaplan University
Business Challenge
To Promote Individual Learning, Peer Review, and Student Engagement
Kaplan University, a different school of thought for higher education, provides a practical,
student-centered education that prepares them for careers in the fastest-growing industries.
Kaplan University serves over 49,000 online and campus-based students.
As Kaplan University students have many real-world obligations, simply providing course
materials and instruction is not always enough to guarantee involved learning. The University
realized that student engagement was essential for a successful experience, and viewed the
behavioral psychology principles utilized in gamification as an opportunity to enhance their
BUSINESS CHALLENGE
To Promote Individual Learning,
Peer Review, and Faculty
Involvement
BUSINESS SOLUTION
Gamified School of IT
by Kaplan University
KEY MECHANICS
Missions, Leaderboards,
Activity Streams,
Achievements
BUSINESS RESULTS
17% increase in time spent
in class. 85% selected harder
assignments. 9% received
higher grades.
Keeping students
engaged is critical to
a successful learning
experience, and we
found that the behaviors
gamification promotes
could easily enhance
our curriculum by
encouraging more
quality participation.
www.badgeville.com
CASE STUDY
PRODUCT
OVERVIEW
KAPLAN
UNIVERSITY
CASE STUDY
: SAMSUNG
CUSTOMER USE CASES
Business Solution
Kaplan University School of Information Technology
Kaplan
University
leveraged
The
Behavior
Platform
by
Reputation
Mechanics
motivated
individuals
to
badges
outlined
behaviors
required
for
BUSINESS RESULTS:
Kaplans innovated education
platform transformed learning
into a fun and meaningful
student experience, with lift
in the following areas:
www.badgeville.com
17%
Time Spent
in Class
85%
9%
Selected Harder
Assignments
Higher
Grades